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simgear/NEWS

166 lines
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23 years ago
New in 0.0.17 (final)
* February 16, 2002
* Converted some cout's to SG_LOG's.
* xplicitely reset the glBlendFunc() after drawing the moon for the
Voodoo2 linux driver since it seems to have a bug in glPopAttrib().
New in 0.0.17pre2
* February 13, 2002
* Replaced some cout's with SG_LOG's
New in 0.0.17pre1
* February 12, 2002
* Removed metakit and zlib from build process. Tarballs are still included
for those who's systems don't provide these packages.
* MSVC fixes.
* IRIX fixes.
* Mingwin fixes.
* Mac OS X fixes.
* FreeBSD fixes.
* Added support for Intel's C++ compiler under Linux.
* Attempt to build in support for various non-compatible automake/autoconf
versions.
* Fix for a problem that could lead to a bogus build for people with voodoo
cards.
* Added Norman's jpegfactory code which can create jpeg format screen shots
of a live running application.
* implemented set/get_log_classes and set/get_log_priority.
* Socket library improvements.
* Added a C++ exception abstraction.
* Property manager fixes and improvements including node path caching
and debug tracing of property reads/writes.
* Updates/fixes to xml handling.
New in 0.0.16
* July 12, 2001
* Various changes to the property manager implimentation to better support
dumping out the desired portions of the property tree to file.
* Don't compile the metakit demos by default (causes problems for Irix)'
* Other various tweaks for Irix.
* Added a virtual destructor to XMLVisitor to fix a warning message.
* Check for valid hostname lookup in sg_socket.cxx
* Add a function to return modified julian date without creating an
entire SGTime class. This avoids an extraneous warning about not
being able to find a timezone.
* Created a mailing list for cvs commit messages.
* Fixed a potential array under/over run bug in interpolator.cxx
* Removed all references to SGValue from the property manager. Added
support for an "archive" bit in the property manager to control
which values get written out.
* Added SGCommandState class so that commands can compile and save
copies of their arguments for efficiency if they are called multiple
times.
* Added Brian Baul's "tr" tiled rendering low level support library.
This along with some higher level code in flightgear allows us to do
ultra-hires tiled screen dumps suitable for large format printers.
(Norman Vine)
New in 0.0.15
24 years ago
* June 20, 2001
* Various bug fixes, tweaks, and optimizations.
* Added a command manager (analogous to the property manager)
* Better Irix Mips support.
* Various gcc-3.0 fixes.
* Various MSVC fixes.
* Added MSVC project files (automatically generated from the unix
automake configuration files.)
* Removed total size limitation on interpolation table module.
* Various Cygwin fixes.
* Added some convenience functions to point3d.
* Various compiler warning fixes.
* Added a thread wrapper class (currently only supports pthreads)
* Added IO routines for a lowlevel, native simgear binary 3d file
format optimized for TerraGear terrain.
* Better endianness checking and support for the binary file
read/write routines.
* Added doxygen comments for all public interface code. Documentation
can be accessed via the SimGear web page.
* Many FG -> SG name space changes for better consistancy throughout
this package.
* Added property aliases, repeated name tags, and a general xml
inclusion facilities. Many other property manager clean ups
following a complete rewrite.
* Fixed some critical null pointer bugs in property manager.
* Magnetic variation can now be fetched for any arbitrary location.
New in 0.0.14
* December 14, 2000
* Added a module to manage waypoints and routes, calculate bearing and
distance to next waypoint, lateral distance off route, etc.
* Moved some of the basic time management code over from flightgear.
* Bucket dimensions can be returned in meters
* Added SOCK_STREAM (TCP) socket support to the networking code.
* Updated random number generator interface so application can provide
it's own seed value as well as use the default time seed.
* Added a routine to calculate the distance between a point and a line segment.
* Updates to the property manager and the property list loader/saver.
* Added an explanation of the rational behind our terrain texture coordinate
generation code.
* Fixed sky dome so that the color at the horizon will always match
the specified fog color.
* Did a fair amount of fg -> sg name space updating (lots left to do.)
* Added support for KAI C++ on linux.
* MSVC tweaks.
* MacOS tweaks.
* FreeBSD tweaks.
New in 0.0.13
* September 14, 2000
* Added support for reading and writing xml files (easyxml)
* Then updates to property manager and xml code.
* Update magnetic variation code.
* Sky code now uses glPushAttrib and glPopAttrib so it plays better with
other ssg based apps.
* MacOS tweaks.
* MSVC tweaks.
New in 0.0.12
* July 19, 2000
* Converted project license from GPL to LGPL.
* Moved low level IO (socket, file, serial) code over to SimGear.
* Moved ephemeral code into simgear
* Moved basic world time code into simgear
* Added a property manager (registry)
* Some documentation added.
25 years ago
New in 0.0.11
* July 3, 2000
* Replaced gdbm with metakit
* Added drop in sky (depends on plib)
* Added spherical course and dist given two points calculations
* MSVC5 fixes
* Math/bucket/tiling tweaks from Norman Vine
25 years ago
New in 0.0.7
* March 29, 2000
* Added support for RedHat package building contributed by Habibie
<habibie@MailandNews.com>
* Added gdbm to SimGear. Many systems will already have gdbm installed so
it is only built if it doesn't already exist on the user's platform.
gdbm is a set of database routines that use extendible hashing and works
similar to the standard UNIX dbm routines. This guarantees the availability
of gdbm to any application that uses SimGear.
* Optimizations and bullet proofing of magnetic variation code by Norman
Vine and Ed Williams
New in 0.0.6
* March 27, 2000
* Added Nima World Magnetic Model 2000 contributed by Ed Williams
* Fixes for MSVC++
New in 0.0.5
* March 17, 2000
* Restructured directory layout to facilitate windows/mac IDE builds.
New in 0.0.4
* Removed mat3.h and friends (we now use plib's sg lib for these sorts of
things.)
New in 0.0.3
* Release that conincides with FlightGear-0.7.2