120 lines
5.6 KiB
Plaintext
120 lines
5.6 KiB
Plaintext
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/**********************************************\
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* *
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* W A R N I N G *
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* *
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* This file is now kept in reverse chronolog- *
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* ical order so recent changes are now at the *
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* top. *
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* *
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\**********************************************/
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* 6th July 1998 -- Fixed an initialisation problem when
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slScheduler was not a static/global.
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Tom Knienieder's port to SGI/IRIX is now
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working, documentation updated to reflect that.
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* 16th June 1998 -- Added some slPortability.h fixes for
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FreeBSD and the Cygnus WIN32 compiler.
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Many thanks to Curt.
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* 14th June 1998 -- Tom Knienieder's port to OpenBSD is now
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working, documentation updated to reflect that.
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Tom's improved Makefiles included, also some
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example sound samples that were accidentally
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left out of the release are now present.
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A couple of typo's in the WIN32 section
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have been fixed. The top level Makefile
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now requires you to type 'make linux',
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'make win' or 'make openbsd'.
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* 13th June 1998 -- Tom Knienieder's port to WIN32 engine is now
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working, documentation updated to reflect that
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revised status. Some default constructor parameters
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have changed, slDSP no longer supports setRate/setBps/setStereo.
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You now have to delete the slDSP and recreate it with
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new parameters. This makes porting a little easier.
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'sound_test' renamed 'example'.
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* 7th June 1998 -- Volume envelopes (and inverse volume envelopes)
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now work correctly. Pan envelopes won't work
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until stereo is implemented. Pitch and filter
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envelopes turn out to be a major pain to implement
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with the present slSceduler/slSamplePlayer interface,
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so some significant internal changes are to be
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expected.
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Changed the CHANGES file to be in reverse
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chronological order.
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This version is officially SL v0.3 (beta)
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* 3rd June 1998 -- Moved sample program and it's data files into
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'example', moved documents into 'doc' and sources
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into 'src'. Final library goes into 'lib'.
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The entire preempting mechanism was broken -
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now it's fixed.
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Added a callback mechanism that allows
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applications to know when a sound
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loops, finishes playing, is pre-empted, etc.
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New mechanisms added to stop/pause/resume a
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playing sample.
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All the documentation - and some of the code -
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for slEnvelopes has been added, they don't
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work yet - so don't bother with them for now.
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Made some code a little more bullet-proof.
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slSample's are now reference-counted so you
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can't accidentally delete one while it's
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playing without getting a FATAL error.
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* 2nd June 1998 -- Fixed bug in initialisation that prevented SL
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from functioning correctly in the case were there
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is no sound card present.
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This version is officially SL v0.2 (beta)
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* 1st June 1998 -- Split library into two parts - libsm and
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libsl. libsm contains only the Mixer class
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since it is likely to be hard to port to
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a lot of non-OSS systems - and most programs
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won't need it anyway. Hence the documentation
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has blossomed into three files and all the
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'slMixer' references have turned into 'smMixer'.
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Also, I finally got a hold of the OSS documentation,
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which is a lot more complete - and straightened
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me out on a few points. slDSP has changed
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(internally) somewhat as a result and in particular,
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you can no longer mess with the sampling rate,
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stereo and bps settings after the slDSP or
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slScheduler has been created. This also allows the
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scheduler to enforce it's rule about only mono/8bps
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operations.
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I also added an 'autoMatch' function to the slSample
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class to automagically match incoming samples to the
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current slDSP/slScheduler. This makes using the library
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a lot less painful and error-prone.
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This version is officially SL v0.1 (beta)
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We need a better name!
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* 30th May 1998 -- Almost total rewrite, library can now
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play multiple sounds without interruption,
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supports '.WAV' and '.AU' file formats as
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well as raw binary files. Able to copy with
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much shorter safetyMargin on sound buffers,
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and play without using the 'stop' call.
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All class and external symbols now begin
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with 'sl' or 'SL'. HTML documentation now
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available.
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* 27th May 1998 -- First hack
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