Switch Impostors off by default, set reasonabl LOD and Impostor ranges.
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965c8ccfd2
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0702272097
@ -70,10 +70,10 @@ double SGCloudField::timer_dt = 0.0;
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float SGCloudField::view_distance = 20000.0f;
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bool SGCloudField::wrap = true;
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float SGCloudField::MAX_CLOUD_DEPTH = 2000.0f;
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bool SGCloudField::use_impostors = true;
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float SGCloudField::lod1_range = 10000.0f;
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float SGCloudField::lod2_range = 5000.0f;
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float SGCloudField::impostor_distance = 10000.0f;
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bool SGCloudField::use_impostors = false;
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float SGCloudField::lod1_range = 8000.0f;
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float SGCloudField::lod2_range = 4000.0f;
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float SGCloudField::impostor_distance = 15000.0f;
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int impostorcount = 0;
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int lodcount = 0;
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@ -197,7 +197,7 @@ void SGCloudField::applyVisAndLoDRange(void)
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for (unsigned int i = 0; i < placed_root->getNumChildren(); i++) {
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osg::ref_ptr<osg::LOD> lodnode1 = (osg::LOD*) placed_root->getChild(i);
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for (unsigned int j = 0; j < lodnode1->getNumChildren(); j++) {
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lodnode1->setRange(j, 0.0f, lod1_range + view_distance + MAX_CLOUD_DEPTH);
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lodnode1->setRange(j, 0.0f, lod1_range + lod2_range + view_distance + MAX_CLOUD_DEPTH);
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osg::ref_ptr<osg::LOD> lodnode2 = (osg::LOD*) lodnode1->getChild(j);
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for (unsigned int k = 0; k < lodnode2->getNumChildren(); k++) {
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lodnode2->setRange(k, 0.0f, view_distance + MAX_CLOUD_DEPTH);
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@ -344,12 +344,12 @@ void SGCloudField::addCloudToTree(osg::ref_ptr<osg::PositionAttitudeTransform> t
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if (!found) {
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// No suitable leaf node was found, so we need to add one.
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lodnode = new osg::LOD();
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lodnode1->addChild(lodnode, 0.0f, lod1_range + view_distance + MAX_CLOUD_DEPTH);
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lodnode1->addChild(lodnode, 0.0f, lod1_range + lod2_range + view_distance + MAX_CLOUD_DEPTH);
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lodcount++;
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}
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transform->setPosition(pos);
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lodnode->addChild(transform.get(), 0.0f, view_distance);
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lodnode->addChild(transform.get(), 0.0f, view_distance + MAX_CLOUD_DEPTH);
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cloudcount++;
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SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "Impostors: " << impostorcount <<
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" LoD: " << lodcount <<
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