2000-12-15 05:21:13 +08:00
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New in 0.0.14
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* Added a module to manage waypoints and routes, calculate bearing and
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distance to next waypoint, lateral distance off route, etc.
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* Moved some of the basic time management code over from flightgear.
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* Bucket dimensions can be returned in meters
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* Added SOCK_STREAM (TCP) socket support to the networking code.
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* Updated random number generator interface so application can provide
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it's own seed value as well as use the default time seed.
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* Added a routine to calculate the distance between a point and a line segment.
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* Updates to the property manager and the property list loader/saver.
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* Added an explanation of the rational behind our terrain texture coordinate
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generation code.
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* Fixed sky dome so that the color at the horizon will always match
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the specified fog color.
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* Did a fair amount of fg -> sg name space updating (lots left to do.)
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* December 14, 2000
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* Added support for KAI C++ on linux.
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* MSVC tweaks.
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* MacOS tweaks.
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* FreeBSD tweaks.
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2000-09-15 00:56:13 +08:00
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New in 0.0.13
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* September 14, 2000
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* Added support for reading and writing xml files (easyxml)
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* Then updates to property manager and xml code.
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* Update magnetic variation code.
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* Sky code now uses glPushAttrib and glPopAttrib so it plays better with
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other ssg based apps.
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* MacOS tweaks.
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* MSVC tweaks.
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2000-07-20 10:04:47 +08:00
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New in 0.0.12
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* July 19, 2000
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* Converted project license from GPL to LGPL.
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* Moved low level IO (socket, file, serial) code over to SimGear.
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* Moved ephemeral code into simgear
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* Moved basic world time code into simgear
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* Added a property manager (registry)
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* Some documentation added.
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2000-07-04 01:50:03 +08:00
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New in 0.0.11
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* July 3, 2000
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* Replaced gdbm with metakit
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* Added drop in sky (depends on plib)
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* Added spherical course and dist given two points calculations
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* MSVC5 fixes
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* Math/bucket/tiling tweaks from Norman Vine
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2000-03-30 05:28:14 +08:00
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New in 0.0.7
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* March 29, 2000
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* Added support for RedHat package building contributed by Habibie
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<habibie@MailandNews.com>
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* Added gdbm to SimGear. Many systems will already have gdbm installed so
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it is only built if it doesn't already exist on the user's platform.
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gdbm is a set of database routines that use extendible hashing and works
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similar to the standard UNIX dbm routines. This guarantees the availability
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of gdbm to any application that uses SimGear.
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* Optimizations and bullet proofing of magnetic variation code by Norman
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Vine and Ed Williams
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2000-03-28 06:34:59 +08:00
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New in 0.0.6
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* March 27, 2000
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* Added Nima World Magnetic Model 2000 contributed by Ed Williams
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* Fixes for MSVC++
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2000-03-18 06:20:32 +08:00
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New in 0.0.5
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2000-03-28 06:34:59 +08:00
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* March 17, 2000
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2000-03-18 06:20:32 +08:00
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* Restructured directory layout to facilitate windows/mac IDE builds.
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New in 0.0.4
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* Removed mat3.h and friends (we now use plib's sg lib for these sorts of
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things.)
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New in 0.0.3
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* Release that conincides with FlightGear-0.7.2
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