Update README/INSTALL documentation.
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INSTALL
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INSTALL
@ -24,7 +24,34 @@ use:
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make
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sudo make install
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Further information:
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* README.cmake and README.msvc files of the FlightGear package
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* http://wiki.flightgear.org/Building_Flightgear
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Build Dependencies
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==================
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SimGear depends on a number of 3rd party libraries, the most notable
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being:
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* OpenSceneGraph (OSG) - see README.OSG
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* Portable Games Library (PLIB) - see README.plib
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* zlib compression library - see README.zlib
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* Open Audio Library (OpenAL) - see README.OpenAL
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* Subversion Client Library (optional dependency)
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Further information
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===================
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* README.cmake
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for more detailed CMake instructions
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* README.msvc
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in the FlightGear source package for more Windows-specific instructions
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* FlightGear Wiki
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http://wiki.flightgear.org/Building_Flightgear
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* FlightGear Forums
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For help on building see: http://www.flightgear.org/forums
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=> Support/Compiling
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* FlightGear Mailing lists
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http://wiki.flightgear.org/index.php/Mailing_list
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16
README
16
README
@ -1 +1,15 @@
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[ Nothing here at this time. ]
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SimGear - Simulator Construction Tools
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======================================
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http://www.flightgear.org
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SimGear is a set of open-source libraries designed to be used as building
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blocks for quickly assembling 3d simulations, games, and visualization
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applications.
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SimGear is developed by the FlightGear project and also provides the base
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for the FlightGear Flight Simulator.
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Source code for SimGear is released under the GNU Library General Public
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License (LGPL) - see COPYING for license details.
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See INSTALL file for help on building SimGear.
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@ -3,7 +3,7 @@
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You *must* have OpenSceneGraph (OSG) installed to build this version of
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FlightGear.
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Notice that FlightGear 2.6.0 requires at least version 3.0.0.
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Notice that this version of SimGear/FlightGear requires at least OSG 3.0.0.
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You can get the latest version of OSG from:
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