Eliminated glScale call so that glutSolidSphere normals are preserved
correctly. Also made the sun & moon a bit smaller.
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@ -175,9 +175,6 @@ struct CelestialCoord fgCalculateMoon(struct OrbElements params,
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void fgMoonInit( void ) {
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GLfloat moonColor[4] = {0.85, 0.75, 0.35, 1.0};
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GLfloat black[4] = { 0.0, 0.0, 0.0, 1.0 };
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fgPrintf( FG_ASTRO, FG_INFO, "Initializing the Moon\n");
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fgSolarSystemUpdate(&(pltOrbElements[1]), cur_time_params);
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moonPos = fgCalculateMoon(pltOrbElements[1], pltOrbElements[0],
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@ -197,13 +194,12 @@ void fgMoonInit( void ) {
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moon = xglGenLists (1);
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xglNewList (moon, GL_COMPILE);
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xglMaterialfv (GL_FRONT, GL_AMBIENT, black);
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xglMaterialfv (GL_FRONT, GL_DIFFUSE, moonColor);
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xglPushMatrix ();
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xglTranslatef (xMoon, yMoon, zMoon);
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xglScalef (1400, 1400, 1400);
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// xglScalef (1400, 1400, 1400);
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glutSolidSphere (1.0, 10, 10);
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// glutSolidSphere (1.0, 10, 10);
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glutSolidSphere (1200.0, 10, 10);
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xglPopMatrix ();
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xglEndList ();
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}
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@ -211,14 +207,24 @@ void fgMoonInit( void ) {
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/* Draw the moon */
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void fgMoonRender( void ) {
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GLfloat moonColor[4] = {0.85, 0.75, 0.35, 1.0};
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GLfloat black[4] = { 0.0, 0.0, 0.0, 1.0 };
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xglMaterialfv (GL_FRONT, GL_AMBIENT, black);
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xglMaterialfv (GL_FRONT, GL_DIFFUSE, moonColor);
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xglCallList(moon);
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}
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/* $Log$
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/* Revision 1.4 1998/04/28 01:18:59 curt
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/* Type-ified fgTIME and fgVIEW
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/* Revision 1.5 1998/07/30 23:43:30 curt
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/* Eliminated glScale call so that glutSolidSphere normals are preserved
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/* correctly. Also made the sun & moon a bit smaller.
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/*
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* Revision 1.4 1998/04/28 01:18:59 curt
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* Type-ified fgTIME and fgVIEW
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*
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* Revision 1.3 1998/04/25 22:06:24 curt
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* Edited cvs log messages in source files ... bad bad bad!
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*
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@ -177,9 +177,8 @@ void fgSunInit( void ) {
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xglPushMatrix();
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xglTranslatef(xSun, ySun, zSun);
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xglScalef(1400, 1400, 1400);
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xglColor3f(amb[0], amb[1], amb[2]);
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glutSolidSphere(1.0, 10, 10);
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glutSolidSphere(1200.0, 10, 10);
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xglPopMatrix();
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xglEndList();
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}
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@ -192,9 +191,13 @@ void fgSunRender( void ) {
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/* $Log$
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/* Revision 1.5 1998/04/28 01:19:04 curt
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/* Type-ified fgTIME and fgVIEW
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/* Revision 1.6 1998/07/30 23:43:31 curt
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/* Eliminated glScale call so that glutSolidSphere normals are preserved
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/* correctly. Also made the sun & moon a bit smaller.
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/*
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* Revision 1.5 1998/04/28 01:19:04 curt
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* Type-ified fgTIME and fgVIEW
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*
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* Revision 1.4 1998/04/26 05:10:02 curt
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* "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
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*
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