simgear/PUI/pu.h

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#ifndef _PU_H_
#define _PU_H_
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
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#ifdef PU_NOT_USING_GLUT
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#else
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#include <GL/glut.h>
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#endif
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#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif
/*
Webster's Dictionary (for American English) permits
Color or Colour as acceptable spellings - but
The Oxford English Dictionary (for English) only
permits Colour.
Hence, the logical thing to do is to use 'colour',
which *ought* to be acceptable on both sides of
the atlantic.
However, as a concession to the illogical:
*/
#define setColorScheme setColourScheme
#define setColor setColour
#define getColor getColour
#define puColor puColour
#define puSetColor puSetColour
#define puSetDefaultColorScheme puSetDefaultColourScheme
#define puGetDefaultColorScheme puGetDefaultColourScheme
typedef void *puFont ;
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#ifdef PU_NOT_USING_GLUT
#define PU_LEFT_BUTTON 0
#define PU_LEFT_BUTTON 0
#define PU_MIDDLE_BUTTON 1
#define PU_RIGHT_BUTTON 2
#define PU_DOWN 0
#define PU_UP 1
#define PUFONT_8_BY_13 ((void*)3)
#define PUFONT_9_BY_15 ((void*)2)
#define PUFONT_TIMES_ROMAN_10 ((void*)4)
#define PUFONT_TIMES_ROMAN_24 ((void*)5)
#define PUFONT_HELVETICA_10 ((void*)6)
#define PUFONT_HELVETICA_12 ((void*)7)
#define PUFONT_HELVETICA_18 ((void*)8)
#else
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#define PUFONT_8_BY_13 GLUT_BITMAP_8_BY_13
#define PUFONT_9_BY_15 GLUT_BITMAP_9_BY_15
#define PUFONT_TIMES_ROMAN_10 GLUT_BITMAP_TIMES_ROMAN_10
#define PUFONT_TIMES_ROMAN_24 GLUT_BITMAP_TIMES_ROMAN_24
#define PUFONT_HELVETICA_10 GLUT_BITMAP_HELVETICA_10
#define PUFONT_HELVETICA_12 GLUT_BITMAP_HELVETICA_12
#define PUFONT_HELVETICA_18 GLUT_BITMAP_HELVETICA_18
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#define PU_LEFT_BUTTON GLUT_LEFT_BUTTON
#define PU_MIDDLE_BUTTON GLUT_MIDDLE_BUTTON
#define PU_RIGHT_BUTTON GLUT_RIGHT_BUTTON
#define PU_DOWN GLUT_DOWN
#define PU_UP GLUT_UP
#endif // PU_NOT_USING_GLUT
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#define PU_UP_AND_DOWN 254
#define PU_DRAG 255
#define PU_CONTINUAL PU_DRAG
#define PU_KEY_GLUT_SPECIAL_OFFSET 256
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#ifdef PU_NOT_USING_GLUT
#define PU_KEY_F1 (1 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F2 (2 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F3 (3 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F4 (4 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F5 (5 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F6 (6 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F7 (7 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F8 (8 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F9 (9 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F10 (10 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F11 (11 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F12 (12 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_LEFT (100 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_UP (101 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_RIGHT (102 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_DOWN (103 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_PAGE_UP (104 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_PAGE_DOWN (105 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_HOME (106 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_END (107 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_INSERT (108 + PU_KEY_GLUT_SPECIAL_OFFSET)
#else
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#define PU_KEY_F1 (GLUT_KEY_F1 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F2 (GLUT_KEY_F2 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F3 (GLUT_KEY_F3 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F4 (GLUT_KEY_F4 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F5 (GLUT_KEY_F5 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F6 (GLUT_KEY_F6 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F7 (GLUT_KEY_F7 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F8 (GLUT_KEY_F8 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F9 (GLUT_KEY_F9 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F10 (GLUT_KEY_F10 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F11 (GLUT_KEY_F11 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F12 (GLUT_KEY_F12 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_LEFT (GLUT_KEY_LEFT + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_UP (GLUT_KEY_UP + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_RIGHT (GLUT_KEY_RIGHT + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_DOWN (GLUT_KEY_DOWN + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_PAGE_UP (GLUT_KEY_PAGE_UP + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_PAGE_DOWN (GLUT_KEY_PAGE_DOWN + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_HOME (GLUT_KEY_HOME + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_END (GLUT_KEY_END + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_INSERT (GLUT_KEY_INSERT + PU_KEY_GLUT_SPECIAL_OFFSET)
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#endif // PU_NOT_USING_GLUT
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#define PUPLACE_DEFAULT PUPLACE_RIGHT
#define PUPLACE_ABOVE 0
#define PUPLACE_BELOW 1
#define PUPLACE_LEFT 2
#define PUPLACE_RIGHT 3
#define PUCOL_FOREGROUND 0
#define PUCOL_BACKGROUND 1
#define PUCOL_HIGHLIGHT 2
#define PUCOL_LABEL 3
#define PUCOL_LEGEND 4
#define PUCOL_MAX 5
#define PUSLIDER_CLICK 0
#define PUSLIDER_ALWAYS 1
#define PUSLIDER_DELTA 2
/* These styles may be negated to get 'highlighted' graphics */
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#define PUSTYLE_DEFAULT PUSTYLE_SHADED
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#define PUSTYLE_NONE 0
#define PUSTYLE_PLAIN 1
#define PUSTYLE_BEVELLED 2
#define PUSTYLE_BOXED 3
#define PUSTYLE_DROPSHADOW 4
#define PUSTYLE_SPECIAL_UNDERLINED 5
#define PUSTYLE_SMALL_BEVELLED 6
#define PUSTYLE_RADIO 7
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#define PUSTYLE_SHADED 8
#define PUSTYLE_SMALL_SHADED 9
#define PUSTYLE_MAX 10
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/* These are the gaps that we try to leave around text objects */
#define PUSTR_TGAP 5
#define PUSTR_BGAP 5
#define PUSTR_LGAP 5
#define PUSTR_RGAP 5
#define PUSTR_MAX_HEIGHT ( 25 + PUSTR_TGAP + PUSTR_BGAP )
#define PU_RADIO_BUTTON_SIZE 16
extern int puRefresh ;
#define PUCLASS_VALUE 0x00000001
#define PUCLASS_OBJECT 0x00000002
#define PUCLASS_INTERFACE 0x00000004
#define PUCLASS_FRAME 0x00000008
#define PUCLASS_TEXT 0x00000010
#define PUCLASS_BUTTON 0x00000020
#define PUCLASS_ONESHOT 0x00000040
#define PUCLASS_POPUP 0x00000080
#define PUCLASS_POPUPMENU 0x00000100
#define PUCLASS_MENUBAR 0x00000200
#define PUCLASS_INPUT 0x00000400
#define PUCLASS_BUTTONBOX 0x00000800
#define PUCLASS_SLIDER 0x00001000
#define PUCLASS_DIALOGBOX 0x00002000
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/* This function is not required for GLUT programs */
void puSetWindowSize ( int width, int height ) ;
int puGetWindowHeight () ;
int puGetWindowWidth () ;
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class puValue ;
class puObject ;
class puInterface ;
class puButtonBox ;
class puFrame ;
class puText ;
class puButton ;
class puOneShot ;
class puPopup ;
class puPopupMenu ;
class puMenuBar ;
class puInput ;
class puSlider ;
typedef float puColour [ 4 ] ; /* RGBA */
struct puBox
{
int min [ 2 ] ;
int max [ 2 ] ;
void draw ( int dx, int dy, int style, puColour colour[], int am_default ) ;
void extend ( puBox *bx ) ;
void empty ( void ) { min[0]=min[1]=1000000 ; max[0]=max[1]=-1000000 ; }
int isEmpty ( void ) { return min[0]>max[0] || min[1]>max[1] ; }
} ;
#define PUSTRING_MAX 80
/* If you change - or add to these, be sure to change _puDefaultColourTable */
extern puColour _puDefaultColourTable[] ;
inline void puSetColour ( puColour dst, puColour src )
{
dst[0] = src[0] ; dst[1] = src[1] ; dst[2] = src[2] ; dst[3] = src[3] ;
}
inline void puSetColour ( puColour c, float r, float g, float b, float a = 1.0f )
{
c [ 0 ] = r ; c [ 1 ] = g ; c [ 2 ] = b ; c [ 3 ] = a ;
}
void puInit ( void ) ;
void puDisplay ( void ) ;
int puMouse ( int button, int updown, int x, int y ) ;
int puMouse ( int x, int y ) ;
int puKeyboard ( int key, int updown ) ;
void puHideCursor ( void ) ;
void puShowCursor ( void ) ;
int puCursorIsHidden ( void ) ;
void puDrawString ( puFont fnt, char *str, int x, int y ) ;
int puGetStringWidth ( puFont fnt, char *str ) ;
int puGetStringHeight ( puFont fnt = NULL ) ;
int puGetStringDescender ( puFont fnt = NULL ) ;
class puValue
{
protected:
int type ;
int integer ;
float floater ;
char string [ PUSTRING_MAX ] ;
public:
puValue () { type = PUCLASS_VALUE ; clrValue () ; }
virtual ~puValue () ;
int getType ( void ) { return type ; }
char *getTypeString ( void ) ;
void clrValue ( void ) { setValue ( "" ) ; }
void setValue ( puValue *pv )
{
integer = pv -> integer ;
floater = pv -> floater ;
strcpy ( string, pv -> string ) ;
puRefresh = TRUE ;
}
void setValue ( int i ) { integer = i ; floater = (float) i ; sprintf ( string, "%d", i ) ; puRefresh = TRUE ; }
void setValue ( float f ) { integer = (int) f ; floater = f ; sprintf ( string, "%g", f ) ; puRefresh = TRUE ; }
void setValue ( char *s ) {
if ( s == NULL || s[0] == '\0' )
{
integer = 0 ;
floater = 0.0f ;
s = "" ;
}
else
{
integer = atoi(s) ;
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floater = (float)atof(s) ;
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if ( string != s ) strcpy ( string, s ) ;
}
puRefresh = TRUE ;
}
void getValue ( int *i ) { *i = integer ; }
void getValue ( float *f ) { *f = floater ; }
void getValue ( char **s ) { *s = string ; }
void getValue ( char *s ) { strcpy ( s, string ) ; }
int getValue ( void ) { return integer ; }
} ;
typedef void (*puCallback)(class puObject *) ;
void puSetDefaultStyle ( int style ) ;
int puGetDefaultStyle ( void ) ;
void puSetDefaultFonts ( puFont legendFont, puFont labelFont ) ;
void puGetDefaultFonts ( puFont *legendFont, puFont *labelFont ) ;
void puSetDefaultColourScheme ( float r, float g, float b, float a = 1.0 ) ;
void puGetDefaultColourScheme ( float *r, float *g, float *b, float *a = NULL );
class puObject : public puValue
{
protected:
puValue default_value ;
puBox bbox ; /* Bounding box of entire Object */
puBox abox ; /* Active (clickable) area */
puColour colour [ PUCOL_MAX ] ;
puInterface *parent ;
int active_mouse_edge ; /* is it PU_UP or PU_DOWN (or both) that activates this? */
int style ;
int visible ;
int active ;
int highlighted ;
int am_default ;
char *label ; puFont labelFont ; int labelPlace ;
char *legend ; puFont legendFont ;
void *user_data ;
puCallback cb ;
virtual void draw_label ( int dx, int dy ) ;
virtual int isHit ( int x, int y ) { return isVisible() && isActive() &&
x >= abox.min[0] &&
x <= abox.max[0] &&
y >= abox.min[1] &&
y <= abox.max[1] ; }
virtual void doHit ( int button, int updown, int x, int y ) ;
public:
puObject ( int minx, int miny, int maxx, int maxy ) ;
~puObject () ;
puObject *next ;
puObject *prev ;
puBox *getBBox ( void ) { return & bbox ; }
puBox *getABox ( void ) { return & abox ; }
void setPosition ( int x, int y )
{
if ( abox.isEmpty() )
{
abox.max[0] = abox.min[0] = x ;
abox.max[1] = abox.min[1] = y ;
}
else
{
abox.max[0] += x - abox.min[0] ;
abox.max[1] += y - abox.min[1] ;
abox.min[0] = x ;
abox.min[1] = y ;
}
recalc_bbox() ; puRefresh = TRUE ;
}
void setSize ( int w, int h )
{
abox.max[0] = abox.min[0] + w ;
abox.max[1] = abox.min[1] + h ;
recalc_bbox() ; puRefresh = TRUE ;
}
void getPosition ( int *x, int *y )
{
if ( abox . isEmpty () )
{
if ( x ) *x = 0 ;
if ( y ) *y = 0 ;
}
else
{
if ( x ) *x = abox.min[0] ;
if ( y ) *y = abox.min[1] ;
}
}
void getSize ( int *w, int *h )
{
if ( abox . isEmpty () )
{
if ( w ) *w = 0 ;
if ( h ) *h = 0 ;
}
else
{
if ( w ) *w = abox.max[0] - abox.min[0] ;
if ( h ) *h = abox.max[1] - abox.min[1] ;
}
}
virtual void recalc_bbox ( void ) ;
virtual int checkHit ( int button, int updown, int x, int y ) ;
virtual int checkKey ( int key , int updown ) ;
virtual void draw ( int dx, int dy ) = 0 ;
puInterface *getParent ( void ) { return parent ; }
puObject *getNextObject ( void ) { return next ; }
puObject *getPrevObject ( void ) { return prev ; }
void setCallback ( puCallback c ) { cb = c ; }
puCallback getCallback ( void ) { return cb ; }
void invokeCallback ( void ) { if ( cb ) (*cb)(this) ; }
void makeReturnDefault ( int def ) { am_default = def ; }
int isReturnDefault ( void ) { return am_default ; }
void setActiveDirn ( int e ) { active_mouse_edge = e ; }
int getActiveDirn ( void ) { return active_mouse_edge ; }
void setLegend ( char *l ) { legend = l ; recalc_bbox() ; puRefresh = TRUE ; }
char *getLegend ( void ) { return legend ; }
void setLegendFont ( puFont f ) { legendFont = f ; recalc_bbox() ; puRefresh = TRUE ; }
puFont getLegendFont ( void ) { return legendFont ; }
void setLabel ( char *l ) { label = l ; recalc_bbox() ; puRefresh = TRUE ; }
char *getLabel ( void ) { return label ; }
void setLabelFont ( puFont f ) { labelFont = f ; recalc_bbox() ; puRefresh = TRUE ; }
puFont getLabelFont ( void ) { return labelFont ; }
void setLabelPlace ( int lp ) { labelPlace = lp ; recalc_bbox() ; puRefresh = TRUE ; }
int getLabelPlace ( void ) { return labelPlace ; }
void activate ( void ) { if ( ! active ) { active = TRUE ; puRefresh = TRUE ; } }
void greyOut ( void ) { if ( active ) { active = FALSE ; puRefresh = TRUE ; } }
int isActive ( void ) { return active ; }
void highlight ( void ) { if ( ! highlighted ) { highlighted = TRUE ; puRefresh = TRUE ; } }
void lowlight ( void ) { if ( highlighted ) { highlighted = FALSE ; puRefresh = TRUE ; } }
int isHighlighted( void ){ return highlighted ; }
void reveal ( void ) { if ( ! visible ) { visible = TRUE ; puRefresh = TRUE ; } }
void hide ( void ) { if ( visible ) { visible = FALSE ; puRefresh = TRUE ; } }
int isVisible ( void ) { return visible ; }
void setStyle ( int which )
{
style = which ;
recalc_bbox () ;
puRefresh = TRUE ;
}
int getStyle ( void ) { return style ; }
void setColourScheme ( float r, float g, float b, float a = 1.0f ) ;
void setColour ( int which, float r, float g, float b, float a = 1.0f )
{
puSetColour ( colour [ which ], r, g, b, a ) ;
puRefresh = TRUE ;
}
void getColour ( int which, float *r, float *g, float *b, float *a = NULL )
{
if ( r ) *r = colour[which][0] ;
if ( g ) *g = colour[which][1] ;
if ( b ) *b = colour[which][2] ;
if ( a ) *a = colour[which][3] ;
}
void setUserData ( void *data ) { user_data = data ; }
void *getUserData ( void ) { return user_data ; }
void defaultValue ( void ) { setValue ( & default_value ) ; }
void setDefaultValue ( int i ) { default_value . setValue ( i ) ; }
void setDefaultValue ( float f ) { default_value . setValue ( f ) ; }
void setDefaultValue ( char *s ) { default_value . setValue ( s ) ; }
void getDefaultValue ( int *i ) { default_value . getValue ( i ) ; }
void getDefaultValue ( float *f ) { default_value . getValue ( f ) ; }
void getDefaultValue ( char **s ) { default_value . getValue ( s ) ; }
int getDefaultValue ( void ) { return default_value . getValue () ; }
} ;
/*
The 'live' interface stack is used for clicking and rendering.
*/
void puPushLiveInterface ( puInterface *in ) ;
void puPopLiveInterface ( void ) ;
int puNoLiveInterface ( void ) ;
puInterface *puGetBaseLiveInterface ( void ) ;
puInterface *puGetUltimateLiveInterface ( void ) ;
/*
The regular interface stack is used for adding widgets
*/
void puPushInterface ( puInterface *in ) ;
void puPopInterface ( void ) ;
int puNoInterface ( void ) ;
puInterface *puGetCurrInterface ( void ) ;
class puInterface : public puObject
{
protected:
int num_children ;
puObject *dlist ;
void doHit ( int button, int updown, int x, int y ) ;
public:
puInterface ( int x, int y ) : puObject ( x, y, x, y )
{
type |= PUCLASS_INTERFACE ;
dlist = NULL ;
num_children = 0 ;
puPushInterface ( this ) ;
puPushLiveInterface ( this ) ;
}
~puInterface () ;
void recalc_bbox ( void ) ;
virtual void add ( puObject *new_object ) ;
virtual void remove ( puObject *old_object ) ;
void draw ( int dx, int dy ) ;
int checkHit ( int button, int updown, int x, int y ) ;
int checkKey ( int key , int updown ) ;
puObject *getFirstChild ( void ) { return dlist ; }
int getNumChildren ( void ) { return num_children ; }
virtual void close ( void )
{
if ( puGetCurrInterface () != this )
fprintf ( stderr, "PUI: puInterface::close() is mismatched!\n" ) ;
else
puPopInterface () ;
}
} ;
class puFrame : public puObject
{
protected:
virtual int isHit ( int /* x */, int /* y */ ) { return FALSE ; }
public:
void draw ( int dx, int dy ) ;
puFrame ( int minx, int miny, int maxx, int maxy ) :
puObject ( minx, miny, maxx, maxy )
{
type |= PUCLASS_FRAME ;
}
} ;
class puText : public puObject
{
protected:
virtual int isHit ( int /* x */, int /* y */ ) { return FALSE ; }
public:
void draw ( int dx, int dy ) ;
puText ( int x, int y ) : puObject ( x, y, x, y )
{
type |= PUCLASS_TEXT ;
}
} ;
class puButton : public puObject
{
protected:
public:
void doHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
puButton ( int minx, int miny, char *l ) :
puObject ( minx, miny,
minx + puGetStringWidth ( NULL, l ) + PUSTR_LGAP + PUSTR_RGAP,
miny + puGetStringHeight () + puGetStringDescender () + PUSTR_TGAP + PUSTR_BGAP )
{
type |= PUCLASS_BUTTON ;
setLegend ( l ) ;
}
puButton ( int minx, int miny, int maxx, int maxy ) :
puObject ( minx, miny, maxx, maxy )
{
type |= PUCLASS_BUTTON ;
}
} ;
class puSlider : public puObject
{
protected:
int vert ;
float last_cb_value ;
float cb_delta ;
int cb_mode ;
float slider_fraction ;
public:
void doHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
puSlider ( int minx, int miny, int sz, int vertical = FALSE ) :
puObject ( minx, miny, vertical ?
( minx + puGetStringWidth ( NULL, "W" ) +
PUSTR_LGAP + PUSTR_RGAP ) :
( minx + sz ),
vertical ?
( miny + sz ) :
( miny + puGetStringHeight () +
puGetStringDescender () +
PUSTR_TGAP + PUSTR_BGAP )
)
{
type |= PUCLASS_SLIDER ;
slider_fraction = 0.1f ;
getValue ( & last_cb_value ) ;
vert = vertical ;
cb_delta = 0.1f ;
cb_mode = PUSLIDER_ALWAYS ;
}
void setCBMode ( int m ) { cb_mode = m ; }
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float getCBMode ( void ) { return (float)cb_mode ; }
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int isVertical ( void ) { return vert ; }
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void setDelta ( float f ) { cb_delta = (f<=0.0f) ? 0.1f : (f>=1.0f) ? 0.9f : f ; }
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float getDelta ( void ) { return cb_delta ; }
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void setSliderFraction ( float f ) { slider_fraction = (f<=0.0f) ? 0.1f : (f>=1.0f) ? 0.9f : f ; }
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float getSliderFraction ( void ) { return slider_fraction ; }
} ;
class puOneShot : public puButton
{
protected:
public:
void doHit ( int button, int updown, int x, int y ) ;
puOneShot ( int minx, int miny, char *l ) : puButton ( minx, miny, l )
{
type |= PUCLASS_ONESHOT ;
}
puOneShot ( int minx, int miny, int maxx, int maxy ) :
puButton ( minx, miny, maxx, maxy )
{
type |= PUCLASS_ONESHOT ;
}
} ;
class puPopup : public puInterface
{
protected:
public:
puPopup ( int x, int y ) : puInterface ( x, y )
{
type |= PUCLASS_POPUP ;
hide () ;
}
} ;
class puPopupMenu : public puPopup
{
protected:
public:
puPopupMenu ( int x, int y ) : puPopup ( x, y )
{
type |= PUCLASS_POPUPMENU ;
}
puObject *add_item ( char *str, puCallback cb ) ;
int checkHit ( int button, int updown, int x, int y ) ;
int checkKey ( int key , int updown ) ;
void close ( void ) ;
} ;
class puMenuBar : public puInterface
{
protected:
public:
puMenuBar ( int h = -1 ) :
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puInterface ( 0, h < 0 ? puGetWindowHeight() -
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( puGetStringHeight() + PUSTR_TGAP + PUSTR_BGAP ) : h )
{
type |= PUCLASS_MENUBAR ;
}
void add_submenu ( char *str, char *items[], puCallback cb[] ) ;
void close ( void ) ;
} ;
class puInput : public puObject
{
int accepting ;
int cursor_position ;
int select_start_position ;
int select_end_position ;
void normalize_cursors ( void ) ;
public:
void draw ( int dx, int dy ) ;
void doHit ( int button, int updown, int x, int y ) ;
int checkKey ( int key, int updown ) ;
int isAcceptingInput ( void ) { return accepting ; }
void rejectInput ( void ) { accepting = FALSE ; }
void acceptInput ( void ) { accepting = TRUE ;
cursor_position = strlen ( string ) ;
select_start_position = select_end_position = -1 ; }
int getCursor ( void ) { return cursor_position ; }
void setCursor ( int c ) { cursor_position = c ; }
void setSelectRegion ( int s, int e )
{
select_start_position = s ;
select_end_position = e ;
}
void getSelectRegion ( int *s, int *e )
{
if ( s ) *s = select_start_position ;
if ( e ) *e = select_end_position ;
}
puInput ( int minx, int miny, int maxx, int maxy ) :
puObject ( minx, miny, maxx, maxy )
{
type |= PUCLASS_INPUT ;
accepting = FALSE ;
cursor_position = 0 ;
select_start_position = -1 ;
select_end_position = -1 ;
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setColourScheme ( 0.8f, 0.7f, 0.7f ) ; /* Yeukky Pink */
1998-06-12 09:04:52 +08:00
}
} ;
class puButtonBox : public puObject
{
protected:
int one_only ;
int num_kids ;
char **button_labels ;
public:
puButtonBox ( int minx, int miny, int maxx, int maxy,
char **labels, int one_button ) ;
int isOneButton ( void ) { return one_only ; }
int checkKey ( int key , int updown ) ;
int checkHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
} ;
class puDialogBox : public puPopup
{
protected:
public:
puDialogBox ( int x, int y ) : puPopup ( x, y )
{
type |= PUCLASS_DIALOGBOX ;
}
} ;
#endif