Fixed a typo in the sky dome painting code.

This commit is contained in:
curt 2000-03-02 19:06:28 +00:00
parent 5fbe532ec5
commit 0fa3a329e8

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@ -362,7 +362,7 @@ bool FGSkyDome::repaint( sgVec3 sky_color, sgVec3 fog_color, double sun_angle )
if ( middle_color[i][j] > 1.0 ) { middle_color[i][j] = 1.0; }
if ( middle_color[i][j] < 0.1 ) { middle_color[i][j] = 0.1; }
if ( lower_color[i][j] > 1.0 ) { lower_color[i][j] = 1.0; }
if ( lower_color[i][j] < 35 ) { lower_color[i][j] = 35; }
if ( lower_color[i][j] < 0.1 ) { lower_color[i][j] = 0.1; }
}
// upper_color[i][3] = middle_color[i][3] = lower_color[i][3] =
// (GLubyte)(sky_color[3] * 1.0);