139 lines
4.6 KiB
Plaintext
139 lines
4.6 KiB
Plaintext
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+============+
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| TO BE DONE |
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+============+
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A tasks and bugs are now being tracked by sourceforge. Please
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goto: http://sourceforge.net/projects/plib/
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* Have a look into known_bugs and fix them.
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* Lines in ASCII files are terminated...
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With '\n' under UNIX/Linux
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With '\r' under MacOS
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With BOTH under Windoze.
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Hence, UNIX/Linux does no conversions of either '\r' or '\n'.
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and MAC swaps '\r' and '\n' on input.
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and Windoze dumps '\r' if it follows a '\n'.
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This is a mess - so I'm changing all the ASCII I/O code
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to allow either or both '\n' or '\r' and I'm reading the
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ASCII files in BINARY mode.
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* Array deletion requires '[]' after 'delete' on Mac.
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* Some of the MSVC-project files for plib_examples seem to be
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broken, for example some miss a "winmm.lib".
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* Check whether the new ssgStripify works with TuxKart
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See Steves post from 11.12.2000 15:12 for a problem description
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The abbreviation NIV14 means not in Version 1.4.
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Bugs:
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=====
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- When creating fgfsTux, sometimes .ac, .dxf,
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.ase and .obj saved zero objects, although
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there were objects. For example, PLIB
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created this .ac file:
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----------- snip ------------
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AC3Db
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OBJECT world
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kids 0
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OBJECT group
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kids 0
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----------- snip ------------
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This seems to happen after ssgFlatten.
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- WK: Create a sphere in ppe. Save it as .ASE. See that values like
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diffuse colour are cr*p. Try to load it. It crashes. This could be
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one or - probably - two bugs. I don't think this is a ppe problem.
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The loader complains that number of faces is -2.
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The problem seems to be the writer.
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*new remark*: About the diffuse values: I think it has to do with
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colour material, a loader (.ASE?) loading colours into a colour
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list and writing colours from the ssgSimpleState where they are
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undefined. I think the same bug is in .AC
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- WK: I have a crash in ssgFlatten if I load .ac files with
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unused materials (not reproducable?)
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- Loading and saving lines in .OBJ doesn't work. Maybe NIV14.
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- Sam wrote:
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Has anyone here debugged with plib under Windoze 2000 and MSVC++?
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I get a whole bunch of
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"Free Heap block modifed after it was free"
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warnings with the ssgFlatten and ssgStripify.
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I'll try and hunt this one down.
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...
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I think it may be because I'm using MFC which (if I remember
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correctly) enables a bunch more memory checks. Also I'm doing
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#ifdef _WIN32
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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#endif
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- Not all loaders use ssgLoaderOptions::begin. Don't all have to?
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- Search for todo, fix, fixme, kludge.
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Misc:
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=====
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- Look whether scaling works. [see current discussion]
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If not and if we can't/don't want to make it work, for example
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because of performance issues we need a warning in the docs and
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IMHO PLIB should "write out" a warning if an unallowed matrix is
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sent to it.
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Update: Scaling does not work (intentionally). Uniform scaling may be
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enabled by uncommenting "radius *= sgLengthVec3(m[0])" in
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sgSphere::orthoXform. It is currently disabled because that extra
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calculation would degrade performance on non-scaled matrices.
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- Reduce lint warnings. Lint is an error checking tool that gives warnings
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where things *could be* wrong as opposed to the compiler that tells
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you where they are wrong.
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- It would be great if we had one or even two working native .ssg
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file formats. Currently (16.12.2001) the format work most of the time, but not all
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entities are implemented.
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- We should write the GetWrapU/GetWrapV function, since
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loading /writing .ssg files can't work 100% without it.
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- When saving, there is often a warning that "ref count doesn't
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tally with parent count"
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- Go through the mailing list for unfinished business.
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- Someone, preferably a native english speaker with ssg-knowledge,
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should go through the new ssg-doc and fix any mistakes. It should be
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fairly complete by now.
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- Add Per's new Formats to the doc?
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- For the other parts of plib, people should bring the doc up to
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date.
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- There is a bug in the 3Dfx driver for Linux (tdfx_dri-4.0.1-1) that
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causes the "complex" example program to crash in "fxSetupBlend".
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This is fixed in more recent DRI snapshots (requires kernel 2.4.x).
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Probably after 1.4.0:
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=====================
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- In fgfsTux, not a large object, you get a DList overflow
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with the standard values for its size. Can we make its
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size dynamic?
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- Look at handling of normals. For example, loaders,
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stripify etc should only recalculate missing normals.
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Have *one* function that recalculates normals.
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It would be nice if people would volunteer for tasks.
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