PLIB 1.8.5+ r2173 from http://plib.svn.sourceforge.net/svnroot/plib/trunk
66
AUTHORS
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|
||||
PLIB was originally written by Steve Baker as a solo project - but
|
||||
has subsequently been greatly enhanced and expanded by a 'cast of
|
||||
thousands'.
|
||||
|
||||
Most important of all - the 'official' PLIB developers:
|
||||
|
||||
Alex Perry
|
||||
Curtis Olson
|
||||
Ben Woodhead
|
||||
Dave McClurg
|
||||
Gerard Decatrel
|
||||
Gil Carter
|
||||
Giancarlo Niccolai
|
||||
James Jones
|
||||
John Fay ("Mr. PUI")
|
||||
Juergen Marquardt
|
||||
Mark Vallevand
|
||||
Marten Stromberg
|
||||
Nathan Matias
|
||||
Norman Vine
|
||||
Per Liedman
|
||||
Sam Stickland
|
||||
Sebastian Ude
|
||||
Steve Baker <--- Hmmm - must sort this list by SECOND name!
|
||||
Will Lachance
|
||||
Wolfram Kuss
|
||||
|
||||
Then, the non-registered contributors:
|
||||
|
||||
(Apologies to anyone I've left
|
||||
out - please let me know who
|
||||
you are and I'll add you in.)
|
||||
|
||||
Andrew Ross
|
||||
Christopher St.John
|
||||
Christian Mayer
|
||||
Darrell Walisser
|
||||
Dave Heil
|
||||
Erik Hofman
|
||||
Kevin Thompson
|
||||
Karl Kremer
|
||||
Negative0 <---- Who? Some kind of 1's complement arithmetic fanatic?
|
||||
Mark Danks
|
||||
Michael Kurth
|
||||
Sean Palmer
|
||||
Simon Britnell
|
||||
Themie Gouthas
|
||||
Tony Knienieder
|
||||
Trent Gamblin
|
||||
|
||||
Special mention must go to:
|
||||
|
||||
Daryll Strauss (GLIDE port to Linux)
|
||||
David Bucciarelli (Mesa -> GLIDE interface)
|
||||
Brian Paul (Mesa)
|
||||
Curtis Olson (FlightGear guru and all-round "Mr Nice Guy",
|
||||
who nagged me into writing most of this stuff!)
|
||||
Vasily Lewis (Tireless maintainer and sysadmin at Woodsoup
|
||||
where PLIB was first hosted)
|
||||
Toru Egashira (Who wrote a program called 'NSPmod' which was
|
||||
the original basis of the SL 'MOD' player -
|
||||
although the original code has been almost
|
||||
entirely rewritten in the process of merging
|
||||
it with SL.
|
||||
Everyone at OPENGL-GAMEDEV-L
|
||||
|
496
COPYING
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SPECIAL NOTICE:
|
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|
||||
As a special exception Steve Baker gives permission to link these
|
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libraries with proprietary software and distribute the resulting
|
||||
executable without including that proprietary code in any distribution
|
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as the LGPL would normally dictate.
|
||||
|
||||
This exception is ONLY granted in the case of an embedded system in
|
||||
which there is no possibility of an end user re-linking or recompiling
|
||||
against new versions of this library that may appear in the future.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||
675 Mass Ave, Cambridge, MA 02139, USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the library GPL. It is
|
||||
numbered 2 because it goes with version 2 of the ordinary GPL.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
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|
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|
||||
This license, the Library General Public License, applies to some
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|
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|
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When we speak of free software, we are referring to freedom, not
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If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Library General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
Appendix: How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
218
INSTALL
Normal file
@ -0,0 +1,218 @@
|
||||
Basic Installation
|
||||
==================
|
||||
|
||||
These are generic installation instructions.
|
||||
|
||||
The `configure' shell script attempts to guess correct values for
|
||||
various system-dependent variables used during compilation. It uses
|
||||
those values to create a `Makefile' in each directory of the package.
|
||||
It may also create one or more `.h' files containing system-dependent
|
||||
definitions. Finally, it creates a shell script `config.status' that
|
||||
you can run in the future to recreate the current configuration, a file
|
||||
`config.cache' that saves the results of its tests to speed up
|
||||
reconfiguring, and a file `config.log' containing compiler output
|
||||
(useful mainly for debugging `configure').
|
||||
|
||||
If you need to do unusual things to compile the package, please try
|
||||
to figure out how `configure' could check whether to do them, and mail
|
||||
diffs or instructions to the address given in the `README' so they can
|
||||
be considered for the next release. If at some point `config.cache'
|
||||
contains results you don't want to keep, you may remove or edit it.
|
||||
|
||||
The file `configure.in' is used to create `configure' by a program
|
||||
called `autoconf'. You only need `configure.in' if you want to change
|
||||
it or regenerate `configure' using a newer version of `autoconf'.
|
||||
|
||||
The simplest way to compile this package is:
|
||||
|
||||
1. `cd' to the directory containing the package's source code and type
|
||||
`./configure' to configure the package for your system. If you're
|
||||
using `csh' on an old version of System V, you might need to type
|
||||
`sh ./configure' instead to prevent `csh' from trying to execute
|
||||
`configure' itself.
|
||||
|
||||
Running `configure' takes awhile. While running, it prints some
|
||||
messages telling which features it is checking for.
|
||||
|
||||
2. Type `make' to compile the package.
|
||||
|
||||
3. Optionally, type `make check' to run any self-tests that come with
|
||||
the package.
|
||||
|
||||
4. Type `make install' to install the programs and any data files and
|
||||
documentation.
|
||||
|
||||
5. You can remove the program binaries and object files from the
|
||||
source code directory by typing `make clean'. To also remove the
|
||||
files that `configure' created (so you can compile the package for
|
||||
a different kind of computer), type `make distclean'. There is
|
||||
also a `make maintainer-clean' target, but that is intended mainly
|
||||
for the package's developers. If you use it, you may have to get
|
||||
all sorts of other programs in order to regenerate files that came
|
||||
with the distribution.
|
||||
|
||||
OpenGL Configure
|
||||
================
|
||||
|
||||
Configure is not able to find the OpenGL headers and libraries. In this
|
||||
case please add
|
||||
|
||||
./configure --with-GL=PREFIX
|
||||
|
||||
Examples
|
||||
|
||||
./configure --with-GL=/usr/local
|
||||
|
||||
This will look in the /usr/local/include for headers (GL/ is not needed)
|
||||
and /usr/local/lib for the libraries.
|
||||
|
||||
|
||||
Compilers and Options
|
||||
=====================
|
||||
|
||||
Some systems require unusual options for compilation or linking that
|
||||
the `configure' script does not know about. You can give `configure'
|
||||
initial values for variables by setting them in the environment. Using
|
||||
a Bourne-compatible shell, you can do that on the command line like
|
||||
this:
|
||||
CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
|
||||
|
||||
Or on systems that have the `env' program, you can do it like this:
|
||||
env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
|
||||
|
||||
Compiling For Multiple Architectures
|
||||
====================================
|
||||
|
||||
You can compile the package for more than one kind of computer at the
|
||||
same time, by placing the object files for each architecture in their
|
||||
own directory. To do this, you must use a version of `make' that
|
||||
supports the `VPATH' variable, such as GNU `make'. `cd' to the
|
||||
directory where you want the object files and executables to go and run
|
||||
the `configure' script. `configure' automatically checks for the
|
||||
source code in the directory that `configure' is in and in `..'.
|
||||
|
||||
If you have to use a `make' that does not supports the `VPATH'
|
||||
variable, you have to compile the package for one architecture at a time
|
||||
in the source code directory. After you have installed the package for
|
||||
one architecture, use `make distclean' before reconfiguring for another
|
||||
architecture.
|
||||
|
||||
Compiling for Windows with MSVC
|
||||
===============================
|
||||
|
||||
You can easily compile plib with MSVC 6. First, you have to set some paths
|
||||
in tools\options\directories. In "include" set the plib path itself (and,
|
||||
if needed the parent). Then, in "library paths" add the plib path itself again
|
||||
so that packages that use plib will find it. The building process will copy
|
||||
the finished *.lib files and any header files that are visible to projects
|
||||
using plib into the plib path.
|
||||
|
||||
There is a workspace (*.dsw file) for plib, for examples, for tools
|
||||
(including only af2rgb) and for each of the demos: exposer, p-guide
|
||||
and ttt3d. Simply open one of them (starting with plib itself, of course)
|
||||
in MSVC, choose what you want to compile (build/set active configuration)
|
||||
and then compile (F7). if you want to compile or even create a project
|
||||
that uses plib, please note that the plib workspaces have "multi threading"
|
||||
enabled. Either enable this as well in your project or disable it for
|
||||
plib. A missmatch leads to errors.
|
||||
|
||||
|
||||
Installation Names
|
||||
==================
|
||||
|
||||
By default, `make install' will install the package's files in
|
||||
`/usr/local/bin', `/usr/local/man', etc. You can specify an
|
||||
installation prefix other than `/usr/local' by giving `configure' the
|
||||
option `--prefix=PATH'.
|
||||
|
||||
You can specify separate installation prefixes for
|
||||
architecture-specific files and architecture-independent files. If you
|
||||
give `configure' the option `--exec-prefix=PATH', the package will use
|
||||
PATH as the prefix for installing programs and libraries.
|
||||
Documentation and other data files will still use the regular prefix.
|
||||
|
||||
In addition, if you use an unusual directory layout you can give
|
||||
options like `--bindir=PATH' to specify different values for particular
|
||||
kinds of files. Run `configure --help' for a list of the directories
|
||||
you can set and what kinds of files go in them.
|
||||
|
||||
If the package supports it, you can cause programs to be installed
|
||||
with an extra prefix or suffix on their names by giving `configure' the
|
||||
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
|
||||
|
||||
Optional Features
|
||||
=================
|
||||
|
||||
Some packages pay attention to `--enable-FEATURE' options to
|
||||
`configure', where FEATURE indicates an optional part of the package.
|
||||
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
|
||||
is something like `gnu-as' or `x' (for the X Window System). The
|
||||
`README' should mention any `--enable-' and `--with-' options that the
|
||||
package recognizes.
|
||||
|
||||
For packages that use the X Window System, `configure' can usually
|
||||
find the X include and library files automatically, but if it doesn't,
|
||||
you can use the `configure' options `--x-includes=DIR' and
|
||||
`--x-libraries=DIR' to specify their locations.
|
||||
|
||||
Specifying the System Type
|
||||
==========================
|
||||
|
||||
There may be some features `configure' can not figure out
|
||||
automatically, but needs to determine by the type of host the package
|
||||
will run on. Usually `configure' can figure that out, but if it prints
|
||||
a message saying it can not guess the host type, give it the
|
||||
`--host=TYPE' option. TYPE can either be a short name for the system
|
||||
type, such as `sun4', or a canonical name with three fields:
|
||||
CPU-COMPANY-SYSTEM
|
||||
|
||||
See the file `config.sub' for the possible values of each field. If
|
||||
`config.sub' isn't included in this package, then this package doesn't
|
||||
need to know the host type.
|
||||
|
||||
If you are building compiler tools for cross-compiling, you can also
|
||||
use the `--target=TYPE' option to select the type of system they will
|
||||
produce code for and the `--build=TYPE' option to select the type of
|
||||
system on which you are compiling the package.
|
||||
|
||||
Sharing Defaults
|
||||
================
|
||||
|
||||
If you want to set default values for `configure' scripts to share,
|
||||
you can create a site shell script called `config.site' that gives
|
||||
default values for variables like `CC', `cache_file', and `prefix'.
|
||||
`configure' looks for `PREFIX/share/config.site' if it exists, then
|
||||
`PREFIX/etc/config.site' if it exists. Or, you can set the
|
||||
`CONFIG_SITE' environment variable to the location of the site script.
|
||||
A warning: not all `configure' scripts look for a site script.
|
||||
|
||||
Operation Controls
|
||||
==================
|
||||
|
||||
`configure' recognizes the following options to control how it
|
||||
operates.
|
||||
|
||||
`--cache-file=FILE'
|
||||
Use and save the results of the tests in FILE instead of
|
||||
`./config.cache'. Set FILE to `/dev/null' to disable caching, for
|
||||
debugging `configure'.
|
||||
|
||||
`--help'
|
||||
Print a summary of the options to `configure', and exit.
|
||||
|
||||
`--quiet'
|
||||
`--silent'
|
||||
`-q'
|
||||
Do not print messages saying which checks are being made. To
|
||||
suppress all normal output, redirect it to `/dev/null' (any error
|
||||
messages will still be shown).
|
||||
|
||||
`--srcdir=DIR'
|
||||
Look for the package's source code in directory DIR. Usually
|
||||
`configure' can determine that directory automatically.
|
||||
|
||||
`--version'
|
||||
Print the version of Autoconf used to generate the `configure'
|
||||
script, and exit.
|
||||
|
||||
`configure' also accepts some other, not widely useful, options.
|
25
KNOWN_BUGS
Normal file
@ -0,0 +1,25 @@
|
||||
Known bugs and limitations in PLIB version 1.8.x
|
||||
|
||||
More in depth stuff can be found in TODO_AFTER135.
|
||||
|
||||
* ssgLOS is really broken.
|
||||
|
||||
* ssgStripify and ssgFlatten might well have bugs in them.
|
||||
A known bug of ssgStripify is that : since it rearranges and
|
||||
merges leaf nodes, ssgSelectors are messed up
|
||||
|
||||
* Sometimes cr*p values appear in 3D files, for example .ac files.
|
||||
The reason seems to be that sometimes the loader handles colours
|
||||
differently than the writer.
|
||||
|
||||
* Several, general smalish .MDL loader bugs are known; Look in TODO_AFTER135
|
||||
|
||||
* Scaling does not work (intentionally). Uniform scaling may be
|
||||
enabled by uncommenting "radius *= sgLengthVec3(m[0])" in
|
||||
sgSphere::orthoXform. It is currently disabled because that extra
|
||||
calculation would degrade performance on non-scaled matrices.
|
||||
Scaling really makes a mess of SSG bounding sphere tests
|
||||
|
||||
* .ssg files should not be used for long term storage. It will probably
|
||||
change in incompatible ways.
|
||||
|
7
Makefile.am
Normal file
@ -0,0 +1,7 @@
|
||||
SUBDIRS = src
|
||||
|
||||
EXTRA_DIST = KNOWN_BUGS NOTICE README README.GLUT \
|
||||
README.win32 README.mac TODO-1.6 TODO-2.0 \
|
||||
TODO_AFTER135 autogen.sh missing \
|
||||
plib.dsp plib.dsw transferCvs2WebSite
|
||||
|
4
NEWS
Normal file
@ -0,0 +1,4 @@
|
||||
Fri Oct 13 16:54:04 CEST 2006
|
||||
Moved from SF CVS to SF SVN.
|
||||
To grab a copy from svn, use this command:
|
||||
$ svn co https://svn.sf.net/svnroot/plib/trunk plib
|
23
NOTICE
Normal file
@ -0,0 +1,23 @@
|
||||
NOTICE: The PLIB Portable Interactive Applications Library distribution
|
||||
contains source code that is released as OpenSource under the GNU
|
||||
Library Public License. These programs are thus freely distributable
|
||||
without licensing fees. These programs are provided without guarantee
|
||||
or warrantee expressed or implied.
|
||||
|
||||
If you use PLIB in a commercial or shareware product, it would be nice
|
||||
if you gave credit where it is due. If you make any neat modifications
|
||||
or improvements to PLIB, I would greatly appreciate a copy of the
|
||||
improved code or at least a source patch.
|
||||
|
||||
Note that PLIB uses an addition to the LGPL:
|
||||
|
||||
As a special exception Steve Baker gives permission to link these
|
||||
libraries with proprietary software and distribute the resulting
|
||||
executable without including that proprietary code in any distribution
|
||||
as the LGPL would normally dictate.
|
||||
|
||||
This exception is ONLY granted in the case of an embedded system in
|
||||
which there is no possibility of an end user re-linking or recompiling
|
||||
against new versions of this library that may appear in the future."
|
||||
|
||||
|
182
README
Normal file
@ -0,0 +1,182 @@
|
||||
|
||||
Portability Libraries.
|
||||
======================
|
||||
by Steve Baker.
|
||||
|
||||
All the documentation and installation instructions
|
||||
are now online at:
|
||||
|
||||
http://plib.sourceforge.net
|
||||
|
||||
They are also downloadable - along with example
|
||||
programs and demos from the same site.
|
||||
|
||||
|
||||
SUPPORT:
|
||||
|
||||
Please don't email me (Steve Baker) directly - I
|
||||
get *WAY* too much mail as it is! Instead, please
|
||||
sign up to the PLIB user's mailing list. Instructions
|
||||
can be found here:
|
||||
|
||||
http://plib.sourceforge.net
|
||||
|
||||
|
||||
LICENSING:
|
||||
|
||||
These libraries are offered as OpenSource freeware
|
||||
under the provisions of the GNU Library Public
|
||||
License (LGPL). Those terms and conditions are
|
||||
detailed in the file 'LICENSE' in this directory.
|
||||
|
||||
I have added a short preamble to LGPL that removes
|
||||
no rights from ordinary users but offers special
|
||||
dispensation to allow PLIB to be used under certain
|
||||
commercial conditions (such as Games Consoles) where
|
||||
the constraints of LGPL are impossible to meet.
|
||||
|
||||
| As a special exception Steve Baker gives permission to link these
|
||||
| libraries with proprietary software and distribute the resulting
|
||||
| executable without including that proprietary code in any distribution
|
||||
| as the LGPL would normally dictate.
|
||||
|
|
||||
| This exception is ONLY granted in the case of an embedded system in
|
||||
| which there is no possibility of an end user re-linking or recompiling
|
||||
| against new versions of this library that may appear in the future.
|
||||
|
||||
|
||||
REQUIREMENTS:
|
||||
|
||||
In addition to the libraries that I provide, you
|
||||
will also need OpenGL (OpenGL 1.1 or later -
|
||||
Mesa 3.0 or later) and GLUT (The OpenGL utilities
|
||||
toolkit - version 3.7 or later) and a hardware 3D
|
||||
graphics accellerator that supports OpenGL.
|
||||
|
||||
|
||||
WHAT DO YOU GET?
|
||||
|
||||
The following libraries are provided:
|
||||
|
||||
JS -- A Joystick interface.
|
||||
PUI -- A simple GUI built on top of OpenGL.
|
||||
SG -- Some Standard Geometry functions (vector and
|
||||
matrix math, spheres, boxes, frustra, etc)
|
||||
SL -- A Games-oriented Sound Library.
|
||||
FNT -- OpenGL texture-mapped font Library.
|
||||
PW -- A minimalist windowing library.
|
||||
PSL -- A C-like scripting language.
|
||||
SSG -- A Simple Scene Graph API built on top of OpenGL.
|
||||
NET -- Some Networking functions for games.
|
||||
UTIL-- Utilities - things that your OS would normally
|
||||
handle - but these functions are portable.
|
||||
|
||||
SSGAUX -- Some optional additional high level features for SSG
|
||||
PUIAUX -- Some optional additional high level features for PUI
|
||||
|
||||
|
||||
DIRECTORY STRUCTURE:
|
||||
|
||||
PLIB expects to be installed in one standard place:
|
||||
|
||||
/usr/lib
|
||||
|
||||
...with header files at:
|
||||
|
||||
/usr/include/plib
|
||||
|
||||
|
||||
PORTABILITY and DEPENDANCIES:
|
||||
|
||||
Although all these libraries are designed to be easily
|
||||
portable (and more importantly so that programs using
|
||||
them can be UTTERLY portable), some of them have not
|
||||
yet been ported to all operating systems.
|
||||
|
||||
JS -- Currently Linux/Windows/BSD only.
|
||||
|
||||
UL -- Should be portable to POSIX-compliant
|
||||
OS's ... and Windows.
|
||||
|
||||
SG -- Totally portable, no dependancies.
|
||||
|
||||
PUI -- Requires OpenGL also FNT and SG.
|
||||
PUI also requires some kind of windowing
|
||||
library - which could be PW - or GLUT,
|
||||
freeglut, SDL, FLTK - or others.
|
||||
|
||||
PSL -- Requires UL.
|
||||
|
||||
PW -- Requires UL.
|
||||
|
||||
NET -- Should be portable to POSIX-compliant
|
||||
OS's.
|
||||
|
||||
FNT and SSG -- Require OpenGL, SG and UL.
|
||||
|
||||
SSGAUX -- Requires SSG - and hence OpenGL, SG and UL.
|
||||
PUIAUX -- Requires PUI - and hence FNT and SG.
|
||||
|
||||
SL -- This has now been ported onto:
|
||||
|
||||
Linux
|
||||
FreeBSD
|
||||
OpenBSD
|
||||
M$ Windows (NT,95,98 - so far)
|
||||
MacOS
|
||||
SGI IRIX
|
||||
Sun Solaris
|
||||
Any operating system that supports OSS (The
|
||||
Open Sound System).
|
||||
|
||||
NOTE: SL has a subsidiary library 'SM' that
|
||||
can be used to control the audio mixer - but
|
||||
that is not portable beyond Linux. You might
|
||||
get it to work under OSS-based sound systems
|
||||
too. Don't use SM if you want to write portable
|
||||
code.
|
||||
|
||||
No other requirements.
|
||||
|
||||
|
||||
AUX LIBRARIES AND TOOLS:
|
||||
|
||||
The 'tools' directory contains a number of useful tools
|
||||
and utility programs that are either built using PLIB or
|
||||
which are specifically useful when writing PLIB programs.
|
||||
|
||||
|
||||
COMPILING/LINKING WITH PLIB
|
||||
|
||||
In your source code, add any combination of:
|
||||
|
||||
#include <plib/ul.h>
|
||||
#include <plib/js.h>
|
||||
#include <plib/sg.h>
|
||||
#include <plib/fnt.h>
|
||||
#include <plib/pu.h>
|
||||
#include <plib/ssg.h>
|
||||
#include <plib/pw.h>
|
||||
#include <plib/puAux.h>
|
||||
#include <plib/psl.h>
|
||||
#include <plib/sl.h>
|
||||
#include <plib/net.h>
|
||||
#include <plib/ssgAux.h>
|
||||
|
||||
Add any of these to your link line:
|
||||
|
||||
-lplibjs -lplibssgaux -lplibssg -lplibsl -lplibpu
|
||||
-lplibpuaux -lplibpw -lplibpsl -lplibfnt -lplibnet
|
||||
-lplibsg -lplibul
|
||||
|
||||
Under UNIX/Linux, you'll also need:
|
||||
|
||||
-lGLU -lGL -L/usr/X11/lib -lX11 -lXext -lXmu -lm
|
||||
|
||||
...and perhaps a -l for whatever windowing library
|
||||
you're using - unless it's the built-in PW library.
|
||||
|
||||
Steve Baker.
|
||||
<sjbaker1@airmail.net>
|
||||
http://www.sjbaker.org
|
||||
|
3
README.GLUT
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
PUI no longer depends on GLUT or freeglut.
|
||||
|
96
README.JOYSTICKS.FREEBSD
Normal file
@ -0,0 +1,96 @@
|
||||
FreeBSD joystick support
|
||||
------------------------
|
||||
|
||||
FreeBSD supports two flavors of joysticks: analog and USB. By default,
|
||||
non-root users do not have access to these devices on FreeBSD, and the
|
||||
required devices may not even be created yet. Please browse the below
|
||||
notes before writing to the plib mailing list.
|
||||
|
||||
Contents of this file:
|
||||
-----------
|
||||
Analog joysticks
|
||||
USB joysticks
|
||||
Testing the joysticks
|
||||
Compiling and linking
|
||||
|
||||
Analog joysticks
|
||||
----------------
|
||||
|
||||
Plib uses the joy(4) interface to analog joysticks. You will need to
|
||||
make sure the device files exist:
|
||||
ls -l /dev/joy*
|
||||
|
||||
If they do not yet exist, create them (logged in as root):
|
||||
cd /dev
|
||||
sh MAKEDEV joy
|
||||
|
||||
By default, they will have permissions that do not allow unprivileged
|
||||
users access to them:
|
||||
crw-r----- 1 root operator 51, 0 Aug 30 16:59 joy0
|
||||
crw-r----- 1 root operator 51, 1 Aug 30 16:59 joy1
|
||||
|
||||
You may wish to consider making the devices world read/writable:
|
||||
chmod a+rw /dev/joy*
|
||||
|
||||
Users of xdm(1) or any of its more modern successors may wish to look
|
||||
into GiveConsole and TakeConsole or its equivalent.
|
||||
|
||||
If you do not have a joystick driver compiled into you kernel, you can
|
||||
load one dynamically with the command
|
||||
kldload joy
|
||||
When in doubt, check the FreeBSD handbook about making sure this driver
|
||||
is loaded every time you reboot.
|
||||
|
||||
|
||||
USB joysticks
|
||||
-------------
|
||||
|
||||
Plib uses the usbhid(3) interface to USB joysticks. Joysticks will show
|
||||
up as generic USB Human Interface Devices (uhid). Because the USB design
|
||||
allows an almost unlimited number of USB buses and USB devices, you should
|
||||
make sure you have enough devices in /dev to deal with your devices.
|
||||
When in doubt, create a few extra to make sure. If you have insufficient
|
||||
USB or uhid devices, your joystick may not appear at all, or it may
|
||||
disappear if you connect your USB devices in a different order.
|
||||
Fortunately, device nodes are free. For example, you might see this:
|
||||
ls -al /dev/usb* /dev/uhid*
|
||||
crw-rw---- 1 root operator 108, 255 Apr 12 01:44 /dev/usb
|
||||
crw-rw---- 1 root operator 108, 0 Apr 12 01:44 /dev/usb0
|
||||
crw-rw---- 1 root operator 122, 0 Apr 12 01:44 /dev/uhid0
|
||||
|
||||
This shows you have one usb interface (/dev/usb itself doesn't count), and
|
||||
one uhid device. Make a few extra with
|
||||
cd /dev
|
||||
sh MAKEDEV usb0 usb1 usb2 usb3 uhid0 uhid1 uhid2 uhid3
|
||||
(you can leave out the devices that exist already).
|
||||
|
||||
Next, you'll have to think about permissions. Both the /dev/usb0..3
|
||||
(but not /dev/usb) have to be world readable, as well as the uhid devices.
|
||||
This command will take care of it:
|
||||
chmod a+r /dev/usb?* /dev/uhid*
|
||||
(yes, the "?*" after /dev/usb is intentional).
|
||||
|
||||
Obviously, any permission change you make is at your own risk! XDM users
|
||||
may use the GiveConsole/TakeConsole mechanism as an alternative.
|
||||
|
||||
Plib will complain if /dev/uhid* or /dev/usb* exist but are
|
||||
unreadable with your current privileges.
|
||||
|
||||
|
||||
Testing the joysticks
|
||||
---------------------
|
||||
|
||||
Users of FlightGear can quickly test their joysticks with the js_demo
|
||||
program.
|
||||
|
||||
|
||||
Compiling and linking
|
||||
---------------------
|
||||
|
||||
Compile plib on FreeBSD with the same compiler options as used for the
|
||||
other libraries you may use. In particular, if you use pthreads anywhere
|
||||
in your application, you should compile Plib with
|
||||
g++ -pthread
|
||||
|
||||
Applications linking to recent Plib's -ljs should add -lusbhid to the
|
||||
link command line in the Makefile.
|
19
README.mac
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
PLIB Project files for CodeWarrior
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
NOTE from Steve:
|
||||
It seems that the CodeWarrior project files for
|
||||
PLIB are considerably larger than the entire source
|
||||
distribution (450Kb!)
|
||||
|
||||
Hence, since Mac/CodeWarrior users are not exactly
|
||||
commonplace, I'm not going to include the project
|
||||
files into the distro and cause everyone else prolonged
|
||||
download times.
|
||||
|
||||
I suggest you contact Darrell Walisser <dwaliss1@purdue.edu>
|
||||
should you need to build PLIB in this setting.
|
||||
|
||||
Sorry!
|
||||
|
52
README.win32
Normal file
@ -0,0 +1,52 @@
|
||||
|
||||
PLIB for Windoze.
|
||||
~~~~~~~~~~~~~~~~~
|
||||
|
||||
Let me first say that I (Steve Baker) don't own a copy
|
||||
of Windoze - so I have little or no ability to help
|
||||
Windoze owners with PLIB problems. It's especially
|
||||
important therefore that you direct problems and
|
||||
queries to the PLIB mailing lists. Subscription
|
||||
information is on the PLIB homepage:
|
||||
|
||||
http://plib.sourceforge.net
|
||||
|
||||
|
||||
CygWin:
|
||||
~~~~~~~
|
||||
The simplest way to build PLIB for Windoze is to
|
||||
use the CygWin compiler and toolset. Since that
|
||||
environment is pretty close to UNIX/Linux, the
|
||||
|
||||
./configure
|
||||
make
|
||||
make install
|
||||
|
||||
...mechanism works perfectly.
|
||||
|
||||
|
||||
MingW32:
|
||||
~~~~~~~~
|
||||
A couple of people have asked about doing a MingW32 port - but
|
||||
as far as I can tell, the "configure/make/make install" approach
|
||||
*should* work.
|
||||
|
||||
|
||||
Microsoft Visual C++:
|
||||
~~~~~~~~~~~~~~~~~~~~~
|
||||
All you need to do is open the workspace "plib.dsw" in MSVC++,
|
||||
select the "plib" project (using Set Active Project in the Project
|
||||
menu), and build it (using "Rebuild All" in the Build menu).
|
||||
|
||||
In the examples folder, open the workspace "plib_examples.dsw".
|
||||
Each example has a seperate project in the workspace. Select
|
||||
the one you want and build it. Then you should be able to hit
|
||||
the Go icon on the toolbar and try it out.
|
||||
|
||||
For your own application, please note that the plib workspace
|
||||
leaves all the necessary includes (*.h) and libraries (*.lib)
|
||||
in the plib root directory (same as workspace). The debug
|
||||
libraries are given a '_d' suffix. Where ever you put those
|
||||
files, make sure #include <plib/ul.h> works so your code is
|
||||
more portable.
|
||||
|
69
TODO-1.6
Normal file
@ -0,0 +1,69 @@
|
||||
NEW FEATURES:
|
||||
|
||||
Structure section
|
||||
|
||||
* SSG needs RTTI to replace the rapidly vanishing SSG_TYPE bits resource.
|
||||
|
||||
* I'd like to see the FGFS sky model moved into ssgAux so everyone can use
|
||||
it. We got part of the way towards that - but it was never finished.
|
||||
|
||||
* I'd like to have a ROAM engine built into ssgAux for terrain rendering.
|
||||
(maybe not *literally* ROAM - but something very like it).
|
||||
|
||||
SSG section
|
||||
|
||||
* Support for bump maps, cubic environment maps, etc, etc on hardware
|
||||
that supports it.
|
||||
|
||||
* Support for multi-texture.
|
||||
|
||||
* Import some kind of Skin & Bones animation into ssgAux (using the
|
||||
ExPoser code - or something even better).
|
||||
|
||||
|
||||
Loader section
|
||||
|
||||
* MORE file readers and writer.
|
||||
For example, a reader/loader for WWII Fighters would be nice.
|
||||
|
||||
* No file writers for about 2/3rds of the file formats we support.
|
||||
|
||||
* I want the PPE material editor's file format built into SSG so we can
|
||||
load and save material lists.
|
||||
|
||||
* Model formats
|
||||
* VRML
|
||||
* XML version of ssg
|
||||
* WWII (I think thats the name)
|
||||
|
||||
SG section
|
||||
|
||||
* function to get the angle between two vectors
|
||||
|
||||
* plot points on a vector (walking in a straight line)
|
||||
|
||||
* Expand SG with more intersection and distance-measuring tricks.
|
||||
|
||||
|
||||
PUI section
|
||||
|
||||
* PUI should also be implemented with RTTI as well.
|
||||
|
||||
* Movable widgets
|
||||
|
||||
* PUI is still somewhat tied to GLUT...that should go. It'll need a
|
||||
way to get the window dimensions - and at least one built-in font
|
||||
before we can do that.
|
||||
|
||||
SL section
|
||||
|
||||
* Re-implement SL on top of OpenAL.
|
||||
|
||||
* Write players for more modern MOD-like music formats.
|
||||
|
||||
Examples section
|
||||
|
||||
* More example programs - more complete demo games and tools.
|
||||
|
||||
* More documentation for all the new features.
|
||||
|
28
TODO-2.0
Normal file
@ -0,0 +1,28 @@
|
||||
[ Put in tasks here that probably won't get done before PLIB 2.0 or change
|
||||
the API in a way that could break existing applications ]
|
||||
|
||||
PUI section
|
||||
|
||||
* Remove deprecated puFilePicker widget
|
||||
|
||||
* Remove deprecated old label and legend places
|
||||
|
||||
* Remove deprecated PUSTYLE_RADIO
|
||||
|
||||
* Remove deprecated 'int puValue::getValue ( void )' function
|
||||
(Application developers: Use 'puValue::getIntegerValue' instead)
|
||||
|
||||
* Remove deprecated 'int puObject::getDefaultValue ( void )' function
|
||||
(Application developers: Use 'puValue::getDefaultIntegerValue' instead)
|
||||
|
||||
* Line up widget constructors (explicit size vs. max coordinates issue)
|
||||
|
||||
* Change function parameters taking a 0/1 FALSE/TRUE value from 'int'
|
||||
to 'bool'
|
||||
|
||||
* In puDeactivateWidget (), invoke the active widget's down callback
|
||||
(Can't be realized prior to 2.0 since it could break existing programs
|
||||
relying on the old behaviour)
|
||||
|
||||
* Implement puiAUX for complex widgets [ unclear ]
|
||||
|
138
TODO_AFTER135
Normal file
@ -0,0 +1,138 @@
|
||||
|
||||
+============+
|
||||
| TO BE DONE |
|
||||
+============+
|
||||
|
||||
A tasks and bugs are now being tracked by sourceforge. Please
|
||||
goto: http://sourceforge.net/projects/plib/
|
||||
|
||||
* Have a look into known_bugs and fix them.
|
||||
|
||||
* Lines in ASCII files are terminated...
|
||||
|
||||
With '\n' under UNIX/Linux
|
||||
With '\r' under MacOS
|
||||
With BOTH under Windoze.
|
||||
|
||||
Hence, UNIX/Linux does no conversions of either '\r' or '\n'.
|
||||
and MAC swaps '\r' and '\n' on input.
|
||||
and Windoze dumps '\r' if it follows a '\n'.
|
||||
|
||||
This is a mess - so I'm changing all the ASCII I/O code
|
||||
to allow either or both '\n' or '\r' and I'm reading the
|
||||
ASCII files in BINARY mode.
|
||||
|
||||
* Array deletion requires '[]' after 'delete' on Mac.
|
||||
|
||||
* Some of the MSVC-project files for plib_examples seem to be
|
||||
broken, for example some miss a "winmm.lib".
|
||||
|
||||
* Check whether the new ssgStripify works with TuxKart
|
||||
See Steves post from 11.12.2000 15:12 for a problem description
|
||||
|
||||
|
||||
|
||||
The abbreviation NIV14 means not in Version 1.4.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Bugs:
|
||||
=====
|
||||
|
||||
- When creating fgfsTux, sometimes .ac, .dxf,
|
||||
.ase and .obj saved zero objects, although
|
||||
there were objects. For example, PLIB
|
||||
created this .ac file:
|
||||
----------- snip ------------
|
||||
AC3Db
|
||||
OBJECT world
|
||||
kids 0
|
||||
OBJECT group
|
||||
kids 0
|
||||
----------- snip ------------
|
||||
This seems to happen after ssgFlatten.
|
||||
- WK: Create a sphere in ppe. Save it as .ASE. See that values like
|
||||
diffuse colour are cr*p. Try to load it. It crashes. This could be
|
||||
one or - probably - two bugs. I don't think this is a ppe problem.
|
||||
The loader complains that number of faces is -2.
|
||||
The problem seems to be the writer.
|
||||
|
||||
*new remark*: About the diffuse values: I think it has to do with
|
||||
colour material, a loader (.ASE?) loading colours into a colour
|
||||
list and writing colours from the ssgSimpleState where they are
|
||||
undefined. I think the same bug is in .AC
|
||||
|
||||
- WK: I have a crash in ssgFlatten if I load .ac files with
|
||||
unused materials (not reproducable?)
|
||||
- Loading and saving lines in .OBJ doesn't work. Maybe NIV14.
|
||||
- Sam wrote:
|
||||
Has anyone here debugged with plib under Windoze 2000 and MSVC++?
|
||||
I get a whole bunch of
|
||||
"Free Heap block modifed after it was free"
|
||||
warnings with the ssgFlatten and ssgStripify.
|
||||
I'll try and hunt this one down.
|
||||
...
|
||||
I think it may be because I'm using MFC which (if I remember
|
||||
correctly) enables a bunch more memory checks. Also I'm doing
|
||||
#ifdef _WIN32
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
#endif
|
||||
- Not all loaders use ssgLoaderOptions::begin. Don't all have to?
|
||||
|
||||
- Search for todo, fix, fixme, kludge.
|
||||
|
||||
|
||||
|
||||
Misc:
|
||||
=====
|
||||
|
||||
- Look whether scaling works. [see current discussion]
|
||||
If not and if we can't/don't want to make it work, for example
|
||||
because of performance issues we need a warning in the docs and
|
||||
IMHO PLIB should "write out" a warning if an unallowed matrix is
|
||||
sent to it.
|
||||
Update: Scaling does not work (intentionally). Uniform scaling may be
|
||||
enabled by uncommenting "radius *= sgLengthVec3(m[0])" in
|
||||
sgSphere::orthoXform. It is currently disabled because that extra
|
||||
calculation would degrade performance on non-scaled matrices.
|
||||
- Reduce lint warnings. Lint is an error checking tool that gives warnings
|
||||
where things *could be* wrong as opposed to the compiler that tells
|
||||
you where they are wrong.
|
||||
|
||||
- It would be great if we had one or even two working native .ssg
|
||||
file formats. Currently (16.12.2001) the format work most of the time, but not all
|
||||
entities are implemented.
|
||||
- We should write the GetWrapU/GetWrapV function, since
|
||||
loading /writing .ssg files can't work 100% without it.
|
||||
- When saving, there is often a warning that "ref count doesn't
|
||||
tally with parent count"
|
||||
- Go through the mailing list for unfinished business.
|
||||
- Someone, preferably a native english speaker with ssg-knowledge,
|
||||
should go through the new ssg-doc and fix any mistakes. It should be
|
||||
fairly complete by now.
|
||||
- Add Per's new Formats to the doc?
|
||||
- For the other parts of plib, people should bring the doc up to
|
||||
date.
|
||||
- There is a bug in the 3Dfx driver for Linux (tdfx_dri-4.0.1-1) that
|
||||
causes the "complex" example program to crash in "fxSetupBlend".
|
||||
This is fixed in more recent DRI snapshots (requires kernel 2.4.x).
|
||||
|
||||
|
||||
Probably after 1.4.0:
|
||||
=====================
|
||||
- In fgfsTux, not a large object, you get a DList overflow
|
||||
with the standard values for its size. Can we make its
|
||||
size dynamic?
|
||||
- Look at handling of normals. For example, loaders,
|
||||
stripify etc should only recalculate missing normals.
|
||||
Have *one* function that recalculates normals.
|
||||
|
||||
|
||||
|
||||
It would be nice if people would volunteer for tasks.
|
||||
|
19
autogen.sh
Executable file
@ -0,0 +1,19 @@
|
||||
#!/bin/sh
|
||||
|
||||
OSTYPE=`uname -s`
|
||||
|
||||
AMFLAGS="--add-missing"
|
||||
if test "$OSTYPE" = "IRIX" -o "$OSTYPE" = "IRIX64"; then
|
||||
AMFLAGS=$AMFLAGS" --include-deps";
|
||||
fi
|
||||
|
||||
echo "Running aclocal"
|
||||
aclocal
|
||||
echo "Running automake"
|
||||
automake $AMFLAGS
|
||||
echo "Running autoconf"
|
||||
autoconf
|
||||
|
||||
echo "======================================"
|
||||
echo "Now you are ready to run './configure'"
|
||||
echo "======================================"
|
426
configure.in
Normal file
@ -0,0 +1,426 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
|
||||
AC_INIT(src/js/js.h)
|
||||
|
||||
# **WARNING**WARNING**WARNING**WARNING**WARNING**WARNING**
|
||||
#
|
||||
# When you make a new release, there are TWO places where you
|
||||
# have to change the version number:
|
||||
# 1) Right below this comment.
|
||||
# 2) In 'ul.h' where PLIB_VERSION is created.
|
||||
#
|
||||
# **WARNING**WARNING**WARNING**WARNING**WARNING**WARNING**
|
||||
|
||||
AM_INIT_AUTOMAKE(plib, 1.8.5)
|
||||
|
||||
# This AC_PREFIX_DEFAULT will place the library files
|
||||
# into /usr/lib - but will put the include files into
|
||||
# /usr/include - when /usr/include/plib would be less
|
||||
# polluting to the filename space.
|
||||
#
|
||||
# There is probably a better way to do this.
|
||||
|
||||
AC_PREFIX_DEFAULT(/usr)
|
||||
|
||||
if echo $includedir | egrep "plib$" > /dev/null; then
|
||||
echo "includedir is" $includedir "libdir is" $libdir
|
||||
else
|
||||
includedir="${includedir}/plib"
|
||||
echo "includedir changed to" $includedir "libdir is" $libdir
|
||||
fi
|
||||
|
||||
|
||||
dnl Checks for programs.
|
||||
AC_PROG_CC
|
||||
AC_PROG_CPP
|
||||
AC_PROG_CXX
|
||||
AC_PROG_CXXCPP
|
||||
AC_PROG_INSTALL
|
||||
AC_PROG_RANLIB
|
||||
|
||||
dnl Command line arguments
|
||||
|
||||
dnl Don't use AC_HELP_STRING here as old versions of autoconf do not
|
||||
dnl understand it.
|
||||
AC_ARG_WITH(GL,
|
||||
[ --with-GL=DIR set the prefix directory where GL resides],
|
||||
GL_PREFIX=$withval, GL_PREFIX=auto)
|
||||
|
||||
AC_ARG_ENABLE(fnt,
|
||||
[ --enable-fnt build FNT library (OpenGL needed) default: yes],,
|
||||
enable_fnt=yes)
|
||||
|
||||
AC_ARG_ENABLE(js,
|
||||
[ --enable-js build JS library default: yes],,
|
||||
enable_js=yes)
|
||||
|
||||
AC_ARG_ENABLE(pw,
|
||||
[ --enable-pw build PW library default: yes],,
|
||||
enable_pw=yes)
|
||||
|
||||
AC_ARG_ENABLE(net,
|
||||
[ --enable-net build NET library default: yes],,
|
||||
enable_net=yes)
|
||||
|
||||
AC_ARG_ENABLE(pui,
|
||||
[ --enable-pui build PUI library (OpenGL needed) default: yes],,
|
||||
enable_pui=yes)
|
||||
|
||||
AC_ARG_ENABLE(sg,
|
||||
[ --enable-sg build SG library default: yes],,
|
||||
enable_sg=yes)
|
||||
|
||||
AC_ARG_ENABLE(psl,
|
||||
[ --enable-psl build PSL library default: yes],,
|
||||
enable_psl=yes)
|
||||
|
||||
AC_ARG_ENABLE(sl,
|
||||
[ --enable-sl build SL library default: yes],,
|
||||
enable_sl=yes)
|
||||
|
||||
AC_ARG_ENABLE(ssg,
|
||||
[ --enable-ssg build SSG library (OpenGL needed) default: yes],,
|
||||
enable_ssg=yes)
|
||||
|
||||
AC_ARG_ENABLE(puaux,
|
||||
[ --enable-puaux build puAux library (OpenGL needed) default: yes],,
|
||||
enable_puaux=yes)
|
||||
|
||||
AC_ARG_ENABLE(ssgaux,
|
||||
[ --enable-ssgaux build ssgAux library (OpenGL needed) default: yes],,
|
||||
enable_ssgaux=yes)
|
||||
|
||||
AC_ARG_ENABLE(ul,
|
||||
[ --enable-ul build UTIL library default: yes],,
|
||||
enable_ul=yes)
|
||||
|
||||
|
||||
dnl Dependancy checking
|
||||
|
||||
if test "x$enable_fnt" = "xyes"; then
|
||||
need_opengl=yes
|
||||
|
||||
if test "x$enable_sg" = "xno"; then
|
||||
AC_MSG_WARN([cannot build FNT library without SG library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build FNT library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_pw" = "xyes"; then
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build PW library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_js" = "xyes"; then
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build JS library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_net" = "xyes"; then
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build NET library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_pui" = "xyes"; then
|
||||
need_opengl=yes
|
||||
|
||||
if test "x$enable_fnt" = "xno"; then
|
||||
AC_MSG_WARN([cannot build PUI library without FNT library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_sg" = "xno"; then
|
||||
AC_MSG_WARN([cannot build PUI library without SG library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build PUI library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_sg" = "xyes"; then
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build SG library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_psl" = "xyes"; then
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build PSL library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_sl" = "xyes"; then
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build SL library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_ssg" = "xyes"; then
|
||||
need_opengl=yes
|
||||
|
||||
if test "x$enable_sg" = "xno"; then
|
||||
AC_MSG_WARN([cannot build SSG library without SG library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build SSG library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_puaux" = "xyes"; then
|
||||
need_opengl=yes
|
||||
|
||||
if test "x$enable_pui" = "xno"; then
|
||||
AC_MSG_WARN([cannot build puAux library without PUI library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_sg" = "xno"; then
|
||||
AC_MSG_WARN([cannot build puAux library without SG library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build puAux library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$enable_ssgaux" = "xyes"; then
|
||||
need_opengl=yes
|
||||
|
||||
if test "x$enable_ssg" = "xno"; then
|
||||
AC_MSG_WARN([cannot build ssgAux library without SSG library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_sg" = "xno"; then
|
||||
AC_MSG_WARN([cannot build ssgAux library without SG library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
if test "x$enable_ul" = "xno"; then
|
||||
AC_MSG_WARN([cannot build ssgAux library without UL library enabled])
|
||||
dependancy_problem=yes
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$dependancy_problem" = "xyes"; then
|
||||
AC_MSG_ERROR([dependancy problems detected])
|
||||
fi
|
||||
|
||||
|
||||
AM_CONDITIONAL(BUILD_FNT, test "x$enable_fnt" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_JS, test "x$enable_js" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PW, test "x$enable_pw" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_NET, test "x$enable_net" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PUI, test "x$enable_pui" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PUAUX, test "x$enable_puaux" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SG, test "x$enable_sg" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_PSL, test "x$enable_psl" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SL, test "x$enable_sl" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SSG, test "x$enable_ssg" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_SSGAUX, test "x$enable_ssgaux" = "xyes")
|
||||
AM_CONDITIONAL(BUILD_UL, test "x$enable_ul" = "xyes")
|
||||
|
||||
if test "x$need_opengl" = "xyes" && test "x$GL_PREFIX" != "xauto"; then
|
||||
LDFLAGS="$LDFLAGS -L$GL_PREFIX/lib"
|
||||
CPPFLAGS="$CPPFLAGS -I$GL_PREFIX/include"
|
||||
fi
|
||||
|
||||
|
||||
dnl Checks for library functions.
|
||||
dnl check for OpenGL related libraries
|
||||
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
dnl Multimedia library
|
||||
LIBS="$LIBS -lwinmm"
|
||||
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
dnl OpenGL libraries
|
||||
LIBS="$LIBS -lopengl32"
|
||||
fi
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
dnl OpenGL libraries
|
||||
LIBS="$LIBS -framework OpenGL"
|
||||
fi
|
||||
|
||||
dnl Sound libraries
|
||||
LIBS="$LIBS -framework Carbon"
|
||||
;;
|
||||
*)
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
dnl Check for X11
|
||||
|
||||
AC_PATH_XTRA
|
||||
|
||||
LDFLAGS="$LDFLAGS $X_LIBS"
|
||||
|
||||
LIBS="$LIBS $X_PRE_LIBS $X_LIBS $X_EXTRA_LIBS -lm"
|
||||
|
||||
dnl =========================================================
|
||||
dnl if test "x$x_includes" != "x"; then
|
||||
dnl CPPFLAGS="$CPPFLAGS -I$x_includes"
|
||||
dnl fi
|
||||
dnl =========================================================
|
||||
|
||||
dnl Reasonable stuff non-windoze variants ... :-)
|
||||
|
||||
AC_CHECK_LIB(pthread, pthread_create)
|
||||
AC_CHECK_LIB(GL, glNewList)
|
||||
if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
|
||||
dnl if no GL, check for MesaGL
|
||||
AC_CHECK_LIB(MesaGL, glNewList,,
|
||||
AC_MSG_ERROR([could not find working GL library]))
|
||||
fi
|
||||
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(dl, dlclose)
|
||||
|
||||
dnl Check SGI audio library
|
||||
AC_CHECK_LIB(audio, ALopenport)
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
dnl Checks for header files.
|
||||
|
||||
AC_HEADER_STDC
|
||||
|
||||
AC_CHECK_HEADER(windows.h, AC_DEFINE(WIN32))
|
||||
|
||||
if test "x$need_opengl" = "xyes"; then
|
||||
dnl Check for OpenGl header files
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
AC_CHECK_HEADER(GL/gl.h,,
|
||||
AC_MSG_ERROR([OpenGL header file not found]))
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
AC_CHECK_HEADER(OpenGL/gl.h,,
|
||||
AC_MSG_ERROR([OpenGL header file not found]))
|
||||
;;
|
||||
*)
|
||||
AC_CHECK_HEADER(GL/gl.h,,
|
||||
AC_MSG_ERROR([OpenGL header file not found]))
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
|
||||
|
||||
dnl Warning flags
|
||||
WFLAG="-Wall"
|
||||
case "$host" in
|
||||
mips-sgi-irix*)
|
||||
if test "x$CXX" = "xCC"; then
|
||||
WFLAG="-fullwarn";
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
if test "x$CXX" = "xicpc" || test "x$CXX" = "xicc"; then
|
||||
WFLAG="-w1"
|
||||
fi
|
||||
if test "x$GCC" != xyes; then
|
||||
# if the compiler is not GCC we reset WFLAG to null for safety
|
||||
WFLAG=""
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
CFLAGS="$CFLAGS $WFLAG"
|
||||
CXXFLAGS="$CXXFLAGS $WFLAG"
|
||||
|
||||
dnl FreeBSD requires the -pthread switch to enable pthreads. Look for this
|
||||
dnl weirdness.
|
||||
save_CXXFLAGS="$CXXFLAGS"
|
||||
save_CFLAGS="$CFLAGS"
|
||||
save_LIBS=$LIBS
|
||||
CXXFLAGS="-pthread $CXXFLAGS"
|
||||
CFLAGS="-pthread $CFLAGS"
|
||||
AC_CHECK_LIB(c_r, pthread_exit)
|
||||
if test "x$ac_cv_lib_c_r_pthread_exit" != "xyes"; then
|
||||
CFLAGS=$save_CFLAGS
|
||||
CXXFLAGS=$save_CXXFLAGS
|
||||
fi
|
||||
LIBS=$save_LIBS
|
||||
|
||||
dnl Checks for typedefs, structures, and compiler characteristics.
|
||||
|
||||
dnl check for socklen_t (in Unix98)
|
||||
AC_MSG_CHECKING(for socklen_t)
|
||||
AC_TRY_COMPILE([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
socklen_t apa;
|
||||
],[],[
|
||||
AC_MSG_RESULT(yes)],[
|
||||
AC_TRY_COMPILE([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
int accept (int, struct sockaddr *, size_t *);
|
||||
],[],[
|
||||
AC_MSG_RESULT(size_t)
|
||||
AC_DEFINE(socklen_t,size_t)], [
|
||||
AC_MSG_RESULT(int)
|
||||
AC_DEFINE(socklen_t,int)])])
|
||||
|
||||
|
||||
AC_OUTPUT( \
|
||||
Makefile \
|
||||
src/Makefile \
|
||||
src/js/Makefile \
|
||||
src/util/Makefile \
|
||||
src/sg/Makefile \
|
||||
src/sl/Makefile \
|
||||
src/psl/Makefile \
|
||||
src/ssg/Makefile \
|
||||
src/ssgAux/Makefile \
|
||||
src/fnt/Makefile \
|
||||
src/pui/Makefile \
|
||||
src/puAux/Makefile \
|
||||
src/pw/Makefile \
|
||||
src/net/Makefile )
|
||||
|
||||
AC_MSG_RESULT(
|
||||
[PLIB configuration information:
|
||||
|
||||
Building FNT library: $enable_fnt
|
||||
Building JS library: $enable_js
|
||||
Building NET library: $enable_net
|
||||
Building PUI library: $enable_pui
|
||||
Building puAux library: $enable_puaux
|
||||
Building SG library: $enable_sg
|
||||
Building PSL library: $enable_psl
|
||||
Building SL library: $enable_sl
|
||||
Building SSG library: $enable_ssg
|
||||
Building ssgAux library: $enable_ssgaux
|
||||
Building PW library: $enable_pw
|
||||
Building UTIL library: $enable_ul
|
||||
])
|
||||
|
16
demos/README
Normal file
@ -0,0 +1,16 @@
|
||||
|
||||
PLIB Demonstration Programs and other Utilities.
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The programs released under this directory are
|
||||
fully complete programs written either as demonstrations
|
||||
of PLIB or as useful utility programs. Each one
|
||||
has it's own licensing rules (although all are OpenSourced
|
||||
in some way) and each has it's own build mechanism and
|
||||
documentation.
|
||||
|
||||
You can build all of the demo's (on UNIX-like OS's)
|
||||
by running the 'build_all_demos' script.
|
||||
|
||||
Enjoy!
|
||||
|
22
demos/build_all_demos
Executable file
@ -0,0 +1,22 @@
|
||||
|
||||
echo "Building ExPoser..."
|
||||
cd exposer
|
||||
./autogen.sh
|
||||
./configure
|
||||
make
|
||||
cd ..
|
||||
|
||||
echo "Building P-Guide..."
|
||||
cd p-guide
|
||||
./autogen.sh
|
||||
./configure
|
||||
make
|
||||
cd ..
|
||||
|
||||
echo "Building 3D TicTacToe..."
|
||||
cd ttt3d
|
||||
./autogen.sh
|
||||
./configure
|
||||
make
|
||||
cd ..
|
||||
|
2
demos/exposer/AUTHORS
Normal file
@ -0,0 +1,2 @@
|
||||
Exposer was written by Steve Baker.
|
||||
|
340
demos/exposer/COPYING
Normal file
@ -0,0 +1,340 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
16
demos/exposer/ChangeLog
Normal file
@ -0,0 +1,16 @@
|
||||
|
||||
ExPoser Change Log.
|
||||
===================
|
||||
|
||||
ExPoser v0.0.1 (July 21st 2001)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* Most bugs now removed.
|
||||
|
||||
* Can load in 'scenery'
|
||||
|
||||
* Better example models.
|
||||
|
||||
ExPoser v0.0.0 (June 17th 2001)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* First release.
|
||||
|
182
demos/exposer/INSTALL
Normal file
@ -0,0 +1,182 @@
|
||||
Basic Installation
|
||||
==================
|
||||
|
||||
These are generic installation instructions.
|
||||
|
||||
The `configure' shell script attempts to guess correct values for
|
||||
various system-dependent variables used during compilation. It uses
|
||||
those values to create a `Makefile' in each directory of the package.
|
||||
It may also create one or more `.h' files containing system-dependent
|
||||
definitions. Finally, it creates a shell script `config.status' that
|
||||
you can run in the future to recreate the current configuration, a file
|
||||
`config.cache' that saves the results of its tests to speed up
|
||||
reconfiguring, and a file `config.log' containing compiler output
|
||||
(useful mainly for debugging `configure').
|
||||
|
||||
If you need to do unusual things to compile the package, please try
|
||||
to figure out how `configure' could check whether to do them, and mail
|
||||
diffs or instructions to the address given in the `README' so they can
|
||||
be considered for the next release. If at some point `config.cache'
|
||||
contains results you don't want to keep, you may remove or edit it.
|
||||
|
||||
The file `configure.in' is used to create `configure' by a program
|
||||
called `autoconf'. You only need `configure.in' if you want to change
|
||||
it or regenerate `configure' using a newer version of `autoconf'.
|
||||
|
||||
The simplest way to compile this package is:
|
||||
|
||||
1. `cd' to the directory containing the package's source code and type
|
||||
`./configure' to configure the package for your system. If you're
|
||||
using `csh' on an old version of System V, you might need to type
|
||||
`sh ./configure' instead to prevent `csh' from trying to execute
|
||||
`configure' itself.
|
||||
|
||||
Running `configure' takes awhile. While running, it prints some
|
||||
messages telling which features it is checking for.
|
||||
|
||||
2. Type `make' to compile the package.
|
||||
|
||||
3. Optionally, type `make check' to run any self-tests that come with
|
||||
the package.
|
||||
|
||||
4. Type `make install' to install the programs and any data files and
|
||||
documentation.
|
||||
|
||||
5. You can remove the program binaries and object files from the
|
||||
source code directory by typing `make clean'. To also remove the
|
||||
files that `configure' created (so you can compile the package for
|
||||
a different kind of computer), type `make distclean'. There is
|
||||
also a `make maintainer-clean' target, but that is intended mainly
|
||||
for the package's developers. If you use it, you may have to get
|
||||
all sorts of other programs in order to regenerate files that came
|
||||
with the distribution.
|
||||
|
||||
Compilers and Options
|
||||
=====================
|
||||
|
||||
Some systems require unusual options for compilation or linking that
|
||||
the `configure' script does not know about. You can give `configure'
|
||||
initial values for variables by setting them in the environment. Using
|
||||
a Bourne-compatible shell, you can do that on the command line like
|
||||
this:
|
||||
CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
|
||||
|
||||
Or on systems that have the `env' program, you can do it like this:
|
||||
env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
|
||||
|
||||
Compiling For Multiple Architectures
|
||||
====================================
|
||||
|
||||
You can compile the package for more than one kind of computer at the
|
||||
same time, by placing the object files for each architecture in their
|
||||
own directory. To do this, you must use a version of `make' that
|
||||
supports the `VPATH' variable, such as GNU `make'. `cd' to the
|
||||
directory where you want the object files and executables to go and run
|
||||
the `configure' script. `configure' automatically checks for the
|
||||
source code in the directory that `configure' is in and in `..'.
|
||||
|
||||
If you have to use a `make' that does not supports the `VPATH'
|
||||
variable, you have to compile the package for one architecture at a time
|
||||
in the source code directory. After you have installed the package for
|
||||
one architecture, use `make distclean' before reconfiguring for another
|
||||
architecture.
|
||||
|
||||
Installation Names
|
||||
==================
|
||||
|
||||
By default, `make install' will install the package's files in
|
||||
`/usr/local/bin', `/usr/local/man', etc. You can specify an
|
||||
installation prefix other than `/usr/local' by giving `configure' the
|
||||
option `--prefix=PATH'.
|
||||
|
||||
You can specify separate installation prefixes for
|
||||
architecture-specific files and architecture-independent files. If you
|
||||
give `configure' the option `--exec-prefix=PATH', the package will use
|
||||
PATH as the prefix for installing programs and libraries.
|
||||
Documentation and other data files will still use the regular prefix.
|
||||
|
||||
In addition, if you use an unusual directory layout you can give
|
||||
options like `--bindir=PATH' to specify different values for particular
|
||||
kinds of files. Run `configure --help' for a list of the directories
|
||||
you can set and what kinds of files go in them.
|
||||
|
||||
If the package supports it, you can cause programs to be installed
|
||||
with an extra prefix or suffix on their names by giving `configure' the
|
||||
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
|
||||
|
||||
Optional Features
|
||||
=================
|
||||
|
||||
Some packages pay attention to `--enable-FEATURE' options to
|
||||
`configure', where FEATURE indicates an optional part of the package.
|
||||
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
|
||||
is something like `gnu-as' or `x' (for the X Window System). The
|
||||
`README' should mention any `--enable-' and `--with-' options that the
|
||||
package recognizes.
|
||||
|
||||
For packages that use the X Window System, `configure' can usually
|
||||
find the X include and library files automatically, but if it doesn't,
|
||||
you can use the `configure' options `--x-includes=DIR' and
|
||||
`--x-libraries=DIR' to specify their locations.
|
||||
|
||||
Specifying the System Type
|
||||
==========================
|
||||
|
||||
There may be some features `configure' can not figure out
|
||||
automatically, but needs to determine by the type of host the package
|
||||
will run on. Usually `configure' can figure that out, but if it prints
|
||||
a message saying it can not guess the host type, give it the
|
||||
`--host=TYPE' option. TYPE can either be a short name for the system
|
||||
type, such as `sun4', or a canonical name with three fields:
|
||||
CPU-COMPANY-SYSTEM
|
||||
|
||||
See the file `config.sub' for the possible values of each field. If
|
||||
`config.sub' isn't included in this package, then this package doesn't
|
||||
need to know the host type.
|
||||
|
||||
If you are building compiler tools for cross-compiling, you can also
|
||||
use the `--target=TYPE' option to select the type of system they will
|
||||
produce code for and the `--build=TYPE' option to select the type of
|
||||
system on which you are compiling the package.
|
||||
|
||||
Sharing Defaults
|
||||
================
|
||||
|
||||
If you want to set default values for `configure' scripts to share,
|
||||
you can create a site shell script called `config.site' that gives
|
||||
default values for variables like `CC', `cache_file', and `prefix'.
|
||||
`configure' looks for `PREFIX/share/config.site' if it exists, then
|
||||
`PREFIX/etc/config.site' if it exists. Or, you can set the
|
||||
`CONFIG_SITE' environment variable to the location of the site script.
|
||||
A warning: not all `configure' scripts look for a site script.
|
||||
|
||||
Operation Controls
|
||||
==================
|
||||
|
||||
`configure' recognizes the following options to control how it
|
||||
operates.
|
||||
|
||||
`--cache-file=FILE'
|
||||
Use and save the results of the tests in FILE instead of
|
||||
`./config.cache'. Set FILE to `/dev/null' to disable caching, for
|
||||
debugging `configure'.
|
||||
|
||||
`--help'
|
||||
Print a summary of the options to `configure', and exit.
|
||||
|
||||
`--quiet'
|
||||
`--silent'
|
||||
`-q'
|
||||
Do not print messages saying which checks are being made. To
|
||||
suppress all normal output, redirect it to `/dev/null' (any error
|
||||
messages will still be shown).
|
||||
|
||||
`--srcdir=DIR'
|
||||
Look for the package's source code in directory DIR. Usually
|
||||
`configure' can determine that directory automatically.
|
||||
|
||||
`--version'
|
||||
Print the version of Autoconf used to generate the `configure'
|
||||
script, and exit.
|
||||
|
||||
`configure' also accepts some other, not widely useful, options.
|
4
demos/exposer/Makefile.am
Normal file
@ -0,0 +1,4 @@
|
||||
SUBDIRS = src data doc
|
||||
|
||||
EXTRA_DIST = autogen.sh README exposer.dsw
|
||||
|
0
demos/exposer/NEWS
Normal file
44
demos/exposer/README
Normal file
@ -0,0 +1,44 @@
|
||||
|
||||
ExPoser 3D.
|
||||
~~~~~~~~~~~
|
||||
by Steve Baker
|
||||
<sjbaker1@airmail.net>
|
||||
|
||||
INSTALLATION:
|
||||
|
||||
Installation instructions are pretty basic,
|
||||
and are covered in the documentation directory 'doc'.
|
||||
|
||||
OpenGL (or Mesa)
|
||||
GLUT (the GL Utility Toolkit)
|
||||
PLIB (which can be obtained from one of:
|
||||
http://plib.sourceforge.net
|
||||
|
||||
Once that is done, it should be a simple matter of changing
|
||||
to the directory where all this stuff is unpacked and type:
|
||||
|
||||
./configure
|
||||
make
|
||||
make install
|
||||
|
||||
However, you might want to check the full documentation -
|
||||
especially if you need to install Mesa/GLIDE/GLUT before
|
||||
you can start.
|
||||
|
||||
All documents are in HTML - so view them with your web browser.
|
||||
|
||||
LICENSE:
|
||||
|
||||
This software is released under the provisions of
|
||||
the GNU General Public License (GPL) which can be
|
||||
found in the file 'COPYING' in the current directory.
|
||||
|
||||
DIRECTORY STRUCTURE:
|
||||
|
||||
src -- Where the source code lives.
|
||||
|
||||
data -- This contains all kinds of miscellaneous data
|
||||
files to test with.
|
||||
|
||||
doc -- Documentation - all in HTML
|
||||
|
19
demos/exposer/autogen.sh
Executable file
@ -0,0 +1,19 @@
|
||||
#!/bin/sh
|
||||
|
||||
OSTYPE=`uname -s`
|
||||
|
||||
AMFLAGS="--add-missing"
|
||||
if test "$OSTYPE" = "IRIX" -o "$OSTYPE" = "IRIX64"; then
|
||||
AMFLAGS=$AMFLAGS" --include-deps";
|
||||
fi
|
||||
|
||||
echo "Running aclocal"
|
||||
aclocal
|
||||
echo "Running automake"
|
||||
automake $AMFLAGS
|
||||
echo "Running autoconf"
|
||||
autoconf
|
||||
|
||||
echo "======================================"
|
||||
echo "Now you are ready to run './configure'"
|
||||
echo "======================================"
|
167
demos/exposer/configure.in
Normal file
@ -0,0 +1,167 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
|
||||
AC_INIT(src/exposer.cxx)
|
||||
AM_INIT_AUTOMAKE(exposer, 0.2.0)
|
||||
|
||||
|
||||
dnl Checks for programs.
|
||||
AC_PROG_CC
|
||||
AC_PROG_CPP
|
||||
AC_PROG_CXX
|
||||
AC_PROG_CXXCPP
|
||||
AC_PROG_INSTALL
|
||||
|
||||
plib_suffix="-lplibjs -lplibsl -lplibssgaux -lplibssg -lplibpuaux -lplibpu -lplibfnt -lplibsg -lplibul"
|
||||
|
||||
AC_LANG_CPLUSPLUS
|
||||
|
||||
|
||||
dnl Command line arguments.
|
||||
|
||||
dnl Don't use AC_HELP_STRING here as old versions of autoconf do not
|
||||
dnl understand it.
|
||||
AC_ARG_WITH(GL,
|
||||
[ --with-GL=DIR set the prefix directory where GL resides],
|
||||
GL_PREFIX=$withval, GL_PREFIX=auto)
|
||||
|
||||
if test "x$GL_PREFIX" != "xauto"; then
|
||||
LDFLAGS="$LDFLAGS -L$GL_PREFIX/lib"
|
||||
CPPFLAGS="$CPPFLAGS -I$GL_PREFIX/include"
|
||||
fi
|
||||
|
||||
|
||||
dnl Checks for library functions.
|
||||
dnl check for OpenGL related libraries
|
||||
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
LIBS="$LIBS -lwinmm -lglut32 -lglu32 -lopengl32 -luser32 -lgdi32"
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
LIBS="$LIBS -framework GLUT -lobjc -framework OpenGL -framework Carbon"
|
||||
;;
|
||||
*)
|
||||
dnl Check for X11
|
||||
|
||||
AC_PATH_XTRA
|
||||
|
||||
LDFLAGS="$LDFLAGS $X_LIBS"
|
||||
|
||||
LIBS="$LIBS $X_PRE_LIBS -lXi -lXmu -lXext -lX11 $X_EXTRA_LIBS -lm"
|
||||
|
||||
dnl =========================================================
|
||||
dnl if test "x$x_includes" != "x"; then
|
||||
dnl CPPFLAGS="$CPPFLAGS -I$x_includes"
|
||||
dnl fi
|
||||
dnl =========================================================
|
||||
|
||||
dnl Reasonable stuff non-windoze variants ... :-)
|
||||
|
||||
AC_CHECK_LIB(GL, glNewList)
|
||||
if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
|
||||
dnl if no GL, check for MesaGL
|
||||
AC_CHECK_LIB(MesaGL, glNewList,,
|
||||
AC_MSG_ERROR([could not find working GL library]))
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(GLU, gluLookAt)
|
||||
if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then
|
||||
dnl if no GLU, check for MesaGLU
|
||||
AC_CHECK_LIB(MesaGLU, gluLookAt,,
|
||||
AC_MSG_ERROR([could not find working GLU library]))
|
||||
fi
|
||||
|
||||
dnl check for glut...or freeglut
|
||||
AC_CHECK_LIB(freeglut, glutGetModifiers)
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xno" ; then
|
||||
dnl if no freeglut, check for Real GLUT
|
||||
AC_CHECK_LIB(glut, glutGetModifiers,,
|
||||
AC_MSG_ERROR([could not find working GLUT library]))
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(dl, dlclose)
|
||||
|
||||
dnl Check SGI audio library
|
||||
AC_CHECK_LIB(audio, ALopenport, SND_LIBS="-laudio")
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl Check PLIB library
|
||||
AC_CHECK_LIB(plibul, ulInit, true,
|
||||
AC_MSG_ERROR([there seems to be a problem with the PLIB libraries]))
|
||||
|
||||
LIBS="$plib_suffix $LIBS"
|
||||
|
||||
|
||||
dnl Checks for header files.
|
||||
|
||||
AC_HEADER_STDC
|
||||
AC_CHECK_HEADER(windows.h, AC_DEFINE(WIN32))
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
AC_CHECK_HEADERS(GL/gl.h GL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
AC_CHECK_HEADER(GL/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
AC_CHECK_HEADERS(OpenGL/gl.h OpenGL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
AC_CHECK_HEADER(GLUT/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
;;
|
||||
*)
|
||||
AC_CHECK_HEADERS(GL/gl.h GL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xyes"; then
|
||||
AC_CHECK_HEADER(GL/freeglut.h, AC_DEFINE(FREEGLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([freeglut header file not found]))
|
||||
else
|
||||
AC_CHECK_HEADER(GL/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
AC_CHECK_HEADER(plib/ul.h,, AC_MSG_ERROR([PLIB header files not found]))
|
||||
|
||||
|
||||
dnl Warning flags
|
||||
WFLAG="-Wall"
|
||||
case "$host" in
|
||||
mips-sgi-irix*)
|
||||
if test "x$CXX" = "xCC"; then
|
||||
WFLAG="-fullwarn";
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
if test "x$CXX" = "xicpc" || test "x$CXX" = "xicc"; then
|
||||
WFLAG="-w1"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
CFLAGS="$CFLAGS $WFLAG"
|
||||
CXXFLAGS="$CXXFLAGS $WFLAG"
|
||||
|
||||
|
||||
AC_OUTPUT( Makefile \
|
||||
data/Makefile \
|
||||
doc/Makefile \
|
||||
src/Makefile \
|
||||
)
|
||||
|
7
demos/exposer/data/Makefile.am
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
pkgdatadir = $(datadir)/games/@PACKAGE@/data
|
||||
|
||||
pkgdata_DATA = $(wildcard *.rgb *.ac *.bones)
|
||||
|
||||
EXTRA_DIST = $(pkgdata_DATA)
|
||||
|
1539
demos/exposer/data/dog.ac
Normal file
150
demos/exposer/data/dog.bones
Normal file
@ -0,0 +1,150 @@
|
||||
NUMBONES=24 NUMEVENTS=5 MAXTIME=3.392857 Z_OFFSET=0 SPEED=0
|
||||
BONE "Tongue" HP.
|
||||
BONE "WholeDog" H..
|
||||
BONE "Nose" ...
|
||||
BONE "Head" HPR
|
||||
BONE "Body" H..
|
||||
BONE "Tail" HP.
|
||||
BONE "LeftEar" ..R
|
||||
BONE "RightEar" ..R
|
||||
BONE "FrLfShoulder" ...
|
||||
BONE "FrRtShoulder" ...
|
||||
BONE "BkLfHip" ...
|
||||
BONE "BkRtHip" ...
|
||||
BONE "FrLfLeg" .P.
|
||||
BONE "FrLfKnee" .P.
|
||||
BONE "FrLfFoot" HP.
|
||||
BONE "FrRtLeg" .P.
|
||||
BONE "FrRtKnee" .P.
|
||||
BONE "FrRtFoot" HP.
|
||||
BONE "BkLfLeg" .P.
|
||||
BONE "BkLfKnee" .P.
|
||||
BONE "BkLfFoot" .P.
|
||||
BONE "BkRtLeg" HPR
|
||||
BONE "BkRtKnee" .P.
|
||||
BONE "BkRtFoot" .P.
|
||||
EVENT 0.000000 24 (0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(-8,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,14,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
EVENT 0.502870 24 (0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(-8,0,0)
|
||||
(11,-23,0)
|
||||
(0,0,0)
|
||||
(-28,-10,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,14,0)
|
||||
(0,-24,0)
|
||||
(21,-18,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
EVENT 1.005740 24 (0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(-8,0,0)
|
||||
(0,-30,0)
|
||||
(0,0,0)
|
||||
(-52,-10,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,14,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
EVENT 2.005421 24 (0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(-8,0,0)
|
||||
(51,0,0)
|
||||
(0,0,0)
|
||||
(51,-10,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,14,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
EVENT 3.000000 24 (0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(-8,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,14,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
1556
demos/exposer/data/human.ac
Normal file
38
demos/exposer/data/human.bones
Normal file
@ -0,0 +1,38 @@
|
||||
NUMBONES=18 NUMEVENTS=1 MAXTIME=10.000000 Z_OFFSET=-0.002791 SPEED=0.000000
|
||||
BONE "Human" HPR
|
||||
BONE "RtShoulder" HPR
|
||||
BONE "RtArm" HPR
|
||||
BONE "RtElbow" HPR
|
||||
BONE "RtWrist" HPR
|
||||
BONE "LfShoulder" HPR
|
||||
BONE "LfArm" HPR
|
||||
BONE "LfElbow" HPR
|
||||
BONE "LfWrist" HPR
|
||||
BONE "Neck" HPR
|
||||
BONE "Head" HPR
|
||||
BONE "Waist" HPR
|
||||
BONE "RtHip" .P.
|
||||
BONE "RtKnee" .P.
|
||||
BONE "RtAnkle" .P.
|
||||
BONE "LfHip" .P.
|
||||
BONE "LfKnee" .P.
|
||||
BONE "LfAnkle" .P.
|
||||
EVENT 0.000000 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
133
demos/exposer/data/human_die.bones
Normal file
@ -0,0 +1,133 @@
|
||||
NUMBONES=18 NUMEVENTS=6 MAXTIME=1.474031 Z_OFFSET=-0.002791 SPEED=0.000000
|
||||
BONE "Human" HPR
|
||||
BONE "RtShoulder" ...
|
||||
BONE "RtArm" HPR
|
||||
BONE "RtElbow" HPR
|
||||
BONE "RtWrist" HPR
|
||||
BONE "LfShoulder" ...
|
||||
BONE "LfArm" HPR
|
||||
BONE "LfElbow" HPR
|
||||
BONE "LfWrist" HPR
|
||||
BONE "Neck" HPR
|
||||
BONE "Head" HPR
|
||||
BONE "Waist" HPR
|
||||
BONE "RtHip" HP.
|
||||
BONE "RtKnee" .P.
|
||||
BONE "RtAnkle" .P.
|
||||
BONE "LfHip" .P.
|
||||
BONE "LfKnee" .P.
|
||||
BONE "LfAnkle" .P.
|
||||
EVENT 0.000000 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,71)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,-64)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
EVENT 0.150392 18 (0.000000,-0.462963,0.000000)
|
||||
(0,-11,0)
|
||||
(0,0,0)
|
||||
(0,38,68)
|
||||
(31,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,32,-52)
|
||||
(0,-2,-57)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-34,0)
|
||||
(0,30,0)
|
||||
(0,18,0)
|
||||
(0,0,0)
|
||||
(0,-21,0)
|
||||
(0,15,0)
|
||||
(0,0,0)
|
||||
(0,-17,0)
|
||||
EVENT 0.299477 18 (0.000000,-0.648148,-0.462963)
|
||||
(0,41,0)
|
||||
(0,0,0)
|
||||
(0,22,28)
|
||||
(75,0,-4)
|
||||
(87,0,-3)
|
||||
(0,0,0)
|
||||
(0,71,-32)
|
||||
(0,22,-15)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,20,0)
|
||||
(0,10,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-21,0)
|
||||
(0,4,0)
|
||||
(0,0,0)
|
||||
(0,-17,0)
|
||||
EVENT 0.451177 18 (0.000000,-0.787037,-1.157408)
|
||||
(0,90,0)
|
||||
(0,0,0)
|
||||
(40,-43,22)
|
||||
(135,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,11,0)
|
||||
(0,-19,0)
|
||||
(0,-45,0)
|
||||
(0,4,0)
|
||||
(0,0,0)
|
||||
(0,-17,0)
|
||||
EVENT 0.681740 18 (0.000000,-0.787037,-1.157408)
|
||||
(0,90,0)
|
||||
(0,0,0)
|
||||
(15,-59,22)
|
||||
(19,-21,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-42,0)
|
||||
(0,0,0)
|
||||
(0,-41,0)
|
||||
(0,0,0)
|
||||
(30,-20,0)
|
||||
(0,0,0)
|
||||
(0,16,0)
|
||||
(0,-19,0)
|
||||
(0,-45,0)
|
||||
(0,8,0)
|
||||
(0,-4,0)
|
||||
(0,-17,0)
|
||||
EVENT 0.994971 18 (0.000000,-0.787037,-1.157408)
|
||||
(0,90,0)
|
||||
(0,0,0)
|
||||
(15,-59,22)
|
||||
(19,-21,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-42,0)
|
||||
(0,0,0)
|
||||
(0,-41,0)
|
||||
(0,0,0)
|
||||
(61,-20,0)
|
||||
(0,0,0)
|
||||
(25,0,0)
|
||||
(0,0,0)
|
||||
(0,-21,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-12,0)
|
171
demos/exposer/data/human_walk.bones
Normal file
@ -0,0 +1,171 @@
|
||||
NUMBONES=18 NUMEVENTS=8 MAXTIME=1.402956 Z_OFFSET=-0.002791 SPEED=1.400000
|
||||
BONE "Human" HPR
|
||||
BONE "RtShoulder" ...
|
||||
BONE "RtArm" HPR
|
||||
BONE "RtElbow" HPR
|
||||
BONE "RtWrist" HPR
|
||||
BONE "LfShoulder" ...
|
||||
BONE "LfArm" HPR
|
||||
BONE "LfElbow" HPR
|
||||
BONE "LfWrist" HPR
|
||||
BONE "Neck" HPR
|
||||
BONE "Head" HPR
|
||||
BONE "Waist" HPR
|
||||
BONE "RtHip" .P.
|
||||
BONE "RtKnee" .P.
|
||||
BONE "RtAnkle" .P.
|
||||
BONE "LfHip" .P.
|
||||
BONE "LfKnee" .P.
|
||||
BONE "LfAnkle" .P.
|
||||
EVENT 0.000000 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-24,69)
|
||||
(19,0,0)
|
||||
(18,0,0)
|
||||
(0,0,0)
|
||||
(0,14,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-28,0)
|
||||
(0,0,0)
|
||||
(0,10,0)
|
||||
(0,26,0)
|
||||
(0,-20,0)
|
||||
(0,0,0)
|
||||
EVENT 0.195412 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-11,69)
|
||||
(19,0,0)
|
||||
(18,0,0)
|
||||
(0,0,0)
|
||||
(0,-11,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,5,0)
|
||||
(0,-57,0)
|
||||
(0,-21,0)
|
||||
(0,11,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
EVENT 0.400845 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,9,69)
|
||||
(19,0,0)
|
||||
(18,0,0)
|
||||
(0,0,0)
|
||||
(0,-30,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,29,0)
|
||||
(0,-60,0)
|
||||
(0,-4,0)
|
||||
(0,-4,0)
|
||||
(0,-9,0)
|
||||
(0,14,0)
|
||||
EVENT 0.598762 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,18,69)
|
||||
(34,-5,0)
|
||||
(18,0,0)
|
||||
(0,0,0)
|
||||
(0,-45,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,22,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-24,0)
|
||||
(0,-9,0)
|
||||
(0,5,0)
|
||||
EVENT 0.801689 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,9,69)
|
||||
(23,-5,0)
|
||||
(21,0,0)
|
||||
(0,0,0)
|
||||
(0,-33,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,10,0)
|
||||
(0,-9,0)
|
||||
(0,-45,0)
|
||||
(0,-16,0)
|
||||
EVENT 1.004617 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-8,69)
|
||||
(23,-5,0)
|
||||
(21,0,0)
|
||||
(0,0,0)
|
||||
(0,-23,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-16,0)
|
||||
(0,0,0)
|
||||
(0,25,0)
|
||||
(0,38,0)
|
||||
(0,-53,0)
|
||||
(0,18,0)
|
||||
EVENT 1.200028 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-12,69)
|
||||
(0,5,0)
|
||||
(15,0,0)
|
||||
(0,0,0)
|
||||
(0,0,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-23,0)
|
||||
(0,0,0)
|
||||
(0,9,0)
|
||||
(0,20,0)
|
||||
(0,0,0)
|
||||
(0,-8,0)
|
||||
EVENT 1.402956 18 (0.000000,0.000000,0.000000)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-24,69)
|
||||
(19,0,0)
|
||||
(18,0,0)
|
||||
(0,0,0)
|
||||
(0,15,-73)
|
||||
(-21,0,-4)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,0,0)
|
||||
(0,-28,0)
|
||||
(0,0,0)
|
||||
(0,10,0)
|
||||
(0,26,0)
|
||||
(0,-19,0)
|
||||
(0,0,0)
|
BIN
demos/exposer/data/teeshirt_human.rgb
Normal file
7
demos/exposer/doc/Makefile.am
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
pkgdatadir = $(datadir)/games/@PACKAGE@/doc
|
||||
|
||||
pkgdata_DATA = $(wildcard *.*)
|
||||
|
||||
EXTRA_DIST = $(pkgdata_DATA)
|
||||
|
BIN
demos/exposer/doc/bone.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
demos/exposer/doc/exposer.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
demos/exposer/doc/exposer_logo.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
451
demos/exposer/doc/index.html
Normal file
@ -0,0 +1,451 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<META http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<TITLE>Exposer Home Page</TITLE>
|
||||
</HEAD>
|
||||
<BODY text="#B5A642" link="#8FFF8F" vlink="#18A515" alink="#20336B" bgcolor="#005000" background="../../../doc/marble.png">
|
||||
|
||||
<TABLE>
|
||||
<TR>
|
||||
<TD>
|
||||
<IMG SRC="exposer_logo.png" ALT="Exposer Logo" width=127 height=39>
|
||||
<br>
|
||||
</TD>
|
||||
<TD>
|
||||
<center>
|
||||
<H1>
|
||||
<FONT SIZE=9>E</FONT><FONT SIZE=5>X</FONT><FONT SIZE=9>P</FONT><FONT SIZE=5>OSER:</FONT>
|
||||
<FONT SIZE=9>A</FONT>
|
||||
<FONT SIZE=9>T</FONT><FONT SIZE=5>OOL FOR</FONT>
|
||||
<FONT SIZE=9>A</FONT><FONT SIZE=5>NIMATING</FONT>
|
||||
<FONT SIZE=9>PLIB</FONT>
|
||||
<FONT SIZE=9>C</FONT><FONT SIZE=5>RITTERS.</FONT>
|
||||
</H1>
|
||||
</center>
|
||||
</TD>
|
||||
<TD>
|
||||
<ul>
|
||||
The foot bone's connected to the leg bone,<br>
|
||||
The leg bone's connected to the knee bone,<br>
|
||||
The knee bone's connected to the thigh bone,<br>
|
||||
The thigh bone's connected to the back bone,<br>
|
||||
The back bone's connected to the neck bone,<br>
|
||||
The neck bone's connected to the head bone,<br>
|
||||
Oh, hear the word of the Lord!<br>
|
||||
<br>
|
||||
-- Unknown (but incompetent) anatomist.
|
||||
</ul>
|
||||
<center>
|
||||
<A href="http://sourceforge.net">
|
||||
<IMG src="http://sourceforge.net/sflogo.php?group_id=382&type=1" width="88" height="31" border="0" ALT="Sourceforge Logo"></A>
|
||||
</center>
|
||||
</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<H1>Introduction.</H1>
|
||||
Exposer is a tool to allow you to perform fairly complex animations
|
||||
of complex creatures with relative ease using the
|
||||
<A HREF="http://plib.sf.net"> PLIB Scene Graph API</A>. Naturally,
|
||||
Exposer is written using PLIB and generates output in several forms
|
||||
that PLIB programs will find useful.
|
||||
<p>
|
||||
Exposer is totally unrelated to the Windows program 'poser'. The
|
||||
name 'exposer' relates to the fact that this program used to be
|
||||
called 'poser' until I heard of the existance of a Windows program
|
||||
of the same name. This is therefore the ex-Poser program.
|
||||
<p>
|
||||
Exposer has a complex (but very powerful) GUI - you <b>WILL</b> need to
|
||||
read this manual in order to take advantage of it.
|
||||
<H2>Licensing.</H2>
|
||||
Exposer is OpenSource software, issued under the terms of the
|
||||
GNU Public License (GPL).
|
||||
<H2>Installing and Running Exposer</H2>
|
||||
Download ExPoser from the PLIB site:
|
||||
<A HREF="http://plib.sf.net/dist/exposer-0.0.1.tar.gz">
|
||||
http://plib.sf.net/dist/exposer-0.0.1.tar.gz</A>
|
||||
<p>
|
||||
Next, unpack the tarball containing the Exposer sources:
|
||||
<pre>
|
||||
|
||||
tar xzvf exposer-0.0.1.tar.gz
|
||||
|
||||
</pre>
|
||||
Then run the usual:
|
||||
<pre>
|
||||
|
||||
./configure ; make
|
||||
|
||||
</pre>
|
||||
(And you can optionally run 'make install' if you wish to fully
|
||||
install the program rather than running it out of the installation
|
||||
directory).
|
||||
<p>
|
||||
Then to run the program (without installing it) you could type
|
||||
something like:
|
||||
<pre>
|
||||
|
||||
src/exposer
|
||||
|
||||
</pre>
|
||||
The program will prompt you to enter a 3D model file - the
|
||||
ones in data with the extension '.ac' will do for starters.
|
||||
<p>
|
||||
Exposer can read any format that the PLIB library supports
|
||||
that can contain both line and polygon objects.
|
||||
|
||||
<H2>So What Does It Do.</H2>
|
||||
Well, right now, not a lot. The idea is that you can take an
|
||||
arbitary polygonal model (typically of a person or animal of
|
||||
some kind) and with minimal additional modelling effort be able
|
||||
to animate it in your game or other interactive application.
|
||||
<p>
|
||||
The technique that exposer uses is 'skin and bones' animation
|
||||
where the polygons of the model form the creatures 'skin' and
|
||||
you model a set of line primitives inside the creature to make
|
||||
a crude skeleton (the 'bones') much like the armature that a
|
||||
sculptor would use.
|
||||
<p>
|
||||
Exposer therefore separates out the polygons and the lines in the
|
||||
model you load (because your game will only be using the polygons)
|
||||
and uses the lines to form a hierarchical structure of matrix
|
||||
transformations. Exposer then assigns each vertex in the
|
||||
skin to one of the bones (possibly more than one in the future)
|
||||
according to distance - and then moves each vertex in accordance
|
||||
with the matrix of the bone to which it's attached.
|
||||
<p>
|
||||
Exposer can optionally display each bone as a coloured cuboid and
|
||||
provides a Heading/Pitch/Roll dial for each of them - but typically,
|
||||
you'll only want to view the 'skin' - and that's the default.
|
||||
By playing
|
||||
with the coloured dials, you can move the bones in any way you like and
|
||||
the skin will try to follow that movement as smoothly as possible.
|
||||
<p>
|
||||
One important issue is how the lines are assembled into a bone
|
||||
heirarchy. Firstly, exactly ONE of the lines in the original
|
||||
model must be painted RED. This bone is special because it's
|
||||
the root of the bone hierarchy. Typically, this will be a
|
||||
bone in the spine of a human or other mammal - but you might
|
||||
choose it to be something else. You can "Make the Tail Wag
|
||||
the Dog" by making the tailbone be the red one!
|
||||
<p>
|
||||
Once the program has found that red 'root' bone, it looks
|
||||
for other lines that have one or other of their vertices
|
||||
touching the root bone. Other lines can connect to the
|
||||
root somewhere other than at the ends of that red line,
|
||||
but your non-root bones MUST connect to it at their ends.
|
||||
<p>
|
||||
The program allows a 1% tolerance on this positioning so
|
||||
bones don't have to be EXACTLY touching - but they do have
|
||||
to be VERY close.
|
||||
<p>
|
||||
So, now we have the root bone and some other bones connected
|
||||
to it - and now the program proceeds to expand out the
|
||||
skeleton by treating all of the newly connected bones as
|
||||
'root' and proceeding recursively from there.
|
||||
<p>
|
||||
In a sense, it's like reading the lines of the song at
|
||||
the top of this page backwards:
|
||||
<pre>
|
||||
The back bone's...the RED bone,
|
||||
The thigh bone's connected to the back bone,
|
||||
The knee bone's connected to the thigh bone,
|
||||
The leg bone's connected to the knee bone,
|
||||
The foot bone's connected to the leg bone
|
||||
</pre>
|
||||
...although if it were me, I'd want a pelvis-bone and for
|
||||
the sake of graphics, there wouldn't need to be a knee bone.
|
||||
<p>
|
||||
So, that's more or less it.
|
||||
|
||||
<H2>Controls.</H2>
|
||||
Having loaded your first model, you'll see something like this:
|
||||
<br>
|
||||
<center><IMG SRC="exposer.png" ALT="ExPoser screenshot" width=400 height=300></center>
|
||||
<br>
|
||||
The rather nice shade of green is my favorite colour. If
|
||||
you prefer shock-pink...bad luck - that's what source code
|
||||
is for! The 3D model sits in the middle of the screen with
|
||||
the GUI widgets floating in front of it.
|
||||
<p>
|
||||
There is an optional black and white chequerboard 'floor'.
|
||||
<p>
|
||||
Let's go through the GUI controls piece by piece:
|
||||
|
||||
<H3>The Menu Bar.</H3>
|
||||
In the top-left, there is a pretty standard menu bar,
|
||||
<br>
|
||||
<center><IMG SRC="menu.png" ALT="Menu Bar" width=136 height=36></center>
|
||||
<br>
|
||||
The 'File' menu allows you to replace the model you are
|
||||
working on with another, it also allows you to load
|
||||
and save 'bone' files - which contain everything you
|
||||
create in Exposer. Generally, these Bone files have
|
||||
the same filename as the 3D model but with the extension
|
||||
".bones". Exposer will fill that filename into the
|
||||
file selector box - so you probably only have to hit "OK"
|
||||
to load and save.
|
||||
<p>
|
||||
The 'View' menu lets you zoom into and out of the 'timeline'
|
||||
which we'll come to later. The 'Time' menu has other
|
||||
'timeline' operations.
|
||||
|
||||
<H3>The Bone Dials</H3>
|
||||
To the left of the window are the bone dials - each coloured
|
||||
row of GUI widgets represents one of the bones in your model.
|
||||
<br>
|
||||
<center><IMG SRC="bone.png" ALT="Bone Dials" width=225 height=60></center>
|
||||
<br>
|
||||
The button marked 'X' resets all of the angles of the bone
|
||||
to zero - which will always be how your model was posed when
|
||||
you created it. The 'H', 'P' and 'R' buttons let you freeze
|
||||
and hide any of the three dials that you don't want to use
|
||||
for that particular bone. This is useful for joints like
|
||||
your elbow that can only flex in one degree of freedom.
|
||||
<p>
|
||||
The three dials represent the heading, pitch and roll
|
||||
angles of the joint at the end of that bone nearest the
|
||||
top of the bone connection hierarchy.
|
||||
<p>
|
||||
The rectangular area above the 'X/H/P/R' buttons can
|
||||
be used to enter a short text string to identify the
|
||||
bone. These strings are saved when you write out the
|
||||
bone data and your application program might want to
|
||||
read them to help identify what's what.
|
||||
<p>
|
||||
If you have more bones than will conveniently fit on the
|
||||
screen, the scroll-bar to the left of the bone widgets
|
||||
will allow you to scroll them up and down.
|
||||
|
||||
<H3>The Body Translators</H3>
|
||||
Just below the meny bar, there are three sliders with
|
||||
text display/entry areas that allow you to bodily
|
||||
translate your model.
|
||||
<br>
|
||||
<center><IMG SRC="translate.png" ALT="Body Translators" width=226 height=74></center>
|
||||
<br>
|
||||
You should generally use this
|
||||
for things like adding 'bounce' to a character's walk
|
||||
sequence - it's not advisable to try to position your
|
||||
character within it's world using this feature.
|
||||
|
||||
<H3>View Control</H3>
|
||||
In the bottom-left corner of the screen are some
|
||||
view controls. These can be used anytime to change
|
||||
the view you have of the model - but they don't change
|
||||
any actual data in the model or it's bones.
|
||||
<br>
|
||||
<center><IMG SRC="viewer.png" ALT="View Controls" width=198 height=63></center>
|
||||
<br>
|
||||
You can also use the 'Zoom' slider to move the model
|
||||
closer or further away, and there are buttons marked
|
||||
'Skin', 'Bones' and 'Floor' that let you toggle the display of
|
||||
each of those things - so you can see just the skin,
|
||||
just the bones or both (Or neither if you are
|
||||
particularly perverse!) - with or without the floor
|
||||
plane. The initial default is to show just the skin.
|
||||
<p>
|
||||
The 'Pan' and 'Tilt' dials allow you to move your
|
||||
eyepoint around the model to view it from all sides
|
||||
as it animates.
|
||||
|
||||
<H3>VCR Controls</H3>
|
||||
In the bottom-right corner of the screen, there
|
||||
are some VCR-like controls to play the animation,
|
||||
pause it, play in reverse and to play at triple-speed
|
||||
in forward or reverse.
|
||||
<br>
|
||||
<center><IMG SRC="vcr.png" ALT="VCR Controls" width=233 height=44></center>
|
||||
<br>
|
||||
You cannot adjust any joint angles in the model when
|
||||
the animation is playing - so be sure to press the
|
||||
downward arrow (STOP!) when you want to do editing.
|
||||
<p>
|
||||
There is a control to make the ground translate
|
||||
along at a specified speed (in OpenGL-units-per-second).
|
||||
This is useful if (for example) you want to animate
|
||||
a running character that's you'll be moving at two
|
||||
meters per second in your game. You need to move
|
||||
the legs so that the feet move along at the same
|
||||
speed as the ground or else it'll look like
|
||||
'moonwalking'. Set the VCR's ground speed to match
|
||||
the speed in the game and you'll be able to see if
|
||||
the animation is going to work.
|
||||
|
||||
<H3>The TimeLine</H3>
|
||||
This is a large rectangle taking up most of the bottom
|
||||
edge of the screen:
|
||||
<br>
|
||||
<center><IMG SRC="timeline.png" ALT="TimeLine" width=130 height=102></center>
|
||||
<br>
|
||||
It has a number of functions, it starts up as a view
|
||||
of a 10 second animation. Seconds are indicated by
|
||||
the long tickmarks, tenth seconds by the short ones.
|
||||
You can zoom into or out of the view or reset to seeing
|
||||
the entire timeline using the 'View' menu in the menubar.
|
||||
<p>
|
||||
If you are zoomed into the timeline, a slider will appear
|
||||
to allow you to scroll it left and right.
|
||||
<p>
|
||||
Magenta lines that extend across the full height of
|
||||
the timeline indicate "events" - each event is a point
|
||||
in time at which you have set the bone joint angles.
|
||||
You can add an event by selecting 'Add an Event' in
|
||||
the 'Time' menu and then clicking somewhere onto the
|
||||
timeline to position it. One they are positioned, you
|
||||
can click and drag events up and down the timeline to
|
||||
change when they happen.
|
||||
<p>
|
||||
To change an event, click on it and it'll flash to
|
||||
indicate that you have it selected. Then you can
|
||||
adjust it using the bone dials. A common problem
|
||||
is to try to edit a position without selecting it
|
||||
first - make sure that the event is flashing on
|
||||
the timeline.
|
||||
<p>
|
||||
Various operations on the 'selected' event are
|
||||
available from the 'Time' menu.
|
||||
<p>
|
||||
You can also select a 'region' by left-clicking
|
||||
on one end and right-clicking on the other. The
|
||||
current region is highlighted in yellow. There
|
||||
are operations that operate on the current region
|
||||
in the 'Time' menu.
|
||||
<p>
|
||||
Wherever you click the left button on the timeline,
|
||||
the model will move to that position - and the bone
|
||||
dials will follow. You can drag the mouse up and
|
||||
down the timeline to replay the animation at whatever
|
||||
speed you move the mouse. However, to get a 'realistic'
|
||||
playback speed, use the single arrows on the VCR
|
||||
menu.
|
||||
<p>
|
||||
Remember though that you can only EDIT the position
|
||||
of the model on a selected event.
|
||||
|
||||
<H3>Menu Operations on the Timeline.</H3>
|
||||
The 'Time' menu allows you to add an event,
|
||||
delete the selected event, delete ALL the events
|
||||
in the 'region' that you have highlighted,
|
||||
or delete the section of time in the 'region' -
|
||||
compressing up the rest of the timeline to fit.
|
||||
Finally, you can add more time to the timeline
|
||||
so that you can create animations that are longer
|
||||
than the ten seconds initially provided.
|
||||
|
||||
<H2>The Exposer ".bones" file format.</H2>
|
||||
This is a very simple ASCII text file - however
|
||||
the parser for it is VERY crude at this stage.
|
||||
<p>
|
||||
The first line of the file is:
|
||||
<pre>
|
||||
|
||||
NUMBONES=17 NUMEVENTS=7 MAXTIME=10.0000 Z_OFFSET=1.3 SPEED=0.3
|
||||
|
||||
</pre>
|
||||
So there are 17 bones, 7 events - and the
|
||||
duration of the animation is ten seconds.
|
||||
<p>
|
||||
The Z_OFFSET is advice to the application about the
|
||||
height of the origin of the model above the lowest
|
||||
point on the model in it's default pose.
|
||||
<p>
|
||||
SPEED is the speed set on the VCR 'Ground Speed'
|
||||
control - which the application can use to tell
|
||||
at what speed the character should move forwards
|
||||
in order to make the animation look right.
|
||||
<p>
|
||||
Then follows the bones - one per line:
|
||||
<pre>
|
||||
|
||||
BONE "bone-name" HPR
|
||||
|
||||
</pre>
|
||||
The 'bone-name' is the string you entered beside the
|
||||
bone dials. The 'HPR' part sets which axes are frozen.
|
||||
(in this case, none of them...the frozen axis letters
|
||||
are replaced by dots).
|
||||
<p>
|
||||
After all the bones come the events. For each event
|
||||
there is a header line:
|
||||
<pre>
|
||||
|
||||
EVENT 3.0000 17 (0.000,0.000,0.000)
|
||||
|
||||
</pre>
|
||||
The first number is the time (in seconds) at which the
|
||||
event occurred, the second number is the number of bones
|
||||
that are affected by this event. Currently this must be
|
||||
the same as 'NUMBONES'. The coordinate in parentheses is
|
||||
the body-translation of the model from the origin at this
|
||||
moment in time.
|
||||
<p>
|
||||
After the event header, there is one line per bone
|
||||
containing the three joint angles in degrees for
|
||||
that bone at that time:
|
||||
<pre>
|
||||
|
||||
(90,45,37)
|
||||
|
||||
</pre>
|
||||
That's it! However, as I said - the parser is 'brittle'
|
||||
and very intolerant of errors - edit the file at your
|
||||
own peril!
|
||||
|
||||
<H2>Support Programs.</H2>
|
||||
|
||||
In the ExPoser directory, you'll also find a short
|
||||
program called 'merge_bones' - this takes a number
|
||||
of '.bones' files (listed in order on the command line)
|
||||
and concatenates them end-to-end - placing the results
|
||||
in the file 'out.bones'.
|
||||
<p>
|
||||
On stdout, it lists the header from each of the component
|
||||
files. It is (of course) necessary that the '.bones'
|
||||
files originated from the same 3D model - merge_bones
|
||||
checks that things are consistant and warns of errors.
|
||||
|
||||
|
||||
<H2>Some Advice</H2>
|
||||
Bones don't necessarily have to be placed where the
|
||||
bones would be in an anatomically correct version of
|
||||
the critter. In the example 'dog.ac' file, there is
|
||||
a tongue-bone and two ear-bones - and there are no ribs,
|
||||
spinal vertibrae, etc.
|
||||
<p>
|
||||
You'll also probably need to hop back and forth between
|
||||
your modeller and exposer to position the bones how you
|
||||
want them. You'll find on occasions that the algorithm
|
||||
that causes exposer to attach a skin vertex to the nearest
|
||||
bone will sometimes result in part of a character's stomach
|
||||
being attached to their hand or something. If that happens
|
||||
then you might try adding some lateral bones
|
||||
in the stomach to ensure that there is always one attached
|
||||
to the spine that's closer to the skin than the hand is.
|
||||
<p>
|
||||
Artists should be encouraged to model the character in
|
||||
a position with their legs wide apart and their arms
|
||||
fully outstretched to minimise this kind of problem.
|
||||
<p>
|
||||
It is normal to model the character facing down the
|
||||
positive Y axis - facing away from the camera.
|
||||
<p>
|
||||
Using the axis freeze buttons to isolate only those
|
||||
axes through which a real joint can rotate is very
|
||||
useful. A human elbow joint can really only
|
||||
rotate through one axis and turning off the other two is
|
||||
helpful.
|
||||
<p>
|
||||
You can also use Exposer for things other than animals.
|
||||
You could model plants bending in a heavy wind - or
|
||||
even flexible things like flags or clothing.
|
||||
|
||||
<hr>
|
||||
<ADDRESS>
|
||||
<A HREF="http://www.sjbaker.org">
|
||||
Steve J. Baker.</A>
|
||||
<<A HREF="mailto:sjbaker1@airmail.net">sjbaker1@airmail.net</A>>
|
||||
</ADDRESS>
|
||||
</BODY>
|
||||
</HTML>
|
BIN
demos/exposer/doc/menu.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
demos/exposer/doc/timeline.png
Normal file
After Width: | Height: | Size: 365 B |
BIN
demos/exposer/doc/translate.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
demos/exposer/doc/vcr.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
demos/exposer/doc/viewer.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
29
demos/exposer/exposer.dsw
Normal file
@ -0,0 +1,29 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "exposer"=.\src\exposer.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
22
demos/exposer/src/Makefile.am
Normal file
@ -0,0 +1,22 @@
|
||||
# src/
|
||||
|
||||
bindir=$(prefix)/games
|
||||
|
||||
bin_PROGRAMS = exposer merge_tweens
|
||||
|
||||
exposer_SOURCES = \
|
||||
exposer.cxx exposer.h \
|
||||
floor.cxx floor.h \
|
||||
vertices.cxx vertices.h \
|
||||
boneGUI.cxx boneGUI.h \
|
||||
load_save.cxx load_save.h \
|
||||
timebox.cxx timebox.h \
|
||||
bones.cxx bones.h \
|
||||
event.cxx event.h \
|
||||
model.cxx model.h
|
||||
|
||||
merge_tweens_SOURCES = \
|
||||
merge_tweens.cxx merge_tweens.h
|
||||
|
||||
EXTRA_DIST = exposer.dsp
|
||||
|
305
demos/exposer/src/boneGUI.cxx
Normal file
@ -0,0 +1,305 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: boneGUI.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
static puSlider *XtranslateSlider ;
|
||||
static puSlider *YtranslateSlider ;
|
||||
static puSlider *ZtranslateSlider ;
|
||||
static puInput *XtranslateInput ;
|
||||
static puInput *YtranslateInput ;
|
||||
static puInput *ZtranslateInput ;
|
||||
|
||||
|
||||
static void jointHeadingCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
float a ; ob -> getValue ( & a ) ;
|
||||
|
||||
bone->setAngle ( 0, a * 360.0f - 180.0f ) ;
|
||||
setShowAngle ( a * 360.0f - 180.0f ) ;
|
||||
}
|
||||
|
||||
|
||||
static void jointPitchCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
float a ; ob -> getValue ( & a ) ;
|
||||
|
||||
bone->setAngle ( 1, a * 360.0f - 180.0f ) ;
|
||||
setShowAngle ( a * 360.0f - 180.0f ) ;
|
||||
}
|
||||
|
||||
|
||||
static void jointRollCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
float a ; ob -> getValue ( & a ) ;
|
||||
|
||||
bone->setAngle ( 2, a * 360.0f - 180.0f ) ;
|
||||
setShowAngle ( a * 360.0f - 180.0f ) ;
|
||||
}
|
||||
|
||||
|
||||
void hide_headingCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
|
||||
if ( ob -> getValue () )
|
||||
bone -> sh -> hide () ;
|
||||
else
|
||||
bone -> sh -> reveal () ;
|
||||
}
|
||||
|
||||
|
||||
void hide_pitchCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
|
||||
if ( ob -> getValue () )
|
||||
bone -> sp -> hide () ;
|
||||
else
|
||||
bone -> sp -> reveal () ;
|
||||
}
|
||||
|
||||
void hide_rollCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
|
||||
if ( ob -> getValue () )
|
||||
bone -> sr -> hide () ;
|
||||
else
|
||||
bone -> sr -> reveal () ;
|
||||
}
|
||||
|
||||
|
||||
static void resetCB ( puObject *ob )
|
||||
{
|
||||
Bone *bone = (Bone *) (ob->getUserData()) ;
|
||||
|
||||
bone -> setAngles ( 0, 0, 0 ) ;
|
||||
}
|
||||
|
||||
|
||||
void syncTranslators ( sgVec3 trans )
|
||||
{
|
||||
XtranslateSlider -> setValue ( trans [ 0 ] / 5.0f + 0.5f ) ;
|
||||
YtranslateSlider -> setValue ( trans [ 1 ] / 5.0f + 0.5f ) ;
|
||||
ZtranslateSlider -> setValue ( trans [ 2 ] / 5.0f + 0.5f ) ;
|
||||
|
||||
if ( ! XtranslateInput -> isAcceptingInput () )
|
||||
XtranslateInput -> setValue ( trans [ 0 ] ) ;
|
||||
if ( ! YtranslateInput -> isAcceptingInput () )
|
||||
YtranslateInput -> setValue ( trans [ 1 ] ) ;
|
||||
if ( ! ZtranslateInput -> isAcceptingInput () )
|
||||
ZtranslateInput -> setValue ( trans [ 2 ] ) ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void currTranslateTxtXCB ( puObject *sl )
|
||||
{
|
||||
float v = sl -> getFloatValue () ;
|
||||
|
||||
if ( eventList->getCurrentEvent() == NULL ) return ;
|
||||
|
||||
sgVec3 xyz ;
|
||||
|
||||
eventList->getCurrentEvent() -> getTranslate ( xyz ) ;
|
||||
xyz [ 0 ] = v ;
|
||||
eventList->getCurrentEvent() -> setTranslate ( xyz ) ;
|
||||
|
||||
syncTranslators ( xyz ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void currTranslateTxtYCB ( puObject *sl )
|
||||
{
|
||||
float v = sl -> getFloatValue () ;
|
||||
|
||||
if ( eventList->getCurrentEvent() == NULL ) return ;
|
||||
|
||||
sgVec3 xyz ;
|
||||
|
||||
eventList->getCurrentEvent() -> getTranslate ( xyz ) ;
|
||||
xyz [ 1 ] = v ;
|
||||
eventList->getCurrentEvent() -> setTranslate ( xyz ) ;
|
||||
|
||||
syncTranslators ( xyz ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void currTranslateTxtZCB ( puObject *sl )
|
||||
{
|
||||
float v = sl -> getFloatValue () ;
|
||||
|
||||
if ( eventList->getCurrentEvent() == NULL ) return ;
|
||||
|
||||
sgVec3 xyz ;
|
||||
|
||||
eventList->getCurrentEvent() -> getTranslate ( xyz ) ;
|
||||
xyz [ 2 ] = v ;
|
||||
eventList->getCurrentEvent() -> setTranslate ( xyz ) ;
|
||||
|
||||
syncTranslators ( xyz ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void currTranslateXCB ( puObject *sl )
|
||||
{
|
||||
float v = (((puSlider *)sl) -> getFloatValue () - 0.5f ) * 5.0f ;
|
||||
|
||||
if ( eventList->getCurrentEvent() == NULL ) return ;
|
||||
|
||||
sgVec3 xyz ;
|
||||
|
||||
eventList->getCurrentEvent() -> getTranslate ( xyz ) ;
|
||||
xyz [ 0 ] = v ;
|
||||
eventList->getCurrentEvent() -> setTranslate ( xyz ) ;
|
||||
|
||||
syncTranslators ( xyz ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void currTranslateYCB ( puObject *sl )
|
||||
{
|
||||
float v = (((puSlider *)sl) -> getFloatValue () - 0.5f ) * 5.0f ;
|
||||
|
||||
if ( eventList->getCurrentEvent() == NULL ) return ;
|
||||
|
||||
sgVec3 xyz ;
|
||||
|
||||
eventList->getCurrentEvent() -> getTranslate ( xyz ) ;
|
||||
xyz [ 1 ] = v ;
|
||||
eventList->getCurrentEvent() -> setTranslate ( xyz ) ;
|
||||
|
||||
syncTranslators ( xyz ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void currTranslateZCB ( puObject *sl )
|
||||
{
|
||||
float v = (((puSlider *)sl) -> getFloatValue () - 0.5f ) * 5.0f ;
|
||||
|
||||
if ( eventList->getCurrentEvent() == NULL ) return ;
|
||||
|
||||
sgVec3 xyz ;
|
||||
|
||||
eventList->getCurrentEvent() -> getTranslate ( xyz ) ;
|
||||
xyz [ 2 ] = v ;
|
||||
eventList->getCurrentEvent() -> setTranslate ( xyz ) ;
|
||||
|
||||
syncTranslators ( xyz ) ;
|
||||
}
|
||||
|
||||
|
||||
void initBoneGUI ()
|
||||
{
|
||||
puText *message ;
|
||||
|
||||
ZtranslateInput = new puInput ( 5, 485, 80, 505 ) ;
|
||||
ZtranslateInput -> setCallback ( currTranslateTxtZCB ) ;
|
||||
|
||||
ZtranslateSlider = new puSlider ( 80, 485, 120, FALSE ) ;
|
||||
ZtranslateSlider -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
ZtranslateSlider -> setDelta ( 0.01f ) ;
|
||||
ZtranslateSlider -> setCallback ( currTranslateZCB ) ;
|
||||
message = new puText ( 205,485 ) ; message->setLabel ( "Z" ) ;
|
||||
|
||||
YtranslateInput = new puInput ( 5, 505, 80, 525 ) ;
|
||||
YtranslateInput -> setCallback ( currTranslateTxtYCB ) ;
|
||||
|
||||
YtranslateSlider = new puSlider ( 80, 505, 120, FALSE ) ;
|
||||
YtranslateSlider -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
YtranslateSlider -> setDelta ( 0.01f ) ;
|
||||
YtranslateSlider -> setCallback ( currTranslateYCB ) ;
|
||||
message = new puText ( 205,505 ) ; message->setLabel ( "Y" ) ;
|
||||
|
||||
XtranslateInput = new puInput ( 5, 525, 80, 545 ) ;
|
||||
XtranslateInput -> setCallback ( currTranslateTxtXCB ) ;
|
||||
|
||||
XtranslateSlider = new puSlider ( 80, 525, 120, FALSE ) ;
|
||||
XtranslateSlider -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
XtranslateSlider -> setDelta ( 0.01f ) ;
|
||||
XtranslateSlider -> setCallback ( currTranslateXCB ) ;
|
||||
message = new puText ( 205,525 ) ; message->setLabel ( "X" ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::createJoint ()
|
||||
{
|
||||
widget = new puGroup ( 0, 0 ) ;
|
||||
rs = new puOneShot ( 0, 0, "x" ) ;
|
||||
hb = new puButton (20, 0, "H" ) ;
|
||||
pb = new puButton (40, 0, "P" ) ;
|
||||
rb = new puButton (60, 0, "R" ) ;
|
||||
sh = new puDial ( 80, 0, 40 ) ;
|
||||
sp = new puDial ( 120, 0, 40 ) ;
|
||||
sr = new puDial ( 160, 0, 40 ) ;
|
||||
na = new puInput ( 0,20,80,40 ) ;
|
||||
|
||||
na->setUserData ( this ) ;
|
||||
na->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
rs->setUserData ( this ) ;
|
||||
rs->setCallback ( resetCB ) ;
|
||||
rs->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
hb->setUserData ( this ) ;
|
||||
hb->setCallback ( hide_headingCB ) ;
|
||||
hb->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
pb->setUserData ( this ) ;
|
||||
pb->setCallback ( hide_pitchCB ) ;
|
||||
pb->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
rb->setUserData ( this ) ;
|
||||
rb->setCallback ( hide_rollCB ) ;
|
||||
rb->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
sh->setUserData ( this ) ;
|
||||
sh->setValue ( 0.5f ) ;
|
||||
sh->setCallback ( jointHeadingCB ) ;
|
||||
sh->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
sp->setUserData ( this ) ;
|
||||
sp->setValue ( 0.5f ) ;
|
||||
sp->setCallback ( jointPitchCB ) ;
|
||||
sp->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
sr->setUserData ( this ) ;
|
||||
sr->setValue ( 0.5f ) ;
|
||||
sr->setCallback ( jointRollCB ) ;
|
||||
sr->setColourScheme ( colour[0], colour[1], colour[2], 0.5f ) ;
|
||||
|
||||
widget -> close () ;
|
||||
widget -> hide () ;
|
||||
}
|
||||
|
32
demos/exposer/src/boneGUI.h
Normal file
@ -0,0 +1,32 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: boneGUI.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
void hide_headingCB ( puObject *ob ) ;
|
||||
void hide_pitchCB ( puObject *ob ) ;
|
||||
void hide_rollCB ( puObject *ob ) ;
|
||||
|
||||
void syncTranslators ( sgVec3 trans ) ;
|
||||
void initBoneGUI () ;
|
||||
|
||||
|
278
demos/exposer/src/bones.cxx
Normal file
@ -0,0 +1,278 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: bones.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
static sgVec3 curr_translate = { 0.0f, 0.0f, 0.0f } ;
|
||||
|
||||
static ssgSimpleState *boneState = NULL ;
|
||||
static Bone *bone = NULL ;
|
||||
|
||||
ssgSimpleState *getBoneState () { return boneState ; }
|
||||
float *getCurrTranslate () { return curr_translate ; }
|
||||
Bone *getBone ( int i ) { return & ( bone [ i ] ) ; }
|
||||
|
||||
|
||||
void init_bones ()
|
||||
{
|
||||
if ( bone == NULL )
|
||||
bone = new Bone [ 1000 ] ;
|
||||
|
||||
sgZeroVec3 ( curr_translate ) ;
|
||||
}
|
||||
|
||||
|
||||
Bone::Bone ()
|
||||
{
|
||||
parent = -1 ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::read ( FILE *fd )
|
||||
{
|
||||
char name [ PUSTRING_MAX ] ;
|
||||
char shb, spb, srb ;
|
||||
|
||||
fscanf ( fd, "BONE \"%s %c%c%c\n",
|
||||
name, & shb, & spb, & srb ) ;
|
||||
|
||||
if ( name[strlen(name)-1] == '\"' )
|
||||
name[strlen(name)-1] = '\0' ;
|
||||
|
||||
na -> setValue ( name ) ;
|
||||
hb -> setValue ( (shb == 'H') ? 0 : 1 ) ;
|
||||
pb -> setValue ( (spb == 'P') ? 0 : 1 ) ;
|
||||
rb -> setValue ( (srb == 'R') ? 0 : 1 ) ;
|
||||
|
||||
hide_headingCB ( hb ) ;
|
||||
hide_pitchCB ( pb ) ;
|
||||
hide_rollCB ( rb ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::write ( FILE *fd )
|
||||
{
|
||||
fprintf ( fd, "BONE \"%s\" %c%c%c\n",
|
||||
na->getStringValue(),
|
||||
hb->getValue() ? '.' : 'H',
|
||||
pb->getValue() ? '.' : 'P',
|
||||
rb->getValue() ? '.' : 'R' ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::setAngles ( float h, float p, float r )
|
||||
{
|
||||
sgVec3 hpr ;
|
||||
sgSetVec3 ( hpr, h, p, r ) ;
|
||||
setAngles ( hpr ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::setAngle ( int which, float a )
|
||||
{
|
||||
getXForm() -> hpr [ which ] = a ;
|
||||
setAngles ( getXForm() -> hpr ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::setAngles ( sgVec3 src )
|
||||
{
|
||||
sgCopyVec3 ( getXForm() -> hpr, src ) ;
|
||||
}
|
||||
|
||||
|
||||
float *Bone::getDialAngles ()
|
||||
{
|
||||
static sgVec3 dst ;
|
||||
dst[0] = sh -> getFloatValue () * 360.0f - 180.0f ;
|
||||
dst[1] = sp -> getFloatValue () * 360.0f - 180.0f ;
|
||||
dst[2] = sr -> getFloatValue () * 360.0f - 180.0f ;
|
||||
return dst ;
|
||||
}
|
||||
|
||||
|
||||
sgCoord *Bone::getXForm ( Event *prev, Event *next, float lerptime )
|
||||
{
|
||||
static sgCoord c ;
|
||||
|
||||
sgCoord *coord0 = prev->getBoneCoord ( id ) ;
|
||||
sgCoord *coord1 = next->getBoneCoord ( id ) ;
|
||||
|
||||
sgCopyVec3 ( c.xyz, xlate ) ;
|
||||
|
||||
sgLerpAnglesVec3 ( c.hpr, coord0->hpr, coord1->hpr, lerptime ) ;
|
||||
|
||||
sh -> setValue ( (c.hpr[0] + 180.0f) / 360.0f ) ;
|
||||
sp -> setValue ( (c.hpr[1] + 180.0f) / 360.0f ) ;
|
||||
sr -> setValue ( (c.hpr[2] + 180.0f) / 360.0f ) ;
|
||||
|
||||
return & c ;
|
||||
}
|
||||
|
||||
|
||||
sgCoord *Bone::getXForm ()
|
||||
{
|
||||
if ( eventList->getCurrentEvent() != NULL )
|
||||
{
|
||||
sgCoord *coord = eventList->getCurrentEvent()->getBoneCoord ( id ) ;
|
||||
sgCopyVec3 ( coord->xyz, xlate ) ;
|
||||
return coord ;
|
||||
}
|
||||
|
||||
static sgCoord coord ;
|
||||
sgZeroCoord ( & coord ) ;
|
||||
sgCopyVec3 ( coord.xyz, xlate ) ;
|
||||
return &coord ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::computeTransform ( Event *prev, Event *next, float t )
|
||||
{
|
||||
effector -> setTransform ( getXForm( prev, next, t ) ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::transform ( sgVec3 dst, sgVec3 src )
|
||||
{
|
||||
sgXformPnt3 ( dst, src, netMatrix ) ;
|
||||
sgAddVec3 ( dst, curr_translate ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::swapEnds()
|
||||
{
|
||||
sgVec3 tmp ;
|
||||
|
||||
/* Swap vertices so that vx0 is always the root. */
|
||||
|
||||
sgCopyVec3 ( tmp, vx[0] ) ;
|
||||
sgCopyVec3 ( vx[0], vx[1] ) ;
|
||||
sgCopyVec3 ( vx[1], tmp ) ;
|
||||
|
||||
sgCopyVec3 ( tmp, orig_vx[0] ) ;
|
||||
sgCopyVec3 ( orig_vx[0], orig_vx[1] ) ;
|
||||
sgCopyVec3 ( orig_vx[1], tmp ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::init ( ssgLeaf *l, sgMat4 newmat, short vv[2], int ident )
|
||||
{
|
||||
parent = -1 ;
|
||||
sgCopyVec3 ( vx [ 0 ], l -> getVertex ( vv[0] ) ) ;
|
||||
sgCopyVec3 ( vx [ 1 ], l -> getVertex ( vv[1] ) ) ;
|
||||
sgXformPnt3 ( vx [ 0 ], newmat ) ;
|
||||
sgXformPnt3 ( vx [ 1 ], newmat ) ;
|
||||
|
||||
sgCopyVec3 ( orig_vx [ 0 ], vx [ 0 ] ) ;
|
||||
sgCopyVec3 ( orig_vx [ 1 ], vx [ 1 ] ) ;
|
||||
|
||||
id = ident ;
|
||||
if ( sgEqualVec3 ( vx [ 0 ], vx [ 1 ] ) )
|
||||
fprintf ( stderr, "exposer: Zero length bone found.\n" ) ;
|
||||
}
|
||||
|
||||
|
||||
void Bone::print ( FILE *fd, int which )
|
||||
{
|
||||
fprintf ( fd, "Bone %d: vx (%f,%f,%f) -> (%f,%f,%f) Parent = %d\n",
|
||||
which,
|
||||
vx[0][0],vx[0][1],vx[0][2],
|
||||
vx[1][0],vx[1][1],vx[1][2],
|
||||
parent ) ;
|
||||
}
|
||||
|
||||
|
||||
#define NUM_COLOURS 13
|
||||
|
||||
static sgVec4 colourTable [] =
|
||||
{
|
||||
{ 1, 0, 0, 0.3f }, { 0, 1, 0, 0.3f }, { 0, 0, 1, 0.3f },
|
||||
{ 1, 1, 0, 0.3f }, { 1, 0, 1, 0.3f }, { 0, 1, 1, 0.3f },
|
||||
|
||||
{ 0.5f, 0.5f, 0.5f, 0.3f },
|
||||
|
||||
{ 1, 0.5f, 0.5f, 0.3f }, { 0.5f, 1 , 0.5f, 0.3f }, { 0.5f, 0.5f, 1, 0.3f },
|
||||
{ 1, 1 , 0.5f, 0.3f }, { 1 , 0.5f, 1 , 0.3f }, { 0.5f, 1, 1, 0.3f }
|
||||
} ;
|
||||
|
||||
|
||||
ssgBranch *Bone::generateGeometry ( int root )
|
||||
{
|
||||
static int nextColIndex = 0 ;
|
||||
|
||||
ssgTransform *b = new ssgTransform ;
|
||||
|
||||
b -> setUserData ( this ) ;
|
||||
effector = b ;
|
||||
sgZeroVec3 ( getXForm()->hpr ) ;
|
||||
sgCopyVec3 ( xlate, vx[0] ) ;
|
||||
sgZeroVec3 ( vx[0] ) ;
|
||||
sgSubVec3 ( vx[1], xlate ) ;
|
||||
|
||||
sgMat4 mat ;
|
||||
sgMakeCoordMat4 ( mat, getXForm() ) ;
|
||||
b -> setTransform ( mat ) ;
|
||||
|
||||
offsetChildBones ( root, xlate ) ;
|
||||
|
||||
sgCopyVec4 ( colour, colourTable[nextColIndex] ) ;
|
||||
|
||||
createJoint () ;
|
||||
|
||||
ssgaCube *shape = new ssgaCube () ;
|
||||
sgVec3 org ; sgCopyVec3 ( org, vx[1] ) ;
|
||||
sgVec3 siz ; sgCopyVec3 ( siz, vx[1] ) ;
|
||||
|
||||
sgScaleVec3 ( org, 0.5 ) ;
|
||||
|
||||
siz[0] = (float)fabs ( siz[0] ) ; if ( siz[0] <= 0.1f ) siz [ 0 ] = 0.1f ;
|
||||
siz[1] = (float)fabs ( siz[1] ) ; if ( siz[1] <= 0.1f ) siz [ 1 ] = 0.1f ;
|
||||
siz[2] = (float)fabs ( siz[2] ) ; if ( siz[2] <= 0.1f ) siz [ 2 ] = 0.1f ;
|
||||
|
||||
if ( boneState == NULL )
|
||||
{
|
||||
boneState = new ssgSimpleState () ;
|
||||
boneState -> setColourMaterial ( GL_AMBIENT_AND_DIFFUSE ) ;
|
||||
boneState -> setMaterial ( GL_SPECULAR, 0, 0, 0, 1 ) ;
|
||||
boneState -> setMaterial ( GL_EMISSION, 0, 0, 0, 1 ) ;
|
||||
boneState -> enable ( GL_BLEND ) ;
|
||||
}
|
||||
|
||||
shape -> setCenter ( org ) ;
|
||||
shape -> setSize ( siz ) ;
|
||||
shape -> setColour ( colourTable[nextColIndex] ) ;
|
||||
shape -> setKidState ( boneState ) ;
|
||||
|
||||
nextColIndex = ( nextColIndex + 1 ) % NUM_COLOURS ;
|
||||
|
||||
b -> addKid ( shape ) ;
|
||||
|
||||
for ( int i = 0 ; i < getNumBones() ; i++ )
|
||||
if ( i != root && getBone(i)->parent == root )
|
||||
b -> addKid ( getBone(i)->generateGeometry ( i ) ) ;
|
||||
|
||||
return b ;
|
||||
}
|
||||
|
||||
|
84
demos/exposer/src/bones.h
Normal file
@ -0,0 +1,84 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: bones.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#define ROOT_BONE 9999
|
||||
|
||||
class Bone : public ssgBase
|
||||
{
|
||||
public:
|
||||
int id ;
|
||||
int parent ;
|
||||
ssgTransform *effector ;
|
||||
|
||||
sgVec3 xlate ;
|
||||
sgMat4 netMatrix ;
|
||||
|
||||
sgVec3 vx [ 2 ] ; /* Relative to joint */
|
||||
sgVec3 orig_vx [ 2 ] ; /* Absolute */
|
||||
|
||||
puGroup *widget ;
|
||||
puOneShot *rs ;
|
||||
puButton *hb ;
|
||||
puButton *pb ;
|
||||
puButton *rb ;
|
||||
puDial *sh ;
|
||||
puDial *sp ;
|
||||
puDial *sr ;
|
||||
puInput *na ;
|
||||
sgVec4 colour ;
|
||||
Bone () ;
|
||||
|
||||
void read ( FILE *fd ) ;
|
||||
void write ( FILE *fd ) ;
|
||||
void createJoint () ;
|
||||
|
||||
void computeTransform ( Event *prev, Event *next, float tim ) ;
|
||||
|
||||
void setAngle ( int which, float a ) ;
|
||||
void setAngles ( float h, float p, float r ) ;
|
||||
void setAngles ( sgVec3 a ) ;
|
||||
|
||||
float *getXYZ () { return xlate ; }
|
||||
|
||||
float *getDialAngles () ;
|
||||
|
||||
sgCoord *getXForm ( Event *prev, Event *next, float tim ) ;
|
||||
sgCoord *getXForm () ;
|
||||
|
||||
void transform ( sgVec3 dst, sgVec3 src ) ;
|
||||
void swapEnds() ;
|
||||
void init ( ssgLeaf *l, sgMat4 newmat, short vv[2], int id ) ;
|
||||
void print ( FILE *fd, int which ) ;
|
||||
ssgBranch *generateGeometry ( int root ) ;
|
||||
} ;
|
||||
|
||||
|
||||
void init_bones () ;
|
||||
void setShowAngle ( float a ) ;
|
||||
|
||||
float *getCurrTranslate () ;
|
||||
Bone *getBone ( int i ) ;
|
||||
|
||||
ssgSimpleState *getBoneState () ;
|
||||
|
300
demos/exposer/src/event.cxx
Normal file
@ -0,0 +1,300 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: event.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
|
||||
void EventList::read ( int nevents, FILE *fd )
|
||||
{
|
||||
for ( int i = 0 ; i < nevents ; i++ )
|
||||
{
|
||||
Event *e = new Event ( getNumBones(), (float) i ) ;
|
||||
e -> read ( fd ) ;
|
||||
addEvent ( e ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void EventList::write ( FILE *fd )
|
||||
{
|
||||
for ( int i = 0 ; i < getNumEvents () ; i++ )
|
||||
getEvent ( i ) -> write ( fd ) ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::moveEvent ( Event *e, float new_time )
|
||||
{
|
||||
removeEvent ( e ) ;
|
||||
e -> setTime ( new_time ) ;
|
||||
addEvent ( e ) ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::newEvent ( float t )
|
||||
{
|
||||
if ( getNumBones () <= 0 )
|
||||
return ;
|
||||
|
||||
setCurrentEvent ( new Event ( getNumBones (), t ) ) ;
|
||||
addEvent ( getCurrentEvent () ) ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::deleteEvent ( Event *e )
|
||||
{
|
||||
if ( e == NULL )
|
||||
return ;
|
||||
|
||||
if ( e == curr_event )
|
||||
curr_event = NULL ;
|
||||
|
||||
removeEvent ( e ) ;
|
||||
delete e ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::compressEventsBetween ( float t1, float t2 )
|
||||
{
|
||||
deleteEventsBetween ( t1, t2 ) ;
|
||||
|
||||
for ( int i = 0 ; i < getNumEvents() ; i++ )
|
||||
{
|
||||
Event *ev = getEvent ( i ) ;
|
||||
|
||||
float t = ev -> getTime () ;
|
||||
|
||||
if ( t > t1 || t > t2 )
|
||||
ev -> setTime ( t - (float)fabs(t1-t2) ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int EventList::getNumEventsBetween ( float t1, float t2 )
|
||||
{
|
||||
int nevents = 0 ;
|
||||
|
||||
for ( int i = 0 ; i < getNumEvents() ; i++ )
|
||||
{
|
||||
float t = getEvent ( i ) -> getTime () ;
|
||||
|
||||
if ( ( t1 < t2 && t >= t1 && t <= t2 ) ||
|
||||
( t2 < t1 && t >= t2 && t <= t1 ) )
|
||||
nevents++ ;
|
||||
}
|
||||
|
||||
return nevents ;
|
||||
}
|
||||
|
||||
|
||||
int EventList::getEventsBetween ( float t1, float t2, Event ***elist )
|
||||
{
|
||||
int nevents = getNumEventsBetween ( t1, t2 ) ;
|
||||
|
||||
if ( nevents == 0 )
|
||||
{
|
||||
elist = NULL ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
/* Make a list of the events */
|
||||
|
||||
*elist = new Event* [ nevents ] ;
|
||||
|
||||
nevents = 0 ;
|
||||
|
||||
for ( int i = 0 ; i < getNumEvents() ; i++ )
|
||||
{
|
||||
Event *ev = getEvent ( i ) ;
|
||||
float t = ev -> getTime () ;
|
||||
|
||||
if ( ( t1 < t2 && t >= t1 && t <= t2 ) ||
|
||||
( t2 < t1 && t >= t2 && t <= t1 ) )
|
||||
(*elist) [ nevents++ ] = ev ;
|
||||
}
|
||||
|
||||
return nevents ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::deleteEventsBetween ( float t1, float t2 )
|
||||
{
|
||||
int found_one = FALSE ;
|
||||
|
||||
do
|
||||
{
|
||||
found_one = FALSE ;
|
||||
|
||||
for ( int i = 0 ; i < getNumEvents() && ! found_one ; i++ )
|
||||
{
|
||||
Event *ev = getEvent ( i ) ;
|
||||
|
||||
float t = ev -> getTime () ;
|
||||
|
||||
if ( ( t1 < t2 && t >= t1 && t <= t2 ) ||
|
||||
( t2 < t1 && t >= t2 && t <= t1 ) )
|
||||
{
|
||||
deleteEvent ( ev ) ;
|
||||
found_one = TRUE ;
|
||||
}
|
||||
}
|
||||
|
||||
} while ( found_one ) ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::reverseEventsBetween ( float t1, float t2 )
|
||||
{
|
||||
/* Make a list of the events */
|
||||
|
||||
Event **elist ;
|
||||
int nevents = getEventsBetween ( t1, t2, &elist ) ;
|
||||
|
||||
if ( nevents == 0 )
|
||||
return ;
|
||||
|
||||
/* Reverse their order */
|
||||
|
||||
for ( int i = 0 ; i < nevents ; i++ )
|
||||
{
|
||||
Event *ev = elist [ i ] ;
|
||||
|
||||
removeEvent ( ev ) ;
|
||||
|
||||
float t = ev -> getTime () ;
|
||||
|
||||
if ( t1 > t2 )
|
||||
t = t1 - ( t - t2 ) ;
|
||||
else
|
||||
t = t2 - ( t - t1 ) ;
|
||||
|
||||
ev -> setTime ( t ) ;
|
||||
|
||||
addEvent ( ev ) ;
|
||||
}
|
||||
|
||||
delete [] elist ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::addEvent ( Event *e )
|
||||
{
|
||||
/*
|
||||
Keep list in time-increasing order.
|
||||
*/
|
||||
|
||||
for ( int i = 0 ; i < getNumEvents() ; i++ )
|
||||
if ( e -> getTime() < getEvent(i)->getTime() )
|
||||
{
|
||||
addEntityBefore ( i, e ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
addEntity ( e ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Event *EventList::findNearestEvent ( float t, float tolerance )
|
||||
{
|
||||
int nearest = -1 ;
|
||||
float min = FLT_MAX ;
|
||||
|
||||
for ( int i = 0 ; i < getNumEvents() ; i++ )
|
||||
{
|
||||
float t2 = getEvent(i)->getTime() ;
|
||||
float diff = (float) fabs ( t - t2 ) ;
|
||||
|
||||
if ( diff < min )
|
||||
{
|
||||
min = diff ;
|
||||
nearest = i ;
|
||||
}
|
||||
}
|
||||
|
||||
return ( nearest >= 0 && min < tolerance ) ? getEvent ( nearest ) : NULL ;
|
||||
}
|
||||
|
||||
|
||||
void EventList::deleteAll ()
|
||||
{
|
||||
while ( getNumEvents() > 0 )
|
||||
deleteEvent ( getEvent ( 0 ) ) ;
|
||||
}
|
||||
|
||||
|
||||
EventList::EventList ()
|
||||
{
|
||||
curr_event = NULL ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Event::Event ( int n, float t )
|
||||
{
|
||||
time = t ;
|
||||
nbones = n ;
|
||||
bone_angles = new sgCoord [ n ] ;
|
||||
|
||||
sgCopyVec3 ( translate, getCurrTranslate() ) ;
|
||||
|
||||
for ( int i = 0 ; i < n ; i++ )
|
||||
{
|
||||
sgCopyVec3 ( bone_angles [ i ] . hpr, getBone(i)->getDialAngles() ) ;
|
||||
sgCopyVec3 ( bone_angles [ i ] . xyz, getBone(i)->getXYZ() ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Event::read ( FILE *fd )
|
||||
{
|
||||
fscanf ( fd, "EVENT %f %d (%f,%f,%f)\n", &time, &nbones,
|
||||
&translate[0], &translate[1], &translate[2] ) ;
|
||||
|
||||
for ( int i = 0 ; i < nbones ; i++ )
|
||||
{
|
||||
int ssh, ssp, ssr ;
|
||||
|
||||
fscanf ( fd, " (%d,%d,%d)\n", & ssh, & ssp, & ssr ) ;
|
||||
|
||||
sgSetVec3 ( bone_angles [ i ] . hpr, (float)ssh, (float)ssp, (float)ssr ) ;
|
||||
sgCopyVec3 ( bone_angles [ i ] . xyz, getBone(i)->getXYZ() ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Event::write ( FILE *fd )
|
||||
{
|
||||
fprintf ( fd, "EVENT %f %d (%f,%f,%f)\n", time, nbones,
|
||||
translate[0], translate[1], translate[2] ) ;
|
||||
|
||||
for ( int i = 0 ; i < nbones ; i++ )
|
||||
{
|
||||
fprintf ( fd, " (%d,%d,%d)\n",
|
||||
(int) bone_angles [ i ] . hpr[0],
|
||||
(int) bone_angles [ i ] . hpr[1],
|
||||
(int) bone_angles [ i ] . hpr[2] ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
102
demos/exposer/src/event.h
Normal file
@ -0,0 +1,102 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: event.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
class Event
|
||||
{
|
||||
float time ;
|
||||
int nbones ;
|
||||
sgCoord *bone_angles ;
|
||||
sgVec3 translate ;
|
||||
|
||||
public:
|
||||
|
||||
Event ( int n, float t ) ;
|
||||
~Event () { delete [] bone_angles ; }
|
||||
|
||||
void read ( FILE *fd ) ;
|
||||
void write ( FILE *fd ) ;
|
||||
|
||||
void setTranslate ( sgVec3 tra ) { sgCopyVec3 ( translate, tra ) ; }
|
||||
void getTranslate ( sgVec3 tra ) { sgCopyVec3 ( tra, translate ) ; }
|
||||
|
||||
void setBoneAngles ( int n, sgVec3 angles )
|
||||
{
|
||||
if ( n < nbones )
|
||||
sgCopyVec3 ( bone_angles[n].hpr, angles ) ;
|
||||
}
|
||||
|
||||
void getBoneAngles ( int n, sgVec3 angles )
|
||||
{
|
||||
if ( n < nbones )
|
||||
sgCopyVec3 ( angles, bone_angles[n].hpr ) ;
|
||||
else
|
||||
sgZeroVec3 ( angles ) ;
|
||||
}
|
||||
|
||||
sgCoord *getBoneCoord ( int n ) { return & ( bone_angles [ n ] ) ; }
|
||||
|
||||
void setTime ( float t ) { time = t ; }
|
||||
float getTime () { return time ; }
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class EventList : public ulList
|
||||
{
|
||||
Event *curr_event ;
|
||||
|
||||
public:
|
||||
|
||||
EventList () ;
|
||||
|
||||
int getNumEvents () { return getNumEntities () ; }
|
||||
|
||||
void addEvent ( Event *e ) ;
|
||||
void newEvent ( float t ) ;
|
||||
Event *findNearestEvent ( float t, float tolerance ) ;
|
||||
|
||||
void moveEvent ( Event *e, float new_time ) ;
|
||||
void removeEvent ( Event *e ) { removeEntity ( e ) ; }
|
||||
void setCurrentEvent ( Event *ev ) { curr_event = ev ; }
|
||||
Event *getEvent ( int i ) { return (Event *) getEntity ( i ) ; }
|
||||
void deleteEvent ( Event *e ) ;
|
||||
void deleteAll () ;
|
||||
|
||||
Event *getCurrentEvent () { return curr_event ; }
|
||||
void deleteCurrentEvent() { deleteEvent ( curr_event ) ; }
|
||||
|
||||
int getNumEventsBetween ( float t1, float t2 ) ;
|
||||
int getEventsBetween ( float t1, float t2, Event ***elist ) ;
|
||||
void reverseEventsBetween ( float t1, float t2 ) ;
|
||||
void deleteEventsBetween ( float t1, float t2 ) ;
|
||||
void compressEventsBetween( float t1, float t2 ) ;
|
||||
|
||||
void write ( FILE *fd ) ;
|
||||
void read ( int nevents, FILE *fd ) ;
|
||||
} ;
|
||||
|
||||
|
||||
|
480
demos/exposer/src/exposer.cxx
Normal file
@ -0,0 +1,480 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: exposer.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
static int curr_button = 0 ;
|
||||
static int scroll_controllers = 0 ;
|
||||
|
||||
EventList * eventList = NULL ;
|
||||
TimeBox * timebox = NULL ;
|
||||
Floor * ground = NULL ;
|
||||
ssgRoot * skinScene = NULL ;
|
||||
ssgRoot *tweenScene = NULL ;
|
||||
ssgRoot * boneScene = NULL ;
|
||||
ssgRoot *sceneScene = NULL ;
|
||||
|
||||
static puText *message ;
|
||||
static puButton *hideBones ;
|
||||
static puButton *hideSkin ;
|
||||
static puButton *hideGround ;
|
||||
static puButton *hideScene ;
|
||||
static puSlider *scroller ;
|
||||
static puMenuBar *menuBar ;
|
||||
|
||||
static puSlider *rangeSlider ;
|
||||
static puDial * panSlider ;
|
||||
static puDial * tiltSlider ;
|
||||
|
||||
static puInput *show_angle ;
|
||||
|
||||
static void save_60th_CB ( puObject * ) { setTweenInterval ( 1.0f/60.0f ) ; }
|
||||
static void save_30th_CB ( puObject * ) { setTweenInterval ( 1.0f/30.0f ) ; }
|
||||
static void save_20th_CB ( puObject * ) { setTweenInterval ( 1.0f/20.0f ) ; }
|
||||
static void save_15th_CB ( puObject * ) { setTweenInterval ( 1.0f/15.0f ) ; }
|
||||
static void save_10th_CB ( puObject * ) { setTweenInterval ( 1.0f/10.0f ) ; }
|
||||
static void save_8th_CB ( puObject * ) { setTweenInterval ( 1.0f/ 8.0f ) ; }
|
||||
static void save_4th_CB ( puObject * ) { setTweenInterval ( 1.0f/ 4.0f ) ; }
|
||||
static void save_2th_CB ( puObject * ) { setTweenInterval ( 1.0f/ 2.0f ) ; }
|
||||
static void save_1th_CB ( puObject * ) { setTweenInterval ( 1.0f ) ; }
|
||||
|
||||
void setShowAngle ( float a )
|
||||
{
|
||||
show_angle -> setValue ( a ) ;
|
||||
show_angle -> rejectInput () ;
|
||||
}
|
||||
|
||||
|
||||
static void update_eye_motion ()
|
||||
{
|
||||
float r ; rangeSlider -> getValue ( & r ) ; r *= 100.0f ; r += 2.0f ;
|
||||
float h ; panSlider -> getValue ( & h ) ; h *= 360.0f ; h += 180.0f ;
|
||||
float p ; tiltSlider -> getValue ( & p ) ; p *= 360.0f ; p += 180.0f ;
|
||||
|
||||
sgMat4 mat ;
|
||||
sgVec3 vec ;
|
||||
|
||||
sgMakeCoordMat4 ( mat, 0, 0, 0, h, p, 0 ) ;
|
||||
sgSetVec3 ( vec, 0, r * 20, 0 ) ;
|
||||
sgXformPnt3 ( vec, mat ) ;
|
||||
sgNegateVec3 ( vec ) ;
|
||||
sgCopyVec3 ( mat[3], vec ) ;
|
||||
ssgSetCamera ( mat ) ;
|
||||
transformModel ( boneScene, timebox->getCursorTime () ) ;
|
||||
}
|
||||
|
||||
|
||||
static void reshape ( int w, int h )
|
||||
{
|
||||
glViewport ( 0, 0, w, h ) ;
|
||||
ssgSetFOV ( 60.0f, 60.0f * (float) h / (float) w ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void specialfn ( int key, int, int )
|
||||
{
|
||||
puKeyboard ( key + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN ) ;
|
||||
}
|
||||
|
||||
|
||||
static void keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
puKeyboard ( key, PU_DOWN ) ;
|
||||
}
|
||||
|
||||
|
||||
static void passmotionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
}
|
||||
|
||||
|
||||
static void motionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
timebox->updateEventQueue ( curr_button, x, y, FALSE ) ;
|
||||
}
|
||||
|
||||
|
||||
static void mousefn ( int button, int updown, int x, int y )
|
||||
{
|
||||
puMouse ( button, updown, x, y ) ;
|
||||
|
||||
curr_button = button ;
|
||||
timebox->updateEventQueue ( curr_button, x, y, updown == PU_DOWN ) ;
|
||||
}
|
||||
|
||||
|
||||
static void scrollerCB ( puObject *ob )
|
||||
{
|
||||
scroll_controllers = (int)(((float)getNumBones()) * ob -> getFloatValue ()) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void exitCB ( puObject *ob )
|
||||
{
|
||||
if ( ob -> getValue () )
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
CALLBACK FUNCTIONS FOR GUI.
|
||||
*/
|
||||
|
||||
static void deleteEventCB ( puObject * ) { timebox -> deleteEvent () ; }
|
||||
static void addNewEventCB ( puObject * ) { timebox -> addNewEvent () ; }
|
||||
static void reverseRegionCB ( puObject * ) { timebox -> reverseRegion () ; }
|
||||
// static void deleteAllCB ( puObject * ) { timebox -> deleteAll () ; }
|
||||
static void deleteRegionCB ( puObject * ) { timebox -> deleteRegion () ; }
|
||||
static void deleteRegionAndCompressCB ( puObject * )
|
||||
{ timebox -> deleteRegionAndCompress () ; }
|
||||
|
||||
static void zoom_nrm_CB ( puObject * ) { timebox -> setZoom ( 1.0f ) ; }
|
||||
static void zoom_in_CB ( puObject * ) { timebox -> setZoom (
|
||||
timebox -> getZoom () * 1.5f ) ; }
|
||||
static void zoom_out_CB ( puObject * ) { float scale = timebox->getZoom() / 1.5f ;
|
||||
timebox -> setZoom ( ( scale <= 1.0f ) ? 1.0f : scale ) ; }
|
||||
|
||||
static void add_1_CB ( puObject * ) {timebox->setMaxTime(timebox->getMaxTime()+1.0f);}
|
||||
static void add_2_CB ( puObject * ) {timebox->setMaxTime(timebox->getMaxTime()+2.0f);}
|
||||
static void add_5_CB ( puObject * ) {timebox->setMaxTime(timebox->getMaxTime()+5.0f);}
|
||||
|
||||
static void opaqueBones ()
|
||||
{
|
||||
if ( getBoneState() != NULL )
|
||||
getBoneState() -> disable ( GL_BLEND ) ;
|
||||
}
|
||||
|
||||
|
||||
static void blendBones ()
|
||||
{
|
||||
if ( getBoneState() != NULL )
|
||||
getBoneState() -> enable ( GL_BLEND ) ;
|
||||
}
|
||||
|
||||
|
||||
/* GLUT callbacks */
|
||||
|
||||
static void redraw ()
|
||||
{
|
||||
int i ;
|
||||
|
||||
timebox->updateVCR () ;
|
||||
|
||||
update_eye_motion () ;
|
||||
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
glEnable ( GL_DEPTH_TEST ) ;
|
||||
|
||||
if ( ! hideScene -> getValue () && sceneScene != NULL )
|
||||
ssgCullAndDraw ( sceneScene ) ;
|
||||
|
||||
if ( ! hideGround -> getValue () )
|
||||
ground -> draw () ;
|
||||
|
||||
if ( ! hideSkin -> getValue () )
|
||||
{
|
||||
ssgCullAndDraw ( skinScene ) ;
|
||||
blendBones () ;
|
||||
}
|
||||
else
|
||||
opaqueBones () ;
|
||||
|
||||
if ( ! hideBones -> getValue () )
|
||||
{
|
||||
glClear ( GL_DEPTH_BUFFER_BIT ) ;
|
||||
ssgCullAndDraw ( boneScene ) ;
|
||||
}
|
||||
|
||||
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
|
||||
glAlphaFunc ( GL_GREATER, 0.1f ) ;
|
||||
glEnable ( GL_BLEND ) ;
|
||||
glDisable ( GL_DEPTH_TEST ) ;
|
||||
|
||||
for ( i = 0 ; i < getNumBones() ; i++ )
|
||||
getBone ( i ) -> widget -> hide () ;
|
||||
|
||||
for ( i = 0 ; i < 10 && i+scroll_controllers < getNumBones() ; i++ )
|
||||
{
|
||||
getBone ( i + scroll_controllers ) -> widget -> setPosition ( 24, 70+i*40);
|
||||
|
||||
if ( eventList -> getCurrentEvent() == NULL )
|
||||
{
|
||||
getBone ( i + scroll_controllers ) -> widget -> reveal () ;
|
||||
getBone ( i + scroll_controllers ) -> widget -> greyOut () ;
|
||||
}
|
||||
else
|
||||
{
|
||||
getBone ( i + scroll_controllers ) -> widget -> reveal () ;
|
||||
getBone ( i + scroll_controllers ) -> widget -> activate () ;
|
||||
}
|
||||
}
|
||||
|
||||
puDisplay () ;
|
||||
|
||||
timebox -> draw () ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
glutSwapBuffers () ;
|
||||
}
|
||||
|
||||
|
||||
/* Menu bar entries: */
|
||||
|
||||
static char *file_submenu [] = { "Exit",
|
||||
"------------",
|
||||
"Save Tweened Model As...",
|
||||
"Save Bones As...",
|
||||
"Load Bones",
|
||||
"Load Scenery",
|
||||
"Load Model",
|
||||
NULL } ;
|
||||
|
||||
static puCallback file_submenu_cb [] = { exitCB,
|
||||
NULL,
|
||||
twsaveCB,
|
||||
bnsaveCB,
|
||||
bnloadCB,
|
||||
scloadCB,
|
||||
loadCB,
|
||||
NULL } ;
|
||||
|
||||
static char *view_submenu [] = { "Zoom Timeline In",
|
||||
"Zoom Timeline Out",
|
||||
"Zoom Timeline 1:1",
|
||||
NULL } ;
|
||||
|
||||
static puCallback view_submenu_cb [] = { zoom_in_CB,
|
||||
zoom_out_CB,
|
||||
zoom_nrm_CB,
|
||||
NULL } ;
|
||||
|
||||
static char *pref_submenu [] = { "1/60th second",
|
||||
"1/30th second",
|
||||
"1/20th second",
|
||||
"1/15th second",
|
||||
"1/10th second",
|
||||
"eighth second",
|
||||
"quarter second",
|
||||
"half second",
|
||||
"second",
|
||||
"Save a tween bank every...",
|
||||
NULL } ;
|
||||
|
||||
static puCallback pref_submenu_cb [] = { save_60th_CB,
|
||||
save_30th_CB,
|
||||
save_20th_CB,
|
||||
save_15th_CB,
|
||||
save_10th_CB,
|
||||
save_8th_CB,
|
||||
save_4th_CB,
|
||||
save_2th_CB,
|
||||
save_1th_CB,
|
||||
NULL,
|
||||
NULL } ;
|
||||
|
||||
static char *time_submenu [] = { "Add 5 seconds",
|
||||
"Add 2 seconds",
|
||||
"Add 1 second",
|
||||
"------------",
|
||||
"Reverse region",
|
||||
"Delete region & compress",
|
||||
"Delete region",
|
||||
"Delete selected event",
|
||||
"Add new event",
|
||||
NULL } ;
|
||||
|
||||
static puCallback time_submenu_cb [] = { add_5_CB,
|
||||
add_2_CB,
|
||||
add_1_CB,
|
||||
NULL,
|
||||
reverseRegionCB,
|
||||
deleteRegionAndCompressCB,
|
||||
deleteRegionCB,
|
||||
deleteEventCB,
|
||||
addNewEventCB,
|
||||
NULL } ;
|
||||
|
||||
|
||||
static void init_graphics ()
|
||||
{
|
||||
int fake_argc = 1 ;
|
||||
char *fake_argv[3] ;
|
||||
|
||||
fake_argv[0] = "ExPoser" ;
|
||||
fake_argv[1] = "ExPoser - Skin and Bones animation for PLIB." ;
|
||||
fake_argv[2] = NULL ;
|
||||
|
||||
/* Initialise GLUT */
|
||||
|
||||
glutInitWindowPosition ( 0, 0 ) ;
|
||||
glutInitWindowSize ( 800, 600 ) ;
|
||||
glutInit ( &fake_argc, fake_argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
glutCreateWindow ( fake_argv[1] ) ;
|
||||
glutDisplayFunc ( redraw ) ;
|
||||
glutReshapeFunc ( reshape ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutPassiveMotionFunc ( passmotionfn ) ;
|
||||
|
||||
/* Initialise SSG & PUI */
|
||||
|
||||
ssgInit () ;
|
||||
puInit () ;
|
||||
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;
|
||||
puSetDefaultFonts ( PUFONT_HELVETICA_10, PUFONT_HELVETICA_10 ) ;
|
||||
|
||||
/* Some basic OpenGL setup */
|
||||
|
||||
glClearColor ( 0.2f, 0.5f, 0.2f, 1.0f ) ;
|
||||
ssgSetFOV ( 60.0f, 0.0f ) ;
|
||||
ssgSetNearFar ( 0.1f, 700.0f ) ;
|
||||
|
||||
/* Set up the Sun. */
|
||||
|
||||
sgVec3 sunposn ;
|
||||
sgSetVec3 ( sunposn, 0.2f, 0.5f, 0.5f ) ;
|
||||
ssgGetLight ( 0 ) -> setPosition ( sunposn ) ;
|
||||
|
||||
/* GUI setup. */
|
||||
|
||||
timebox = new TimeBox ( eventList ) ;
|
||||
ground = new Floor () ;
|
||||
|
||||
menuBar = new puMenuBar () ;
|
||||
{
|
||||
menuBar -> add_submenu ( "File", file_submenu, file_submenu_cb ) ;
|
||||
menuBar -> add_submenu ( "View", view_submenu, view_submenu_cb ) ;
|
||||
menuBar -> add_submenu ( "Time", time_submenu, time_submenu_cb ) ;
|
||||
menuBar -> add_submenu ( "SavePrefs", pref_submenu, pref_submenu_cb ) ;
|
||||
}
|
||||
menuBar -> close () ;
|
||||
|
||||
show_angle = new puInput ( 5, 560, 80, 580 ) ;
|
||||
show_angle -> setValue ( "" ) ;
|
||||
show_angle -> rejectInput () ;
|
||||
message = new puText ( 80, 560 ) ;
|
||||
message -> setLabel ( "Angle" ) ;
|
||||
|
||||
scroller = new puSlider ( 5, 70, 400, TRUE ) ;
|
||||
scroller -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
scroller -> setDelta ( 0.01f ) ;
|
||||
scroller -> setCallback ( scrollerCB ) ;
|
||||
|
||||
panSlider = new puDial ( 0, 0, 40 ) ;
|
||||
panSlider -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
panSlider -> setDelta ( 0.01f ) ;
|
||||
panSlider -> setValue ( 0.5f ) ;
|
||||
message = new puText ( 0, 40 ) ;
|
||||
message -> setColour ( PUCOL_LABEL, 0.7f,0.65f,0.26f,1 ) ;
|
||||
message -> setLabel ( "Pan" ) ;
|
||||
|
||||
tiltSlider = new puDial ( 40, 0, 40 ) ;
|
||||
tiltSlider -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
tiltSlider -> setDelta ( 0.01f ) ;
|
||||
tiltSlider -> setValue ( 0.5f ) ;
|
||||
message = new puText ( 40, 40 ) ;
|
||||
message -> setColour ( PUCOL_LABEL, 0.7f,0.65f,0.26f,1 ) ;
|
||||
message -> setLabel ( "Tilt" ) ;
|
||||
|
||||
hideBones = new puButton ( 80, 0, "Bones" ) ;
|
||||
hideBones -> setValue ( TRUE ) ;
|
||||
hideSkin = new puButton ( 119, 0, "Skin" ) ;
|
||||
hideSkin -> setValue ( FALSE ) ;
|
||||
hideGround = new puButton ( 149, 0, "Floor" ) ;
|
||||
hideGround -> setValue ( FALSE ) ;
|
||||
hideScene = new puButton ( 183, 0, "Scene" ) ;
|
||||
hideScene -> setValue ( FALSE ) ;
|
||||
|
||||
rangeSlider = new puSlider ( 80, 20, 141, FALSE ) ;
|
||||
rangeSlider -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
rangeSlider -> setDelta ( 0.01f ) ;
|
||||
message = new puText ( 80, 40 ) ;
|
||||
message -> setColour ( PUCOL_LABEL, 0.7f,0.65f,0.26f,1 ) ;
|
||||
message -> setLabel ( "Zoom" ) ;
|
||||
}
|
||||
|
||||
|
||||
static void init_database ()
|
||||
{
|
||||
skinScene = new ssgRoot ;
|
||||
boneScene = new ssgRoot ;
|
||||
}
|
||||
|
||||
|
||||
static void help ()
|
||||
{
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, "exposer: Interactive Usage -\n" ) ;
|
||||
fprintf ( stderr, " exposer\n\n" ) ;
|
||||
fprintf ( stderr, " ...or...\n\n" ) ;
|
||||
fprintf ( stderr, "exposer: Batch Tweenfile generation Usage -\n" ) ;
|
||||
fprintf ( stderr, " exposer -f framerate modelfile bonefile tweenfile\n" );
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
}
|
||||
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
eventList = new EventList ;
|
||||
|
||||
init_graphics () ;
|
||||
init_database () ;
|
||||
init_bones () ;
|
||||
initBoneGUI () ;
|
||||
|
||||
/* Interactive? */
|
||||
|
||||
if ( argc <= 1 )
|
||||
{
|
||||
loadCB ( NULL ) ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
if ( argc != 6 || strcmp ( argv [ 1 ], "-f" ) != 0 ||
|
||||
atof ( argv [ 2 ] ) > 100.0f || atof ( argv[2] ) < 0.1f )
|
||||
{
|
||||
help () ;
|
||||
return 1 ;
|
||||
}
|
||||
|
||||
setTweenInterval ( 1.0f / (float)atof ( argv [ 2 ] ) ) ;
|
||||
loadFile ( argv [ 3 ], FALSE ) ;
|
||||
loadBoneFile ( argv [ 4 ], FALSE ) ;
|
||||
saveTweenFile ( argv [ 5 ], FALSE ) ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
|
156
demos/exposer/src/exposer.dsp
Normal file
@ -0,0 +1,156 @@
|
||||
# Microsoft Developer Studio Project File - Name="exposer" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=exposer - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "exposer.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "exposer.mak" CFG="exposer - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "exposer - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "exposer - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "exposer - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sg.lib ssg.lib ssgAux.lib fnt.lib pui.lib puAux.lib ul.lib opengl32.lib glu32.lib glut32.lib Winmm.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\.."
|
||||
|
||||
!ELSEIF "$(CFG)" == "exposer - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sg_d.lib ssg_d.lib ssgAux_d.lib fnt_d.lib pui_d.lib puAux_d.lib ul_d.lib opengl32.lib glu32.lib glut32.lib Winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\.."
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "exposer - Win32 Release"
|
||||
# Name "exposer - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\boneGUI.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\boneGUI.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\bones.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\bones.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\event.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\event.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\exposer.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\exposer.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\floor.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\floor.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\load_save.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\load_save.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\model.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\model.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\timebox.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\timebox.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\vertices.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\vertices.h
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
65
demos/exposer/src/exposer.h
Normal file
@ -0,0 +1,65 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: exposer.h 1528 2002-09-01 07:10:09Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <plib/pu.h>
|
||||
#include <plib/ssgAux.h>
|
||||
|
||||
#include "event.h"
|
||||
#include "model.h"
|
||||
#include "bones.h"
|
||||
#include "boneGUI.h"
|
||||
#include "vertices.h"
|
||||
#include "timebox.h"
|
||||
#include "floor.h"
|
||||
#include "load_save.h"
|
||||
|
||||
extern EventList * eventList ;
|
||||
extern TimeBox * timebox ;
|
||||
extern Floor * ground ;
|
||||
extern ssgRoot * skinScene ;
|
||||
extern ssgRoot *tweenScene ;
|
||||
extern ssgRoot * boneScene ;
|
||||
extern ssgRoot *sceneScene ;
|
||||
|
108
demos/exposer/src/floor.cxx
Normal file
@ -0,0 +1,108 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: floor.cxx 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
static unsigned char Texture0 [] =
|
||||
{
|
||||
0, 0, 0, 0, 255, 255, 255, 255,
|
||||
0, 0, 0, 0, 255, 255, 255, 255,
|
||||
0, 0, 0, 0, 255, 255, 255, 255,
|
||||
0, 0, 0, 0, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 0, 0, 0, 0,
|
||||
255, 255, 255, 255, 0, 0, 0, 0,
|
||||
255, 255, 255, 255, 0, 0, 0, 0,
|
||||
255, 255, 255, 255, 0, 0, 0, 0
|
||||
} ;
|
||||
|
||||
static unsigned char Texture1 [] =
|
||||
{
|
||||
0, 0, 255, 255,
|
||||
0, 0, 255, 255,
|
||||
255, 255, 0, 0,
|
||||
255, 255, 0, 0
|
||||
} ;
|
||||
|
||||
static unsigned char Texture2 [] =
|
||||
{
|
||||
0, 255,
|
||||
255, 0
|
||||
} ;
|
||||
|
||||
static unsigned char Texture3 [] =
|
||||
{
|
||||
127
|
||||
} ;
|
||||
|
||||
|
||||
void Floor::draw ()
|
||||
{
|
||||
glMatrixMode ( GL_PROJECTION) ; _ssgCurrentContext->loadProjectionMatrix() ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ; _ssgCurrentContext->loadModelviewMatrix () ;
|
||||
|
||||
glDisable ( GL_LIGHTING ) ;
|
||||
glEnable ( GL_TEXTURE_2D ) ;
|
||||
glEnable ( GL_CULL_FACE ) ;
|
||||
glBindTexture ( GL_TEXTURE_2D, texhandle ) ;
|
||||
glColor4f ( 1.0f, 1.0f, 1.0f, 1.0f ) ;
|
||||
|
||||
glBegin ( GL_QUADS ) ;
|
||||
glTexCoord2f ( -30.0f, timebox->getGroundPosition() - 30.0f ) ;
|
||||
glVertex3f ( -30.0f, -30.0f, z_coord ) ;
|
||||
glTexCoord2f ( 30.0f, timebox->getGroundPosition() - 30.0f ) ;
|
||||
glVertex3f ( 30.0f, -30.0f, z_coord ) ;
|
||||
glTexCoord2f ( 30.0f, timebox->getGroundPosition() + 30.0f ) ;
|
||||
glVertex3f ( 30.0f, 30.0f, z_coord ) ;
|
||||
glTexCoord2f ( -30.0f, timebox->getGroundPosition() + 30.0f ) ;
|
||||
glVertex3f ( -30.0f, 30.0f, z_coord ) ;
|
||||
glEnd () ;
|
||||
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glEnable ( GL_LIGHTING ) ;
|
||||
}
|
||||
|
||||
|
||||
Floor::Floor ()
|
||||
{
|
||||
glGenTextures ( 1, & texhandle ) ;
|
||||
|
||||
glBindTexture ( GL_TEXTURE_2D, texhandle ) ;
|
||||
glTexEnvi ( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ) ;
|
||||
glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ) ;
|
||||
glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR ) ;
|
||||
glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ) ;
|
||||
glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ) ;
|
||||
glTexImage2D ( GL_TEXTURE_2D, 0, 1, 8, 8,
|
||||
FALSE, GL_LUMINANCE, GL_UNSIGNED_BYTE, Texture0 ) ;
|
||||
glTexImage2D ( GL_TEXTURE_2D, 1, 1, 4, 4,
|
||||
FALSE, GL_LUMINANCE, GL_UNSIGNED_BYTE, Texture1 ) ;
|
||||
glTexImage2D ( GL_TEXTURE_2D, 2, 1, 2, 2,
|
||||
FALSE, GL_LUMINANCE, GL_UNSIGNED_BYTE, Texture2 ) ;
|
||||
glTexImage2D ( GL_TEXTURE_2D, 3, 1, 1, 1,
|
||||
FALSE, GL_LUMINANCE, GL_UNSIGNED_BYTE, Texture3 ) ;
|
||||
glBindTexture ( GL_TEXTURE_2D, 0 ) ;
|
||||
}
|
||||
|
||||
|
39
demos/exposer/src/floor.h
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: floor.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
class Floor
|
||||
{
|
||||
unsigned int texhandle ;
|
||||
float z_coord ;
|
||||
|
||||
public:
|
||||
|
||||
void setZcoord ( float z ) { z_coord = z ; }
|
||||
float getZcoord () { return z_coord ; }
|
||||
|
||||
void draw () ;
|
||||
Floor () ;
|
||||
} ;
|
||||
|
||||
|
621
demos/exposer/src/load_save.cxx
Normal file
@ -0,0 +1,621 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: load_save.cxx 2078 2006-04-13 16:22:38Z bram $
|
||||
*/
|
||||
|
||||
#include <plib/puAux.h>
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
#define FILE_SELECTOR_ARGS (640-320)/2,(480-270)/2,320,270,1
|
||||
|
||||
|
||||
static float tweeninterval = 1.0f/8.0f ;
|
||||
|
||||
void setTweenInterval ( float t ) { tweeninterval = t ; }
|
||||
float getTweenInterval () { return tweeninterval ; }
|
||||
|
||||
|
||||
static puaFileSelector *file_selector = NULL ;
|
||||
|
||||
|
||||
static char lastModelFilePath [ PUSTRING_MAX ] ;
|
||||
static char lastModelFileName [ PUSTRING_MAX ] ;
|
||||
|
||||
static void dismissDialogCB ( puObject * ) ;
|
||||
|
||||
static puButton *dialog_button = NULL ;
|
||||
|
||||
|
||||
static void initDialog ()
|
||||
{
|
||||
if ( dialog_button != NULL )
|
||||
return ;
|
||||
|
||||
dialog_button = new puButton ( 250, 240, "" ) ;
|
||||
dialog_button -> setSize ( 400, 40 ) ;
|
||||
dialog_button -> setLegendFont ( PUFONT_TIMES_ROMAN_24 ) ;
|
||||
dialog_button -> setCallback ( dismissDialogCB ) ;
|
||||
dialog_button -> setColorScheme ( 1, 1, 0, 1 ) ;
|
||||
dialog_button -> hide () ;
|
||||
}
|
||||
|
||||
|
||||
static void dismissDialogCB ( puObject * )
|
||||
{
|
||||
initDialog () ;
|
||||
dialog_button -> hide () ;
|
||||
}
|
||||
|
||||
|
||||
static void dialog ( const char *msg, float r, float g, float b )
|
||||
{
|
||||
initDialog () ;
|
||||
dialog_button -> setLegend ( msg ) ;
|
||||
dialog_button -> setColorScheme ( r, g, b, 1 ) ;
|
||||
dialog_button -> reveal () ;
|
||||
}
|
||||
|
||||
|
||||
static void twsavepickfn ( puObject * )
|
||||
{
|
||||
char path [ PUSTRING_MAX ] ;
|
||||
|
||||
file_selector -> getValue ( path ) ;
|
||||
|
||||
if ( path [ 0 ] == '\0' )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
|
||||
dialog ( "FAILED TO SAVE TWEENED MODEL!", 1, 0, 0 ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
saveTweenFile ( path, TRUE ) ;
|
||||
}
|
||||
|
||||
|
||||
void saveTweenFile ( char *path, int interactive )
|
||||
{
|
||||
char orig_path [ PUSTRING_MAX ] ;
|
||||
char fname [ PUSTRING_MAX ] ;
|
||||
char *p = NULL ;
|
||||
int i ;
|
||||
|
||||
strcpy ( orig_path, path ) ;
|
||||
|
||||
for ( i = strlen(path) ; i >= 0 ; i-- )
|
||||
if ( path[i] == '/' || path[i] == '\\' )
|
||||
{
|
||||
p = & ( path[i+1] ) ;
|
||||
path[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( p == NULL )
|
||||
{
|
||||
ssgModelPath ( "." ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( "." ) ;
|
||||
strcpy ( fname, path ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
ssgModelPath ( path ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( path ) ;
|
||||
strcpy ( fname, p ) ;
|
||||
}
|
||||
|
||||
/* SAVE THE TWEENED MODEL */
|
||||
|
||||
if ( orig_path[0] == '\0' )
|
||||
{
|
||||
if ( interactive )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
dialog ( "FAILED TO SAVE TWEENED MODEL!", 1, 0, 0 ) ;
|
||||
return ;
|
||||
}
|
||||
else
|
||||
{
|
||||
perror ( "saveTween:" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
tweenScene = (ssgRoot *) makeTweenCopy ( skinScene ) ;
|
||||
|
||||
for ( i = 0 ; i <= (int)( timebox->getMaxTime() / tweeninterval ) ; i++ )
|
||||
{
|
||||
if ( i != 0 )
|
||||
addTweenBank ( tweenScene ) ;
|
||||
|
||||
transformModel ( boneScene, (float) i * tweeninterval ) ;
|
||||
makeTweenCopy ( tweenScene, skinScene ) ;
|
||||
}
|
||||
|
||||
if ( ! ssgSave ( orig_path, tweenScene ) )
|
||||
{
|
||||
if ( interactive )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
dialog ( "FAILED TO SAVE TWEENED MODEL!", 1, 0, 0 ) ;
|
||||
return ;
|
||||
}
|
||||
else
|
||||
{
|
||||
perror ( "saveTween:" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
if ( interactive )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
dialog ( "TWEENED MODEL WAS SAVED OK.", 1, 1, 0 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void bnsavepickfn ( puObject * )
|
||||
{
|
||||
char path [ PUSTRING_MAX ] ;
|
||||
char fname [ PUSTRING_MAX ] ;
|
||||
|
||||
file_selector -> getValue ( path ) ;
|
||||
|
||||
if ( path [ 0 ] == '\0' )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
|
||||
dialog ( "FAILED TO SAVE BONES!", 1, 0, 0 ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
char *p = NULL ;
|
||||
int i ;
|
||||
|
||||
for ( i = strlen(path) ; i >= 0 ; i-- )
|
||||
if ( path[i] == '/' || path[i] == '\\' )
|
||||
{
|
||||
p = & ( path[i+1] ) ;
|
||||
path[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( p == NULL )
|
||||
{
|
||||
ssgModelPath ( "." ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( "." ) ;
|
||||
strcpy ( fname, path ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
ssgModelPath ( path ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( path ) ;
|
||||
strcpy ( fname, p ) ;
|
||||
}
|
||||
|
||||
/* SAVE THE BONES */
|
||||
|
||||
if ( file_selector->getStringValue()[0] == '\0' )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
dialog ( "FAILED TO SAVE BONES!", 1, 0, 0 ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
FILE *fd = fopen ( file_selector->getStringValue(), "wa" ) ;
|
||||
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
|
||||
if ( fd == NULL )
|
||||
{
|
||||
dialog ( "FAILED TO SAVE BONES!", 1, 0, 0 ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
fprintf ( fd, "NUMBONES=%d NUMEVENTS=%d MAXTIME=%f Z_OFFSET=%f SPEED=%f\n",
|
||||
getNumBones(), eventList->getNumEvents(), timebox->getMaxTime (),
|
||||
-ground->getZcoord(), timebox->getGroundSpeed() ) ;
|
||||
|
||||
for ( i = 0 ; i < getNumBones () ; i++ )
|
||||
getBone ( i ) -> write ( fd ) ;
|
||||
|
||||
eventList -> write ( fd ) ;
|
||||
|
||||
fclose ( fd ) ;
|
||||
dialog ( "BONES WERE SAVED OK.", 1, 1, 0 ) ;
|
||||
}
|
||||
|
||||
|
||||
static void bnpickfn ( puObject * )
|
||||
{
|
||||
char path [ PUSTRING_MAX ] ;
|
||||
|
||||
file_selector -> getValue ( path ) ;
|
||||
|
||||
if ( path [ 0 ] == '\0' )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
return ;
|
||||
}
|
||||
|
||||
loadBoneFile ( path, TRUE ) ;
|
||||
}
|
||||
|
||||
void loadBoneFile ( char *path, int interactive )
|
||||
{
|
||||
char orig_path [ PUSTRING_MAX ] ;
|
||||
char fname [ PUSTRING_MAX ] ;
|
||||
char *p = NULL ;
|
||||
int i ;
|
||||
|
||||
strcpy ( orig_path, path ) ;
|
||||
|
||||
for ( i = strlen(path) ; i >= 0 ; i-- )
|
||||
if ( path[i] == '/' || path[i] == '\\' )
|
||||
{
|
||||
p = & ( path[i+1] ) ;
|
||||
path[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( p == NULL )
|
||||
{
|
||||
ssgModelPath ( "." ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( "." ) ;
|
||||
strcpy ( fname, path ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
ssgModelPath ( path ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( path ) ;
|
||||
strcpy ( fname, p ) ;
|
||||
}
|
||||
|
||||
/* LOAD THE BONES */
|
||||
|
||||
if ( orig_path[0] == '\0' )
|
||||
{
|
||||
if ( interactive )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
return ;
|
||||
}
|
||||
else
|
||||
{
|
||||
perror ( "loadBones:" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
FILE *fd = fopen ( orig_path, "ra" ) ;
|
||||
|
||||
if ( fd == NULL )
|
||||
{
|
||||
if ( interactive )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
return ;
|
||||
}
|
||||
else
|
||||
{
|
||||
perror ( "loadBones:" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
timebox->deleteAll () ;
|
||||
|
||||
int numbones, numevents ;
|
||||
float floor_z_coord, maxtime, new_ground_speed ;
|
||||
|
||||
fscanf ( fd,
|
||||
"NUMBONES=%d NUMEVENTS=%d MAXTIME=%f Z_OFFSET=%f SPEED=%f\n",
|
||||
&numbones, &numevents,
|
||||
&maxtime, &floor_z_coord, &new_ground_speed ) ;
|
||||
|
||||
|
||||
/* Don't use the floor_z_coord from the file. */
|
||||
/* ground -> setZcoord ( floor_z_coord ) ; */
|
||||
|
||||
timebox->setMaxTime ( maxtime ) ;
|
||||
timebox->setGroundSpeed ( new_ground_speed ) ;
|
||||
|
||||
if ( numbones != getNumBones () )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"Number of bones in model (%d) doesn't agree with number in bones file (%d)!\n", getNumBones (), numbones ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < getNumBones () ; i++ )
|
||||
getBone ( i ) -> read ( fd ) ;
|
||||
|
||||
eventList -> read ( numevents, fd ) ;
|
||||
|
||||
fclose ( fd ) ;
|
||||
|
||||
if ( interactive )
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void scpickfn ( puObject * )
|
||||
{
|
||||
char path [ PUSTRING_MAX ] ;
|
||||
char fname [ PUSTRING_MAX ] ;
|
||||
|
||||
file_selector -> getValue ( path ) ;
|
||||
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
|
||||
if ( path [ 0 ] == '\0' )
|
||||
return ;
|
||||
|
||||
if ( strlen ( path ) >= 6 && strcmp(&path[strlen(path)-6], ".bones" ) == 0 )
|
||||
{
|
||||
fprintf ( stderr, "I think you tried to load a BONES file as 3D model.\n");
|
||||
fprintf ( stderr, "Try again!\n");
|
||||
scloadCB ( NULL ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
char *p = NULL ;
|
||||
|
||||
for ( int i = strlen(path) ; i >= 0 ; i-- )
|
||||
if ( path[i] == '/' || path[i] == '\\' )
|
||||
{
|
||||
p = & ( path[i+1] ) ;
|
||||
path[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( p == NULL )
|
||||
{
|
||||
ssgModelPath ( "." ) ;
|
||||
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( "." ) ;
|
||||
strcpy ( fname, path ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
ssgModelPath ( path ) ;
|
||||
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( path ) ;
|
||||
|
||||
strcpy ( fname, p ) ;
|
||||
}
|
||||
|
||||
delete sceneScene ;
|
||||
sceneScene = new ssgRoot ;
|
||||
sceneScene -> addKid ( ssgLoad ( fname, NULL ) ) ;
|
||||
}
|
||||
|
||||
|
||||
static void pickfn ( puObject * )
|
||||
{
|
||||
char path [ PUSTRING_MAX ] ;
|
||||
|
||||
file_selector -> getValue ( path ) ;
|
||||
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = NULL ;
|
||||
|
||||
if ( path [ 0 ] == '\0' )
|
||||
return ;
|
||||
|
||||
if ( strlen ( path ) >= 6 && strcmp(&path[strlen(path)-6], ".bones" ) == 0 )
|
||||
{
|
||||
fprintf ( stderr, "I think you tried to load a BONES file as 3D model.\n");
|
||||
fprintf ( stderr, "Try again!\n");
|
||||
loadCB ( NULL ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
loadFile ( path, TRUE ) ;
|
||||
}
|
||||
|
||||
void loadFile ( char *path, int interactive )
|
||||
{
|
||||
char fname [ PUSTRING_MAX ] ;
|
||||
char *p = NULL ;
|
||||
|
||||
for ( int i = strlen(path) ; i >= 0 ; i-- )
|
||||
if ( path[i] == '/' || path[i] == '\\' )
|
||||
{
|
||||
p = & ( path[i+1] ) ;
|
||||
path[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( p == NULL )
|
||||
{
|
||||
ssgModelPath ( "." ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( "." ) ;
|
||||
strcpy ( fname, path ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
ssgModelPath ( path ) ;
|
||||
if ( getenv ( "EXPOSER_TEXTURE_PATH" ) != NULL )
|
||||
ssgTexturePath ( getenv ( "EXPOSER_TEXTURE_PATH" ) ) ;
|
||||
else
|
||||
ssgTexturePath ( path ) ;
|
||||
strcpy ( fname, p ) ;
|
||||
}
|
||||
|
||||
strcpy ( lastModelFilePath, path ) ;
|
||||
strcpy ( lastModelFileName, fname ) ;
|
||||
|
||||
skinScene -> addKid ( ssgLoad ( fname, NULL ) ) ;
|
||||
ssgFlatten ( skinScene -> getKid ( 0 ) ) ;
|
||||
ssgStripify ( skinScene -> getKid ( 0 ) ) ;
|
||||
boneScene -> addKid ( extractBones ( skinScene ) ) ;
|
||||
|
||||
extractVertices ( skinScene ) ;
|
||||
timebox->deleteAll () ;
|
||||
|
||||
eventList -> newEvent ( 0.0f ) ;
|
||||
|
||||
ground -> setZcoord ( getLowestVertexZ () ) ;
|
||||
}
|
||||
|
||||
|
||||
void twsaveCB ( puObject * )
|
||||
{
|
||||
if ( file_selector == NULL )
|
||||
{
|
||||
file_selector = new puaFileSelector ( FILE_SELECTOR_ARGS,
|
||||
lastModelFilePath, "Save Tweened Model As..." ) ;
|
||||
file_selector -> setCallback ( twsavepickfn ) ;
|
||||
|
||||
char guess_fname [ PUSTRING_MAX ] ;
|
||||
strcpy ( guess_fname, lastModelFileName ) ;
|
||||
|
||||
for ( int i = strlen ( guess_fname ) ; i >= 0 ; i-- )
|
||||
if ( guess_fname [ i ] == '.' )
|
||||
{
|
||||
guess_fname[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
strcat ( guess_fname, "_tweened.ssg" ) ;
|
||||
file_selector -> setInitialValue ( guess_fname ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void bnsaveCB ( puObject * )
|
||||
{
|
||||
if ( file_selector == NULL )
|
||||
{
|
||||
file_selector = new puaFileSelector ( FILE_SELECTOR_ARGS,
|
||||
lastModelFilePath, "Save Bones As..." ) ;
|
||||
file_selector -> setCallback ( bnsavepickfn ) ;
|
||||
|
||||
char guess_fname [ PUSTRING_MAX ] ;
|
||||
strcpy ( guess_fname, lastModelFileName ) ;
|
||||
|
||||
for ( int i = strlen ( guess_fname ) ; i >= 0 ; i-- )
|
||||
if ( guess_fname [ i ] == '.' )
|
||||
{
|
||||
guess_fname[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
strcat ( guess_fname, ".bones" ) ;
|
||||
file_selector -> setInitialValue ( guess_fname ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void bnloadCB ( puObject * )
|
||||
{
|
||||
if ( file_selector == NULL )
|
||||
{
|
||||
file_selector = new puaFileSelector ( FILE_SELECTOR_ARGS,
|
||||
lastModelFilePath, "Load Bones from..." ) ;
|
||||
file_selector -> setCallback ( bnpickfn ) ;
|
||||
|
||||
/* Guess an initial filename from the model filename */
|
||||
|
||||
char guess_fname [ PUSTRING_MAX ] ;
|
||||
strcpy ( guess_fname, lastModelFileName ) ;
|
||||
|
||||
for ( int i = strlen ( guess_fname ) ; i >= 0 ; i-- )
|
||||
if ( guess_fname [ i ] == '.' )
|
||||
{
|
||||
guess_fname[i] = '\0' ;
|
||||
break ;
|
||||
}
|
||||
|
||||
strcat ( guess_fname, ".bones" ) ;
|
||||
file_selector -> setInitialValue ( guess_fname ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void scloadCB ( puObject * )
|
||||
{
|
||||
if ( file_selector == NULL )
|
||||
{
|
||||
file_selector = new puaFileSelector ( FILE_SELECTOR_ARGS,
|
||||
"", "Load Scenery from..." ) ;
|
||||
file_selector -> setCallback ( scpickfn ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void loadCB ( puObject * )
|
||||
{
|
||||
if ( file_selector == NULL )
|
||||
{
|
||||
file_selector = new puaFileSelector ( FILE_SELECTOR_ARGS,
|
||||
"", "Load Model from..." ) ;
|
||||
file_selector -> setCallback ( pickfn ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
36
demos/exposer/src/load_save.h
Normal file
@ -0,0 +1,36 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: load_save.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
void loadCB ( puObject * ) ;
|
||||
void scloadCB ( puObject * ) ;
|
||||
void bnloadCB ( puObject * ) ;
|
||||
void bnsaveCB ( puObject * ) ;
|
||||
void twsaveCB ( puObject * ) ;
|
||||
|
||||
void loadFile ( char *fname, int interactive ) ;
|
||||
void loadBoneFile ( char *fname, int interactive ) ;
|
||||
void saveTweenFile ( char *fname, int interactive ) ;
|
||||
|
||||
void setTweenInterval ( float t ) ;
|
||||
|
179
demos/exposer/src/merge_tweens.cxx
Normal file
@ -0,0 +1,179 @@
|
||||
/*
|
||||
merge_tweens - Merges multiple '.bones' files written from ExPoser
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: merge_tweens.cxx 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#include "merge_tweens.h"
|
||||
|
||||
static void help ()
|
||||
{
|
||||
fprintf ( stderr, "\n\n" ) ;
|
||||
fprintf ( stderr, "merge_tweens: Usage -\n\n" ) ;
|
||||
fprintf ( stderr, " merge_tweens file.bones ...\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, "Merges multiple '.bones' files written from ExPoser\n" ) ;
|
||||
fprintf ( stderr, "into a single animation sequence (stored in 'out.bones').\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fprintf ( stderr, "Bones files must be compatible (same number of joints\n" );
|
||||
fprintf ( stderr, "in same order, etc).\n" ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
}
|
||||
|
||||
|
||||
static int numBones = 0 ;
|
||||
static int totalEvents = 0 ;
|
||||
static float totalTime = 0.0f ;
|
||||
static float floor_z = 0.0f ;
|
||||
static float ground_speed = 0.0f ;
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
if ( argc < 2 )
|
||||
{
|
||||
help () ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
/*
|
||||
First Pass - add up times - do error checking.
|
||||
*/
|
||||
|
||||
totalEvents = 0 ;
|
||||
totalTime = 0.0f ;
|
||||
|
||||
int i ;
|
||||
|
||||
for ( i = 1 ; i < argc ; i++ )
|
||||
{
|
||||
FILE *fd = fopen ( argv[i], "ra" ) ;
|
||||
|
||||
int bones, numevents ;
|
||||
float new_floor_z, maxtime, new_ground_speed ;
|
||||
|
||||
fscanf ( fd, "NUMBONES=%d NUMEVENTS=%d MAXTIME=%f Z_OFFSET=%f SPEED=%f\n",
|
||||
&bones, &numevents, &maxtime, &new_floor_z, &new_ground_speed ) ;
|
||||
|
||||
printf (
|
||||
"%2d) %s: NUMBONES=%d NUMEVENTS=%d MAXTIME=%f Z_OFFSET=%f SPEED=%f\n",
|
||||
i, argv[i], bones, numevents, maxtime, new_floor_z, new_ground_speed ) ;
|
||||
|
||||
totalEvents += numevents ;
|
||||
totalTime += maxtime ;
|
||||
|
||||
if ( i == 1 )
|
||||
{
|
||||
numBones = bones ;
|
||||
floor_z = new_floor_z ;
|
||||
ground_speed = new_ground_speed ;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( numBones != bones )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"merge_bones: FATAL - Number of bones must be the same across files.\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
if ( floor_z != new_floor_z )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"merge_bones: WARNING - Floor Z is not the same across files.\n" ) ;
|
||||
}
|
||||
|
||||
if ( ground_speed != new_ground_speed )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"merge_bones: WARNING - Ground speed is not the same across files.\n");
|
||||
}
|
||||
}
|
||||
|
||||
fclose ( fd ) ;
|
||||
}
|
||||
|
||||
/*
|
||||
Pass TWO : Write out composite file.
|
||||
*/
|
||||
|
||||
FILE *out_fd = fopen ( "out.bones", "wa" ) ;
|
||||
|
||||
float nextTime = 0.0f ;
|
||||
|
||||
for ( i = 1 ; i < argc ; i++ )
|
||||
{
|
||||
FILE *fd = fopen ( argv[i], "ra" ) ;
|
||||
|
||||
int bones, numevents ;
|
||||
float new_floor_z, maxtime, new_ground_speed ;
|
||||
|
||||
fscanf ( fd, "NUMBONES=%d NUMEVENTS=%d MAXTIME=%f Z_OFFSET=%f SPEED=%f\n",
|
||||
&bones, &numevents, &maxtime, &new_floor_z, &new_ground_speed ) ;
|
||||
|
||||
if ( i == 1 )
|
||||
{
|
||||
fprintf ( out_fd,
|
||||
"NUMBONES=%d NUMEVENTS=%d MAXTIME=%f Z_OFFSET=%f SPEED=%f\n",
|
||||
numBones, totalEvents, totalTime, floor_z, ground_speed ) ;
|
||||
|
||||
for ( int j = 0 ; j < numBones ; j++ )
|
||||
{
|
||||
char s [ 1000 ] ;
|
||||
fgets ( s, 1000, fd ) ;
|
||||
fprintf ( out_fd, "%s", s ) ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int j = 0 ; j < numBones ; j++ )
|
||||
{
|
||||
char s [ 1000 ] ;
|
||||
fgets ( s, 1000, fd ) ;
|
||||
}
|
||||
}
|
||||
|
||||
for ( int j = 0 ; j < numevents ; j++ )
|
||||
{
|
||||
float t, x, y, z ;
|
||||
int nb ;
|
||||
|
||||
fscanf ( fd, "EVENT %f %d (%f,%f,%f)\n", &t, &nb, &x, &y, &z ) ;
|
||||
fprintf ( out_fd, "EVENT %f %d (%f,%f,%f)\n", t+nextTime, nb, x, y, z ) ;
|
||||
|
||||
for ( int k = 0 ; k < nb ; k++ )
|
||||
{
|
||||
int xx, yy, zz ;
|
||||
fscanf ( fd, " (%d,%d,%d)\n", &xx, &yy, &zz ) ;
|
||||
fprintf ( out_fd, " (%d,%d,%d)\n", xx, yy, zz ) ;
|
||||
}
|
||||
}
|
||||
|
||||
nextTime += maxtime ;
|
||||
fclose ( fd ) ;
|
||||
}
|
||||
|
||||
fclose ( out_fd ) ;
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
|
92
demos/exposer/src/merge_tweens.dsp
Normal file
@ -0,0 +1,92 @@
|
||||
# Microsoft Developer Studio Project File - Name="merge_tweens" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=merge_tweens - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "merge_tweens.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "merge_tweens.mak" CFG="exposer - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "merge_tweens - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "merge_tweens - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "merge_tweens - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "merge_tweens - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\.."
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "merge_tweens - Win32 Release"
|
||||
# Name "merge_tweens - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\merge_tweens.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\merge_tweens.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
# End Project
|
12
demos/exposer/src/merge_tweens.h
Normal file
@ -0,0 +1,12 @@
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
465
demos/exposer/src/model.cxx
Normal file
@ -0,0 +1,465 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: model.cxx 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
static int rootBone = -1 ;
|
||||
static int nextBone = 0 ;
|
||||
|
||||
int getNumBones () { return nextBone ; }
|
||||
|
||||
static void findChildBones ( int root )
|
||||
{
|
||||
float *v0 = getBone ( root ) -> vx[0] ;
|
||||
float *v1 = getBone ( root ) -> vx[1] ;
|
||||
|
||||
/*
|
||||
Compute parametric equation.
|
||||
*/
|
||||
|
||||
sgVec3 vec ;
|
||||
float len ;
|
||||
int i ;
|
||||
|
||||
sgSubVec3 ( vec, v1, v0 ) ;
|
||||
len = sgLengthVec3 ( vec ) ;
|
||||
sgScaleVec3 ( vec, 1.0f/len ) ;
|
||||
|
||||
for ( i = 0 ; i < getNumBones() ; i++ )
|
||||
{
|
||||
/*******************************
|
||||
If this bone already has a parent
|
||||
then we are done.
|
||||
********************************/
|
||||
|
||||
if ( getBone(i)->parent >= 0 )
|
||||
continue ;
|
||||
|
||||
/*******************************
|
||||
Test vertex zero of the daughter
|
||||
bone against the parent bone.
|
||||
********************************/
|
||||
|
||||
float *vi0 = getBone(i)-> vx[0] ;
|
||||
float *vi1 = getBone(i)-> vx[1] ;
|
||||
sgVec3 vec_i ;
|
||||
float len_i ;
|
||||
|
||||
sgSubVec3 ( vec_i, vi0, v0 ) ;
|
||||
len_i = sgLengthVec3 ( vec_i ) ;
|
||||
|
||||
if ( len_i <= 0.01 ) /* Close to vertex 0 of parent? */
|
||||
{
|
||||
getBone(i)-> parent = root ;
|
||||
continue ;
|
||||
}
|
||||
|
||||
sgScaleVec3 ( vec_i, 1.0f/len_i ) ;
|
||||
|
||||
/* Somewhere between vertex 0 and vertex 1 of parent? */
|
||||
|
||||
if ( sgDistanceSquaredVec3 ( vec, vec_i ) <= 0.001 && len_i <= len * 1.01 )
|
||||
{
|
||||
getBone(i)-> parent = root ;
|
||||
continue ;
|
||||
}
|
||||
|
||||
/*******************************
|
||||
Test vertex one of the daughter
|
||||
bone against the parent bone.
|
||||
********************************/
|
||||
|
||||
sgSubVec3 ( vec_i, vi1, v0 ) ;
|
||||
len_i = sgLengthVec3 ( vec_i ) ;
|
||||
|
||||
if ( len_i <= 0.01 ) /* Close to vertex 0 of parent? */
|
||||
{
|
||||
getBone(i)->parent = root ;
|
||||
getBone(i)->swapEnds () ;
|
||||
continue ;
|
||||
}
|
||||
|
||||
sgScaleVec3 ( vec_i, 1.0f/len_i ) ;
|
||||
|
||||
/* Somewhere between vertex 0 and vertex 1 of parent? */
|
||||
|
||||
if ( sgDistanceSquaredVec3 ( vec, vec_i ) <= 0.001 && len_i <= len * 1.01 )
|
||||
{
|
||||
getBone(i)->parent = root ;
|
||||
getBone(i)->swapEnds () ;
|
||||
continue ;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************
|
||||
Recursively search any new child nodes we found.
|
||||
****************************************************/
|
||||
|
||||
for ( i = 0 ; i < getNumBones() ; i++ )
|
||||
if ( i != root && getBone(i)->parent == root ) /* If Parented by this root node */
|
||||
findChildBones ( i ) ; /* Recurse downwards. */
|
||||
}
|
||||
|
||||
|
||||
void addTweenBank ( ssgBranch *root )
|
||||
{
|
||||
if ( root == NULL )
|
||||
return ;
|
||||
|
||||
for ( int i = 0 ; i < root -> getNumKids () ; i++ )
|
||||
{
|
||||
ssgEntity *e = root -> getKid ( i ) ;
|
||||
|
||||
if ( e -> isAKindOf ( ssgTypeBranch() ) )
|
||||
addTweenBank ( (ssgBranch *)e ) ;
|
||||
else
|
||||
if ( e -> isAKindOf ( ssgTypeTween() ) )
|
||||
{
|
||||
ssgTween *tween = (ssgTween *) e ;
|
||||
|
||||
ssgVertexArray *v1 = new ssgVertexArray ;
|
||||
|
||||
for ( int ii = 0 ; ii < tween -> getNumVertices () ; ii++ )
|
||||
v1 -> add ( tween -> getVertex ( ii ) ) ;
|
||||
|
||||
tween -> newBank ( v1, NULL, NULL, NULL ) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void makeTweenCopy ( ssgBranch *dst, ssgBranch *src )
|
||||
{
|
||||
for ( int i = 0 ; i < src -> getNumKids () ; i++ )
|
||||
{
|
||||
ssgEntity *s = src -> getKid ( i ) ;
|
||||
ssgEntity *d = dst -> getKid ( i ) ;
|
||||
|
||||
if ( s -> isAKindOf ( ssgTypeBranch() ) )
|
||||
makeTweenCopy ( (ssgBranch *)d, (ssgBranch *)s ) ;
|
||||
else
|
||||
{
|
||||
ssgLeaf *ls = (ssgLeaf *) s ;
|
||||
ssgLeaf *ld = (ssgLeaf *) d ;
|
||||
|
||||
for ( int ii = 0 ; ii < ls -> getNumVertices () ; ii++ )
|
||||
sgCopyVec3 ( ld->getVertex(ii), ls->getVertex(ii) ) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void tweenify ( ssgBranch *root )
|
||||
{
|
||||
for ( int i = 0 ; i < root -> getNumKids () ; i++ )
|
||||
{
|
||||
ssgEntity *e = root -> getKid ( i ) ;
|
||||
|
||||
if ( e -> isAKindOf ( ssgTypeBranch() ) )
|
||||
tweenify ( (ssgBranch *)e ) ;
|
||||
else
|
||||
{
|
||||
ssgLeaf *l = (ssgLeaf *) e ;
|
||||
|
||||
ssgVertexArray *v0 = new ssgVertexArray ;
|
||||
ssgNormalArray *n0 = new ssgNormalArray ;
|
||||
ssgTexCoordArray *t0 = new ssgTexCoordArray ;
|
||||
ssgColourArray *c0 = new ssgColourArray ;
|
||||
|
||||
for ( int ii = 0 ; ii < l -> getNumVertices () ; ii++ )
|
||||
{
|
||||
v0 -> add ( l -> getVertex ( ii ) ) ;
|
||||
n0 -> add ( l -> getNormal ( ii ) ) ;
|
||||
t0 -> add ( l -> getTexCoord ( ii ) ) ;
|
||||
c0 -> add ( l -> getColour ( ii ) ) ;
|
||||
}
|
||||
|
||||
ssgTween *tween = new ssgTween ( l -> getPrimitiveType () ) ;
|
||||
|
||||
tween -> setState ( l -> getState () ) ;
|
||||
tween -> newBank ( v0, n0, t0, c0 ) ;
|
||||
|
||||
root -> replaceKid ( l, tween ) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
ssgEntity *makeTweenCopy ( ssgEntity *root )
|
||||
{
|
||||
if ( root == NULL )
|
||||
return NULL ;
|
||||
|
||||
ssgEntity *res = (ssgEntity *) ( root -> clone ( SSG_CLONE_RECURSIVE |
|
||||
SSG_CLONE_GEOMETRY ) ) ;
|
||||
tweenify ( (ssgBranch *) res ) ;
|
||||
|
||||
return res ;
|
||||
}
|
||||
|
||||
|
||||
static void walkBones ( ssgBranch *root, sgMat4 mat )
|
||||
{
|
||||
if ( root == NULL )
|
||||
return ;
|
||||
|
||||
sgMat4 newmat ;
|
||||
|
||||
if ( root -> isAKindOf ( ssgTypeTransform() ) )
|
||||
{
|
||||
sgMat4 tmp ;
|
||||
|
||||
((ssgTransform *)root)-> getTransform ( tmp ) ;
|
||||
sgMultMat4 ( newmat, mat, tmp ) ;
|
||||
}
|
||||
else
|
||||
sgCopyMat4 ( newmat, mat ) ;
|
||||
|
||||
for ( int i = 0 ; i < root -> getNumKids () ; i++ )
|
||||
{
|
||||
ssgEntity *e = root -> getKid ( i ) ;
|
||||
|
||||
if ( e -> isAKindOf ( ssgTypeBranch() ) )
|
||||
walkBones ( (ssgBranch *)e, newmat ) ;
|
||||
else
|
||||
{
|
||||
ssgLeaf *l = (ssgLeaf *) e ;
|
||||
|
||||
if ( l -> getPrimitiveType () == GL_LINES ||
|
||||
l -> getPrimitiveType () == GL_LINE_LOOP ||
|
||||
l -> getPrimitiveType () == GL_LINE_STRIP )
|
||||
{
|
||||
for ( int ll = 0 ; ll < l->getNumLines() ; ll++ )
|
||||
{
|
||||
short vv [ 2 ] ;
|
||||
|
||||
l -> getLine ( ll, & vv[0], & vv[1] ) ;
|
||||
|
||||
getBone ( getNumBones() ) -> init ( l, newmat, vv,
|
||||
getNumBones() ) ;
|
||||
|
||||
/*
|
||||
Is this line red?
|
||||
If so, it's the 'root' line.
|
||||
*/
|
||||
|
||||
float *col = l -> getColour ( vv[0] ) ;
|
||||
|
||||
if ( l -> getState () != NULL &&
|
||||
l -> getState () -> isAKindOf ( ssgTypeSimpleState () ) )
|
||||
{
|
||||
ssgSimpleState *ss = (ssgSimpleState *)( l -> getState () ) ;
|
||||
|
||||
if ( ss -> getColourMaterial () != GL_DIFFUSE &&
|
||||
ss -> getColourMaterial () != GL_AMBIENT_AND_DIFFUSE )
|
||||
{
|
||||
col = ss -> getMaterial ( GL_DIFFUSE ) ;
|
||||
}
|
||||
}
|
||||
|
||||
if ( col [ 0 ] > 0.75 && col [ 1 ] < 0.25 && col [ 2 ] < 0.25 )
|
||||
{
|
||||
if ( rootBone != -1 )
|
||||
rootBone = -2 ;
|
||||
else
|
||||
rootBone = getNumBones() ;
|
||||
}
|
||||
|
||||
nextBone++ ;
|
||||
}
|
||||
|
||||
root -> removeKid ( e ) ;
|
||||
i-- ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void offsetChildBones ( int root, sgVec3 v )
|
||||
{
|
||||
for ( int i = 0 ; i < getNumBones() ; i++ )
|
||||
if ( getBone(i)->parent == root )
|
||||
{
|
||||
sgSubVec3 ( getBone(i)->vx[0], v ) ;
|
||||
sgSubVec3 ( getBone(i)->vx[1], v ) ;
|
||||
offsetChildBones ( i, v ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ssgBranch *extractBones ( ssgBranch *root )
|
||||
{
|
||||
sgMat4 mat ;
|
||||
|
||||
nextBone = 0 ;
|
||||
rootBone = -1 ;
|
||||
|
||||
sgMakeIdentMat4 ( mat ) ;
|
||||
walkBones ( root, mat ) ;
|
||||
|
||||
if ( rootBone == -1 )
|
||||
{
|
||||
fprintf ( stderr, "exposer: ERROR - No 'root' bone found?!?\n" ) ;
|
||||
fprintf ( stderr, "exposer: (Exactly one 'bone' line should be RED).\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
if ( rootBone == -2 )
|
||||
{
|
||||
fprintf ( stderr, "exposer: ERROR - Multiple 'root' bones found?!?\n" ) ;
|
||||
fprintf ( stderr, "exposer: (Only one 'bone' line should be RED).\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
fprintf ( stderr, "exposer: %d bones found, rootBone is number %d.\n",
|
||||
getNumBones(), rootBone ) ;
|
||||
|
||||
getBone(rootBone)->parent = ROOT_BONE ;
|
||||
|
||||
findChildBones ( rootBone ) ;
|
||||
|
||||
int disconnected = 0 ;
|
||||
|
||||
for ( int i = 0 ; i < getNumBones() ; i++ )
|
||||
if ( getBone(i)->parent < 0 )
|
||||
disconnected++ ;
|
||||
|
||||
if ( disconnected > 0 )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"exposer: ERROR - %d bones are not connected to the 'root' bone.\n",
|
||||
disconnected ) ;
|
||||
fprintf ( stderr,
|
||||
"exposer: (The root bone line should be RED. All other bones\n" ) ;
|
||||
fprintf ( stderr,
|
||||
"exposer: should either touch the root bone - or touch some\n" ) ;
|
||||
fprintf ( stderr,
|
||||
"exposer: other bone that is connected to the root bone so that\n");
|
||||
fprintf ( stderr,
|
||||
"exposer: all the bones form one continuously connected\n" ) ;
|
||||
fprintf ( stderr,
|
||||
"exposer: skeleton.)\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
|
||||
ssgBranch *res = getBone ( rootBone ) -> generateGeometry ( rootBone ) ;
|
||||
|
||||
return res ;
|
||||
}
|
||||
|
||||
|
||||
static void walkTransforms ( ssgBranch *root, sgMat4 mat )
|
||||
{
|
||||
if ( root == NULL )
|
||||
return ;
|
||||
|
||||
sgMat4 newmat ;
|
||||
|
||||
if ( root -> isAKindOf ( ssgTypeTransform() ) )
|
||||
{
|
||||
sgMat4 tmp ;
|
||||
|
||||
((ssgTransform *)root)-> getTransform ( tmp ) ;
|
||||
sgMultMat4 ( newmat, mat, tmp ) ;
|
||||
|
||||
Bone *bo = (Bone *)(((ssgTransform *)root)-> getUserData ()) ;
|
||||
sgCopyMat4 ( bo -> netMatrix, newmat ) ;
|
||||
}
|
||||
else
|
||||
sgCopyMat4 ( newmat, mat ) ;
|
||||
|
||||
for ( int i = 0 ; i < root -> getNumKids () ; i++ )
|
||||
{
|
||||
ssgEntity *e = root -> getKid ( i ) ;
|
||||
|
||||
if ( e -> isAKindOf ( ssgTypeBranch () ) )
|
||||
walkTransforms ( (ssgBranch *) e, newmat ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void transformModel ( ssgBranch *boneRoot, float tim )
|
||||
{
|
||||
if ( eventList->getNumEvents () < 1 )
|
||||
return ;
|
||||
|
||||
Event *prev = eventList->getEvent ( 0 ) ;
|
||||
Event *next = prev ;
|
||||
|
||||
if ( eventList->getCurrentEvent() != NULL )
|
||||
{
|
||||
prev = next = eventList->getCurrentEvent() ;
|
||||
tim = eventList->getCurrentEvent() -> getTime () ;
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int i = 1 ; i < eventList->getNumEvents () ; i++ )
|
||||
{
|
||||
Event *ev = eventList->getEvent ( i ) ;
|
||||
float t = ev -> getTime () ;
|
||||
|
||||
if ( t < tim )
|
||||
next = prev = ev ;
|
||||
else
|
||||
{
|
||||
next = ev ;
|
||||
break ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float lerptime = 0.0f ;
|
||||
|
||||
if ( next->getTime() - prev->getTime() >= 0.01 )
|
||||
{
|
||||
lerptime = tim - prev->getTime() ;
|
||||
lerptime /= (next->getTime() - prev->getTime()) ;
|
||||
}
|
||||
|
||||
sgVec3 ptra ; prev->getTranslate(ptra) ;
|
||||
sgVec3 ntra ; next->getTranslate(ntra) ;
|
||||
|
||||
sgLerpVec3 ( getCurrTranslate(), ptra, ntra, lerptime ) ;
|
||||
|
||||
syncTranslators ( getCurrTranslate() ) ;
|
||||
|
||||
int i ;
|
||||
|
||||
for ( i = 0 ; i < getNumBones () ; i++ )
|
||||
getBone ( i ) -> computeTransform ( prev, next, lerptime ) ;
|
||||
|
||||
sgMat4 mat ;
|
||||
|
||||
sgMakeIdentMat4 ( mat ) ;
|
||||
|
||||
walkTransforms ( (ssgBranch *) boneRoot, mat ) ;
|
||||
|
||||
transformVertices () ;
|
||||
}
|
||||
|
||||
|
36
demos/exposer/src/model.h
Normal file
@ -0,0 +1,36 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: model.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
ssgBranch *extractBones ( ssgBranch *root ) ;
|
||||
ssgEntity *makeTweenCopy ( ssgEntity *root ) ;
|
||||
void extractVertices ( ssgBranch *root ) ;
|
||||
void transformModel ( ssgBranch *boneRoot, float tim ) ;
|
||||
void makeTweenCopy ( ssgBranch *dest, ssgBranch *src ) ;
|
||||
void addTweenBank ( ssgBranch *root ) ;
|
||||
void offsetChildBones ( int root, sgVec3 v ) ;
|
||||
|
||||
float getLowestVertexZ () ;
|
||||
|
||||
int getNumBones () ;
|
||||
|
386
demos/exposer/src/timebox.cxx
Normal file
@ -0,0 +1,386 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: timebox.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
#define MODE_ADD 0
|
||||
#define MODE_SELECT 1
|
||||
|
||||
#define TIMEBOX_LEFT 230.0f
|
||||
#define TIMEBOX_RIGHT 790.0f
|
||||
#define TIMEBOX_TOP 100.0f
|
||||
#define TIMEBOX_BOTTOM 10.0f
|
||||
#define TIMEBOX_WIDTH (TIMEBOX_RIGHT-TIMEBOX_LEFT)
|
||||
#define TIMEBOX_INITIAL_DURATION 10.0f /* Seconds */
|
||||
|
||||
/* GUI callback functions. */
|
||||
|
||||
static void vcr_fastReverse ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
timebox -> setReplaySpeed (-3.0f);
|
||||
}
|
||||
|
||||
static void vcr_reverse ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
timebox -> setReplaySpeed (-1.0f);
|
||||
}
|
||||
|
||||
static void vcr_stop ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
timebox -> setReplaySpeed ( 0.0f);
|
||||
}
|
||||
|
||||
static void vcr_play ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
timebox -> setReplaySpeed ( 1.0f);
|
||||
}
|
||||
|
||||
static void vcr_fastPlay ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
timebox -> setReplaySpeed ( 3.0f);
|
||||
}
|
||||
|
||||
static void vcr_groundSpeed ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
timebox -> setGroundSpeed ( ob -> getFloatValue () ) ;
|
||||
}
|
||||
|
||||
|
||||
static void timescrollerCB ( puObject *ob )
|
||||
{
|
||||
TimeBox *timebox = (TimeBox *) ob -> getUserData () ;
|
||||
|
||||
timebox -> setScroll ( ob -> getFloatValue () *
|
||||
( timebox -> getMaxTime() -
|
||||
TIMEBOX_WIDTH / timebox -> second () ) ) ;
|
||||
}
|
||||
|
||||
|
||||
float TimeBox::second ()
|
||||
{
|
||||
return scale * TIMEBOX_WIDTH / maxtime ;
|
||||
}
|
||||
|
||||
|
||||
void TimeBox::deleteRegionAndCompress ()
|
||||
{
|
||||
eventList -> compressEventsBetween ( lcursor, rcursor ) ;
|
||||
|
||||
maxtime -= (float)fabs(lcursor-rcursor) ;
|
||||
|
||||
if ( lcursor > rcursor )
|
||||
lcursor = rcursor ;
|
||||
else
|
||||
rcursor = lcursor ;
|
||||
}
|
||||
|
||||
|
||||
void TimeBox::addNewEvent ()
|
||||
{
|
||||
if ( getNumBones() <= 0 )
|
||||
return ;
|
||||
|
||||
eventList->setCurrentEvent ( NULL ) ;
|
||||
event_mode = MODE_ADD ;
|
||||
}
|
||||
|
||||
|
||||
void TimeBox::updateVCR ()
|
||||
{
|
||||
static ulClock timer ;
|
||||
|
||||
timer.update () ;
|
||||
|
||||
if ( replay_speed != 0.0f )
|
||||
{
|
||||
float delta_t = replay_speed * (float)timer.getDeltaTime () ;
|
||||
|
||||
lcursor += delta_t ;
|
||||
|
||||
if ( lcursor < 0.0f )
|
||||
lcursor = maxtime ;
|
||||
|
||||
if ( lcursor > maxtime )
|
||||
lcursor = 0.0f ;
|
||||
}
|
||||
|
||||
ground_position = lcursor * ground_speed ;
|
||||
}
|
||||
|
||||
|
||||
void TimeBox::draw ()
|
||||
{
|
||||
int w = puGetWindowWidth () ;
|
||||
int h = puGetWindowHeight () ;
|
||||
|
||||
glPushAttrib ( GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_LIGHTING_BIT ) ;
|
||||
|
||||
glDisable ( GL_LIGHTING ) ;
|
||||
glDisable ( GL_FOG ) ;
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glDisable ( GL_DEPTH_TEST ) ;
|
||||
glDisable ( GL_CULL_FACE ) ;
|
||||
|
||||
glViewport ( 0, 0, w, h ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
gluOrtho2D ( 0, w, 0, h ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
|
||||
glColor4f ( 0.8f, 0.8f, 0.8f, 1.0f ) ;
|
||||
glBegin ( GL_LINE_LOOP ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT , TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( TIMEBOX_RIGHT, TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( TIMEBOX_RIGHT, TIMEBOX_TOP ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT , TIMEBOX_TOP ) ;
|
||||
glEnd () ;
|
||||
|
||||
int nseconds = (int)floor(TIMEBOX_WIDTH / second () ) ;
|
||||
int ntenthseconds = (int)floor(TIMEBOX_WIDTH*10.0f / second () ) ;
|
||||
int tenthsecondoffset = (int)( (start*10.0f -
|
||||
floor(start*10.0f))
|
||||
* second () / 10.0f ) ;
|
||||
int secondoffset = (int)( (start -
|
||||
floor(start))
|
||||
* second () ) ;
|
||||
int i ;
|
||||
|
||||
glBegin ( GL_LINES ) ;
|
||||
|
||||
for ( i = 0 ; i < ntenthseconds ; i++ )
|
||||
{
|
||||
float x = TIMEBOX_LEFT + tenthsecondoffset +
|
||||
(float) i * second () / 10.0f ;
|
||||
|
||||
glVertex2f ( x, TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( x, TIMEBOX_TOP/3.0f ) ;
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < nseconds ; i++ )
|
||||
{
|
||||
float x = TIMEBOX_LEFT + secondoffset +
|
||||
(float) i * second () ;
|
||||
|
||||
glVertex2f ( x, TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( x, TIMEBOX_TOP/2.0f ) ;
|
||||
}
|
||||
|
||||
glEnd () ;
|
||||
|
||||
float tlcursor = ( lcursor - start ) * second () ;
|
||||
float trcursor = ( rcursor - start ) * second () ;
|
||||
|
||||
tlcursor = (tlcursor < 0.0f ) ? 0.0f :
|
||||
(tlcursor > TIMEBOX_WIDTH) ? TIMEBOX_WIDTH : tlcursor ;
|
||||
|
||||
trcursor = (trcursor < 0.0f ) ? 0.0f :
|
||||
(trcursor > TIMEBOX_WIDTH) ? TIMEBOX_WIDTH : trcursor ;
|
||||
|
||||
if ( tlcursor != trcursor )
|
||||
{
|
||||
glColor4f ( 1.0f, 1.0f, 0.0f, 0.2f ) ;
|
||||
glBegin ( GL_QUADS ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + tlcursor, TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + tlcursor, TIMEBOX_TOP ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + trcursor, TIMEBOX_TOP ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + trcursor, TIMEBOX_BOTTOM ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
|
||||
glColor4f ( 0.0f, 0.0f, 0.0f, 1.0f ) ;
|
||||
|
||||
glBegin ( GL_LINES ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + trcursor, TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + trcursor, TIMEBOX_TOP ) ;
|
||||
glEnd () ;
|
||||
|
||||
glColor4f ( 1.0f, 0.0f, 0.0f, 1.0f ) ;
|
||||
|
||||
glBegin ( GL_LINES ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + tlcursor, TIMEBOX_BOTTOM ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + tlcursor, TIMEBOX_TOP ) ;
|
||||
glEnd () ;
|
||||
|
||||
float t ;
|
||||
|
||||
glColor4f ( 1.0f, 0.0f, 1.0f, 1.0f ) ;
|
||||
|
||||
glBegin ( GL_LINES ) ;
|
||||
|
||||
for ( i = 0 ; i < eventList->getNumEvents() ; i++ )
|
||||
{
|
||||
t = eventList->getEvent(i) -> getTime () ;
|
||||
|
||||
t = ( t - start ) * second () ;
|
||||
|
||||
if ( t >= 0.0f && t <= TIMEBOX_WIDTH )
|
||||
{
|
||||
glVertex2f ( TIMEBOX_LEFT + t, TIMEBOX_TOP/3.0f ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + t, TIMEBOX_TOP ) ;
|
||||
}
|
||||
}
|
||||
glEnd () ;
|
||||
|
||||
if ( eventList->getCurrentEvent() != NULL )
|
||||
{
|
||||
t = eventList->getCurrentEvent() -> getTime () ;
|
||||
|
||||
t = ( t - start ) * second () ;
|
||||
|
||||
if ( t >= 0.0f && t <= TIMEBOX_WIDTH )
|
||||
{
|
||||
static ulClock flasher ;
|
||||
flasher.update () ;
|
||||
|
||||
if ( (int)(flasher.getAbsTime()*3.0f) & 1 )
|
||||
glColor4f ( 1.0f, 0.0f, 1.0f, 1.0f ) ;
|
||||
else
|
||||
glColor4f ( 0.0f, 1.0f, 0.0f, 1.0f ) ;
|
||||
glBegin ( GL_LINES ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + t, TIMEBOX_TOP/3.0f ) ;
|
||||
glVertex2f ( TIMEBOX_LEFT + t, TIMEBOX_TOP ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
}
|
||||
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPopMatrix () ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPopMatrix () ;
|
||||
glPopAttrib () ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void TimeBox::updateEventQueue ( int button, int x, int y, int new_click )
|
||||
{
|
||||
y = puGetWindowHeight () - y ;
|
||||
|
||||
/*
|
||||
Allow user to click a little outside the box so
|
||||
we can make it easier to get the ends exactly.
|
||||
*/
|
||||
|
||||
if ( x > TIMEBOX_LEFT - 20 && x < TIMEBOX_RIGHT + 20 &&
|
||||
y > TIMEBOX_BOTTOM && y < TIMEBOX_TOP )
|
||||
{
|
||||
float c = (float)(x - TIMEBOX_LEFT) ;
|
||||
|
||||
if ( c < 0.0f ) c = 0.0f ;
|
||||
if ( c > TIMEBOX_WIDTH ) c = TIMEBOX_WIDTH ;
|
||||
|
||||
c /= second () ;
|
||||
c += start ;
|
||||
|
||||
if ( button == PU_RIGHT_BUTTON )
|
||||
rcursor = c ;
|
||||
else
|
||||
if ( button == PU_LEFT_BUTTON )
|
||||
{
|
||||
rcursor = lcursor = c ;
|
||||
|
||||
if ( new_click )
|
||||
{
|
||||
if ( event_mode == MODE_ADD )
|
||||
eventList -> newEvent ( lcursor ) ;
|
||||
else
|
||||
eventList -> setCurrentEvent (
|
||||
eventList -> findNearestEvent ( lcursor, 10.0f/second () ) ) ;
|
||||
|
||||
event_mode = MODE_SELECT ;
|
||||
}
|
||||
else
|
||||
if ( eventList->getCurrentEvent() != NULL )
|
||||
eventList->moveEvent ( eventList->getCurrentEvent(), lcursor ) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TimeBox::init ()
|
||||
{
|
||||
event_mode = MODE_SELECT ;
|
||||
|
||||
maxtime = TIMEBOX_INITIAL_DURATION ;
|
||||
scale = 1.0f ;
|
||||
start = 0.0f ;
|
||||
|
||||
lcursor = 0.0f ;
|
||||
rcursor = 0.0f ;
|
||||
|
||||
replay_speed = 0.0f ;
|
||||
ground_speed = 0.0f ;
|
||||
ground_position = 0.0f ;
|
||||
|
||||
timescroller = new puSlider ( (int)TIMEBOX_LEFT, (int)TIMEBOX_TOP+5,
|
||||
570-(int)TIMEBOX_LEFT, FALSE ) ;
|
||||
timescroller -> setCBMode ( PUSLIDER_DELTA ) ;
|
||||
timescroller -> setDelta ( 0.01f ) ;
|
||||
timescroller -> setCallback ( timescrollerCB ) ;
|
||||
timescroller -> setUserData ( this ) ;
|
||||
timescroller -> hide () ;
|
||||
|
||||
puText *message ;
|
||||
puOneShot *oneshot ;
|
||||
puGroup *vcr = new puGroup ( 579, (int)TIMEBOX_TOP + 5 ) ;
|
||||
|
||||
oneshot = new puArrowButton ( 0, 0, 30, 30, PUARROW_FASTLEFT ) ;
|
||||
oneshot -> setCallback ( vcr_fastReverse ) ;
|
||||
oneshot -> setUserData ( this ) ;
|
||||
oneshot = new puArrowButton ( 30, 0, 60, 30, PUARROW_LEFT ) ;
|
||||
oneshot -> setCallback ( vcr_reverse ) ;
|
||||
oneshot -> setUserData ( this ) ;
|
||||
oneshot = new puArrowButton ( 60, 0, 90, 30, PUARROW_DOWN ) ;
|
||||
oneshot -> setCallback ( vcr_stop ) ;
|
||||
oneshot -> setUserData ( this ) ;
|
||||
oneshot = new puArrowButton ( 90, 0,120, 30, PUARROW_RIGHT ) ;
|
||||
oneshot -> setCallback ( vcr_play ) ;
|
||||
oneshot -> setUserData ( this ) ;
|
||||
oneshot = new puArrowButton (120, 0,150, 30, PUARROW_FASTRIGHT ) ;
|
||||
oneshot -> setCallback ( vcr_fastPlay ) ;
|
||||
oneshot -> setUserData ( this ) ;
|
||||
|
||||
ground_speed_input = new puInput ( 150, 0, 200, 20 ) ;
|
||||
ground_speed_input -> setCallback ( vcr_groundSpeed ) ;
|
||||
ground_speed_input -> setValue ( "0.0" ) ;
|
||||
ground_speed_input -> setUserData ( this ) ;
|
||||
|
||||
message = new puText ( 150, 20 ) ;
|
||||
message -> setColour ( PUCOL_LABEL, 0.7f,0.65f,0.26f,1 ) ;
|
||||
message -> setLabel ( "GrndSpeed" ) ;
|
||||
|
||||
vcr -> close () ;
|
||||
}
|
||||
|
||||
|
117
demos/exposer/src/timebox.h
Normal file
@ -0,0 +1,117 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: timebox.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
class TimeBox
|
||||
{
|
||||
int event_mode ;
|
||||
|
||||
float maxtime ;
|
||||
float scale ;
|
||||
float start ;
|
||||
float lcursor ;
|
||||
float rcursor ;
|
||||
|
||||
EventList *eventList ;
|
||||
puSlider *timescroller ;
|
||||
puInput *ground_speed_input ;
|
||||
|
||||
float replay_speed ;
|
||||
float ground_speed ;
|
||||
float ground_position ;
|
||||
|
||||
void init () ;
|
||||
|
||||
public:
|
||||
|
||||
void setReplaySpeed ( float spd )
|
||||
{
|
||||
replay_speed = spd ;
|
||||
eventList->setCurrentEvent ( NULL ) ;
|
||||
}
|
||||
|
||||
void draw () ;
|
||||
|
||||
void updateEventQueue ( int button, int x, int y, int new_click ) ;
|
||||
void updateVCR () ;
|
||||
|
||||
TimeBox ( EventList *el ) { eventList = el ; init () ; }
|
||||
|
||||
float second () ;
|
||||
|
||||
float getCursorTime () { return lcursor ; }
|
||||
|
||||
void setMaxTime ( float t ) { maxtime = t ; }
|
||||
float getMaxTime () { return maxtime ; }
|
||||
|
||||
|
||||
void setGroundSpeed ( float t )
|
||||
{
|
||||
ground_speed = t ;
|
||||
ground_speed_input -> setValue ( ground_speed ) ;
|
||||
}
|
||||
float getGroundSpeed () { return ground_speed ; }
|
||||
|
||||
void setGroundPosition ( float t ) { ground_position = t ; }
|
||||
float getGroundPosition () { return ground_position ; }
|
||||
|
||||
void setScroll ( float z ) { start = z ; }
|
||||
float getScroll () { return start ; }
|
||||
|
||||
void setZoom ( float z )
|
||||
{
|
||||
scale = z ;
|
||||
|
||||
if ( scale == 1.0f )
|
||||
timescroller -> hide () ;
|
||||
else
|
||||
timescroller -> reveal () ;
|
||||
}
|
||||
float getZoom () { return scale ; }
|
||||
|
||||
void reverseRegion ()
|
||||
{
|
||||
eventList -> reverseEventsBetween ( lcursor, rcursor ) ;
|
||||
}
|
||||
|
||||
void deleteAll ()
|
||||
{
|
||||
eventList -> deleteAll () ;
|
||||
lcursor = rcursor = 0.0f ;
|
||||
}
|
||||
|
||||
void deleteRegion ()
|
||||
{
|
||||
eventList -> deleteEventsBetween ( lcursor, rcursor ) ;
|
||||
}
|
||||
|
||||
void deleteEvent ()
|
||||
{
|
||||
eventList -> deleteCurrentEvent () ;
|
||||
}
|
||||
|
||||
void deleteRegionAndCompress () ;
|
||||
void addNewEvent () ;
|
||||
} ;
|
||||
|
||||
|
189
demos/exposer/src/vertices.cxx
Normal file
@ -0,0 +1,189 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: vertices.cxx 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
#include "exposer.h"
|
||||
|
||||
|
||||
class Vertex
|
||||
{
|
||||
public:
|
||||
|
||||
int boneID ;
|
||||
sgVec3 rel_vx ;
|
||||
float *vx ;
|
||||
|
||||
int getBoneID () { return boneID ; }
|
||||
} ;
|
||||
|
||||
|
||||
static int nextVertex = 0 ;
|
||||
|
||||
#define MAX_VERTICES (64*1024)
|
||||
|
||||
static Vertex vertex [ MAX_VERTICES ] ;
|
||||
|
||||
|
||||
|
||||
static int getNumVertices () { return nextVertex ; }
|
||||
|
||||
|
||||
static void addVertex ( sgVec3 v )
|
||||
{
|
||||
vertex [ nextVertex ] . vx = v ;
|
||||
sgCopyVec3 ( vertex [ nextVertex ] . rel_vx, v ) ;
|
||||
|
||||
nextVertex++ ;
|
||||
}
|
||||
|
||||
|
||||
static void initVertices ()
|
||||
{
|
||||
nextVertex = 0 ;
|
||||
}
|
||||
|
||||
|
||||
static void walkVertices ( ssgBranch *root, sgMat4 mat )
|
||||
{
|
||||
if ( root == NULL )
|
||||
return ;
|
||||
|
||||
sgMat4 newmat ;
|
||||
|
||||
if ( root -> isAKindOf ( ssgTypeTransform() ) )
|
||||
{
|
||||
sgMat4 tmp ;
|
||||
|
||||
((ssgTransform *)root)-> getTransform ( tmp ) ;
|
||||
sgMultMat4 ( newmat, mat, tmp ) ;
|
||||
|
||||
sgMakeIdentMat4 ( tmp ) ;
|
||||
((ssgTransform *)root)-> setTransform ( tmp ) ;
|
||||
}
|
||||
else
|
||||
sgCopyMat4 ( newmat, mat ) ;
|
||||
|
||||
for ( int i = 0 ; i < root -> getNumKids () ; i++ )
|
||||
{
|
||||
ssgEntity *e = root -> getKid ( i ) ;
|
||||
|
||||
if ( e -> isAKindOf ( ssgTypeBranch() ) )
|
||||
walkVertices ( (ssgBranch *)e, newmat ) ;
|
||||
else
|
||||
{
|
||||
ssgLeaf *l = (ssgLeaf *) e ;
|
||||
|
||||
for ( int ll = 0 ; ll < l->getNumVertices() ; ll++ )
|
||||
{
|
||||
float *v = l -> getVertex ( ll ) ;
|
||||
int vv = -1 ;
|
||||
|
||||
for ( int j = 0 ; j < getNumVertices() ; j++ )
|
||||
if ( v == vertex [ j ] . vx )
|
||||
{
|
||||
vv = j ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( vv < 0 )
|
||||
{
|
||||
sgXformPnt3 ( v, mat ) ;
|
||||
addVertex ( v ) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void extractVertices ( ssgBranch *root )
|
||||
{
|
||||
sgMat4 mat ;
|
||||
|
||||
initVertices () ;
|
||||
|
||||
/*
|
||||
Walk the model - making a list of all of the
|
||||
unique vertices - flattening the model's transforms
|
||||
as we go.
|
||||
*/
|
||||
|
||||
sgMakeIdentMat4 ( mat ) ;
|
||||
walkVertices ( root, mat ) ;
|
||||
|
||||
/*
|
||||
Now find the nearest bone to each vertex and
|
||||
compute it's position relative to the root of
|
||||
that bone.
|
||||
*/
|
||||
|
||||
for ( int i = 0 ; i < getNumVertices() ; i++ )
|
||||
{
|
||||
float min = FLT_MAX ;
|
||||
|
||||
for ( int j = 0 ; j < getNumBones() ; j++ )
|
||||
{
|
||||
sgLineSegment3 ls ;
|
||||
sgCopyVec3 ( ls.a, getBone(j)->orig_vx[0] ) ;
|
||||
sgCopyVec3 ( ls.b, getBone(j)->orig_vx[1] ) ;
|
||||
|
||||
float d = sgDistSquaredToLineSegmentVec3 ( ls, vertex[i].vx ) ;
|
||||
|
||||
if ( d < min )
|
||||
{
|
||||
min = d ;
|
||||
vertex[i].boneID = j ;
|
||||
}
|
||||
}
|
||||
|
||||
sgSubVec3 ( vertex[i].rel_vx,
|
||||
vertex[i].vx,
|
||||
getBone(vertex[i].boneID)->orig_vx[0] ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
float getLowestVertexZ ()
|
||||
{
|
||||
float lowest = FLT_MAX ;
|
||||
|
||||
for ( int i = 0 ; i < getNumVertices() ; i++ )
|
||||
{
|
||||
float v = vertex[i].vx [ 2 ] ;
|
||||
|
||||
if ( v < lowest )
|
||||
lowest = v ;
|
||||
}
|
||||
|
||||
return lowest ;
|
||||
}
|
||||
|
||||
|
||||
void transformVertices ()
|
||||
{
|
||||
for ( int i = 0 ; i < getNumVertices () ; i++ )
|
||||
getBone ( vertex[i].getBoneID() ) -> transform ( vertex[i].vx,
|
||||
vertex[i].rel_vx ) ;
|
||||
}
|
||||
|
||||
|
28
demos/exposer/src/vertices.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file is part of ExPoser - A Tool for Animating PLIB Critters.
|
||||
Copyright (C) 2001 Steve Baker
|
||||
|
||||
ExPoser is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ExPoser is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with ExPoser; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: vertices.h 1425 2002-08-17 23:58:38Z ude $
|
||||
*/
|
||||
|
||||
|
||||
void extractVertices ( ssgBranch *root ) ;
|
||||
float getLowestVertexZ () ;
|
||||
void transformVertices () ;
|
||||
|
3
demos/p-guide/AUTHORS
Normal file
@ -0,0 +1,3 @@
|
||||
P-GUIDE was written by John F. Fay.
|
||||
Significant improvements were made by James 'J.C.' Jones
|
||||
|
340
demos/p-guide/COPYING
Normal file
@ -0,0 +1,340 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
1
demos/p-guide/ChangeLog
Normal file
@ -0,0 +1 @@
|
||||
July, 2002 -- P-Guide functionality increased dramatically -- James 'J.C.' Jones
|
182
demos/p-guide/INSTALL
Normal file
@ -0,0 +1,182 @@
|
||||
Basic Installation
|
||||
==================
|
||||
|
||||
These are generic installation instructions.
|
||||
|
||||
The `configure' shell script attempts to guess correct values for
|
||||
various system-dependent variables used during compilation. It uses
|
||||
those values to create a `Makefile' in each directory of the package.
|
||||
It may also create one or more `.h' files containing system-dependent
|
||||
definitions. Finally, it creates a shell script `config.status' that
|
||||
you can run in the future to recreate the current configuration, a file
|
||||
`config.cache' that saves the results of its tests to speed up
|
||||
reconfiguring, and a file `config.log' containing compiler output
|
||||
(useful mainly for debugging `configure').
|
||||
|
||||
If you need to do unusual things to compile the package, please try
|
||||
to figure out how `configure' could check whether to do them, and mail
|
||||
diffs or instructions to the address given in the `README' so they can
|
||||
be considered for the next release. If at some point `config.cache'
|
||||
contains results you don't want to keep, you may remove or edit it.
|
||||
|
||||
The file `configure.in' is used to create `configure' by a program
|
||||
called `autoconf'. You only need `configure.in' if you want to change
|
||||
it or regenerate `configure' using a newer version of `autoconf'.
|
||||
|
||||
The simplest way to compile this package is:
|
||||
|
||||
1. `cd' to the directory containing the package's source code and type
|
||||
`./configure' to configure the package for your system. If you're
|
||||
using `csh' on an old version of System V, you might need to type
|
||||
`sh ./configure' instead to prevent `csh' from trying to execute
|
||||
`configure' itself.
|
||||
|
||||
Running `configure' takes awhile. While running, it prints some
|
||||
messages telling which features it is checking for.
|
||||
|
||||
2. Type `make' to compile the package.
|
||||
|
||||
3. Optionally, type `make check' to run any self-tests that come with
|
||||
the package.
|
||||
|
||||
4. Type `make install' to install the programs and any data files and
|
||||
documentation.
|
||||
|
||||
5. You can remove the program binaries and object files from the
|
||||
source code directory by typing `make clean'. To also remove the
|
||||
files that `configure' created (so you can compile the package for
|
||||
a different kind of computer), type `make distclean'. There is
|
||||
also a `make maintainer-clean' target, but that is intended mainly
|
||||
for the package's developers. If you use it, you may have to get
|
||||
all sorts of other programs in order to regenerate files that came
|
||||
with the distribution.
|
||||
|
||||
Compilers and Options
|
||||
=====================
|
||||
|
||||
Some systems require unusual options for compilation or linking that
|
||||
the `configure' script does not know about. You can give `configure'
|
||||
initial values for variables by setting them in the environment. Using
|
||||
a Bourne-compatible shell, you can do that on the command line like
|
||||
this:
|
||||
CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
|
||||
|
||||
Or on systems that have the `env' program, you can do it like this:
|
||||
env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
|
||||
|
||||
Compiling For Multiple Architectures
|
||||
====================================
|
||||
|
||||
You can compile the package for more than one kind of computer at the
|
||||
same time, by placing the object files for each architecture in their
|
||||
own directory. To do this, you must use a version of `make' that
|
||||
supports the `VPATH' variable, such as GNU `make'. `cd' to the
|
||||
directory where you want the object files and executables to go and run
|
||||
the `configure' script. `configure' automatically checks for the
|
||||
source code in the directory that `configure' is in and in `..'.
|
||||
|
||||
If you have to use a `make' that does not supports the `VPATH'
|
||||
variable, you have to compile the package for one architecture at a time
|
||||
in the source code directory. After you have installed the package for
|
||||
one architecture, use `make distclean' before reconfiguring for another
|
||||
architecture.
|
||||
|
||||
Installation Names
|
||||
==================
|
||||
|
||||
By default, `make install' will install the package's files in
|
||||
`/usr/local/bin', `/usr/local/man', etc. You can specify an
|
||||
installation prefix other than `/usr/local' by giving `configure' the
|
||||
option `--prefix=PATH'.
|
||||
|
||||
You can specify separate installation prefixes for
|
||||
architecture-specific files and architecture-independent files. If you
|
||||
give `configure' the option `--exec-prefix=PATH', the package will use
|
||||
PATH as the prefix for installing programs and libraries.
|
||||
Documentation and other data files will still use the regular prefix.
|
||||
|
||||
In addition, if you use an unusual directory layout you can give
|
||||
options like `--bindir=PATH' to specify different values for particular
|
||||
kinds of files. Run `configure --help' for a list of the directories
|
||||
you can set and what kinds of files go in them.
|
||||
|
||||
If the package supports it, you can cause programs to be installed
|
||||
with an extra prefix or suffix on their names by giving `configure' the
|
||||
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
|
||||
|
||||
Optional Features
|
||||
=================
|
||||
|
||||
Some packages pay attention to `--enable-FEATURE' options to
|
||||
`configure', where FEATURE indicates an optional part of the package.
|
||||
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
|
||||
is something like `gnu-as' or `x' (for the X Window System). The
|
||||
`README' should mention any `--enable-' and `--with-' options that the
|
||||
package recognizes.
|
||||
|
||||
For packages that use the X Window System, `configure' can usually
|
||||
find the X include and library files automatically, but if it doesn't,
|
||||
you can use the `configure' options `--x-includes=DIR' and
|
||||
`--x-libraries=DIR' to specify their locations.
|
||||
|
||||
Specifying the System Type
|
||||
==========================
|
||||
|
||||
There may be some features `configure' can not figure out
|
||||
automatically, but needs to determine by the type of host the package
|
||||
will run on. Usually `configure' can figure that out, but if it prints
|
||||
a message saying it can not guess the host type, give it the
|
||||
`--host=TYPE' option. TYPE can either be a short name for the system
|
||||
type, such as `sun4', or a canonical name with three fields:
|
||||
CPU-COMPANY-SYSTEM
|
||||
|
||||
See the file `config.sub' for the possible values of each field. If
|
||||
`config.sub' isn't included in this package, then this package doesn't
|
||||
need to know the host type.
|
||||
|
||||
If you are building compiler tools for cross-compiling, you can also
|
||||
use the `--target=TYPE' option to select the type of system they will
|
||||
produce code for and the `--build=TYPE' option to select the type of
|
||||
system on which you are compiling the package.
|
||||
|
||||
Sharing Defaults
|
||||
================
|
||||
|
||||
If you want to set default values for `configure' scripts to share,
|
||||
you can create a site shell script called `config.site' that gives
|
||||
default values for variables like `CC', `cache_file', and `prefix'.
|
||||
`configure' looks for `PREFIX/share/config.site' if it exists, then
|
||||
`PREFIX/etc/config.site' if it exists. Or, you can set the
|
||||
`CONFIG_SITE' environment variable to the location of the site script.
|
||||
A warning: not all `configure' scripts look for a site script.
|
||||
|
||||
Operation Controls
|
||||
==================
|
||||
|
||||
`configure' recognizes the following options to control how it
|
||||
operates.
|
||||
|
||||
`--cache-file=FILE'
|
||||
Use and save the results of the tests in FILE instead of
|
||||
`./config.cache'. Set FILE to `/dev/null' to disable caching, for
|
||||
debugging `configure'.
|
||||
|
||||
`--help'
|
||||
Print a summary of the options to `configure', and exit.
|
||||
|
||||
`--quiet'
|
||||
`--silent'
|
||||
`-q'
|
||||
Do not print messages saying which checks are being made. To
|
||||
suppress all normal output, redirect it to `/dev/null' (any error
|
||||
messages will still be shown).
|
||||
|
||||
`--srcdir=DIR'
|
||||
Look for the package's source code in directory DIR. Usually
|
||||
`configure' can determine that directory automatically.
|
||||
|
||||
`--version'
|
||||
Print the version of Autoconf used to generate the `configure'
|
||||
script, and exit.
|
||||
|
||||
`configure' also accepts some other, not widely useful, options.
|
4
demos/p-guide/Makefile.am
Normal file
@ -0,0 +1,4 @@
|
||||
SUBDIRS = src
|
||||
|
||||
EXTRA_DIRS = autogen.sh README TODO pGuide.dsw
|
||||
|
0
demos/p-guide/NEWS
Normal file
34
demos/p-guide/README
Normal file
@ -0,0 +1,34 @@
|
||||
|
||||
PUI-based Graphical User Interface Designer
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
by John F. Fay
|
||||
|
||||
REQUIREMENTS:
|
||||
|
||||
OpenGL (or Mesa)
|
||||
GLUT (the GL Utility Toolkit)
|
||||
PLIB
|
||||
|
||||
|
||||
INSTALLATION:
|
||||
|
||||
Installation instructions are pretty basic:
|
||||
|
||||
./configure
|
||||
make
|
||||
make install
|
||||
|
||||
|
||||
LICENSE:
|
||||
|
||||
This software is released under the provisions of
|
||||
the GNU General Public License (GPL) which can be
|
||||
found in the file 'COPYING' in the current directory.
|
||||
|
||||
|
||||
DIRECTORY STRUCTURE:
|
||||
|
||||
src -- Where the source code lives.
|
||||
|
||||
doc -- Documentation - in HTML
|
||||
|
30
demos/p-guide/TODO
Normal file
@ -0,0 +1,30 @@
|
||||
Planned Bug Fixes or Upgrades to P-GUIDE:
|
||||
|
||||
Bug Fixes:
|
||||
|
||||
1. When the user has selected CTRL-widget, have the button value set back to zero when the selected_widget_type (or whatever it is) gets deselected or changed (eg when he presses on another widget button in the Widget window or presses another widget anywhere else), not just when he presses Escape.
|
||||
|
||||
2. Make the Active widget's black line go all the way around it.
|
||||
|
||||
3. puFileSelector needs options
|
||||
|
||||
4. puScrollBar needs to be added
|
||||
|
||||
5. Menus (Vert and normal) need a method to populate submenus.
|
||||
|
||||
Upgrades:
|
||||
|
||||
1. Improve layer support.
|
||||
|
||||
2. Make widgets added to window the real widgets, rather than Frames.
|
||||
|
||||
3. Multiple Window support
|
||||
|
||||
4. Makefile building?
|
||||
|
||||
5. Font viewing / selecting (a font browser and such)
|
||||
|
||||
6. Copy / Cut / Paste
|
||||
|
||||
7. Widget class changes
|
||||
|
19
demos/p-guide/autogen.sh
Executable file
@ -0,0 +1,19 @@
|
||||
#!/bin/sh
|
||||
|
||||
OSTYPE=`uname -s`
|
||||
|
||||
AMFLAGS="--add-missing"
|
||||
if test "$OSTYPE" = "IRIX" -o "$OSTYPE" = "IRIX64"; then
|
||||
AMFLAGS=$AMFLAGS" --include-deps";
|
||||
fi
|
||||
|
||||
echo "Running aclocal"
|
||||
aclocal
|
||||
echo "Running automake"
|
||||
automake $AMFLAGS
|
||||
echo "Running autoconf"
|
||||
autoconf
|
||||
|
||||
echo "======================================"
|
||||
echo "Now you are ready to run './configure'"
|
||||
echo "======================================"
|
162
demos/p-guide/configure.in
Normal file
@ -0,0 +1,162 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
|
||||
AC_INIT(src/pGuide.cxx)
|
||||
AM_INIT_AUTOMAKE(pguide, 0.0.1)
|
||||
|
||||
dnl Checks for programs.
|
||||
AC_PROG_CC
|
||||
AC_PROG_CPP
|
||||
AC_PROG_CXX
|
||||
AC_PROG_CXXCPP
|
||||
AC_PROG_INSTALL
|
||||
|
||||
plib_suffix="-lplibpu -lplibfnt -lplibsg -lplibul"
|
||||
|
||||
AC_LANG_CPLUSPLUS
|
||||
|
||||
|
||||
dnl Command line arguments.
|
||||
|
||||
dnl Don't use AC_HELP_STRING here as old versions of autoconf do not
|
||||
dnl understand it.
|
||||
AC_ARG_WITH(GL,
|
||||
[ --with-GL=DIR set the prefix directory where GL resides],
|
||||
GL_PREFIX=$withval, GL_PREFIX=auto)
|
||||
|
||||
if test "x$GL_PREFIX" != "xauto"; then
|
||||
LDFLAGS="$LDFLAGS -L$GL_PREFIX/lib"
|
||||
CPPFLAGS="$CPPFLAGS -I$GL_PREFIX/include"
|
||||
fi
|
||||
|
||||
|
||||
dnl Checks for library functions.
|
||||
dnl check for OpenGL related libraries
|
||||
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
dnl OpenGL libraries
|
||||
LIBS="$LIBS -lwinmm -lglut32 -lglu32 -lopengl32 -luser32 -lgdi32"
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
LIBS="$LIBS -framework GLUT -lobjc -framework OpenGL"
|
||||
;;
|
||||
*)
|
||||
dnl Check for X11
|
||||
|
||||
AC_PATH_XTRA
|
||||
|
||||
LDFLAGS="$LDFLAGS $X_LIBS"
|
||||
|
||||
LIBS="$LIBS $X_PRE_LIBS -lXi -lXmu -lXext -lX11 $X_EXTRA_LIBS -lm"
|
||||
|
||||
dnl =========================================================
|
||||
dnl if test "x$x_includes" != "x"; then
|
||||
dnl CPPFLAGS="$CPPFLAGS -I$x_includes"
|
||||
dnl fi
|
||||
dnl =========================================================
|
||||
|
||||
dnl Reasonable stuff non-windoze variants ... :-)
|
||||
|
||||
AC_CHECK_LIB(GL, glNewList)
|
||||
if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
|
||||
dnl if no GL, check for MesaGL
|
||||
AC_CHECK_LIB(MesaGL, glNewList,,
|
||||
AC_MSG_ERROR([could not find working GL library]))
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(GLU, gluLookAt)
|
||||
if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then
|
||||
dnl if no GLU, check for MesaGLU
|
||||
AC_CHECK_LIB(MesaGLU, gluLookAt,,
|
||||
AC_MSG_ERROR([could not find working GLU library]))
|
||||
fi
|
||||
|
||||
dnl check for glut...or freeglut
|
||||
AC_CHECK_LIB(freeglut, glutGetModifiers)
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xno" ; then
|
||||
dnl if no freeglut, check for Real GLUT
|
||||
AC_CHECK_LIB(glut, glutGetModifiers,,
|
||||
AC_MSG_ERROR([could not find working GLUT library]))
|
||||
fi
|
||||
|
||||
AC_CHECK_LIB(dl, dlclose)
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl Check PLIB library
|
||||
AC_CHECK_LIB(plibul, ulInit, true,
|
||||
AC_MSG_ERROR([there seems to be a problem with the PLIB libraries]))
|
||||
|
||||
LIBS="$plib_suffix $LIBS"
|
||||
|
||||
|
||||
dnl Checks for header files.
|
||||
|
||||
AC_HEADER_STDC
|
||||
AC_CHECK_HEADER(windows.h, AC_DEFINE(WIN32))
|
||||
|
||||
case "${host}" in
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
dnl CygWin under Windoze.
|
||||
|
||||
AC_CHECK_HEADERS(GL/gl.h GL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
AC_CHECK_HEADER(GL/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
;;
|
||||
*-apple-darwin*)
|
||||
dnl Mac OS X
|
||||
|
||||
AC_CHECK_HEADERS(OpenGL/gl.h OpenGL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
AC_CHECK_HEADER(GLUT/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
;;
|
||||
*)
|
||||
AC_CHECK_HEADERS(GL/gl.h GL/glu.h,,
|
||||
AC_MSG_ERROR([OpenGL header files not found]))
|
||||
|
||||
if test "x$ac_cv_lib_freeglut_glutGetModifiers" = "xyes"; then
|
||||
AC_CHECK_HEADER(GL/freeglut.h, AC_DEFINE(FREEGLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([freeglut header file not found]))
|
||||
else
|
||||
AC_CHECK_HEADER(GL/glut.h, AC_DEFINE(GLUT_IS_PRESENT),
|
||||
AC_MSG_ERROR([GLUT header file not found]))
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
AC_CHECK_HEADER(plib/ul.h,, AC_MSG_ERROR([PLIB header files not found]))
|
||||
|
||||
|
||||
dnl Warning flags
|
||||
WFLAG="-Wall"
|
||||
case "$host" in
|
||||
mips-sgi-irix*)
|
||||
if test "x$CXX" = "xCC"; then
|
||||
WFLAG="-fullwarn";
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
if test "x$CXX" = "xicpc" || test "x$CXX" = "xicc"; then
|
||||
WFLAG="-w1"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
|
||||
CFLAGS="$CFLAGS $WFLAG"
|
||||
CXXFLAGS="$CXXFLAGS $WFLAG"
|
||||
|
||||
|
||||
AC_OUTPUT( Makefile \
|
||||
src/Makefile \
|
||||
)
|
||||
|
146
demos/p-guide/doc/p-guide.html
Normal file
@ -0,0 +1,146 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<meta name="Author" content="John F. Fay">
|
||||
<meta name="GENERATOR" content="Mozilla/4.75 [en] (Windows NT 5.0; U) [Netscape]">
|
||||
<title>PUI-Based GUI Designer (P-GUIDE) Documentation</title>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<h1>
|
||||
P-GUIDE Documentation</h1>
|
||||
|
||||
<h1>
|
||||
PUI-Based Graphical User Interface Designer</h1>
|
||||
P-GUIDE comes up in three OpenGL windows. The first window is the
|
||||
Main window in which the user arranges the widgets of his graphical user
|
||||
interface. The second window is the Widget window which contains
|
||||
one button for each PUI widget class. The third window is the Status
|
||||
window which allows the user to see and control various widget and window
|
||||
parameters in the main window.
|
||||
<br>The basic concept of P-GUIDE is that the user will click on a button
|
||||
in the Widget window and then click in the Main window to create a widget
|
||||
for his GUI. He will then use the Status window to modify the settings
|
||||
of that widget. The Main window reflects the changes he makes in
|
||||
real time. When the user has created as many widgets as he likes,
|
||||
he clicks on the "Write Window Code" button in the Status window and P-GUIDE
|
||||
will write a file of C++ code which implements the GUI using OpenGL, GLUT,
|
||||
and PUI.
|
||||
<br>P-GUIDE is offered to the PLIB community under a GNU Public License
|
||||
(GPL). Users are free to modify the source code as they see fit but
|
||||
must offer their changes back to the community.
|
||||
<h2>
|
||||
GUI Window Control</h2>
|
||||
The user may size, position, color, and name his window by using the input
|
||||
box widgets at the top of the Status window. All the changes except
|
||||
the window position are reflected immediately in the Main window.
|
||||
<br>The user may also change the size of his window by clicking on an edge
|
||||
of the window and dragging on it. Any widgets which the user has
|
||||
already defined and placed in the window will remain stationary while the
|
||||
window is being resized; this means that if the user drags the left-hand
|
||||
edge of the window to change its width, the x-coordinates of the widgets
|
||||
will change. (The user is cautioned against moving his mouse off
|
||||
one side of the window, dragging it around the outside of the window, and
|
||||
clicking on the opposite side of the window from the outside. Due
|
||||
to a limitation in the windowing system this will reposition the widgets
|
||||
in the window incorrectly.)
|
||||
<h2>
|
||||
Placing Widgets</h2>
|
||||
To place a widget in the GUI, the user clicks on that widget's button in
|
||||
the Widget window and then clicks in the Main window. The new widget
|
||||
will be placed in the Main window with its lower left-hand corner at the
|
||||
mouse position. The widget will have an initial size of 90 pixels
|
||||
wide by 20 pixels high.
|
||||
<br>If the user wants to place more than one widget of the same type in
|
||||
his GUI, he can press the Control key when he clicks on that widget's button
|
||||
in the Widget window. He will then click in the Main window once
|
||||
for each widget of the given type that he wants to create. Pressing
|
||||
the Escape key or clicking on another widget's button in the Widget window
|
||||
will deactivate the button.
|
||||
<br>A widget which has just been placed or has just been clicked on by
|
||||
the mouse is called the Active widget. It is surrounded by a black
|
||||
line.
|
||||
<h2>
|
||||
Widget Settings</h2>
|
||||
The user can control the following settings of his widget from controls
|
||||
in the Status window:
|
||||
<ul>
|
||||
<li>
|
||||
Name (the name of the variable which is the pointer to the widget in the
|
||||
program)</li>
|
||||
|
||||
<li>
|
||||
Position</li>
|
||||
|
||||
<li>
|
||||
Size</li>
|
||||
|
||||
<li>
|
||||
Legend text and position</li>
|
||||
|
||||
<li>
|
||||
Label text and position</li>
|
||||
|
||||
<li>
|
||||
Callbacks</li>
|
||||
</ul>
|
||||
|
||||
The user may also modify the size and position of his widgets directly
|
||||
in the Main window. To change the size, he clicks inside the widget
|
||||
within five pixels of the edge and then drags the mouse to extend the widget.
|
||||
To change the position he clicks inside the widget away from the edges
|
||||
and drags the mouse.
|
||||
<br>The user may also move the Active widget one pixel at a time by pressing
|
||||
the four arrow keys. Holding the Control key while pressing the arrow
|
||||
keys will move the Active widget ten pixels at a time.
|
||||
<h2>
|
||||
Widget Visibility</h2>
|
||||
There are obviously times when the user will want to draw more than one
|
||||
widget in the same place in the GUI and only show them one at a time.
|
||||
To allow this capability the Status window has a button box which controls
|
||||
whether the widget in the Main window is visible or not. To hide
|
||||
a widget the user simply clicks on the "Visible" button box. If he
|
||||
then clicks on the "Visible" button box again the Active widget will reappear.
|
||||
If the user selects another Active widget, there is no simple and direct
|
||||
way to make the single hidden widget reappear in the main window.
|
||||
<br>To allow the user to make widgets reappear, the Status window has a
|
||||
one-shot button labelled "Reveal All Widgets". This makes all the
|
||||
widgets in the Main window visible again. The user can then select
|
||||
the widgets he wishes to hide again and make them invisible.
|
||||
<br>When the program writes the C++ code to create the GUI, the widgets
|
||||
which are not visible in the Main window are hidden by default.
|
||||
<h2>
|
||||
Widget Layers</h2>
|
||||
Many times the order in which widgets are drawn is of vital importance.
|
||||
For example, the user may want to fill a window with a frame widget to
|
||||
provide a pleasing background for the actual widgets of the GUI.
|
||||
In order to allow this the program assigns each widget in the Main window
|
||||
a layer number. These layer numbers start at zero and increase.
|
||||
When the Main window is being drawn, the widgets in lower-numbered layers
|
||||
are drawn first and the widgets with larger layer numbers are drawn after
|
||||
(and therefore on top of) them. When the C++ code to create the GUI
|
||||
is being written, the widgets in the lower-numbered layers are created
|
||||
first.
|
||||
<h2>
|
||||
Program Controls</h2>
|
||||
Basic program control is provided by the three buttons at the bottom of
|
||||
the Status window. Clicking on the "Write Window Code" button will
|
||||
cause a file selector widget to pop up for the user to enter a file name
|
||||
into which the code is to be written. An entire file is written which
|
||||
contains the necessary include, window data, a default font definition,
|
||||
widget variable definitions, GLUT window callbacks, widget callbacks for
|
||||
each widget, and a complete main program that creates and manages the GLUT
|
||||
window, initializes PUI, creates the widgets, and calls the GLUT main loop.
|
||||
(At the moment the widget definition calls are somewhat lacking and the
|
||||
user will need to modify them before he can compile the code.)
|
||||
<br>If the user clicks on the "Clear" button, all the widgets in the Main
|
||||
window will be erased. If the user has changed the window at all
|
||||
since the last time he wrote code or cleared the Main window, the program
|
||||
will pop up a box asking if he is sure.
|
||||
<br>If the user clicks on the "Quit" button, the program will stop.
|
||||
Again, if there have been changes since the last code writing or clearing,
|
||||
the program will ask if he is sure.
|
||||
</body>
|
||||
</html>
|
||||
|
29
demos/p-guide/pGuide.dsw
Normal file
@ -0,0 +1,29 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "pGuide"=.\src\pGuide.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
756
demos/p-guide/src/LoadSave.cxx
Normal file
@ -0,0 +1,756 @@
|
||||
/*
|
||||
This file is part of P-GUIDE -
|
||||
PUI-based Graphical User Interface Designer.
|
||||
Copyright (C) 2002, 2006 John F. Fay
|
||||
|
||||
P-GUIDE is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
P-GUIDE is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with P-GUIDE; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: LoadSave.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "WidgetList.h"
|
||||
|
||||
#define TAG_SAVEFILE 0x00000001
|
||||
#define TAG_WINDOW 0x00000002
|
||||
#define TAG_OBJECT 0x00000004
|
||||
#define TAG_WIDGET 0x00000008
|
||||
#define TAG_SIZE 0x00000010
|
||||
#define TAG_POSITION 0x00000020
|
||||
#define TAG_COLOR 0x00000040
|
||||
#define TAG_LEGEND 0x00000080
|
||||
#define TAG_LABEL 0x00000100
|
||||
#define TAG_DATA 0x00000120
|
||||
|
||||
#define CALLBACK_UP 0x00000001
|
||||
#define CALLBACK_ACTIVE 0x00000002
|
||||
#define CALLBACK_DOWN 0x00000004
|
||||
|
||||
#ifdef WIN32
|
||||
#define PATH_SEPARATOR '\\'
|
||||
#else
|
||||
#define PATH_SEPARATOR '/'
|
||||
#endif
|
||||
|
||||
// From the Main Window:
|
||||
|
||||
extern WidgetList *widgets ;
|
||||
extern int max_layer ;
|
||||
|
||||
extern int main_window_width ;
|
||||
extern int main_window_height ;
|
||||
|
||||
extern char main_window_name [ PUSTRING_MAX ] ;
|
||||
|
||||
extern int main_window_x ;
|
||||
extern int main_window_y ;
|
||||
|
||||
extern int widget_number ;
|
||||
|
||||
extern bool main_window_changed ;
|
||||
extern bool currently_loading ; /* Var for the Reshape function to not do its thing */
|
||||
extern char pguide_current_directory [ PUSTRING_MAX ] ;
|
||||
|
||||
extern bool autolock ;
|
||||
|
||||
|
||||
extern float main_window_color_r, main_window_color_g,
|
||||
main_window_color_b, main_window_color_a ;
|
||||
|
||||
// From the Status Window
|
||||
|
||||
extern void setStatusWidgets ( WidgetList *wid );
|
||||
extern int status_window ;
|
||||
extern int main_window ;
|
||||
extern puaFileSelector *file_selector ;
|
||||
|
||||
// Duplication checking
|
||||
static void chk_dupname ( WidgetList *new_wid ) ;
|
||||
static puInput *dup_newname = (puInput *)NULL ;
|
||||
static puDialogBox *dup_dialog = (puDialogBox *)NULL ;
|
||||
static WidgetList *nextwid ;
|
||||
|
||||
// Now our turn
|
||||
|
||||
void saveProject ( puObject *ob ) {
|
||||
char* filename ;
|
||||
file_selector -> getValue ( &filename ) ;
|
||||
if (filename[0] == '\0')
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = (puaFileSelector *)NULL ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
/* Save the new current directory */
|
||||
strcpy(pguide_current_directory, filename) ;
|
||||
int i = strlen(pguide_current_directory);
|
||||
while (pguide_current_directory[i] != PATH_SEPARATOR) {
|
||||
if (i>0) i-- ;
|
||||
else break ;
|
||||
}
|
||||
pguide_current_directory[i+1] = '\0' ;
|
||||
|
||||
/* If they didn't give an extension, then tack ".xml" onto the end. */
|
||||
if(!strstr(filename, "."))
|
||||
sprintf(filename, "%s.xml", filename);
|
||||
|
||||
FILE *out = fopen ( filename, "wt" ) ;
|
||||
if ( !out )
|
||||
printf ( "ERROR opening file <%s> for writing\n", filename ) ;
|
||||
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = (puaFileSelector *)NULL ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
|
||||
if ( !out ) return ;
|
||||
|
||||
/* Begin writing the XML */
|
||||
|
||||
const char *autolock_text;
|
||||
|
||||
if ( !autolock )
|
||||
autolock_text="FALSE";
|
||||
else
|
||||
autolock_text="TRUE";
|
||||
|
||||
char projectname [] = "Test Project";
|
||||
|
||||
fprintf ( out, "<?xml version=\"1.0\" encoding=\"ISO-8859-1\" ?>\n<!DOCTYPE P-Guide>\n<savefile>\n\n" ) ;
|
||||
fprintf ( out, "<version>VERSION</version>\n") ;
|
||||
fprintf ( out, "<project>%s</project>\n", projectname) ;
|
||||
fprintf ( out, "<autolock>%s</autolock>\n", autolock_text) ;
|
||||
fprintf ( out, "<window>\n\t<name>%s</name>\n", main_window_name) ;
|
||||
fprintf ( out, "\t<size>\n\t\t<width>%d</width>\n", main_window_width) ;
|
||||
fprintf ( out, "\t\t<height>%d</height>\n\t</size>\n", main_window_height) ;
|
||||
fprintf ( out, "\t<position>\n\t\t<x>%d</x>\n", main_window_x) ;
|
||||
fprintf ( out, "\t\t<y>%d</y>\n\t</position>\n", main_window_y) ;
|
||||
fprintf ( out, "\t<color>\n\t\t<r>%f</r>\n\t\t<g>%f</g>\n\t\t<b>%f</b>\n", main_window_color_r, main_window_color_g, main_window_color_b) ;
|
||||
fprintf ( out, "\t\t<a>%f</a>\n\t</color>\n</window>\n\n", main_window_color_a) ;
|
||||
fprintf ( out, "<objects>\n") ;
|
||||
/* Now begin spitting out the actual widget data. */
|
||||
|
||||
WidgetList *wid = widgets ;
|
||||
const char *place_name [] = { "PUPLACE_TOP_LEFT", "PUPLACE_TOP_CENTERED", "PUPLACE_TOP_RIGHT",
|
||||
"PUPLACE_CENTERED_LEFT", "PUPLACE_CENTERED_RIGHT",
|
||||
"PUPLACE_BOTTOM_LEFT", "PUPLACE_BOTTOM_CENTERED", "PUPLACE_BOTTOM_RIGHT",
|
||||
"PUPLACE_CENTERED_CENTERED",
|
||||
"PUPLACE_ABOVE_LEFT", "PUPLACE_ABOVE_RIGHT",
|
||||
"PUPLACE_BELOW_LEFT", "PUPLACE_BELOW_RIGHT",
|
||||
"PUPLACE_UPPER_LEFT", "PUPLACE_UPPER_RIGHT",
|
||||
"PUPLACE_LOWER_LEFT", "PUPLACE_LOWER_RIGHT" } ;
|
||||
|
||||
|
||||
while ( wid )
|
||||
{
|
||||
puObject *obj = wid->obj ;
|
||||
int x, y, w, h ;
|
||||
const char *hidden ;
|
||||
const char *locked ;
|
||||
const char *bool_one ;
|
||||
const char *bool_two ;
|
||||
const char *bool_three ;
|
||||
obj->getPosition ( &x, &y ) ;
|
||||
obj->getSize ( &w, &h ) ;
|
||||
|
||||
fprintf ( out, "\t<widget>\n\t\t<name>%s</name>\n", wid->object_name) ;
|
||||
if (wid->legend_text != NULL)
|
||||
fprintf ( out, "\t\t<legend>\n\t\t\t<text>%s</text>\n\t\t\t<pos>%s</pos>\n\t\t</legend>\n", wid->legend_text, place_name [ obj->getLegendPlace () ] ) ;
|
||||
|
||||
if (wid->label_text != NULL)
|
||||
fprintf ( out, "\t\t<label>\n\t\t\t<text>%s</text>\n\t\t\t<pos>%s</pos>\n\t\t</label>\n", wid->label_text, place_name [ obj->getLabelPlace () ] ) ;
|
||||
|
||||
fprintf ( out, "\t\t<type>%s</type>\n", wid->object_type_name) ;
|
||||
|
||||
if ( !wid->visible )
|
||||
hidden="FALSE";
|
||||
else
|
||||
hidden="TRUE";
|
||||
|
||||
if ( !wid->locked )
|
||||
locked="FALSE";
|
||||
else
|
||||
locked="TRUE";
|
||||
|
||||
if ( wid->callbacks & CALLBACK_UP ) // Up-callback defined
|
||||
fprintf ( out, "\t\t<callbacks>Up</callbacks>\n") ;
|
||||
if ( wid->callbacks & CALLBACK_ACTIVE ) // Active callback defined
|
||||
fprintf ( out, "\t\t<callbacks>Active</callbacks>\n") ;
|
||||
if ( wid->callbacks & CALLBACK_DOWN ) // Down-callback defined
|
||||
fprintf ( out, "\t\t<callbacks>Down</callbacks>\n") ;
|
||||
if ( wid->callbacks == 0 )
|
||||
fprintf ( out, "\t\t<callbacks></callbacks>\n") ;
|
||||
|
||||
fprintf ( out, "\t\t<layer>%d</layer>\n", wid->layer) ;
|
||||
|
||||
fprintf ( out, "\t\t<visible>%s</visible>\n", hidden) ;
|
||||
fprintf ( out, "\t\t<locked>%s</locked>\n", locked) ;
|
||||
fprintf ( out, "\t\t<size>\n\t\t\t<width>%d</width>\n\t\t\t<height>%d</height>\n\t\t</size>\n", w, h) ;
|
||||
fprintf ( out, "\t\t<position>\n\t\t\t<x>%d</x>\n\t\t\t<y>%d</y>\n\t\t</position>\n", x, y) ;
|
||||
|
||||
fprintf ( out, "\t\t<data>\n\t\t\t<int1>%d</int1>\n\t\t\t<int2>%d</int2>\n", wid->intval1, wid->intval2) ;
|
||||
if ( wid->boolval1 )
|
||||
bool_one = "TRUE";
|
||||
else
|
||||
bool_one = "FALSE";
|
||||
|
||||
if ( wid->boolval2 )
|
||||
bool_two = "TRUE";
|
||||
else
|
||||
bool_two = "FALSE";
|
||||
|
||||
if ( wid->boolval3 )
|
||||
bool_three = "TRUE";
|
||||
else
|
||||
bool_three = "FALSE";
|
||||
|
||||
fprintf ( out, "\t\t\t<bool1>%s</bool1>\n\t\t\t<bool2>%s</bool2>\n\t\t\t<bool3>%s</bool3>\n", bool_one, bool_two, bool_three) ;
|
||||
|
||||
fprintf ( out, "\t\t\t<float1>%f</float1>\n\t\t\t<float2>%f</float2>\n", wid->floatval1, wid->floatval2) ;
|
||||
fprintf ( out, "\t\t\t<float3>%f</float3>\n\t\t\t<float4>%f</float4>\n", wid->floatval3, wid->floatval4) ;
|
||||
fprintf ( out, "\t\t\t<float5>%f</float5>\n\t\t\t<float6>%f</float6>\n", wid->floatval5, wid->floatval6) ;
|
||||
|
||||
if (wid->allowed)
|
||||
fprintf ( out, "\t\t\t<allowed>%s</allowed>\n", wid->allowed) ;
|
||||
|
||||
/* Walk through the list of items, and make a seperate <items> entry for each line in the string */
|
||||
if (wid->items)
|
||||
{
|
||||
char *temp_items = wid->items ;
|
||||
char *cr = strchr(temp_items, '\n');
|
||||
while ( cr != '\0' )
|
||||
{
|
||||
*cr = '\0';
|
||||
fprintf ( out, "\t\t\t<item>%s</item>\n", temp_items);
|
||||
*cr = '\n';
|
||||
temp_items = cr + 1;
|
||||
cr = strchr(temp_items, '\n');
|
||||
}
|
||||
if (wid->object_type == PUCLASS_ARROW)
|
||||
{
|
||||
fprintf ( out, "\t\t\t<item>%s</item>\n", temp_items);
|
||||
}
|
||||
}
|
||||
|
||||
fprintf ( out, "\t\t</data>\n\t</widget>\n") ;
|
||||
wid = wid->next ;
|
||||
}
|
||||
|
||||
fprintf ( out, "</objects>\n</savefile>\n") ; /* XML output done */
|
||||
fclose (out) ;
|
||||
}
|
||||
|
||||
/*static void gotoNextLine( char* buffer )
|
||||
{
|
||||
while (buffer != "\n")
|
||||
buffer++ ;
|
||||
}*/
|
||||
|
||||
void loadProject ( puObject *ob ) {
|
||||
extern puInput *window_name ;
|
||||
extern puInput *window_size_x ;
|
||||
extern puInput *window_size_y ;
|
||||
extern puInput *window_position_x ;
|
||||
extern puInput *window_position_y ;
|
||||
|
||||
extern puaSpinBox *window_color_r ;
|
||||
extern puaSpinBox *window_color_g ;
|
||||
extern puaSpinBox *window_color_b ;
|
||||
extern puaSpinBox *window_color_a ;
|
||||
|
||||
char* filename ;
|
||||
file_selector -> getValue ( &filename ) ;
|
||||
if (filename[0] == '\0')
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = (puaFileSelector *)NULL ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
/* Save the new current directory */
|
||||
strcpy(pguide_current_directory, filename) ;
|
||||
int i = strlen(pguide_current_directory);
|
||||
while (pguide_current_directory[i] != PATH_SEPARATOR) {
|
||||
if (i>0) i-- ;
|
||||
else break ;
|
||||
}
|
||||
pguide_current_directory[i+1] = '\0' ;
|
||||
|
||||
FILE *in = fopen ( filename, "rt" ) ;
|
||||
if ( !in )
|
||||
printf ( "ERROR opening file <%s> for reading\n", filename ) ;
|
||||
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = (puaFileSelector *)NULL ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
|
||||
if ( !in ) return ;
|
||||
|
||||
char rawbuffer[2048];
|
||||
// Verify file is XML
|
||||
|
||||
float tver = 0.0f ;
|
||||
char encversion[PUSTRING_MAX];
|
||||
fgets( rawbuffer, sizeof(rawbuffer), in) ;
|
||||
sscanf(rawbuffer,"<?xml version=\"%f\" encoding=\"%s\" ?>", &tver, encversion) ;
|
||||
if (!tver) {
|
||||
printf ("File does not contain proper XML headings.\n");
|
||||
return ;
|
||||
}
|
||||
|
||||
// Verify file is P-Guide
|
||||
char tag[PUSTRING_MAX] ;
|
||||
char tagvalue[PUSTRING_MAX] ;
|
||||
fgets( rawbuffer, sizeof(rawbuffer), in) ;
|
||||
|
||||
if (!sscanf(rawbuffer,"<!DOCTYPE %s>", tag)) {
|
||||
printf ("File, though XML, does not contain P-Guide information (or has damaged header information).\n");
|
||||
return ;
|
||||
}
|
||||
|
||||
// Start reading XML
|
||||
main_window_changed = true ;
|
||||
currently_loading = true ;
|
||||
int groupid = 0 ;
|
||||
puObject *new_obj = NULL;
|
||||
WidgetList *new_wid = NULL ;
|
||||
/* Dandy little variables */
|
||||
int wid_val_y = 0, wid_val_x = 0, val_object_width = 20, val_object_height = 20, val_label_place = 4, val_legend_place = 8;
|
||||
int intval1 = 0, intval2 = 0 ;
|
||||
bool boolval1 = false, boolval2 = false, boolval3 = false ;
|
||||
float floatval1 = 0.0f, floatval2 = 0.0f, floatval3 = 0.0f, floatval4 = 0.0f, floatval5 = 0.0f, floatval6 = 0.0f;
|
||||
|
||||
while(fgets( rawbuffer, sizeof(rawbuffer), in))
|
||||
{
|
||||
/**************************************************************/
|
||||
/* Key for Groups in our XML file located at top of this file */
|
||||
/**************************************************************/
|
||||
|
||||
*tag = '\0';
|
||||
*tagvalue = '\0';
|
||||
char *buffer = rawbuffer;
|
||||
|
||||
/* From here on we walk, line by line, through the XML and parse any tags we come to. */
|
||||
while (*buffer == '\t' || *buffer == ' ') /* Ignore the tabs and spaces */
|
||||
buffer++ ;
|
||||
sscanf(buffer,"<%[^>]>", tag); /* Get the tag */
|
||||
|
||||
while (*buffer !='>') buffer++;
|
||||
|
||||
sscanf(buffer,">%[a-zA-Z_!@#$^&*0123456789-+/\\{}()=~`,. ]</", tagvalue) ; /* Get the tag's value. */
|
||||
|
||||
/* Classify the tag, so we know where the next will fit. */
|
||||
if ( strstr(tag,"savefile") ) groupid |= TAG_SAVEFILE ;
|
||||
if ( strstr(tag,"window") ) groupid |= TAG_WINDOW ;
|
||||
if ( strstr(tag,"size") ) groupid |= TAG_SIZE ;
|
||||
if ( strstr(tag,"position") ) groupid |= TAG_POSITION ;
|
||||
if ( strstr(tag,"color") ) groupid |= TAG_COLOR ;
|
||||
if ( strstr(tag,"object") ) groupid |= TAG_OBJECT ;
|
||||
if ( strstr(tag,"widget") ) groupid |= TAG_WIDGET ;
|
||||
if ( strstr(tag,"legend") ) groupid |= TAG_LEGEND ;
|
||||
if ( strstr(tag,"label") ) groupid |= TAG_LABEL ;
|
||||
if ( strstr(tag,"data") ) groupid |= TAG_DATA ;
|
||||
|
||||
/* Note: Order here matters, since the strstrs above WILL match closing tags. This */
|
||||
/* doesn't hurt anything, as long as we remove the bitset when we realize they are */
|
||||
/* close tags, not open ones. */
|
||||
|
||||
/* De-classify the tag, so we know where it doesn't fit. */
|
||||
if ( strstr(tag,"/savefile") ) groupid ^= TAG_SAVEFILE ;
|
||||
if ( strstr(tag,"/window") ) groupid ^= TAG_WINDOW ;
|
||||
if ( strstr(tag,"/size") ) groupid ^= TAG_SIZE ;
|
||||
if ( strstr(tag,"/position") ) groupid ^= TAG_POSITION ;
|
||||
if ( strstr(tag,"/color") ) groupid ^= TAG_COLOR ;
|
||||
if ( strstr(tag,"/object") ) groupid ^= TAG_OBJECT ;
|
||||
if ( strstr(tag,"/widget") ) groupid ^= TAG_WIDGET ;
|
||||
if ( strstr(tag,"/legend") ) groupid ^= TAG_LEGEND ;
|
||||
if ( strstr(tag,"/label") ) groupid ^= TAG_LABEL ;
|
||||
if ( strstr(tag,"/data") ) groupid ^= TAG_DATA ;
|
||||
|
||||
/* Now that the tag's classifcation has been determined, rip the data */
|
||||
/* viciously from its' hold and throw it onto the memory stack. */
|
||||
|
||||
if (groupid & TAG_SAVEFILE )
|
||||
{
|
||||
/* NULLCHECK! */
|
||||
if (tagvalue[0] == '\0') { sprintf(tagvalue, " "); }
|
||||
if ( strstr(tag,"autolock") )
|
||||
{
|
||||
if (strstr(tagvalue, "TRUE"))
|
||||
autolock = true ;
|
||||
else
|
||||
autolock = false ;
|
||||
}
|
||||
if (groupid & TAG_WINDOW)
|
||||
{
|
||||
if ( strstr(tag,"name") )
|
||||
{
|
||||
window_name->setValue(tagvalue) ;
|
||||
strcpy(main_window_name, tagvalue);
|
||||
}
|
||||
if (groupid & TAG_SIZE)
|
||||
{
|
||||
if ( strstr(tag,"width") )
|
||||
window_size_x->setValue(tagvalue) ;
|
||||
if ( strstr(tag,"height") )
|
||||
window_size_y->setValue(tagvalue) ;
|
||||
}
|
||||
if (groupid & TAG_POSITION)
|
||||
{
|
||||
if ( strstr(tag,"x") )
|
||||
window_position_x->setValue(tagvalue) ;
|
||||
if ( strstr(tag,"y") )
|
||||
window_position_y->setValue(tagvalue) ;
|
||||
}
|
||||
if (groupid & TAG_COLOR)
|
||||
{
|
||||
if ( strstr(tag,"r") )
|
||||
window_color_r->setValue(tagvalue) ;
|
||||
if ( strstr(tag,"g") )
|
||||
window_color_g->setValue(tagvalue) ;
|
||||
if ( strstr(tag,"b") )
|
||||
window_color_b->setValue(tagvalue) ;
|
||||
if ( strstr(tag,"a") )
|
||||
window_color_a->setValue(tagvalue) ;
|
||||
}
|
||||
}
|
||||
if (groupid & TAG_OBJECT)
|
||||
{
|
||||
if ( strstr(tag,"/widget") )
|
||||
{
|
||||
extern WidgetList *widgets ;
|
||||
/* Create a new frame in the viewing window (for manipulation). */
|
||||
new_obj = new puFrame ( 0, 0, val_object_width, val_object_height ) ;
|
||||
new_obj->setWindow( main_window ) ;
|
||||
/* Set the representative widget's position */
|
||||
new_obj->setPosition ( wid_val_x, wid_val_y ) ;
|
||||
new_obj->setLegend ( new_wid->object_type_name ) ;
|
||||
new_obj->setLegendPlace ( val_legend_place ) ;
|
||||
if (new_wid->label_text)
|
||||
{
|
||||
new_obj->setLabel ( new_wid->label_text ) ;
|
||||
new_obj->setLabelPlace ( val_label_place ) ; /**/
|
||||
}
|
||||
|
||||
new_wid->boolval1 = boolval1;
|
||||
new_wid->boolval2 = boolval2;
|
||||
new_wid->boolval3 = boolval3;
|
||||
new_wid->intval1 = intval1;
|
||||
new_wid->intval2 = intval2;
|
||||
new_wid->floatval1 = floatval1;
|
||||
new_wid->floatval2 = floatval2;
|
||||
new_wid->floatval3 = floatval3;
|
||||
new_wid->floatval4 = floatval4;
|
||||
new_wid->floatval5 = floatval5;
|
||||
new_wid->floatval6 = floatval6;
|
||||
|
||||
intval1 = intval2 = 0 ;
|
||||
boolval1 = boolval2 = boolval3 = false ;
|
||||
floatval1 = floatval2 = floatval3 = floatval4 = floatval5 = floatval6 = 0.0f;
|
||||
new_wid->obj = new_obj ;
|
||||
new_wid->next = widgets ;
|
||||
widgets = new_wid ;
|
||||
|
||||
} else if ( strstr(tag,"widget") ) {
|
||||
/* Add the new object to the list of widgets (for the builder itself) */
|
||||
new_wid = new WidgetList ;
|
||||
|
||||
/* Set those dandy variables */
|
||||
wid_val_y = 0; wid_val_x = 0;
|
||||
val_object_width = 20; val_object_height = 20;
|
||||
val_label_place = 4; val_legend_place = 8;
|
||||
new_wid->callbacks = 0;
|
||||
new_wid->allowed = (char *)NULL ;
|
||||
new_wid->items = (char *)NULL ;
|
||||
new_wid->locked = false;
|
||||
new_wid->legend_text = NULL ;
|
||||
new_wid->label_text = NULL ;
|
||||
}
|
||||
|
||||
|
||||
if (groupid & TAG_WIDGET)
|
||||
{
|
||||
if ( strstr(tag,"name") )
|
||||
{
|
||||
strcpy(new_wid->object_name, tagvalue) ;
|
||||
/* As names are copied, look for defaults (widget0..9999), */
|
||||
/* and if it's higher than the current widget_number, set */
|
||||
/* widget_number to it. */
|
||||
int tmp_wid_num = 0;
|
||||
sscanf(tagvalue, "widget%d", &tmp_wid_num) ;
|
||||
if (tmp_wid_num >= widget_number) widget_number = tmp_wid_num + 1;
|
||||
}
|
||||
if ( strstr(tag,"type") )
|
||||
{
|
||||
new_wid->object_type = 0 ;
|
||||
new_wid->object_type_name = new char [strlen(tagvalue)+1] ;
|
||||
strcpy(new_wid->object_type_name, tagvalue) ;
|
||||
/* BEWARE: Popup[menu], BiSlider[WithEnds], and Button[box] want to be each other! Don't let them! */
|
||||
|
||||
if ( strstr(new_wid->object_type_name, "puaList")) new_wid->object_type |= PUCLASS_LIST ;
|
||||
if ( strstr(new_wid->object_type_name, "puaChooser")) new_wid->object_type |= PUCLASS_CHOOSER ;
|
||||
if ( strstr(new_wid->object_type_name, "puaSliderWithInput")) new_wid->object_type |= PUCLASS_SLIDERWITHINPUT ;
|
||||
if ( strstr(new_wid->object_type_name, "puaBiSliderWithEnds")) new_wid->object_type |= PUCLASS_BISLIDERWITHENDS ;
|
||||
else if ( strstr(new_wid->object_type_name, "puaBiSlider")) new_wid->object_type |= PUCLASS_BISLIDER ;
|
||||
if ( strstr(new_wid->object_type_name, "puaScrollBar")) new_wid->object_type |= PUCLASS_SCROLLBAR ;
|
||||
if ( strstr(new_wid->object_type_name, "puaSpinBox")) new_wid->object_type |= PUCLASS_SPINBOX ; /**/
|
||||
if ( strstr(new_wid->object_type_name, "puaSelectBox")) new_wid->object_type |= PUCLASS_SELECTBOX ;
|
||||
if ( strstr(new_wid->object_type_name, "puaComboBox")) new_wid->object_type |= PUCLASS_COMBOBOX ;
|
||||
if ( strstr(new_wid->object_type_name, "puaLargeInput")) new_wid->object_type |= PUCLASS_LARGEINPUT ;
|
||||
if ( strstr(new_wid->object_type_name, "puaVerticalMenu")) new_wid->object_type |= PUCLASS_VERTMENU ;
|
||||
if ( strstr(new_wid->object_type_name, "puaTriSlider")) new_wid->object_type |= PUCLASS_TRISLIDER ;
|
||||
if ( strstr(new_wid->object_type_name, "puaFileSelector")) new_wid->object_type |= PUCLASS_FILESELECTOR ;
|
||||
if ( strstr(new_wid->object_type_name, "puDial")) new_wid->object_type |= PUCLASS_DIAL ;
|
||||
if ( strstr(new_wid->object_type_name, "puListBox")) new_wid->object_type |= PUCLASS_LISTBOX ;
|
||||
if ( strstr(new_wid->object_type_name, "puArrowButton")) new_wid->object_type |= PUCLASS_ARROW ;
|
||||
if ( strstr(new_wid->object_type_name, "puDialogBox")) new_wid->object_type |= PUCLASS_DIALOGBOX ; /**/
|
||||
if ( strstr(new_wid->object_type_name, "puSlider")) new_wid->object_type |= PUCLASS_SLIDER ;
|
||||
if ( strstr(new_wid->object_type_name, "puButtonBox")) new_wid->object_type |= PUCLASS_BUTTONBOX ;
|
||||
else if ( strstr(new_wid->object_type_name, "puButton")) new_wid->object_type |= PUCLASS_BUTTON ; /* See above for why the elses' */
|
||||
if ( strstr(new_wid->object_type_name, "puInput")) new_wid->object_type |= PUCLASS_INPUT ;
|
||||
if ( strstr(new_wid->object_type_name, "puMenuBar")) new_wid->object_type |= PUCLASS_MENUBAR ;
|
||||
if ( strstr(new_wid->object_type_name, "puPopupMenu")) new_wid->object_type |= PUCLASS_POPUPMENU ; /**/
|
||||
else if ( strstr(new_wid->object_type_name, "puPopup")) new_wid->object_type |= PUCLASS_POPUP ; /**/
|
||||
if ( strstr(new_wid->object_type_name, "puOneShot")) new_wid->object_type |= PUCLASS_ONESHOT ;
|
||||
if ( strstr(new_wid->object_type_name, "puText")) new_wid->object_type |= PUCLASS_TEXT ;
|
||||
if ( strstr(new_wid->object_type_name, "puFrame")) new_wid->object_type |= PUCLASS_FRAME ;
|
||||
}
|
||||
if ( strstr(tag,"callbacks") )
|
||||
{
|
||||
/* Update callback's bit set */
|
||||
if (strstr(tagvalue, "Up")) new_wid->callbacks |= CALLBACK_UP ;
|
||||
if (strstr(tagvalue, "Down")) new_wid->callbacks |= CALLBACK_DOWN ;
|
||||
if (strstr(tagvalue, "Active")) new_wid->callbacks |= CALLBACK_ACTIVE ;
|
||||
}
|
||||
if ( strstr(tag,"layer") )
|
||||
{
|
||||
new_wid->layer = atoi(tagvalue) ;
|
||||
if ( max_layer <= new_wid->layer ) max_layer = new_wid->layer + 1 ;
|
||||
}
|
||||
if ( strstr(tag,"visible") )
|
||||
{
|
||||
if (strstr(tagvalue, "TRUE"))
|
||||
new_wid->visible = true ;
|
||||
else
|
||||
new_wid->visible = false ;
|
||||
}
|
||||
if ( strstr(tag,"locked") )
|
||||
{
|
||||
if (strstr(tagvalue, "TRUE"))
|
||||
new_wid->locked = true ;
|
||||
else
|
||||
new_wid->locked = false ;
|
||||
}
|
||||
if (groupid & TAG_LEGEND)
|
||||
{
|
||||
if ( strstr(tag,"text") )
|
||||
{
|
||||
delete new_wid->legend_text;
|
||||
new_wid->legend_text = new char [strlen(tagvalue)+1] ;
|
||||
strcpy(new_wid->legend_text, tagvalue) ;
|
||||
}
|
||||
if ( strstr(tag,"pos") )
|
||||
{
|
||||
if (strstr(tagvalue, "PUPLACE_TOP_LEFT")) val_legend_place = PUPLACE_TOP_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_TOP_CENTERED")) val_legend_place = PUPLACE_TOP_CENTERED ;
|
||||
if (strstr(tagvalue, "PUPLACE_TOP_RIGHT")) val_legend_place = PUPLACE_TOP_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_CENTERED_LEFT")) val_legend_place = PUPLACE_CENTERED_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_CENTERED_RIGHT")) val_legend_place = PUPLACE_CENTERED_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_BOTTOM_LEFT")) val_legend_place = PUPLACE_BOTTOM_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_BOTTOM_CENTERED")) val_legend_place = PUPLACE_BOTTOM_CENTERED ;
|
||||
if (strstr(tagvalue, "PUPLACE_BOTTOM_RIGHT")) val_legend_place = PUPLACE_BOTTOM_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_CENTERED_CENTERED")) val_legend_place = PUPLACE_CENTERED_CENTERED ;
|
||||
}
|
||||
}
|
||||
if (groupid & TAG_LABEL)
|
||||
{
|
||||
if ( strstr(tag,"text") )
|
||||
{
|
||||
delete new_wid->label_text;
|
||||
new_wid->label_text = new char [strlen(tagvalue)+1] ;
|
||||
strcpy(new_wid->label_text, tagvalue) ;
|
||||
}
|
||||
if ( strstr(tag,"pos") )
|
||||
{
|
||||
if (strstr(tagvalue, "PUPLACE_TOP_LEFT")) val_label_place = PUPLACE_TOP_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_TOP_CENTERED")) val_label_place = PUPLACE_TOP_CENTERED ;
|
||||
if (strstr(tagvalue, "PUPLACE_TOP_RIGHT")) val_label_place = PUPLACE_TOP_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_CENTERED_LEFT")) val_label_place = PUPLACE_CENTERED_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_CENTERED_RIGHT")) val_label_place = PUPLACE_CENTERED_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_BOTTOM_LEFT")) val_label_place = PUPLACE_BOTTOM_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_BOTTOM_CENTERED")) val_label_place = PUPLACE_BOTTOM_CENTERED ;
|
||||
if (strstr(tagvalue, "PUPLACE_BOTTOM_RIGHT")) val_label_place = PUPLACE_BOTTOM_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_ABOVE_LEFT")) val_label_place = PUPLACE_ABOVE_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_ABOVE_RIGHT")) val_label_place = PUPLACE_ABOVE_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_BELOW_LEFT")) val_label_place = PUPLACE_BELOW_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_BELOW_RIGHT")) val_label_place = PUPLACE_BELOW_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_UPPER_LEFT")) val_label_place = PUPLACE_UPPER_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_UPPER_RIGHT")) val_label_place = PUPLACE_UPPER_RIGHT ;
|
||||
if (strstr(tagvalue, "PUPLACE_LOWER_LEFT")) val_label_place = PUPLACE_LOWER_LEFT ;
|
||||
if (strstr(tagvalue, "PUPLACE_LOWER_RIGHT")) val_label_place = PUPLACE_LOWER_RIGHT ;
|
||||
}
|
||||
}
|
||||
if (groupid & TAG_SIZE)
|
||||
{
|
||||
if ( strstr(tag,"width") )
|
||||
val_object_width = atoi(tagvalue) ;
|
||||
if ( strstr(tag,"height") )
|
||||
val_object_height = atoi(tagvalue) ;
|
||||
}
|
||||
if (groupid & TAG_POSITION)
|
||||
{
|
||||
if ( strstr(tag,"x") )
|
||||
wid_val_x = atoi(tagvalue) ;
|
||||
if ( strstr(tag,"y") )
|
||||
wid_val_y = atoi(tagvalue) ;
|
||||
}
|
||||
if (groupid & TAG_DATA)
|
||||
{
|
||||
if ( strstr(tag,"int1") )
|
||||
intval1 = atoi (tagvalue) ;
|
||||
if ( strstr(tag,"int2") )
|
||||
intval2 = atoi (tagvalue) ;
|
||||
if ( strstr(tag,"bool1") )
|
||||
{
|
||||
if (strstr(tagvalue, "TRUE"))
|
||||
boolval1 = true ;
|
||||
else
|
||||
boolval1 = false ;
|
||||
}
|
||||
if ( strstr(tag,"bool2") )
|
||||
{
|
||||
if (strstr(tagvalue, "TRUE"))
|
||||
boolval2 = true ;
|
||||
else
|
||||
boolval2 = false ;
|
||||
}
|
||||
if ( strstr(tag,"bool3") )
|
||||
{
|
||||
if (strstr(tagvalue, "TRUE"))
|
||||
boolval3 = true ;
|
||||
else
|
||||
boolval3 = false ;
|
||||
}
|
||||
if ( strstr(tag,"float1") )
|
||||
floatval1 = (float)atof (tagvalue) ;
|
||||
if ( strstr(tag,"float2") )
|
||||
floatval2 = (float)atof (tagvalue) ;
|
||||
if ( strstr(tag,"float3") )
|
||||
floatval3 = (float)atof (tagvalue) ;
|
||||
if ( strstr(tag,"float4") )
|
||||
floatval4 = (float)atof (tagvalue) ;
|
||||
if ( strstr(tag,"float5") )
|
||||
floatval5 = (float)atof (tagvalue) ;
|
||||
if ( strstr(tag,"float6") )
|
||||
floatval6 = (float)atof (tagvalue) ;
|
||||
|
||||
if ( strstr(tag,"allowed") )
|
||||
{
|
||||
new_wid->allowed = new char [strlen(tagvalue)+1] ;
|
||||
strcpy(new_wid->allowed, tagvalue) ;
|
||||
}
|
||||
|
||||
if ( strstr(tag,"item") )
|
||||
{
|
||||
strcat(tagvalue, "\n");
|
||||
if (!new_wid->items)
|
||||
{
|
||||
new_wid->items = new char [1024] ;
|
||||
strcpy(new_wid->items, tagvalue) ;
|
||||
}
|
||||
else
|
||||
strcat(new_wid->items, tagvalue) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (strstr(tag, "/savefile"))
|
||||
{
|
||||
static int mouse_x ;
|
||||
static int mouse_y ;
|
||||
setStatusWidgets( new_wid );
|
||||
glutSetWindow ( main_window ) ;
|
||||
glutSetWindowTitle ( window_name->getStringValue() ) ;
|
||||
/* Fake out the Reshape parts that determine whether to move widgets around or not. */
|
||||
mouse_x = 999 ;
|
||||
mouse_y = 999 ;
|
||||
glutReshapeWindow ( window_size_x->getValue(), window_size_y->getValue() ) ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
}
|
||||
|
||||
buffer[0] = '\0';
|
||||
}
|
||||
fclose (in);
|
||||
WidgetList *wid = widgets;
|
||||
/* Check name for duplication */
|
||||
nextwid = wid; /* Note: Yes, this is inelegant, but if we loop here, we end up making many copies of the same dialog box in the same memory space. This is a Bad Thing. */
|
||||
chk_dupname(nextwid);
|
||||
/* Done checking name for duplication */
|
||||
}
|
||||
|
||||
static void chk_dupname_ok_cb ( puObject *ob )
|
||||
{
|
||||
/* The user's new name from the dialog has already been set to the object_name*/
|
||||
/* Close dialogbox and update main window ...*/
|
||||
puDeleteObject ( dup_dialog ) ;
|
||||
dup_dialog = (puDialogBox *)NULL ;
|
||||
dup_newname = (puInput *)NULL ;
|
||||
/*but force a recheck afterwards to ensure it's an okay substitution. */
|
||||
nextwid = nextwid->next ;
|
||||
chk_dupname(nextwid);
|
||||
}
|
||||
|
||||
static void chk_dupname ( WidgetList *new_wid )
|
||||
{
|
||||
if (!new_wid)
|
||||
return;
|
||||
WidgetList *wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( (strcmp(new_wid->object_name,wid->object_name) == 0) && (new_wid != wid) )
|
||||
{
|
||||
/* Popup a dialog telling user something's bad! */
|
||||
dup_dialog = new puDialogBox ( 20, 20 ) ;
|
||||
new puFrame ( 0, 0, 460, 120 ) ;
|
||||
puText *text = new puText ( 80, 85 ) ;
|
||||
text->setLabel ( "ERROR: Name already used." ) ;
|
||||
text->setLabelFont(PUFONT_TIMES_ROMAN_24);
|
||||
puText *directions = new puText ( 90, 65 ) ;
|
||||
directions->setLabel ( "Please type in a new, unique name to continue." ) ;
|
||||
directions->setLabelFont(PUFONT_HELVETICA_12);
|
||||
dup_newname = new puInput (20,40,440,60) ;
|
||||
dup_newname->setValuator(new_wid->object_name);
|
||||
dup_newname->setValidData("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_012345679");
|
||||
puOneShot *ok = new puOneShot ( 200, 10, "Accept" ) ;
|
||||
ok->setCallback ( chk_dupname_ok_cb ) ;
|
||||
dup_dialog->close () ;
|
||||
dup_dialog->reveal () ;
|
||||
break ;
|
||||
}
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
|
||||
|
9
demos/p-guide/src/Makefile.am
Normal file
@ -0,0 +1,9 @@
|
||||
bin_PROGRAMS = pguide
|
||||
|
||||
pguide_SOURCES = pGuide.cxx StatusWindow.cxx WidgetList.h \
|
||||
WidgetWindow.cxx WriteCode.cxx LoadSave.cxx PropertiesWindow.cxx
|
||||
|
||||
pguide_LDADD = -lplibpuaux
|
||||
|
||||
EXTRA_DIST = pGuide.dsp
|
||||
|
610
demos/p-guide/src/PropertiesWindow.cxx
Normal file
@ -0,0 +1,610 @@
|
||||
/*
|
||||
This file is part of P-GUIDE -
|
||||
PUI-based Graphical User Interface Designer.
|
||||
Copyright (C) 2002, 2006 John F. Fay
|
||||
|
||||
P-GUIDE is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
P-GUIDE is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with P-GUIDE; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: PropertiesWindow.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
// Status Window
|
||||
|
||||
#include <plib/pu.h>
|
||||
|
||||
#include "WidgetList.h"
|
||||
|
||||
// From the Main Window:
|
||||
|
||||
extern int max_layer ;
|
||||
|
||||
extern WidgetList *active_widget ;
|
||||
extern puObject *active_object ;
|
||||
|
||||
extern char pguide_current_directory [ PUSTRING_MAX ] ;
|
||||
|
||||
extern bool main_window_changed ;
|
||||
|
||||
// Status window parameters
|
||||
int properties_window = 0 ; // Window handle
|
||||
extern int main_window ;
|
||||
|
||||
// Status window widgets
|
||||
puGroup *properties_group ;
|
||||
|
||||
// Function to set the widgets from the active object
|
||||
|
||||
|
||||
// GLUT Status Window Callbacks
|
||||
|
||||
static void properties_window_specialfn ( int key, int, int )
|
||||
{
|
||||
puKeyboard ( key + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN ) ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void properties_window_keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
puKeyboard ( key, PU_DOWN ) ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void properties_window_motionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void properties_window_mousefn ( int button, int updown, int x, int y )
|
||||
{
|
||||
puMouse ( button, updown, x, y ) ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void properties_window_displayfn ( void )
|
||||
{
|
||||
glutSetWindow ( properties_window ) ;
|
||||
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.1f, 0.1f, 0.1f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
puDisplay () ;
|
||||
|
||||
/* Update GLUT */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
// PUI Callback Functions:
|
||||
|
||||
static void cb_properties_close (puObject *obj)
|
||||
{
|
||||
/* Save the changes ... Needed? */
|
||||
if ( puActiveWidget() )
|
||||
puActiveWidget() -> invokeDownCallback () ; /* Just make sure the last widget saves ... */
|
||||
/* Delete the widgets */
|
||||
puDeleteObject( properties_group );
|
||||
/* Destroy the window */
|
||||
glutDestroyWindow( properties_window );
|
||||
properties_window = 0;
|
||||
glutSetWindow( main_window );
|
||||
}
|
||||
|
||||
// Data setting standard callbacks
|
||||
|
||||
static void cb_items (puObject *obj)
|
||||
{
|
||||
/*Set the Items*/
|
||||
if (active_widget)
|
||||
{
|
||||
delete active_widget->items;
|
||||
active_widget->items = new char [strlen(obj->getStringValue())+1] ;
|
||||
strcpy(active_widget->items, obj->getStringValue());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void cb_allowed (puObject *obj)
|
||||
{
|
||||
/*Set the Allowed string*/
|
||||
if (active_widget)
|
||||
{
|
||||
delete active_widget->allowed;
|
||||
active_widget->allowed = new char [strlen(obj->getStringValue())+1] ;
|
||||
strcpy(active_widget->allowed, obj->getStringValue());
|
||||
}
|
||||
}
|
||||
static void cb_int1 (puObject *obj)
|
||||
{
|
||||
/*Set the first integer storage value */
|
||||
if (active_widget)
|
||||
active_widget->intval1 = obj->getIntegerValue();
|
||||
}
|
||||
static void cb_int2 (puObject *obj)
|
||||
{
|
||||
/*Set the second integer storage value */
|
||||
if (active_widget)
|
||||
active_widget->intval2 = obj->getIntegerValue();
|
||||
}
|
||||
static void cb_bool1 (puObject *obj)
|
||||
{
|
||||
/*Set the first boolean storage value */
|
||||
if (active_widget)
|
||||
{
|
||||
if (obj->getIntegerValue() == 1)
|
||||
active_widget->boolval1 = true ;
|
||||
else
|
||||
active_widget->boolval1 = false ;
|
||||
}
|
||||
}
|
||||
static void cb_bool2 (puObject *obj)
|
||||
{
|
||||
/*Set the second boolean storage value */
|
||||
if (active_widget)
|
||||
{
|
||||
if (obj->getIntegerValue() == 1)
|
||||
active_widget->boolval2 = true ;
|
||||
else
|
||||
active_widget->boolval2 = false ;
|
||||
}
|
||||
}
|
||||
static void cb_bool3 (puObject *obj)
|
||||
{
|
||||
/*Set the second boolean storage value */
|
||||
if (active_widget)
|
||||
{
|
||||
if (obj->getIntegerValue() == 1)
|
||||
active_widget->boolval3 = true ;
|
||||
else
|
||||
active_widget->boolval3 = false ;
|
||||
}
|
||||
}
|
||||
static void cb_float1 (puObject *obj)
|
||||
{
|
||||
/*Set the first floating storage value */
|
||||
if (active_widget)
|
||||
active_widget->floatval1 = obj->getFloatValue();
|
||||
}
|
||||
static void cb_float2 (puObject *obj)
|
||||
{
|
||||
/*Set the first floating storage value */
|
||||
if (active_widget)
|
||||
active_widget->floatval2 = obj->getFloatValue();
|
||||
}
|
||||
static void cb_float3 (puObject *obj)
|
||||
{
|
||||
/*Set the first floating storage value */
|
||||
if (active_widget)
|
||||
active_widget->floatval3 = obj->getFloatValue();
|
||||
}
|
||||
static void cb_float4 (puObject *obj)
|
||||
{
|
||||
/*Set the first floating storage value */
|
||||
if (active_widget)
|
||||
active_widget->floatval4 = obj->getFloatValue();
|
||||
}
|
||||
static void cb_float5 (puObject *obj)
|
||||
{
|
||||
/*Set the first floating storage value */
|
||||
if (active_widget)
|
||||
active_widget->floatval5 = obj->getFloatValue();
|
||||
}
|
||||
static void cb_float6 (puObject *obj)
|
||||
{
|
||||
/*Set the first floating storage value */
|
||||
if (active_widget)
|
||||
active_widget->floatval6 = obj->getFloatValue();
|
||||
}
|
||||
|
||||
// Function to define the window
|
||||
|
||||
int define_properties_window ()
|
||||
{
|
||||
properties_window = glutCreateWindow ( "Properties" ) ;
|
||||
|
||||
glutPositionWindow ( 400, 200 ) ;
|
||||
glutReshapeWindow ( 500, 250 ) ;
|
||||
glutDisplayFunc ( properties_window_displayfn ) ;
|
||||
glutKeyboardFunc ( properties_window_keyfn ) ;
|
||||
glutSpecialFunc ( properties_window_specialfn ) ;
|
||||
glutMotionFunc ( properties_window_motionfn ) ;
|
||||
glutMouseFunc ( properties_window_mousefn ) ;
|
||||
|
||||
// Set up the widgets
|
||||
|
||||
properties_group = new puGroup ( 0, 0 ) ;
|
||||
new puFrame ( 0, 0, 500, 250 ) ;
|
||||
|
||||
puText *properties_instructions = new puText ( 250, 230 );
|
||||
properties_instructions->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_instructions->setLabel("Here are the extended options for your");
|
||||
|
||||
puText *properties_typelabel = new puText ( 250, 215 );
|
||||
properties_typelabel->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_typelabel->setLabel(active_widget->object_type_name);
|
||||
|
||||
puOneShot *properties_close = new puOneShot ( 370, 10, 490, 30 ) ;
|
||||
properties_close->setLegend("Accept");
|
||||
properties_close->setCallback(cb_properties_close);
|
||||
|
||||
/* puStyle stuff here*/
|
||||
|
||||
/* Now customize the display based on the widget currently selected */
|
||||
if (active_widget->object_type == PUCLASS_FRAME)
|
||||
{
|
||||
puText *properties_nooptions = new puText (25, 100 );
|
||||
properties_nooptions->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
||||
properties_nooptions->setLabel("There are no options for a puFrame.");
|
||||
} if (active_widget->object_type == PUCLASS_TEXT)
|
||||
{
|
||||
/* Add in font properties? */
|
||||
puText *properties_nooptions = new puText (25, 100 );
|
||||
properties_nooptions->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
||||
properties_nooptions->setLabel("There are no options for puText.");
|
||||
} if (active_widget->object_type == PUCLASS_BUTTON)
|
||||
{
|
||||
puText *properties_nooptions = new puText (25, 100 );
|
||||
properties_nooptions->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
||||
properties_nooptions->setLabel("There are no options for puButton.");
|
||||
} if (active_widget->object_type == PUCLASS_ONESHOT)
|
||||
{
|
||||
puText *properties_nooptions = new puText (25, 100 );
|
||||
properties_nooptions->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
||||
properties_nooptions->setLabel("There are no options for puOneShot.");
|
||||
} if ( (active_widget->object_type == PUCLASS_POPUPMENU) ||
|
||||
(active_widget->object_type == PUCLASS_MENUBAR) ||
|
||||
(active_widget->object_type == PUCLASS_VERTMENU) ||
|
||||
(active_widget->object_type == PUCLASS_LISTBOX) ||
|
||||
(active_widget->object_type == PUCLASS_COMBOBOX) ||
|
||||
(active_widget->object_type == PUCLASS_SELECTBOX) ||
|
||||
(active_widget->object_type == PUCLASS_BUTTONBOX) ||
|
||||
(active_widget->object_type == PUCLASS_LIST) )
|
||||
{
|
||||
/* List */
|
||||
puaLargeInput *properties_list_items = new puaLargeInput(10,10,300,195,0,5);
|
||||
properties_list_items->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_list_items->setLabel("Enter items, each on a new line.");
|
||||
properties_list_items->setValidData("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_012345679 :;.,\n");
|
||||
properties_list_items->setCallback(cb_items);
|
||||
properties_list_items->setDownCallback(cb_items);
|
||||
properties_list_items->setValue(active_widget->items);
|
||||
|
||||
puText *properties_list_note = new puText(400,190);
|
||||
properties_list_note->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_list_note->setLabel("Each line will become");
|
||||
|
||||
puText *properties_list_note2 = new puText(400,175);
|
||||
properties_list_note2->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_list_note2->setLabel("a selection option.");
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_POPUPMENU)
|
||||
{
|
||||
/* Allow a list of menu items, and remember to point out these are hidden when created, and must be reveal()ed. */
|
||||
/* NOT CURRENTLY IMPLEMENTED */
|
||||
puText *properties_popupmenu_warning = new puText(400,150);
|
||||
properties_popupmenu_warning->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_popupmenu_warning->setLabel("WARNING: Popup Menus are hidden by \
|
||||
default when created. You must use \
|
||||
reveal() to make them appear.");
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_MENUBAR)
|
||||
{
|
||||
/* Allow a list of menu items */
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_VERTMENU)
|
||||
{
|
||||
/* Allow a list of menu items */
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_LISTBOX)
|
||||
{
|
||||
/* Allow a list of items */
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_COMBOBOX)
|
||||
{
|
||||
/* List and a setCurrentItem, and if editable */
|
||||
puaSpinBox *properties_combobox_currentitem = new puaSpinBox(320,135,480,155);
|
||||
properties_combobox_currentitem->setLabel("Initial Selection:");
|
||||
properties_combobox_currentitem->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_combobox_currentitem->setMinValue(0.0f);
|
||||
properties_combobox_currentitem->setMaxValue(30.0f);
|
||||
properties_combobox_currentitem->setCallback(cb_int1);
|
||||
properties_combobox_currentitem->setValue(active_widget->intval1);
|
||||
|
||||
static char *properties_combobox_editable_callback_entries [] = { "No", "Yes", NULL } ;
|
||||
puButtonBox *properties_combobox_editable = new puButtonBox(320, 50, 480, 120, properties_combobox_editable_callback_entries, TRUE);
|
||||
properties_combobox_editable->setLabel("Editable?");
|
||||
properties_combobox_editable->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_combobox_editable->setCallback(cb_bool1);
|
||||
properties_combobox_editable->setValue(active_widget->boolval1);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_SELECTBOX)
|
||||
{
|
||||
/* List and a setCurrentItem */
|
||||
puaSpinBox *properties_selectbox_currentitem = new puaSpinBox(320,135,480,155);
|
||||
properties_selectbox_currentitem->setLabel("Initial Selection:");
|
||||
properties_selectbox_currentitem->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_selectbox_currentitem->setMinValue(0.0f);
|
||||
properties_selectbox_currentitem->setMaxValue(30.0f);
|
||||
properties_selectbox_currentitem->setCallback(cb_int1);
|
||||
properties_selectbox_currentitem->setValue(active_widget->intval1);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_BUTTONBOX)
|
||||
{
|
||||
/* Allow a list of menu items, and if multiple can be selected at once */
|
||||
puText *properties_buttonbox_label = new puText(400,135);
|
||||
properties_buttonbox_label->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_buttonbox_label->setLabel("Allow multiple");
|
||||
|
||||
static char *properties_buttonbox_multiselect_callback_entries [] = { "No", "Yes", NULL } ;
|
||||
puButtonBox *properties_buttonbox_multiselect = new puButtonBox(320, 50, 480, 120, properties_buttonbox_multiselect_callback_entries, TRUE);
|
||||
properties_buttonbox_multiselect->setLabel("selections?");
|
||||
properties_buttonbox_multiselect->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_buttonbox_multiselect->setCallback(cb_bool1);
|
||||
properties_buttonbox_multiselect->setValue(active_widget->boolval1);
|
||||
|
||||
} if ( (active_widget->object_type == PUCLASS_SLIDER ) ||
|
||||
(active_widget->object_type == PUCLASS_BISLIDER ) ||
|
||||
(active_widget->object_type == PUCLASS_TRISLIDER ) ||
|
||||
(active_widget->object_type == PUCLASS_DIAL ) ||
|
||||
(active_widget->object_type == PUCLASS_SPINBOX ) ||
|
||||
(active_widget->object_type == PUCLASS_SCROLLBAR ) ||
|
||||
(active_widget->object_type == PUCLASS_SLIDERWITHINPUT ) ||
|
||||
(active_widget->object_type == PUCLASS_BISLIDERWITHENDS ))
|
||||
{
|
||||
/* int minx, int miny, int sz, {TRUE|FALSE}, int width */
|
||||
puaSpinBox *properties_range_setmaxvalue = new puaSpinBox(30,150,110,170);
|
||||
properties_range_setmaxvalue->setLabel("Maximum Value:");
|
||||
properties_range_setmaxvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_range_setmaxvalue->setMinValue(-5000.0f);
|
||||
properties_range_setmaxvalue->setMaxValue(5000.0f);
|
||||
properties_range_setmaxvalue->setCallback(cb_float1);
|
||||
properties_range_setmaxvalue->setValue(active_widget->floatval1);
|
||||
|
||||
puaSpinBox *properties_range_setminvalue = new puaSpinBox(230,150,310,170);
|
||||
properties_range_setminvalue->setLabel("Minimum Value:");
|
||||
properties_range_setminvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_range_setminvalue->setMinValue(-5000.0f);
|
||||
properties_range_setminvalue->setMaxValue(5000.0f);
|
||||
properties_range_setminvalue->setCallback(cb_float2);
|
||||
properties_range_setminvalue->setValue(active_widget->floatval2);
|
||||
|
||||
puaSpinBox *properties_range_setstepvalue = new puaSpinBox(400,150,480,170);
|
||||
properties_range_setstepvalue->setLabel("Step Size:");
|
||||
properties_range_setstepvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_range_setstepvalue->setMinValue(0.0f);
|
||||
properties_range_setstepvalue->setMaxValue(5000.0f);
|
||||
properties_range_setstepvalue->setCallback(cb_float3);
|
||||
properties_range_setstepvalue->setValue(active_widget->floatval3);
|
||||
|
||||
static char *properties_range_cbmode_callback_entries [] = { "On Click", "Always", NULL } ;
|
||||
puButtonBox *properties_range_cbmode = new puButtonBox(20, 80, 170, 130, properties_range_cbmode_callback_entries, TRUE);
|
||||
properties_range_cbmode->setLabel("Callback Mode:");
|
||||
properties_range_cbmode->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_range_cbmode->setCallback(cb_bool1);
|
||||
properties_range_cbmode->setValue(active_widget->boolval1);
|
||||
|
||||
} if ( (active_widget->object_type == PUCLASS_SLIDER ) ||
|
||||
(active_widget->object_type == PUCLASS_BISLIDER ) ||
|
||||
(active_widget->object_type == PUCLASS_TRISLIDER ) ||
|
||||
(active_widget->object_type == PUCLASS_SCROLLBAR ) )
|
||||
{
|
||||
static char *properties_range_vertical_callback_entries [] = { "Horizontal", "Vertical", NULL } ;
|
||||
puButtonBox *properties_range_vertical = new puButtonBox(20, 10, 170, 60, properties_range_vertical_callback_entries, TRUE);
|
||||
properties_range_vertical->setLabel("Orientation:");
|
||||
properties_range_vertical->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_range_vertical->setValue(active_widget->boolval2);
|
||||
properties_range_vertical->setCallback(cb_bool2);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_SLIDER)
|
||||
{
|
||||
puaSpinBox *properties_slider_value = new puaSpinBox(230,110,310,130);
|
||||
properties_slider_value->setLabel("Starting Value:");
|
||||
properties_slider_value->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_slider_value->setMinValue(-5000.0f);
|
||||
properties_slider_value->setMaxValue(5000.0f);
|
||||
properties_slider_value->setValue(active_widget->floatval4);
|
||||
properties_slider_value->setStepSize(0.1f);
|
||||
properties_slider_value->setCallback(cb_float4);
|
||||
|
||||
} if ((active_widget->object_type == PUCLASS_BISLIDER) ||
|
||||
(active_widget->object_type == PUCLASS_BISLIDERWITHENDS))
|
||||
{
|
||||
puaSpinBox *properties_bislider_topvalue = new puaSpinBox(230,110,310,130);
|
||||
properties_bislider_topvalue->setLabel("Top Slider Value:");
|
||||
properties_bislider_topvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_bislider_topvalue->setMinValue(-5000.0f);
|
||||
properties_bislider_topvalue->setMaxValue(5000.0f);
|
||||
properties_bislider_topvalue->setValue(active_widget->floatval4);
|
||||
properties_bislider_topvalue->setStepSize(0.1f);
|
||||
properties_bislider_topvalue->setCallback(cb_float4);
|
||||
|
||||
puaSpinBox *properties_bislider_botvalue = new puaSpinBox(230,40,310,60);
|
||||
properties_bislider_botvalue->setLabel("Bottom Slider Value:");
|
||||
properties_bislider_botvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_bislider_botvalue->setMinValue(-5000.0f);
|
||||
properties_bislider_botvalue->setMaxValue(5000.0f);
|
||||
properties_bislider_botvalue->setValue(active_widget->floatval5);
|
||||
properties_bislider_botvalue->setStepSize(0.1f);
|
||||
properties_bislider_botvalue->setCallback(cb_float5);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_TRISLIDER)
|
||||
{
|
||||
puaSpinBox *properties_trislider_topvalue = new puaSpinBox(230,110,310,130);
|
||||
properties_trislider_topvalue->setLabel("Top Slider Value:");
|
||||
properties_trislider_topvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_trislider_topvalue->setMinValue(-5000.0f);
|
||||
properties_trislider_topvalue->setMaxValue(5000.0f);
|
||||
properties_trislider_topvalue->setValue(active_widget->floatval4);
|
||||
properties_trislider_topvalue->setStepSize(0.1f);
|
||||
properties_trislider_topvalue->setCallback(cb_float4);
|
||||
|
||||
puaSpinBox *properties_trislider_centvalue = new puaSpinBox(230,60,310,80);
|
||||
properties_trislider_centvalue->setLabel("Center Slider Value:");
|
||||
properties_trislider_centvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_trislider_centvalue->setMinValue(-5000.0f);
|
||||
properties_trislider_centvalue->setMaxValue(5000.0f);
|
||||
properties_trislider_centvalue->setValue(active_widget->floatval6);
|
||||
properties_trislider_centvalue->setStepSize(0.1f);
|
||||
properties_trislider_centvalue->setCallback(cb_float6);
|
||||
|
||||
puaSpinBox *properties_trislider_botvalue = new puaSpinBox(230,10,310,30);
|
||||
properties_trislider_botvalue->setLabel("Bottom Slider Value:");
|
||||
properties_trislider_botvalue->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_trislider_botvalue->setMinValue(-5000.0f);
|
||||
properties_trislider_botvalue->setMaxValue(5000.0f);
|
||||
properties_trislider_botvalue->setValue(active_widget->floatval5);
|
||||
properties_trislider_botvalue->setStepSize(0.1f);
|
||||
properties_trislider_botvalue->setCallback(cb_float5);
|
||||
|
||||
static char *properties_trislider_lock_callback_entries [] = { "No", "Yes", NULL } ;
|
||||
puButtonBox *properties_trislider_lock = new puButtonBox(380, 80, 480, 130, properties_trislider_lock_callback_entries, TRUE);
|
||||
properties_trislider_lock->setLabel("Lock End Sliders:");
|
||||
properties_trislider_lock->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_trislider_lock->setValue(active_widget->boolval3);
|
||||
properties_trislider_lock->setCallback(cb_bool3);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_DIAL)
|
||||
{
|
||||
/* Wrap Mode */
|
||||
static char *properties_dial_wrap_callback_entries [] = { "No", "Yes", NULL } ;
|
||||
puButtonBox *properties_dial_wrap = new puButtonBox(20, 10, 170, 60, properties_dial_wrap_callback_entries, TRUE);
|
||||
properties_dial_wrap->setLabel("Allow Dial Wrapping:");
|
||||
properties_dial_wrap->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_dial_wrap->setValue(active_widget->boolval2);
|
||||
properties_dial_wrap->setCallback(cb_bool2);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_SPINBOX)
|
||||
{
|
||||
/* Arrow position and height */
|
||||
static char *properties_spinbox_arrow_callback_entries [] = { "Left", "Right", NULL } ;
|
||||
puButtonBox *properties_spinbox_arrow = new puButtonBox(20, 10, 170, 60, properties_spinbox_arrow_callback_entries, TRUE);
|
||||
properties_spinbox_arrow->setLabel("Arrow Position");
|
||||
properties_spinbox_arrow->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_spinbox_arrow->setValue(active_widget->boolval2);
|
||||
properties_spinbox_arrow->setCallback(cb_bool2);
|
||||
|
||||
puaSpinBox *properties_spinbox_arrowheight = new puaSpinBox(230,110,310,130);
|
||||
properties_spinbox_arrowheight->setLabel("Arrow Height:");
|
||||
properties_spinbox_arrowheight->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_spinbox_arrowheight->setMinValue(0.0f);
|
||||
properties_spinbox_arrowheight->setMaxValue(20.0f);
|
||||
properties_spinbox_arrowheight->setValue(active_widget->floatval4);
|
||||
properties_spinbox_arrowheight->setStepSize(0.05f);
|
||||
properties_spinbox_arrowheight->setCallback(cb_float4);
|
||||
|
||||
puText *properties_spinbox_arrowextra = new puText ( 310, 90 );
|
||||
properties_spinbox_arrowextra->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_spinbox_arrowextra->setLabel("(as porportion of spinbox height)");
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_DIALOGBOX)
|
||||
{
|
||||
/* Not yet implemented as a class */
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_ARROW)
|
||||
{
|
||||
static char *properties_arrow_arrowtype_options [] = { "Up", "Down", "Left", "Right",
|
||||
"Double-Up", "Double-Down", "Double-Left",
|
||||
"Double-Right", NULL } ;
|
||||
|
||||
puaComboBox *properties_arrow_arrowtype = new puaComboBox ( 120,10,310,30, properties_arrow_arrowtype_options, FALSE ) ;
|
||||
properties_arrow_arrowtype->setLabel ( "Arrow Type:" ) ;
|
||||
properties_arrow_arrowtype->setLabelPlace ( PUPLACE_LOWER_LEFT ) ;
|
||||
properties_arrow_arrowtype->setCallback(cb_items);
|
||||
|
||||
int num = 0;
|
||||
|
||||
if (active_widget->items)
|
||||
{
|
||||
if (strstr(active_widget->items,"Double-Up"))
|
||||
num = 4;
|
||||
else if (strstr(active_widget->items,"Double-Down"))
|
||||
num = 5;
|
||||
else if (strstr(active_widget->items,"Double-Left"))
|
||||
num = 6;
|
||||
else if (strstr(active_widget->items,"Double-Right"))
|
||||
num = 7;
|
||||
else if (strstr(active_widget->items,"Up"))
|
||||
num = 0;
|
||||
else if (strstr(active_widget->items,"Down"))
|
||||
num = 1;
|
||||
else if (strstr(active_widget->items,"Left"))
|
||||
num = 2;
|
||||
else if (strstr(active_widget->items,"Right"))
|
||||
num = 3;
|
||||
}
|
||||
|
||||
properties_arrow_arrowtype->setCurrentItem(num);
|
||||
|
||||
} if ( (active_widget->object_type == PUCLASS_INPUT ) ||
|
||||
(active_widget->object_type == PUCLASS_LARGEINPUT ) )
|
||||
{
|
||||
/*int minx, int miny, int maxx, int maxy */
|
||||
/* Disabled, and Valid Data list */
|
||||
puInput *properties_input_validdata = new puInput(20, 150, 260, 170);
|
||||
properties_input_validdata->setLabel("Allowed Characters for Input:");
|
||||
properties_input_validdata->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_input_validdata->setCallback(cb_allowed);
|
||||
properties_input_validdata->setDownCallback(cb_allowed);
|
||||
properties_input_validdata->setValue(active_widget->allowed);
|
||||
|
||||
static char *properties_input_enabled_callback_entries [] = { "Yes", NULL } ;
|
||||
puButtonBox *properties_input_enabled = new puButtonBox(300, 140, 450, 170, properties_input_enabled_callback_entries, FALSE);
|
||||
properties_input_enabled->setLabel("Input Allowed? (enabled)");
|
||||
properties_input_enabled->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_input_enabled->setValue(active_widget->boolval1);
|
||||
properties_input_enabled->setCallback(cb_bool1);
|
||||
|
||||
} if ((active_widget->object_type == PUCLASS_LARGEINPUT) ||
|
||||
(active_widget->object_type == PUCLASS_SCROLLBAR) )
|
||||
{
|
||||
/*Arrows*/
|
||||
static char *properties_largeinput_arrows_callback_entries [] = { "None", "Normal", "Normal and Fast", NULL } ;
|
||||
puButtonBox *properties_largeinput_arrows = new puButtonBox(20, 10, 200, 130, properties_largeinput_arrows_callback_entries, TRUE);
|
||||
properties_largeinput_arrows->setLabel("Which Arrow Buttons:");
|
||||
properties_largeinput_arrows->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_largeinput_arrows->setValue(active_widget->intval1);
|
||||
properties_largeinput_arrows->setCallback(cb_int1);
|
||||
|
||||
} if (active_widget->object_type == PUCLASS_LARGEINPUT)
|
||||
{
|
||||
/*Slider Size*/
|
||||
puaSpinBox *properties_largeinput_sliderwidth = new puaSpinBox(300,90,400,110);
|
||||
properties_largeinput_sliderwidth->setLabel("Slider Width:");
|
||||
properties_largeinput_sliderwidth->setLabelPlace(PUPLACE_TOP_CENTERED);
|
||||
properties_largeinput_sliderwidth->setMinValue(0.0f);
|
||||
properties_largeinput_sliderwidth->setMaxValue(150.0f);
|
||||
properties_largeinput_sliderwidth->setValue(active_widget->intval2);
|
||||
properties_largeinput_sliderwidth->setStepSize(1.0f);
|
||||
properties_largeinput_sliderwidth->setCallback(cb_int2);
|
||||
}
|
||||
|
||||
/* TODO:
|
||||
* puaSliderWithInput: is input above or below slider?
|
||||
* puaList: can we add the transparency field?
|
||||
*/
|
||||
properties_group->close () ;
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
||||
|
1146
demos/p-guide/src/StatusWindow.cxx
Normal file
75
demos/p-guide/src/WidgetList.h
Normal file
@ -0,0 +1,75 @@
|
||||
/*
|
||||
This file is part of P-GUIDE -
|
||||
PUI-based Graphical User Interface Designer.
|
||||
Copyright (C) 2002, 2006 John F. Fay
|
||||
|
||||
P-GUIDE is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
P-GUIDE is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with P-GUIDE; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: WidgetList.h 2083 2006-05-01 13:14:50Z bram $
|
||||
*/
|
||||
|
||||
// Data Structure Definition
|
||||
|
||||
#ifndef WIDGET_LIST_H
|
||||
#define WIDGET_LIST_H
|
||||
|
||||
#include <plib/pu.h>
|
||||
#include <plib/puAux.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
// PUI Widget List for Main Window
|
||||
|
||||
struct WidgetList
|
||||
{
|
||||
puObject *obj ;
|
||||
char *object_type_name ;
|
||||
int object_type ;
|
||||
char *label_text ;
|
||||
char *legend_text ;
|
||||
short callbacks ;
|
||||
char object_name [ PUSTRING_MAX ] ;
|
||||
bool visible ;
|
||||
bool locked ;
|
||||
int layer ; // GUI layer: 0 - in back, positive nubmers - greater in front of lesser
|
||||
WidgetList *next ;
|
||||
/* Additional data for the extended properties of widgets */
|
||||
char *items ;
|
||||
char *allowed ;
|
||||
int intval1 ;
|
||||
int intval2 ;
|
||||
bool boolval1 ;
|
||||
bool boolval2 ;
|
||||
bool boolval3 ;
|
||||
float floatval1 ;
|
||||
float floatval2 ;
|
||||
float floatval3 ;
|
||||
float floatval4 ;
|
||||
float floatval5 ;
|
||||
float floatval6 ;
|
||||
} ;
|
||||
|
||||
|
||||
#endif // WIDGET_LIST_H
|
||||
|
460
demos/p-guide/src/WidgetWindow.cxx
Normal file
@ -0,0 +1,460 @@
|
||||
/*
|
||||
This file is part of P-GUIDE -
|
||||
PUI-based Graphical User Interface Designer.
|
||||
Copyright (C) 2002, 2006 John F. Fay
|
||||
|
||||
P-GUIDE is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
P-GUIDE is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with P-GUIDE; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: WidgetWindow.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
// Widget Window
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <plib/pu.h>
|
||||
#include <plib/puAux.h>
|
||||
|
||||
#ifdef FREEGLUT_IS_PRESENT
|
||||
# include <GL/freeglut.h>
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# include <GLUT/glut.h>
|
||||
# else
|
||||
# include <GL/glut.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
// Widget Window Data
|
||||
|
||||
bool selected_object_sticky = false ;
|
||||
int selected_object_type ;
|
||||
char *selected_type_string ;
|
||||
puButton *active_button = (puButton *)NULL ;
|
||||
|
||||
// Widget window parameters
|
||||
static int widget_window = 0 ; // Window handle
|
||||
|
||||
// GLUT Widget Window Callbacks
|
||||
|
||||
static void widget_window_specialfn ( int key, int, int )
|
||||
{
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void widget_window_keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
if ( selected_object_type )
|
||||
{
|
||||
if ( key == 27 ) // Escape key, deactivate the selected button
|
||||
{
|
||||
selected_object_type = 0 ;
|
||||
active_button->setValue ( 0 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void widget_window_motionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void widget_window_mousefn ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( ! puMouse ( button, updown, x, y ) )
|
||||
{
|
||||
// PUI didn't absorb the mouse click; deactivate the selected object type
|
||||
if ( selected_object_type )
|
||||
{
|
||||
selected_object_type = 0 ;
|
||||
active_button->setValue ( 0 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
static void widget_window_displayfn ( void )
|
||||
{
|
||||
glutSetWindow ( widget_window ) ;
|
||||
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.1f, 0.1f, 0.1f, 1.0f ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
puDisplay () ;
|
||||
|
||||
/* Update GLUT */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
// PUI Callback Functions:
|
||||
|
||||
static void frame_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_FRAME ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void text_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_TEXT ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void menu_bar_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_MENUBAR ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void vertical_menu_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_VERTMENU ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void spin_box_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_SPINBOX ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void list_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_LIST ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void input_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_INPUT ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void large_input_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_LARGEINPUT ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void select_box_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_SELECTBOX ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void file_selector_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_FILESELECTOR ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void list_box_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_LISTBOX ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void scroll_bar_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_SCROLLBAR ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void button_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_BUTTON ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void one_shot_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_ONESHOT ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void arrow_button_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_ARROW ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void button_box_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_BUTTONBOX ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void combo_box_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_COMBOBOX ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void chooser_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_CHOOSER ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void dial_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_DIAL ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void slider_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_SLIDER ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void bislider_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_BISLIDER ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void trislider_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_TRISLIDER ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void slider_with_input_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_SLIDERWITHINPUT ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
static void bislider_with_ends_cb ( puObject *ob )
|
||||
{
|
||||
selected_object_sticky = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ? 1 : 0 ;
|
||||
selected_object_type = PUCLASS_BISLIDERWITHENDS ;
|
||||
strcpy ( selected_type_string, ob->getLegend () ) ;
|
||||
active_button = (puButton *)ob ;
|
||||
}
|
||||
|
||||
// Function to define the window
|
||||
// The widgets are arranged in a rectangle:
|
||||
// Frame Input Button Dial
|
||||
// Text Large Input One Shot Slider
|
||||
// Menu Bar Select Box Arrow Button Bi-Slider
|
||||
// Vertical Menu File Selector Button Box Tri-Slider
|
||||
// Spin Box List Box Combo Box Slider with Input
|
||||
// List Scroll Bar Chooser Bi-Slider with Ends
|
||||
//
|
||||
// The following widgets are not offered:
|
||||
// Group Interface Popup Popup Menu
|
||||
// Dialog Box
|
||||
|
||||
int define_widget_window ()
|
||||
{
|
||||
widget_window = glutCreateWindow ( "Widget List" ) ;
|
||||
int ln = 120 ; // Button length
|
||||
int ht = 20 ; // Button height
|
||||
int sp = 10 ; // Button spacing
|
||||
int total_screen_width = glutGet( GLUT_SCREEN_WIDTH ) ;
|
||||
|
||||
glutReshapeWindow ( 4 * ln + 5 * sp, 6 * ht + 7 * sp ) ;
|
||||
glutPositionWindow ( total_screen_width - (4 * ln + 5 * sp) - 20, 20 ) ;
|
||||
glutDisplayFunc ( widget_window_displayfn ) ;
|
||||
glutKeyboardFunc ( widget_window_keyfn ) ;
|
||||
glutSpecialFunc ( widget_window_specialfn ) ;
|
||||
glutMotionFunc ( widget_window_motionfn ) ;
|
||||
glutMouseFunc ( widget_window_mousefn ) ;
|
||||
|
||||
// Global variable initialization (type string)
|
||||
selected_type_string = new char [ PUSTRING_MAX ] ;
|
||||
|
||||
// Set up the widgets
|
||||
|
||||
puGroup *widget_group = new puGroup ( 0, 0 ) ;
|
||||
|
||||
new puFrame ( 0, 0, 4 * ln + 5 * sp, 6 * ht + 7 * sp ) ;
|
||||
|
||||
puButton *button = (puButton *)NULL ;
|
||||
button = new puButton ( sp, 6*sp+5*ht, sp+ln, 6*sp+6*ht ) ;
|
||||
button->setLegend ( "puFrame" ) ;
|
||||
button->setCallback ( frame_cb ) ;
|
||||
|
||||
button = new puButton ( sp, 5*sp+4*ht, sp+ln, 5*sp+5*ht ) ;
|
||||
button->setLegend ( "puText" ) ;
|
||||
button->setCallback ( text_cb ) ;
|
||||
|
||||
button = new puButton ( sp, 4*sp+3*ht, sp+ln, 4*sp+4*ht ) ;
|
||||
button->setLegend ( "puMenuBar" ) ;
|
||||
button->setCallback ( menu_bar_cb ) ;
|
||||
|
||||
button = new puButton ( sp, 3*sp+2*ht, sp+ln, 3*sp+3*ht ) ;
|
||||
button->setLegend ( "puaVerticalMenu" ) ;
|
||||
button->setCallback ( vertical_menu_cb ) ;
|
||||
|
||||
button = new puButton ( sp, 2*sp+ht, sp+ln, 2*sp+2*ht ) ;
|
||||
button->setLegend ( "puaSpinBox" ) ;
|
||||
button->setCallback ( spin_box_cb ) ;
|
||||
|
||||
button = new puButton ( sp, sp, sp+ln, sp+ht ) ;
|
||||
button->setLegend ( "puaList" ) ;
|
||||
button->setCallback ( list_cb ) ;
|
||||
|
||||
|
||||
|
||||
button = new puButton ( 2*sp+ln, 6*sp+5*ht, 2*sp+2*ln, 6*sp+6*ht ) ;
|
||||
button->setLegend ( "puInput" ) ;
|
||||
button->setCallback ( input_cb ) ;
|
||||
|
||||
button = new puButton ( 2*sp+ln, 5*sp+4*ht, 2*sp+2*ln, 5*sp+5*ht ) ;
|
||||
button->setLegend ( "puaLargeInput" ) ;
|
||||
button->setCallback ( large_input_cb ) ;
|
||||
|
||||
button = new puButton ( 2*sp+ln, 4*sp+3*ht, 2*sp+2*ln, 4*sp+4*ht ) ;
|
||||
button->setLegend ( "puaSelectBox" ) ;
|
||||
button->setCallback ( select_box_cb ) ;
|
||||
|
||||
button = new puButton ( 2*sp+ln, 3*sp+2*ht, 2*sp+2*ln, 3*sp+3*ht ) ;
|
||||
button->setLegend ( "puaFileSelector" ) ;
|
||||
button->setCallback ( file_selector_cb ) ;
|
||||
|
||||
button = new puButton ( 2*sp+ln, 2*sp+ht, 2*sp+2*ln, 2*sp+2*ht ) ;
|
||||
button->setLegend ( "puListBox" ) ;
|
||||
button->setCallback ( list_box_cb ) ;
|
||||
|
||||
button = new puButton ( 2*sp+ln, sp, 2*sp+2*ln, sp+ht ) ;
|
||||
button->setLegend ( "puaScrollBar" ) ;
|
||||
button->setCallback ( scroll_bar_cb ) ;
|
||||
|
||||
|
||||
|
||||
button = new puButton ( 3*sp+2*ln, 6*sp+5*ht, 3*sp+3*ln, 6*sp+6*ht ) ;
|
||||
button->setLegend ( "puButton" ) ;
|
||||
button->setCallback ( button_cb ) ;
|
||||
|
||||
button = new puButton ( 3*sp+2*ln, 5*sp+4*ht, 3*sp+3*ln, 5*sp+5*ht ) ;
|
||||
button->setLegend ( "puOneShot" ) ;
|
||||
button->setCallback ( one_shot_cb ) ;
|
||||
|
||||
button = new puButton ( 3*sp+2*ln, 4*sp+3*ht, 3*sp+3*ln, 4*sp+4*ht ) ;
|
||||
button->setLegend ( "puArrowButton" ) ;
|
||||
button->setCallback ( arrow_button_cb ) ;
|
||||
|
||||
button = new puButton ( 3*sp+2*ln, 3*sp+2*ht, 3*sp+3*ln, 3*sp+3*ht ) ;
|
||||
button->setLegend ( "puButtonBox" ) ;
|
||||
button->setCallback ( button_box_cb ) ;
|
||||
|
||||
button = new puButton ( 3*sp+2*ln, 2*sp+ht, 3*sp+3*ln, 2*sp+2*ht ) ;
|
||||
button->setLegend ( "puaComboBox" ) ;
|
||||
button->setCallback ( combo_box_cb ) ;
|
||||
|
||||
button = new puButton ( 3*sp+2*ln, sp, 3*sp+3*ln, sp+ht ) ;
|
||||
button->setLegend ( "puaChooser" ) ;
|
||||
button->setCallback ( chooser_cb ) ;
|
||||
// TODO: It appears that the "puaChooser" file is not in the puAux library yet.
|
||||
button->hide ();
|
||||
|
||||
|
||||
button = new puButton ( 4*sp+3*ln, 6*sp+5*ht, 4*sp+4*ln, 6*sp+6*ht ) ;
|
||||
button->setLegend ( "puDial" ) ;
|
||||
button->setCallback ( dial_cb ) ;
|
||||
|
||||
button = new puButton ( 4*sp+3*ln, 5*sp+4*ht, 4*sp+4*ln, 5*sp+5*ht ) ;
|
||||
button->setLegend ( "puSlider" ) ;
|
||||
button->setCallback ( slider_cb ) ;
|
||||
|
||||
button = new puButton ( 4*sp+3*ln, 4*sp+3*ht, 4*sp+4*ln, 4*sp+4*ht ) ;
|
||||
button->setLegend ( "puaBiSlider" ) ;
|
||||
button->setCallback ( bislider_cb ) ;
|
||||
|
||||
button = new puButton ( 4*sp+3*ln, 3*sp+2*ht, 4*sp+4*ln, 3*sp+3*ht ) ;
|
||||
button->setLegend ( "puaTriSlider" ) ;
|
||||
button->setCallback ( trislider_cb ) ;
|
||||
|
||||
button = new puButton ( 4*sp+3*ln, 2*sp+ht, 4*sp+4*ln, 2*sp+2*ht ) ;
|
||||
button->setLegend ( "puaSliderWithInput" ) ;
|
||||
button->setCallback ( slider_with_input_cb ) ;
|
||||
|
||||
button = new puButton ( 4*sp+3*ln, sp, 4*sp+4*ln, sp+ht ) ;
|
||||
button->setLegend ( "puaBiSliderWithEnds" ) ;
|
||||
button->setCallback ( bislider_with_ends_cb ) ;
|
||||
|
||||
widget_group->close () ;
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
616
demos/p-guide/src/WriteCode.cxx
Normal file
@ -0,0 +1,616 @@
|
||||
/*
|
||||
This file is part of P-GUIDE -
|
||||
PUI-based Graphical User Interface Designer.
|
||||
Copyright (C) 2002, 2006 John F. Fay
|
||||
|
||||
P-GUIDE is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
P-GUIDE is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with P-GUIDE; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: WriteCode.cxx 2100 2006-11-03 22:31:54Z fayjf $
|
||||
*/
|
||||
|
||||
// Function to write the actual code
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "WidgetList.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#define PATH_SEPARATOR '\\'
|
||||
#else
|
||||
#define PATH_SEPARATOR '/'
|
||||
#endif
|
||||
|
||||
// From the Main Window:
|
||||
|
||||
extern WidgetList *widgets ;
|
||||
extern int max_layer ;
|
||||
|
||||
extern int main_window_width ;
|
||||
extern int main_window_height ;
|
||||
|
||||
extern char main_window_name [ PUSTRING_MAX ] ;
|
||||
extern char pguide_current_directory [ PUSTRING_MAX ] ;
|
||||
|
||||
extern int main_window_x ;
|
||||
extern int main_window_y ;
|
||||
|
||||
extern bool main_window_changed ;
|
||||
|
||||
extern float main_window_color_r, main_window_color_g,
|
||||
main_window_color_b, main_window_color_a ;
|
||||
|
||||
// From the Status Window
|
||||
|
||||
extern int status_window ;
|
||||
extern puaFileSelector *file_selector ;
|
||||
|
||||
const char* trueOrFalse(bool tf)
|
||||
{
|
||||
if (tf) return "TRUE";
|
||||
else return "FALSE";
|
||||
}
|
||||
|
||||
// The function itself
|
||||
|
||||
void write_code ( puObject *ob )
|
||||
{
|
||||
// Get the file name and open the file
|
||||
char* filename ;
|
||||
file_selector -> getValue ( &filename ) ;
|
||||
if (filename[0] == '\0')
|
||||
{
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = (puaFileSelector *)NULL ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
/* Save the new current directory */
|
||||
strcpy(pguide_current_directory, filename) ;
|
||||
int i = strlen(pguide_current_directory);
|
||||
while (pguide_current_directory[i] != PATH_SEPARATOR) {
|
||||
if (i>0) i-- ;
|
||||
else break ;
|
||||
}
|
||||
pguide_current_directory[i+1] = '\0' ;
|
||||
|
||||
/* If they didn't give an extension, then tack ".cxx" onto the end. */
|
||||
if(!strstr(filename, "."))
|
||||
sprintf(filename, "%s.cxx", filename);
|
||||
|
||||
FILE *out = fopen ( filename, "wt" ) ;
|
||||
if ( !out )
|
||||
printf ( "ERROR opening file <%s> for writing\n", filename ) ;
|
||||
|
||||
puDeleteObject ( file_selector ) ;
|
||||
file_selector = (puaFileSelector *)NULL ;
|
||||
glutHideWindow () ;
|
||||
glutSetWindow ( status_window ) ;
|
||||
|
||||
if ( !out ) return ;
|
||||
|
||||
// Start writing code:
|
||||
|
||||
fprintf ( out, "// TODO: Initial documentation\n" ) ;
|
||||
fprintf ( out, "// TODO: Configuration Management system flags\n\n" ) ;
|
||||
|
||||
fprintf ( out, "// TODO: Any additional includes you may need\n\n" ) ;
|
||||
|
||||
fprintf ( out, "#include <GL/freeglut.h>\n\n" ) ;
|
||||
fprintf ( out, "#include <plib/pu.h>\n\n" ) ;
|
||||
fprintf ( out, "#include <plib/puAux.h> // TODO: Decide if you really need this\n\n" ) ;
|
||||
|
||||
fprintf ( out, "// GLUT Window Handle\n" ) ;
|
||||
fprintf ( out, "int window_handle ;\n\n" ) ;
|
||||
|
||||
WidgetList *wid = widgets ;
|
||||
fprintf ( out, "// PUI Widget Handles:\n" ) ;
|
||||
|
||||
while ( wid )
|
||||
{
|
||||
fprintf ( out, "%s *%s = (%s *)NULL ;\n", wid->object_type_name, wid->object_name,
|
||||
wid->object_type_name ) ;
|
||||
wid = wid->next ;
|
||||
}
|
||||
|
||||
fprintf ( out, "\n" ) ;
|
||||
|
||||
// GLUT Callbacks:
|
||||
|
||||
fprintf ( out, "// GLUT Callbacks:\n" ) ;
|
||||
fprintf ( out, "static void specialfn ( int key, int x, int y )\n" ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put any of your own special-key functionality in here\n" ) ;
|
||||
fprintf ( out, " puKeyboard ( key + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN ) ;\n" ) ;
|
||||
fprintf ( out, " glutPostRedisplay () ;\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
|
||||
fprintf ( out, "static void keyfn ( unsigned char key, int x, int y )\n" ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put any of your own keyboard functionality in here\n" ) ;
|
||||
fprintf ( out, " puKeyboard ( key, PU_DOWN ) ;\n" ) ;
|
||||
fprintf ( out, " glutPostRedisplay () ;\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
|
||||
fprintf ( out, "static void motionfn ( int x, int y )\n" ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put any of your own mouse motion functionality in here\n" ) ;
|
||||
fprintf ( out, " puMouse ( x, y ) ;\n" ) ;
|
||||
fprintf ( out, " glutPostRedisplay () ;\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
|
||||
fprintf ( out, "static void mousefn ( int button, int updown, int x, int y )\n" ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put any of your own mouse click functionality in here\n" ) ;
|
||||
fprintf ( out, " puMouse ( button, updown, x, y ) ;\n" ) ;
|
||||
fprintf ( out, " glutPostRedisplay () ;\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
|
||||
fprintf ( out, "static void displayfn ( void )\n" ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // Clear the screen\n\n" ) ;
|
||||
fprintf ( out, " glClearColor ( %f, %f, %f, %f ) ;\n", main_window_color_r, main_window_color_g,
|
||||
main_window_color_b, main_window_color_a ) ;
|
||||
fprintf ( out, " glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;\n\n" ) ;
|
||||
|
||||
fprintf ( out, " // TODO: Put any of your own window display in here\n\n" ) ;
|
||||
|
||||
fprintf ( out, " // Make PUI display\n" ) ;
|
||||
fprintf ( out, " puDisplay () ;\n\n" ) ;
|
||||
|
||||
fprintf ( out, " glutSwapBuffers () ;\n" ) ;
|
||||
fprintf ( out, " glutPostRedisplay () ;\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
|
||||
fprintf ( out, "// TODO: Put any of your own additional GLUT callbacks in here\n\n" ) ;
|
||||
|
||||
// PUI Callbacks
|
||||
|
||||
fprintf ( out, "// PUI Callbacks:\n\n" ) ;
|
||||
|
||||
wid = widgets ;
|
||||
|
||||
while ( wid )
|
||||
{
|
||||
if ( wid->callbacks & 0x01 ) // Up-callback defined
|
||||
{
|
||||
fprintf ( out, "void %s_cb ( puObject *ob )\n", wid->object_name ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put your up-callback functionality in here\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
}
|
||||
|
||||
if ( wid->callbacks & 0x02 ) // Active callback defined
|
||||
{
|
||||
fprintf ( out, "void %s_active_cb ( puObject *ob )\n", wid->object_name ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put your active callback functionality in here\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
}
|
||||
|
||||
if ( wid->callbacks & 0x04 ) // Down-callback defined
|
||||
{
|
||||
fprintf ( out, "void %s_down_cb ( puObject *ob )\n", wid->object_name ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Put your down-callback functionality in here\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
}
|
||||
|
||||
wid = wid->next ;
|
||||
}
|
||||
|
||||
fprintf ( out, "\n\n" ) ;
|
||||
|
||||
// The Main Program
|
||||
|
||||
fprintf ( out, "//**********************************************************\n" ) ;
|
||||
fprintf ( out, "//* The Main Program *\n" ) ;
|
||||
fprintf ( out, "//**********************************************************\n\n" ) ;
|
||||
|
||||
fprintf ( out, "int main ( int argc, char *argv[] )\n" ) ;
|
||||
fprintf ( out, "{\n" ) ;
|
||||
fprintf ( out, " // TODO: Add any non-GLUT functionality you want to\n\n" ) ;
|
||||
|
||||
fprintf ( out, " // Create the GLUT window:\n" ) ;
|
||||
fprintf ( out, " glutInitWindowPosition( %d, %d ) ;\n", main_window_x, main_window_y ) ;
|
||||
fprintf ( out, " glutInitWindowSize ( %d, %d ) ;\n", main_window_width, main_window_height ) ;
|
||||
fprintf ( out, " glutInit ( &argc, argv ) ;\n" ) ;
|
||||
fprintf ( out, " glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;\n" ) ;
|
||||
fprintf ( out, " window_handle = glutCreateWindow ( \"%s\" ) ;\n\n", main_window_name ) ;
|
||||
|
||||
fprintf ( out, " // GLUT Windowing Callbacks:\n" ) ;
|
||||
fprintf ( out, " glutDisplayFunc ( displayfn ) ;\n" ) ;
|
||||
fprintf ( out, " glutKeyboardFunc ( keyfn ) ;\n" ) ;
|
||||
fprintf ( out, " glutSpecialFunc ( specialfn ) ;\n" ) ;
|
||||
fprintf ( out, " glutMouseFunc ( mousefn ) ;\n" ) ;
|
||||
fprintf ( out, " glutMotionFunc ( motionfn ) ;\n" ) ;
|
||||
fprintf ( out, " glutPassiveMotionFunc ( motionfn ) ;\n" ) ;
|
||||
fprintf ( out, " glutIdleFunc ( displayfn ) ;\n" ) ;
|
||||
fprintf ( out, " // TODO: Add any additional GLUT callbacks that you defined earlier\n\n" ) ;
|
||||
|
||||
fprintf ( out, " // Initialize PUI:\n" ) ;
|
||||
fprintf ( out, " puInit () ;\n\n" ) ;
|
||||
|
||||
// TO DO: Allow the user to select his own default fonts, style, and colour scheme
|
||||
|
||||
fprintf ( out, " // PUI Default Style, and Colors:\n" ) ;
|
||||
fprintf ( out, " puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;\n" ) ;
|
||||
fprintf ( out, " puSetDefaultColourScheme ( 0.3f, 0.4f, 0.6f, 1.0f ) ;\n" ) ;
|
||||
fprintf ( out, " // TODO: Customize this as you like\n\n" ) ;
|
||||
|
||||
fprintf ( out, " // Define the widgets:\n\n" ) ;
|
||||
|
||||
fprintf ( out, " puGroup *window_group = new puGroup ( 0, 0 ) ;\n\n" ) ;
|
||||
|
||||
int layer ;
|
||||
for ( layer = 0; layer < max_layer; layer++ )
|
||||
{
|
||||
wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( layer == wid->layer )
|
||||
{
|
||||
puObject *ob = wid->obj ;
|
||||
int x, y, w, h ;
|
||||
ob->getPosition ( &x, &y ) ;
|
||||
ob->getSize ( &w, &h ) ;
|
||||
|
||||
/* Customize widget's constructor and extra details */
|
||||
/* fprintf ( out, " %s = new %s ( %d, %d, %d, %d ) ;\n", wid->object_name,
|
||||
wid->object_type_name, x, y, x+w, y+h ) ; */
|
||||
|
||||
/* General minx, miny, maxx, maxy constructor */
|
||||
if ( (wid->object_type == PUCLASS_FRAME ) ||
|
||||
(wid->object_type == PUCLASS_BUTTON ) ||
|
||||
(wid->object_type == PUCLASS_INPUT ) ||
|
||||
(wid->object_type == PUCLASS_BISLIDERWITHENDS))
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h) ;
|
||||
}
|
||||
|
||||
/* General minx, miny constructor */
|
||||
if (wid->object_type == PUCLASS_TEXT)
|
||||
{
|
||||
/* Add in font properties? */
|
||||
fprintf ( out, " %s = new %s (%d, %d ) ;\n", wid->object_name, wid->object_type_name, x, y) ;
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_ONESHOT)
|
||||
{
|
||||
/*
|
||||
Add support for both constructors!
|
||||
puButton::puButton ( int minx, int miny, const char *legend ) ;
|
||||
puButton::puButton ( int minx, int miny, int maxx, int maxy ) ;
|
||||
|
||||
*/
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h) ;
|
||||
}
|
||||
|
||||
if ( (wid->object_type == PUCLASS_MENUBAR) ||
|
||||
(wid->object_type == PUCLASS_VERTMENU) ) {
|
||||
|
||||
if (wid->items)
|
||||
{
|
||||
char *temp_items = wid->items ;
|
||||
char *cr = strchr(temp_items, '\n');
|
||||
while ( cr != '\0' )
|
||||
{
|
||||
char *spc = strchr ( temp_items, ' ' ) ;
|
||||
while ( spc )
|
||||
{
|
||||
*spc = '_' ;
|
||||
spc = strchr ( temp_items, ' ' ) ;
|
||||
}
|
||||
spc = strchr ( temp_items, ':' ) ;
|
||||
while ( spc )
|
||||
{
|
||||
*spc = '_' ;
|
||||
spc = strchr ( temp_items, ':' ) ;
|
||||
}
|
||||
spc = strchr ( temp_items, ';' ) ;
|
||||
while ( spc )
|
||||
{
|
||||
*spc = '_' ;
|
||||
spc = strchr ( temp_items, ';' ) ;
|
||||
}
|
||||
spc = strchr ( temp_items, ',' ) ;
|
||||
while ( spc )
|
||||
{
|
||||
*spc = '_' ;
|
||||
spc = strchr ( temp_items, ',' ) ;
|
||||
}
|
||||
spc = strchr ( temp_items, '.' ) ;
|
||||
while ( spc )
|
||||
{
|
||||
*spc = '_' ;
|
||||
spc = strchr ( temp_items, '.' ) ;
|
||||
}
|
||||
*cr = '\0';
|
||||
fprintf ( out, " static char *%s_%s_submenu [] = { \"Filler\", NULL } ;\n", wid->object_name, temp_items) ;
|
||||
fprintf ( out, " /* TODO: You need to create your own callbacks here, such as { \"exit_cb\",\"delete_cb\",NULL } */ \n") ;
|
||||
fprintf ( out, " puCallback %s_%s_submenu_cb [] = { NULL, NULL } ;\n\n", wid->object_name, temp_items) ;
|
||||
*cr = '\n';
|
||||
temp_items = cr + 1;
|
||||
cr = strchr(temp_items, '\n');
|
||||
}
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_MENUBAR) {
|
||||
/* TODO: add in "height" support */
|
||||
fprintf ( out, " %s = new %s ( ) ;\n", wid->object_name, wid->object_type_name) ;
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_VERTMENU) {
|
||||
/* TODO: add in "lock to corner" support */
|
||||
fprintf ( out, " %s = new %s (%d, %d ) ;\n", wid->object_name, wid->object_type_name, x, y) ;
|
||||
}
|
||||
|
||||
if (wid->items)
|
||||
{
|
||||
char *temp_items = wid->items ;
|
||||
char unspaced_items[PUSTRING_MAX];
|
||||
char *cr = strchr(temp_items, '\n');
|
||||
fprintf ( out, " {\n") ;
|
||||
while ( cr != '\0' )
|
||||
{
|
||||
*cr = '\0';
|
||||
strcpy(unspaced_items, temp_items);
|
||||
/* Put back the space */
|
||||
char *spc = strchr ( temp_items, '_' ) ;
|
||||
while ( spc )
|
||||
{
|
||||
*spc = ' ' ;
|
||||
spc = strchr ( temp_items, '_' ) ;
|
||||
}
|
||||
/* Now "unspaced_items" writes "I_have_no_spaces" while temp_items writes "I have no spaces" (AND LIES!) */
|
||||
fprintf ( out, " %s->add_submenu (\"%s\", %s_%s_submenu, %s_%s_submenu_cb ) ;\n", wid->object_name, temp_items, wid->object_name, unspaced_items, wid->object_name, unspaced_items ) ;
|
||||
*cr = '\n';
|
||||
temp_items = cr + 1;
|
||||
cr = strchr(temp_items, '\n');
|
||||
}
|
||||
fprintf ( out, " }\n") ;
|
||||
}
|
||||
fprintf ( out, " %s->close() ;\n", wid->object_name) ;
|
||||
}
|
||||
|
||||
if ( (wid->object_type == PUCLASS_LISTBOX) ||
|
||||
(wid->object_type == PUCLASS_COMBOBOX) ||
|
||||
(wid->object_type == PUCLASS_SELECTBOX) ||
|
||||
(wid->object_type == PUCLASS_BUTTONBOX) ||
|
||||
(wid->object_type == PUCLASS_LIST))
|
||||
{
|
||||
char data[1024];
|
||||
char onedata[PUSTRING_MAX];
|
||||
|
||||
if (wid->items)
|
||||
{
|
||||
char *temp_items = wid->items ;
|
||||
char *cr = strchr(temp_items, '\n');
|
||||
sprintf ( data, " ");
|
||||
while ( cr != '\0' )
|
||||
{
|
||||
*cr = '\0';
|
||||
sprintf ( onedata, "\"%s\",", temp_items);
|
||||
*cr = '\n';
|
||||
temp_items = cr + 1;
|
||||
cr = strchr(temp_items, '\n');
|
||||
strcat(data, onedata);
|
||||
}
|
||||
}
|
||||
|
||||
fprintf ( out, " static char *%s_entries [] = { %s NULL } ;\n", wid->object_name, data) ;
|
||||
if ( (wid->object_type == PUCLASS_LISTBOX) ||
|
||||
(wid->object_type == PUCLASS_LIST) )
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %s_entries ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h, wid->object_name) ;
|
||||
if (wid->object_type == PUCLASS_BUTTONBOX)
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %s_entries, %s ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h, wid->object_name, trueOrFalse(wid->boolval1)) ;
|
||||
if (wid->object_type == PUCLASS_COMBOBOX)
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %s_entries, %s ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h, wid->object_name, trueOrFalse(wid->boolval1)) ;
|
||||
fprintf ( out, " %s->setCurrentItem(%d) ;\n", wid->object_name, wid->intval1) ;
|
||||
}
|
||||
if (wid->object_type == PUCLASS_SELECTBOX)
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %s_entries ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h, wid->object_name) ;
|
||||
fprintf ( out, " %s->setCurrentItem(%d) ;\n", wid->object_name, wid->intval1) ;
|
||||
}
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_POPUPMENU)
|
||||
{
|
||||
/* Allow a list of menu items, and remember to point out these are hidden when created, and must be reveal()ed. */
|
||||
/* NOT CURRENTLY IMPLEMENTED */
|
||||
}
|
||||
|
||||
/* puRange */
|
||||
if ( (wid->object_type == PUCLASS_SLIDER ) ||
|
||||
(wid->object_type == PUCLASS_BISLIDER ) ||
|
||||
(wid->object_type == PUCLASS_TRISLIDER ) ||
|
||||
(wid->object_type == PUCLASS_DIAL ) ||
|
||||
(wid->object_type == PUCLASS_SPINBOX ) ||
|
||||
(wid->object_type == PUCLASS_SCROLLBAR ) )
|
||||
{
|
||||
|
||||
/* Constructors */
|
||||
if ( (wid->object_type == PUCLASS_SLIDER ) ||
|
||||
(wid->object_type == PUCLASS_BISLIDER ) ||
|
||||
(wid->object_type == PUCLASS_TRISLIDER ))
|
||||
{
|
||||
/* Sliders */
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %s, %d ) ;\n", wid->object_name, wid->object_type_name, x, y, (wid->boolval2==1)?h:w, trueOrFalse(wid->boolval2), (wid->boolval2==1)?w:h) ;
|
||||
/* Slider value options */
|
||||
if (wid->object_type == PUCLASS_SLIDER )
|
||||
fprintf ( out, " %s->setValue(%ff) ;\n", wid->object_name, wid->floatval4) ;
|
||||
if ( (wid->object_type == PUCLASS_BISLIDER ) || (wid->object_type == PUCLASS_TRISLIDER ) )
|
||||
{
|
||||
fprintf ( out, " %s->setCurrentMax(%ff) ;\n", wid->object_name, wid->floatval4) ;
|
||||
fprintf ( out, " %s->setCurrentMin(%ff) ;\n", wid->object_name, wid->floatval5) ;
|
||||
if (wid->object_type == PUCLASS_TRISLIDER )
|
||||
{
|
||||
if (!wid->boolval3)
|
||||
fprintf ( out, " %s->setFreezeEnds(FALSE) ;\n", wid->object_name ) ;
|
||||
fprintf ( out, " %s->setValue(%ff) ;\n", wid->object_name, wid->floatval6) ;
|
||||
fprintf ( out, " %s->setSliderFraction(0.1f) ;\n", wid->object_name) ;
|
||||
/*Allow setting the slider fraction?*/
|
||||
}
|
||||
}
|
||||
} else if (wid->object_type == PUCLASS_DIAL )
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d ) ;\n", wid->object_name, wid->object_type_name, x, y, (h+w)/2) ;
|
||||
fprintf ( out, " %s->setWrap(%s) ;\n", wid->object_name, trueOrFalse(wid->boolval2)) ;
|
||||
|
||||
} else if (wid->object_type == PUCLASS_SPINBOX )
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %s ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h, trueOrFalse(wid->boolval2) ) ;
|
||||
fprintf ( out, " %s->setArrowHeight(%ff) ;\n", wid->object_name, wid->floatval4 ) ;
|
||||
|
||||
} else if (wid->object_type == PUCLASS_SCROLLBAR )
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %d, %s ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h, wid->intval1, trueOrFalse(wid->boolval2) ) ;
|
||||
fprintf ( out, " %s->setArrowHeight(%ff) ;\n", wid->object_name, wid->floatval4 ) ;
|
||||
}
|
||||
/* All puRange options */
|
||||
fprintf ( out, " %s->setMaxValue (%ff) ;\n", wid->object_name, wid->floatval1 ) ;
|
||||
fprintf ( out, " %s->setMinValue (%ff) ;\n", wid->object_name, wid->floatval2 ) ;
|
||||
fprintf ( out, " %s->setStepSize (%ff) ;\n", wid->object_name, wid->floatval3 ) ;
|
||||
char cbmodetext[20] = "PUSLIDER_ALWAYS";
|
||||
if (wid->boolval1)
|
||||
strcpy(cbmodetext,"PUSLIDER_ALWAYS");
|
||||
else
|
||||
strcpy(cbmodetext,"PUSLIDER_CLICK");
|
||||
fprintf ( out, " %s->setCBMode (%s) ;\n", wid->object_name, cbmodetext) ;
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_DIALOGBOX)
|
||||
{
|
||||
/* Not yet implemented as a class */
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_ARROW)
|
||||
{
|
||||
char arr_name[20] = "PUARROW_UP";
|
||||
if (wid->items)
|
||||
{
|
||||
if (strstr(wid->items,"Double-Up"))
|
||||
strcpy(arr_name, "PUARROW_FASTUP");
|
||||
else if (strstr(wid->items,"Double-Down"))
|
||||
strcpy(arr_name, "PUARROW_FASTDOWN");
|
||||
else if (strstr(wid->items,"Double-Left"))
|
||||
strcpy(arr_name, "PUARROW_FASTLEFT");
|
||||
else if (strstr(wid->items,"Double-Right"))
|
||||
strcpy(arr_name, "PUARROW_FASTRIGHT");
|
||||
else if (strstr(wid->items,"Up"))
|
||||
strcpy(arr_name, "PUARROW_UP");
|
||||
else if (strstr(wid->items,"Down"))
|
||||
strcpy(arr_name, "PUARROW_DOWN");
|
||||
else if (strstr(wid->items,"Left"))
|
||||
strcpy(arr_name, "PUARROW_LEFT");
|
||||
else if (strstr(wid->items,"Right"))
|
||||
strcpy(arr_name, "PUARROW_RIGHT");
|
||||
}
|
||||
fprintf ( out, " %s = new puArrowButton (%d, %d, %d, %d, %s ) ;\n", wid->object_name, x, y, x+w, y+h, arr_name) ;
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_CHOOSER)
|
||||
{
|
||||
// Just give it a dummy legend; set the legend later on
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, "" ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h) ;
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_SLIDERWITHINPUT)
|
||||
{
|
||||
// Extra argument for input box being on the bottom of the slider
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, 0 ) ;\n", wid->object_name, wid->object_type_name, x, y, x+w, y+h) ;
|
||||
}
|
||||
|
||||
if (wid->object_type == PUCLASS_INPUT )
|
||||
{
|
||||
/*Already had its constructor defined by the general -- look up*/
|
||||
if (wid->boolval1 == false)
|
||||
fprintf ( out, " %s->rejectInput() ;\n", wid->object_name ) ;
|
||||
if ( wid->allowed)
|
||||
fprintf ( out, " %s->setValidData(\"%s\") ;\n", wid->object_name, wid->allowed ) ;
|
||||
}
|
||||
|
||||
if ( wid->object_type == PUCLASS_LARGEINPUT )
|
||||
{
|
||||
fprintf ( out, " %s = new %s (%d, %d, %d, %d, %d, %d ) ;\n", wid->object_name, wid->object_type_name, x, y, w, h, wid->intval1, wid->intval2 ) ;
|
||||
if (wid->boolval1 == false)
|
||||
fprintf ( out, " %s->rejectInput() ;\n", wid->object_name ) ;
|
||||
if ( wid->allowed)
|
||||
fprintf ( out, " %s->setValidData(\"%s\") ;\n", wid->object_name, wid->allowed ) ;
|
||||
|
||||
}
|
||||
/* Done custom constructor and extra details */
|
||||
|
||||
if ( wid->callbacks & 0x01 ) // Up-callback defined
|
||||
fprintf ( out, " %s->setCallback ( %s_cb ) ;\n", wid->object_name, wid->object_name ) ;
|
||||
|
||||
if ( wid->callbacks & 0x02 ) // Active callback defined
|
||||
fprintf ( out, " %s->setActiveCallback ( %s_active_cb ) ;\n", wid->object_name, wid->object_name ) ;
|
||||
|
||||
if ( wid->callbacks & 0x04 ) // Down-callback defined
|
||||
fprintf ( out, " %s->setDownCallback ( %s_down_cb ) ;\n", wid->object_name, wid->object_name ) ;
|
||||
|
||||
// TO DO: Allow the user to customize colour and style
|
||||
|
||||
const char *place_name [] = { "PUPLACE_TOP_LEFT", "PUPLACE_TOP_CENTERED", "PUPLACE_TOP_RIGHT",
|
||||
"PUPLACE_CENTERED_LEFT", "PUPLACE_CENTERED_RIGHT",
|
||||
"PUPLACE_BOTTOM_LEFT", "PUPLACE_BOTTOM_CENTERED", "PUPLACE_BOTTOM_RIGHT",
|
||||
"PUPLACE_CENTERED_CENTERED",
|
||||
"PUPLACE_ABOVE_LEFT", "PUPLACE_ABOVE_RIGHT",
|
||||
"PUPLACE_BELOW_LEFT", "PUPLACE_BELOW_RIGHT",
|
||||
"PUPLACE_UPPER_LEFT", "PUPLACE_UPPER_RIGHT",
|
||||
"PUPLACE_LOWER_LEFT", "PUPLACE_LOWER_RIGHT" } ;
|
||||
|
||||
if ( wid->label_text )
|
||||
{
|
||||
fprintf ( out, " %s->setLabel ( \"%s\" ) ;\n", wid->object_name, wid->label_text ) ;
|
||||
fprintf ( out, " %s->setLabelPlace ( %s ) ;\n", wid->object_name, place_name [ ob->getLabelPlace () ] ) ;
|
||||
// TO DO: Check for label font and print it
|
||||
}
|
||||
|
||||
if ( wid->legend_text )
|
||||
{
|
||||
fprintf ( out, " %s->setLegend ( \"%s\" ) ;\n", wid->object_name, wid->legend_text ) ;
|
||||
fprintf ( out, " %s->setLegendPlace ( %s ) ;\n", wid->object_name, place_name [ ob->getLegendPlace () ] ) ;
|
||||
// TO DO: Check for legend font and print it
|
||||
}
|
||||
|
||||
if( !wid->visible )
|
||||
fprintf ( out, " %s->hide () ;\n", wid->object_name ) ;
|
||||
|
||||
fprintf ( out, " \n" ) ;
|
||||
|
||||
}
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
|
||||
fprintf ( out, "\n\n" ) ;
|
||||
|
||||
fprintf ( out, " window_group->close () ;\n\n\n" ) ;
|
||||
|
||||
fprintf ( out, " // GLUT Main Loop\n" ) ;
|
||||
fprintf ( out, " glutMainLoop () ;\n" ) ;
|
||||
fprintf ( out, " return 0;\n" ) ;
|
||||
fprintf ( out, "}\n\n" ) ;
|
||||
|
||||
// Close up shop
|
||||
fclose ( out ) ;
|
||||
main_window_changed = false ;
|
||||
}
|
||||
|
504
demos/p-guide/src/example.xml
Normal file
@ -0,0 +1,504 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
<!DOCTYPE P-Guide>
|
||||
<savefile>
|
||||
|
||||
<version>VERSION</version>
|
||||
<project>Test Project</project>
|
||||
<autolock>TRUE</autolock>
|
||||
<window>
|
||||
<name>Sample P-Guide File</name>
|
||||
<size>
|
||||
<width>600</width>
|
||||
<height>400</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</position>
|
||||
<color>
|
||||
<r>0.750000</r>
|
||||
<g>0.550000</g>
|
||||
<b>0.650000</b>
|
||||
<a>1.000000</a>
|
||||
</color>
|
||||
</window>
|
||||
|
||||
<objects>
|
||||
<widget>
|
||||
<name>left_arrow</name>
|
||||
<type>puArrowButton</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>24</width>
|
||||
<height>101</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>93</x>
|
||||
<y>96</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
<item>Double-Left</item>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>right_arrow</name>
|
||||
<type>puArrowButton</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>25</width>
|
||||
<height>101</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>127</x>
|
||||
<y>96</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
<item>Double-Right</item>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>combo</name>
|
||||
<type>puComboBox</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>166</width>
|
||||
<height>70</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>89</x>
|
||||
<y>20</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>2</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
<item>Option 1</item>
|
||||
<item>Option 2</item>
|
||||
<item>Option 3</item>
|
||||
<item>Final</item>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>oneshot3</name>
|
||||
<legend>
|
||||
<text>Run Away</text>
|
||||
<pos>PUPLACE_CENTERED_CENTERED</pos>
|
||||
</legend>
|
||||
<type>puOneShot</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>90</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>154</x>
|
||||
<y>127</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>oneshot2</name>
|
||||
<legend>
|
||||
<text>Shoot</text>
|
||||
<pos>PUPLACE_CENTERED_CENTERED</pos>
|
||||
</legend>
|
||||
<type>puOneShot</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>90</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>154</x>
|
||||
<y>152</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>oneshot1</name>
|
||||
<legend>
|
||||
<text>Execute</text>
|
||||
<pos>PUPLACE_CENTERED_CENTERED</pos>
|
||||
</legend>
|
||||
<type>puOneShot</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>90</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>154</x>
|
||||
<y>177</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>dizzy</name>
|
||||
<type>puSpinBox</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>166</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>89</x>
|
||||
<y>205</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>TRUE</bool1>
|
||||
<bool2>TRUE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>20.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>1.000000</float3>
|
||||
<float4>0.500000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>libris</name>
|
||||
<label>
|
||||
<text>Input</text>
|
||||
<pos>PUPLACE_TOP_LEFT</pos>
|
||||
</label>
|
||||
<type>puLargeInput</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>334</width>
|
||||
<height>232</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>258</x>
|
||||
<y>13</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>2</int1>
|
||||
<int2>5</int2>
|
||||
<bool1>TRUE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
<allowed> </allowed>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>dial2</name>
|
||||
<type>puDial</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>0</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>50</width>
|
||||
<height>50</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>88</x>
|
||||
<y>255</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>TRUE</bool1>
|
||||
<bool2>TRUE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>5.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>1.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>dial1</name>
|
||||
<type>puDial</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>0</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>FALSE</locked>
|
||||
<size>
|
||||
<width>50</width>
|
||||
<height>50</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>87</x>
|
||||
<y>309</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>TRUE</bool1>
|
||||
<bool2>TRUE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>1.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>slider</name>
|
||||
<type>puSlider</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>0</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>35</width>
|
||||
<height>356</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>50</x>
|
||||
<y>7</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>TRUE</bool1>
|
||||
<bool2>TRUE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>10.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.500000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>trislider</name>
|
||||
<type>puTriSlider</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>0</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>FALSE</locked>
|
||||
<size>
|
||||
<width>47</width>
|
||||
<height>356</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>1</x>
|
||||
<y>7</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>TRUE</bool1>
|
||||
<bool2>TRUE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>17.000000</float1>
|
||||
<float2>-5.000000</float2>
|
||||
<float3>2.000000</float3>
|
||||
<float4>16.000000</float4>
|
||||
<float5>-0.500000</float5>
|
||||
<float6>0.500000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>menu_bar</name>
|
||||
<type>puMenuBar</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>0</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>120</width>
|
||||
<height>30</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>0</x>
|
||||
<y>367</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
<item>File</item>
|
||||
<item>Edit</item>
|
||||
<item>View</item>
|
||||
<item>Project</item>
|
||||
<item>Build</item>
|
||||
<item>Debug</item>
|
||||
<item>Tools</item>
|
||||
<item>Options</item>
|
||||
<item>Window</item>
|
||||
<item>Bookmarks</item>
|
||||
<item>Help</item>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>buttonbox</name>
|
||||
<type>puButtonBox</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>163</width>
|
||||
<height>134</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>428</x>
|
||||
<y>249</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
<item>On</item>
|
||||
<item>Off</item>
|
||||
<item>Automatic</item>
|
||||
</data>
|
||||
</widget>
|
||||
<widget>
|
||||
<name>widget1</name>
|
||||
<label>
|
||||
<text>This is a test application</text>
|
||||
<pos>PUPLACE_LOWER_RIGHT</pos>
|
||||
</label>
|
||||
<type>puText</type>
|
||||
<callbacks>Up</callbacks>
|
||||
<layer>1</layer>
|
||||
<visible>TRUE</visible>
|
||||
<locked>TRUE</locked>
|
||||
<size>
|
||||
<width>5</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
<position>
|
||||
<x>173</x>
|
||||
<y>360</y>
|
||||
</position>
|
||||
<data>
|
||||
<int1>0</int1>
|
||||
<int2>0</int2>
|
||||
<bool1>FALSE</bool1>
|
||||
<bool2>FALSE</bool2>
|
||||
<bool3>FALSE</bool3>
|
||||
<float1>0.000000</float1>
|
||||
<float2>0.000000</float2>
|
||||
<float3>0.000000</float3>
|
||||
<float4>0.000000</float4>
|
||||
<float5>0.000000</float5>
|
||||
<float6>0.000000</float6>
|
||||
</data>
|
||||
</widget>
|
||||
</objects>
|
||||
</savefile>
|
916
demos/p-guide/src/pGuide.cxx
Normal file
@ -0,0 +1,916 @@
|
||||
/*
|
||||
This file is part of P-GUIDE -
|
||||
PUI-based Graphical User Interface Designer.
|
||||
Copyright (C) 2002, 2006 John F. Fay
|
||||
|
||||
P-GUIDE is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
P-GUIDE is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with P-GUIDE; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: pGuide.cxx 2083 2006-05-01 13:14:50Z bram $
|
||||
*/
|
||||
|
||||
#ifdef VERSION
|
||||
#undef VERSION
|
||||
#endif
|
||||
|
||||
#define VERSION = "0.1a"
|
||||
|
||||
// Program to allow the user to build a PUI Graphical User Interface
|
||||
|
||||
#include "WidgetList.h"
|
||||
|
||||
WidgetList *widgets = (WidgetList *)NULL ;
|
||||
int max_layer = 1 ;
|
||||
|
||||
puObject *active_object = (puObject *)NULL ;
|
||||
WidgetList *active_widget = (WidgetList *)NULL ;
|
||||
static short activity_flag = 0 ; // 0 - inactive; 1 - moving; 2 - resizing xmin, 3 - resizing ymin, 4 - resizing xmax, 5 - resizing ymax
|
||||
static int resize_symmetric = 1 ;
|
||||
static int resize_corner = 0 ;
|
||||
|
||||
static int mouse_x_position_in_object = 0 ;
|
||||
static int mouse_y_position_in_object = 0 ;
|
||||
|
||||
static int pguide_last_buttons = 0 ; // Because puMouse isn't called, we have to do our own last_buttons checking
|
||||
|
||||
// Main window parameters
|
||||
int main_window = 0 ; // Main window handle
|
||||
int main_window_width = 600 ;
|
||||
int main_window_height = 600 ;
|
||||
char main_window_name [ PUSTRING_MAX ] ;
|
||||
int main_window_x = 0, main_window_y = 0 ;
|
||||
|
||||
float main_window_color_r = 1.0, main_window_color_g = 1.0,
|
||||
main_window_color_b = 1.0, main_window_color_a = 1.0 ;
|
||||
|
||||
bool main_window_changed = false ;
|
||||
static bool done_first_setup = false ;
|
||||
bool currently_loading = false ;
|
||||
|
||||
static int ctrl_key_down = 0 ;
|
||||
|
||||
static int mouse_x = 0 ;
|
||||
static int mouse_y = 0 ;
|
||||
|
||||
char pguide_current_directory [ PUSTRING_MAX ] ;
|
||||
|
||||
// Widget count
|
||||
int widget_number = 0 ;
|
||||
|
||||
// Upon creation of new widgets, should they automatically be made "locked"?
|
||||
bool autolock = false ;
|
||||
|
||||
// Properties popup
|
||||
static puPopupMenu *context_menu;
|
||||
|
||||
// From the status window:
|
||||
extern void setStatusWidgets ( WidgetList *wid ) ;
|
||||
|
||||
// From the properties window:
|
||||
extern int properties_window;
|
||||
|
||||
// Definitions
|
||||
#define RESIZING_BORDER_WIDTH 5
|
||||
#define RESIZING_CORNER_BORDER_WIDTH 4
|
||||
/** 4 seems to be the best number for this define... this makes sure *
|
||||
* that the default widget size allows you to still resize along the *
|
||||
* X axis without difficulty - 23 Jan 03 JCJ **/
|
||||
|
||||
|
||||
// Properties Callback
|
||||
|
||||
static void cb_edit_properties ( puObject *ob )
|
||||
{
|
||||
if (properties_window)
|
||||
{
|
||||
extern puGroup *properties_group;
|
||||
/* Delete the widgets */
|
||||
puDeleteObject( properties_group );
|
||||
glutDestroyWindow( properties_window );
|
||||
properties_window = 0;
|
||||
glutSetWindow( main_window );
|
||||
}
|
||||
extern int define_properties_window () ;
|
||||
// Open the properties menu
|
||||
define_properties_window();
|
||||
}
|
||||
|
||||
static void cb_lock_toggle ( puObject *ob )
|
||||
{
|
||||
WidgetList *wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( wid->obj == active_object )
|
||||
{
|
||||
if (wid->locked == false)
|
||||
wid->locked = true ;
|
||||
else
|
||||
wid->locked = false ;
|
||||
}
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
|
||||
static void cb_popup_delete ( puObject *ob )
|
||||
{
|
||||
WidgetList *wid = widgets ;
|
||||
WidgetList *prv = (WidgetList *)NULL ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( wid->obj == active_object )
|
||||
{
|
||||
if ( prv ) // Remove the widget from the linked list
|
||||
prv->next = wid->next ;
|
||||
else
|
||||
widgets = wid->next ;
|
||||
|
||||
delete wid->object_type_name ; // Delete the widget
|
||||
delete wid->legend_text ;
|
||||
delete wid->label_text ;
|
||||
delete wid->obj ;
|
||||
delete wid->allowed ;
|
||||
delete wid->items ;
|
||||
delete wid ;
|
||||
active_widget = (WidgetList *)NULL ;
|
||||
active_object = (puObject *)NULL ;
|
||||
wid = (WidgetList *)NULL ;
|
||||
if (properties_window)
|
||||
{
|
||||
extern puGroup *properties_group;
|
||||
/* Delete the widgets */
|
||||
puDeleteObject( properties_group );
|
||||
glutDestroyWindow( properties_window );
|
||||
properties_window = 0;
|
||||
glutSetWindow( main_window );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
prv = wid ;
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// GLUT Main Window Callbacks
|
||||
|
||||
static void process_key ( int key )
|
||||
{
|
||||
extern int selected_object_type ;
|
||||
extern puButton *active_button ;
|
||||
|
||||
ctrl_key_down = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ;
|
||||
#define NUDGE_DISTANCE 1
|
||||
#define LARGE_NUDGE_DISTANCE 10
|
||||
|
||||
if ( active_object ) // Active object; check the keys
|
||||
{
|
||||
main_window_changed = true ;
|
||||
|
||||
int xo, yo ;
|
||||
active_object->getPosition ( &xo, &yo ) ;
|
||||
int dist = ctrl_key_down ? LARGE_NUDGE_DISTANCE : NUDGE_DISTANCE ;
|
||||
|
||||
if ( key == GLUT_KEY_LEFT )
|
||||
active_object->setPosition ( xo-dist, yo ) ;
|
||||
else if ( key == GLUT_KEY_RIGHT )
|
||||
active_object->setPosition ( xo+dist, yo ) ;
|
||||
else if ( key == GLUT_KEY_UP )
|
||||
active_object->setPosition ( xo, yo+dist ) ;
|
||||
else if ( key == GLUT_KEY_DOWN )
|
||||
active_object->setPosition ( xo, yo-dist ) ;
|
||||
else if ( ( key == 127 ) || ( key == 8 ) ) // Delete or Backspace
|
||||
{
|
||||
WidgetList *wid = widgets ;
|
||||
WidgetList *prv = (WidgetList *)NULL ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( wid->obj == active_object )
|
||||
{
|
||||
if ( prv ) // Remove the widget from the linked list
|
||||
prv->next = wid->next ;
|
||||
else
|
||||
widgets = wid->next ;
|
||||
|
||||
delete wid->object_type_name ; // Delete the widget
|
||||
delete wid->legend_text ;
|
||||
delete wid->label_text ;
|
||||
delete wid->obj ;
|
||||
delete wid->allowed ;
|
||||
delete wid->items ;
|
||||
delete wid ;
|
||||
active_widget = (WidgetList *)NULL ;
|
||||
active_object = (puObject *)NULL ;
|
||||
wid = (WidgetList *)NULL ;
|
||||
}
|
||||
else
|
||||
{
|
||||
prv = wid ;
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ( key == 27 ) // Escape key, deactivate the object
|
||||
{
|
||||
active_widget = (WidgetList *)NULL ;
|
||||
active_object = (puObject *)NULL ;
|
||||
}
|
||||
|
||||
setStatusWidgets ( active_widget ) ;
|
||||
}
|
||||
|
||||
if ( selected_object_type )
|
||||
{
|
||||
if ( key == 27 ) // Escape key, deactivate the selected button
|
||||
{
|
||||
selected_object_type = 0 ;
|
||||
active_button->setValue ( 0 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void main_window_specialfn ( int key, int, int )
|
||||
{
|
||||
process_key ( key ) ;
|
||||
}
|
||||
|
||||
static void main_window_keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
process_key ( key ) ;
|
||||
}
|
||||
|
||||
static void main_window_motionfn ( int x, int yy )
|
||||
{
|
||||
int y = main_window_height - yy ;
|
||||
|
||||
mouse_x = x ;
|
||||
mouse_y = y ;
|
||||
|
||||
// Dragging the mouse: If there is an active object, slide it around
|
||||
if ( ( active_object ) && ( pguide_last_buttons != 4 ) )
|
||||
{
|
||||
WidgetList *wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( wid->obj == active_object )
|
||||
{
|
||||
if (wid->locked == false)
|
||||
{
|
||||
extern puInput *object_position_x ;
|
||||
extern puInput *object_position_y ;
|
||||
extern puInput *object_size_x ;
|
||||
extern puInput *object_size_y ;
|
||||
|
||||
main_window_changed = true ;
|
||||
|
||||
int dist ;
|
||||
int xo, yo ;
|
||||
active_object->getPosition ( &xo, &yo ) ;
|
||||
int w, h ;
|
||||
active_object->getSize ( &w, &h ) ;
|
||||
|
||||
if (resize_corner == 1)
|
||||
{
|
||||
switch ( activity_flag )
|
||||
{
|
||||
case 2 : // Resize top-right
|
||||
case 3 :
|
||||
activity_flag = 6;
|
||||
break ;
|
||||
|
||||
case 4 : // Resize bottom_left
|
||||
case 5 :
|
||||
activity_flag = 7;
|
||||
break ;
|
||||
}
|
||||
}
|
||||
|
||||
switch ( activity_flag )
|
||||
{
|
||||
case 1 : // Moving the object
|
||||
active_object->setPosition ( x - mouse_x_position_in_object,
|
||||
y - mouse_y_position_in_object ) ;
|
||||
break ;
|
||||
|
||||
case 2 : // Resizing on x-min
|
||||
dist = x - xo ;
|
||||
if (w - dist < 5) break ;
|
||||
if ( resize_symmetric * dist > w ) dist = w / resize_symmetric - 1 ;
|
||||
active_object->setPosition ( x, yo ) ;
|
||||
active_object->setSize ( w - resize_symmetric * dist, h ) ;
|
||||
break ;
|
||||
|
||||
case 3 : // Resizing on y-min
|
||||
dist = y - yo ;
|
||||
if (h - dist < 5) break ;
|
||||
if ( resize_symmetric * dist > h ) dist = h / resize_symmetric - 1 ;
|
||||
active_object->setPosition ( xo, y ) ;
|
||||
active_object->setSize ( w, h - resize_symmetric * dist ) ;
|
||||
break ;
|
||||
|
||||
case 4 : // Resizing on x-max
|
||||
dist = x - xo - w ;
|
||||
if (w + dist < 5) break ;
|
||||
if ( resize_symmetric * dist < -w ) dist = 1 - w / resize_symmetric ;
|
||||
active_object->setSize ( w + resize_symmetric * dist, h ) ;
|
||||
if ( resize_symmetric == 2 ) active_object->setPosition ( xo - dist, yo ) ;
|
||||
break ;
|
||||
|
||||
case 5 : // Resizing on y-max
|
||||
dist = y - yo - h ;
|
||||
if (h + dist < 5) break ;
|
||||
if ( resize_symmetric * dist < -h ) dist = 1 - h / resize_symmetric ;
|
||||
active_object->setSize ( w, h + resize_symmetric * dist ) ;
|
||||
if ( resize_symmetric == 2 ) active_object->setPosition ( xo, yo - dist ) ;
|
||||
break ;
|
||||
|
||||
case 6 : // Resizing bottom-left
|
||||
if ( yo - y > xo - x )
|
||||
dist = yo - y;
|
||||
else
|
||||
dist = xo - x;
|
||||
if ( (w + dist < 5) || (h + dist < 5) ) break ;
|
||||
active_object->setPosition ( xo - dist, yo - dist ) ;
|
||||
active_object->setSize ( w + dist, h + dist ) ;
|
||||
break ;
|
||||
|
||||
case 7 : // Resizing top-right
|
||||
if (y-yo-h>x-xo-w)
|
||||
dist = y - yo - h ;
|
||||
else
|
||||
dist = x - xo - w ;
|
||||
if ( (w + dist < 5) || (h + dist < 5) ) break ;
|
||||
active_object->setSize ( w + dist, h + dist ) ;
|
||||
break ;
|
||||
|
||||
case 8 : // Resizing top-left
|
||||
if (y-yo-h>x-xo-w)
|
||||
dist = y - yo - h ;
|
||||
else
|
||||
dist = xo - x ;
|
||||
if ( (w + dist < 5) || (h + dist < 5) ) break ;
|
||||
active_object->setPosition ( xo - dist, yo ) ;
|
||||
active_object->setSize ( w + dist, h + dist ) ;
|
||||
break ;
|
||||
|
||||
case 9 : // Resizing bottom-right
|
||||
if (y-yo-h>x-xo-w)
|
||||
dist = yo - y ;
|
||||
else
|
||||
dist = x - xo - w ;
|
||||
if ( (w + dist < 5) || (h + dist < 5) ) break ;
|
||||
active_object->setPosition ( xo , yo - dist ) ;
|
||||
active_object->setSize ( w + dist, h + dist ) ;
|
||||
break ;
|
||||
}
|
||||
|
||||
int a, b ;
|
||||
active_object->getPosition ( &a, &b ) ;
|
||||
object_position_x->setValue ( a ) ;
|
||||
object_position_y->setValue ( b ) ;
|
||||
|
||||
active_object->getSize ( &a, &b ) ;
|
||||
object_size_x->setValue ( a ) ;
|
||||
object_size_y->setValue ( b ) ;
|
||||
}
|
||||
}
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void main_window_passivefn ( int x, int yy )
|
||||
{
|
||||
int y = main_window_height - yy ;
|
||||
|
||||
// Dragging the mouse without a button down: save the mouse coordinates
|
||||
mouse_x = x ;
|
||||
mouse_y = y ;
|
||||
/*if (context_menu->isVisible() == 1)
|
||||
{
|
||||
puBox *cont_box = context_menu->getABox();
|
||||
if ( ( x >= cont_box->min[0] ) && ( x <= cont_box->max[0] ) &&
|
||||
( y >= cont_box->min[1] ) && ( y <= cont_box->max[1] ) )
|
||||
{
|
||||
context_menu->checkHit(-1, 0, mouse_x, mouse_y);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
static void main_window_mousefn ( int button, int updown, int x, int yy )
|
||||
{
|
||||
int y = main_window_height - yy ;
|
||||
|
||||
mouse_x = x ;
|
||||
mouse_y = y ;
|
||||
|
||||
if ( updown == PU_DOWN )
|
||||
pguide_last_buttons |= ( 1 << button ) ;
|
||||
else
|
||||
pguide_last_buttons &= ~( 1 << button ) ;
|
||||
|
||||
if ( button == PU_RIGHT_BUTTON )
|
||||
{
|
||||
/* Pressed the right mouse button -- popup the manipulation window. */
|
||||
WidgetList *wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
puBox *box = wid->obj->getABox () ;
|
||||
if ( wid->visible && ( x >= box->min[0] ) && ( x <= box->max[0] ) &&
|
||||
( y >= box->min[1] ) && ( y <= box->max[1] ) )
|
||||
{
|
||||
|
||||
active_widget = wid ;
|
||||
active_object = wid->obj ;
|
||||
/* We can modify mouse_x and mouse_y, because theyre not used again if we're in the right mouse function */
|
||||
/* If we're real close to the right of the screen, modify the X position ...*/
|
||||
if (mouse_x > main_window_width - 110 ) mouse_x = main_window_width - 110 ;
|
||||
/* If we're real close to the top of the screen, modify the Y position...*/
|
||||
if (mouse_y > main_window_height - 140) mouse_y = main_window_height - 140 ;
|
||||
|
||||
context_menu->setPosition(mouse_x, mouse_y) ;
|
||||
context_menu->reveal() ;
|
||||
//puSetActiveWidget(context_menu, mouse_x, mouse_y) ;
|
||||
break ;
|
||||
}
|
||||
wid = wid->next ;
|
||||
}
|
||||
|
||||
} else {
|
||||
if ( puActiveWidget() && ( active_object != puActiveWidget() ) )
|
||||
{
|
||||
puActiveWidget() -> invokeDownCallback () ;
|
||||
puDeactivateWidget () ;
|
||||
}
|
||||
|
||||
ctrl_key_down = ( glutGetModifiers () & GLUT_ACTIVE_CTRL ) ;
|
||||
|
||||
if ( ( context_menu->isVisible() == 1) && ( active_widget ) )
|
||||
{
|
||||
puBox *cont_box = context_menu->getABox();
|
||||
if ( ( x >= cont_box->min[0] ) && ( x <= cont_box->max[0] ) &&
|
||||
( y >= cont_box->min[1] ) && ( y <= cont_box->max[1] ) )
|
||||
{
|
||||
context_menu->checkHit(button, updown, mouse_x, mouse_y);
|
||||
} else {
|
||||
context_menu->hide();
|
||||
}
|
||||
} else /*if ( context_menu->isVisible() == 1) { context_menu->hide(); } * The user did something funny, so hide the menu since they've been naughty */
|
||||
{
|
||||
// Downclick: Place a new widget, activate an existing widget, deactivate widget, or select from menu.
|
||||
if ( updown == GLUT_DOWN )
|
||||
{
|
||||
// If there is a selected object, create a new one of that type.
|
||||
// extern puObject *createWidget ( int type ) ;
|
||||
extern int selected_object_type ;
|
||||
|
||||
if ( selected_object_type )
|
||||
{
|
||||
extern bool selected_object_sticky ;
|
||||
extern char *selected_type_string ;
|
||||
extern puButton *active_button ;
|
||||
|
||||
main_window_changed = true ;
|
||||
|
||||
// puObject *new_obj = createWidget ( selected_object->getType () ) ;
|
||||
puObject *new_obj = new puFrame ( 0, 0, 90, 20 ) ;
|
||||
char *object_type_name = new char [ PUSTRING_MAX ] ;
|
||||
strcpy ( object_type_name, selected_type_string ) ;
|
||||
new_obj->setLegend ( object_type_name ) ;
|
||||
|
||||
// Add the new object to the list of widgets
|
||||
WidgetList *new_wid = new WidgetList ;
|
||||
new_wid->obj = new_obj ;
|
||||
new_wid->label_text = (char *)NULL ;
|
||||
new_wid->legend_text = (char *)NULL ;
|
||||
new_wid->allowed = (char *)NULL ;
|
||||
new_wid->items = (char *)NULL ;
|
||||
new_wid->object_type_name = object_type_name ;
|
||||
new_wid->object_type = selected_object_type ;
|
||||
new_wid->callbacks = 1 ; // Default: up callback enabled, others disabled
|
||||
sprintf ( new_wid->object_name, "widget%d", widget_number++ ) ;
|
||||
new_wid->visible = true ;
|
||||
new_wid->locked = autolock ; /* Set it to the autolock var (true or false ) */
|
||||
new_wid->layer = max_layer - 1 ;
|
||||
new_wid->next = widgets ;
|
||||
widgets = new_wid ;
|
||||
|
||||
// Set the new widget's position
|
||||
new_obj->setPosition ( x, y ) ;
|
||||
|
||||
mouse_x_position_in_object = 0 ;
|
||||
mouse_y_position_in_object = 0 ;
|
||||
|
||||
|
||||
/* Set up the widget's default data values */
|
||||
new_wid->intval1 = 0;
|
||||
new_wid->intval2 = 0;
|
||||
new_wid->boolval1 = false;
|
||||
new_wid->boolval2 = false;
|
||||
new_wid->boolval3 = false;
|
||||
new_wid->floatval1 = 0.0f;
|
||||
new_wid->floatval2 = 0.0f;
|
||||
new_wid->floatval3 = 0.0f;
|
||||
new_wid->floatval4 = 0.0f;
|
||||
new_wid->floatval5 = 0.0f;
|
||||
new_wid->floatval6 = 0.0f;
|
||||
|
||||
if (new_wid->object_type == PUCLASS_TEXT)
|
||||
{
|
||||
new_obj->setSize(5,20);
|
||||
}
|
||||
if (new_wid->object_type == PUCLASS_COMBOBOX)
|
||||
{
|
||||
new_wid->intval1 = 1;
|
||||
new_wid->boolval1 = true;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_SELECTBOX)
|
||||
{
|
||||
new_wid->intval1 = 1;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_BUTTONBOX)
|
||||
{
|
||||
new_wid->boolval1 = true;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_COMBOBOX)
|
||||
{
|
||||
new_wid->intval1 = 1;
|
||||
new_wid->boolval1 = true;
|
||||
}
|
||||
|
||||
if ( (new_wid->object_type == PUCLASS_SLIDER ) ||
|
||||
(new_wid->object_type == PUCLASS_BISLIDER ) ||
|
||||
(new_wid->object_type == PUCLASS_TRISLIDER ) ||
|
||||
(new_wid->object_type == PUCLASS_DIAL ) ||
|
||||
(new_wid->object_type == PUCLASS_SPINBOX ) ||
|
||||
(new_wid->object_type == PUCLASS_SCROLLBAR ) )
|
||||
{
|
||||
new_wid->floatval1 = 1.0f;
|
||||
new_wid->floatval2 = 0.0f;
|
||||
new_wid->floatval3 = 0.0f;
|
||||
new_wid->boolval1 = true;
|
||||
}
|
||||
|
||||
if ( (new_wid->object_type == PUCLASS_SLIDER ) ||
|
||||
(new_wid->object_type == PUCLASS_BISLIDER ) ||
|
||||
(new_wid->object_type == PUCLASS_TRISLIDER ) )
|
||||
{
|
||||
new_wid->boolval2 = true;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_SLIDER)
|
||||
{
|
||||
new_wid->floatval4 = 0.5f;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_BISLIDER)
|
||||
{
|
||||
new_wid->floatval4 = 1.0f;
|
||||
new_wid->floatval5 = 0.0f;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_TRISLIDER)
|
||||
{
|
||||
new_wid->floatval4 = 1.0f;
|
||||
new_wid->floatval5 = 0.0f;
|
||||
new_wid->floatval6 = 0.5f;
|
||||
new_wid->boolval3 = false;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_DIAL)
|
||||
{
|
||||
new_obj->setSize(50,50);
|
||||
new_wid->boolval2 = true;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_SPINBOX)
|
||||
{
|
||||
new_wid->boolval2 = true;
|
||||
new_wid->floatval4 = 0.5f;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_SCROLLBAR)
|
||||
{
|
||||
/* Not Yet Implemented */
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_SPINBOX)
|
||||
{
|
||||
new_wid->boolval2 = true;
|
||||
new_wid->floatval4 = 0.5f;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_INPUT)
|
||||
{
|
||||
new_wid->boolval1 = true;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_LARGEINPUT)
|
||||
{
|
||||
new_wid->boolval1 = true;
|
||||
new_wid->intval1 = 1;
|
||||
new_wid->intval2 = 5;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_MENUBAR)
|
||||
{
|
||||
new_obj->setSize( 120, 30) ;
|
||||
new_obj->setPosition( 0, puGetWindowHeight()-30) ;
|
||||
new_wid->locked = true ;
|
||||
}
|
||||
|
||||
if (new_wid->object_type == PUCLASS_VERTMENU)
|
||||
{
|
||||
new_obj->setSize( 45, 120) ;
|
||||
new_obj->setPosition( 0, puGetWindowHeight()-120) ;
|
||||
new_obj->setLegend("");
|
||||
new_obj->setLabelPlace(PUPLACE_BOTTOM_LEFT);
|
||||
new_obj->setLabel("puVerticalMenu");
|
||||
new_wid->locked = true ;
|
||||
}
|
||||
|
||||
// Make the new widget the active widget
|
||||
active_object = new_obj ;
|
||||
active_widget = new_wid ;
|
||||
|
||||
// If the "sticky" flag is not set, reset the selected object
|
||||
if ( !selected_object_sticky )
|
||||
{
|
||||
selected_object_type = 0 ;
|
||||
active_button->setValue ( 0 ) ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clicking on a widget in the main widget list activates it
|
||||
WidgetList *wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
puBox *box = wid->obj->getABox () ;
|
||||
if ( wid->visible && ( x >= box->min[0] ) && ( x <= box->max[0] ) &&
|
||||
( y >= box->min[1] ) && ( y <= box->max[1] ) )
|
||||
{
|
||||
active_widget = wid ;
|
||||
active_object = wid->obj ;
|
||||
if ( abs ( x - box->min[0] ) < RESIZING_BORDER_WIDTH )
|
||||
activity_flag = 2 ; // Resizing on x-min
|
||||
else if ( abs ( x - box->max[0] ) < RESIZING_BORDER_WIDTH )
|
||||
activity_flag = 4 ; // Resizing on x-max
|
||||
else if ( abs ( y - box->min[1] ) < RESIZING_BORDER_WIDTH )
|
||||
activity_flag = 3 ; // Resizing on y-min
|
||||
else if ( abs ( y - box->max[1] ) < RESIZING_BORDER_WIDTH )
|
||||
activity_flag = 5 ; // Resizing on y-max
|
||||
else
|
||||
activity_flag = 1 ; // Away from edges, we're moving it
|
||||
|
||||
/* Now we check and see if we're clicking on a corner - the sensitivity for
|
||||
the determiniation of whether we're clicking a corner or not is held by the
|
||||
definition of "RESIZING_CORNER_BORDER_WIDTH" which is at the top of this file */
|
||||
|
||||
int corner_resize_width = RESIZING_CORNER_BORDER_WIDTH + (((box->max[0] - box->min[0]) + (box->max[1] - box->min[1]) / 2 ) / 50 ) * 2 ;
|
||||
|
||||
if ( activity_flag != 1 )
|
||||
{
|
||||
// Bottom Right Corner
|
||||
if ( ( abs( y - box->min[1] ) < corner_resize_width ) && (abs ( x - box->max[0] ) < corner_resize_width ) )
|
||||
activity_flag = 9;
|
||||
|
||||
// Bottom Left Corner
|
||||
if ( ( abs( y - box->min[1] ) < corner_resize_width ) && (abs ( x - box->min[0] ) < corner_resize_width ) )
|
||||
activity_flag = 6;
|
||||
|
||||
// Top Right Corner
|
||||
if ( ( abs( y - box->max[1] ) < corner_resize_width ) && (abs ( x - box->max[0] ) < corner_resize_width ) )
|
||||
activity_flag = 7;
|
||||
|
||||
// Top Left Corner
|
||||
if ( ( abs( y - box->max[1] ) < corner_resize_width ) && (abs ( x - box->min[0] ) < corner_resize_width ) )
|
||||
activity_flag = 8;
|
||||
}
|
||||
|
||||
/* If CTRL is held down, symmetric resize is forced. */
|
||||
|
||||
resize_symmetric = ctrl_key_down ? 2 : 1 ;
|
||||
|
||||
if (active_widget->object_type == PUCLASS_DIAL)
|
||||
resize_corner = 1 ;
|
||||
else
|
||||
resize_corner = 0;
|
||||
|
||||
int object_x, object_y ;
|
||||
active_object->getPosition ( &object_x, &object_y ) ;
|
||||
mouse_x_position_in_object = x - object_x ;
|
||||
mouse_y_position_in_object = y - object_y ;
|
||||
|
||||
break ;
|
||||
}
|
||||
|
||||
wid = wid->next ;
|
||||
}
|
||||
|
||||
if ( ( !wid ) && ( context_menu->isVisible()==0 ) ) // Ran through the entire list, deactivate any active widget
|
||||
{
|
||||
active_widget = (WidgetList *)NULL ;
|
||||
active_object = (puObject *)NULL ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setStatusWidgets ( active_widget ) ;
|
||||
}
|
||||
}
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
static void main_window_reshapefn ( int w, int h )
|
||||
{
|
||||
extern puInput *window_size_x ;
|
||||
extern puInput *window_size_y ;
|
||||
|
||||
if (done_first_setup)
|
||||
main_window_changed = true ;
|
||||
else
|
||||
done_first_setup = true ;
|
||||
|
||||
if ( ( !currently_loading ) && (
|
||||
( mouse_x < main_window_width/2 ) || // Grabbed the left edge ...
|
||||
( mouse_y < main_window_height/2 ) ) ) // or the bottom edge, move the widgets
|
||||
{
|
||||
WidgetList *wid = widgets ;
|
||||
int deltax = 0 ;
|
||||
int deltay = 0 ;
|
||||
|
||||
if ( mouse_x < main_window_width/2 ) deltax = w - main_window_width ;
|
||||
if ( mouse_y < main_window_height/2 ) deltay = h - main_window_height ;
|
||||
|
||||
while ( wid )
|
||||
{
|
||||
int x, y ;
|
||||
wid->obj->getPosition ( &x, &y ) ;
|
||||
wid->obj->setPosition ( x + deltax, y + deltay ) ;
|
||||
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
|
||||
main_window_width = w ;
|
||||
main_window_height = h ;
|
||||
|
||||
window_size_x->setValue ( w ) ;
|
||||
window_size_y->setValue ( h ) ;
|
||||
|
||||
currently_loading = false ;
|
||||
}
|
||||
|
||||
static void main_window_displayfn ( void )
|
||||
{
|
||||
/* Clear the screen */
|
||||
glutSetWindow ( main_window ) ;
|
||||
|
||||
glClearColor ( main_window_color_r, main_window_color_g, main_window_color_b, main_window_color_a ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
// Set the OpenGL to draw PUI widgets
|
||||
|
||||
int w = puGetWindowWidth () ;
|
||||
int h = puGetWindowHeight () ;
|
||||
|
||||
glPushAttrib ( GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_LIGHTING_BIT ) ;
|
||||
|
||||
glDisable ( GL_LIGHTING ) ;
|
||||
glDisable ( GL_FOG ) ;
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glDisable ( GL_DEPTH_TEST ) ;
|
||||
glDisable ( GL_CULL_FACE ) ;
|
||||
|
||||
glViewport ( 0, 0, w, h ) ;
|
||||
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
gluOrtho2D ( 0, w, 0, h ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
|
||||
// Draw the widgets
|
||||
int layer ;
|
||||
for ( layer = 0; layer < max_layer; layer++ )
|
||||
{
|
||||
WidgetList *wid = widgets ;
|
||||
while ( wid )
|
||||
{
|
||||
if ( wid->visible && ( wid->layer == layer ) ) wid->obj->draw ( 0, 0 ) ;
|
||||
wid = wid->next ;
|
||||
}
|
||||
}
|
||||
|
||||
if ( active_object )
|
||||
{
|
||||
puBox *box = active_object->getBBox () ;
|
||||
glColor4f ( 0.0f, 0.0f, 0.0f, 1.0f ) ;
|
||||
glLineWidth ( 3.0f ) ;
|
||||
glBegin ( GL_LINES ) ;
|
||||
glVertex2i ( box->min[0]-1, box->min[1]-1 ) ;
|
||||
glVertex2i ( box->max[0]+1, box->min[1]-1 ) ;
|
||||
glVertex2i ( box->max[0]+1, box->max[1]+1 ) ;
|
||||
glVertex2i ( box->min[0]-1, box->max[1]+1 ) ;
|
||||
glVertex2i ( box->min[0]-1, box->min[1]-1 ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
|
||||
context_menu->draw(0,0);
|
||||
|
||||
/* Update GLUT */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
|
||||
}
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
extern int define_widget_window () ;
|
||||
extern int define_status_window () ;
|
||||
int i = 0;
|
||||
|
||||
strcpy ( main_window_name, "PUI GUI Builder" ) ;
|
||||
|
||||
glutInitWindowPosition( 100, 0 ) ;
|
||||
glutInitWindowSize ( main_window_width, main_window_height ) ;
|
||||
glutInit ( &argc, argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
main_window = glutCreateWindow ( main_window_name ) ;
|
||||
glutDisplayFunc ( main_window_displayfn ) ;
|
||||
glutKeyboardFunc ( main_window_keyfn ) ;
|
||||
glutSpecialFunc ( main_window_specialfn ) ;
|
||||
glutMouseFunc ( main_window_mousefn ) ;
|
||||
glutMotionFunc ( main_window_motionfn ) ;
|
||||
glutPassiveMotionFunc ( main_window_passivefn ) ;
|
||||
glutReshapeFunc ( main_window_reshapefn ) ;
|
||||
glutIdleFunc ( main_window_displayfn ) ;
|
||||
|
||||
// If we're using windows, ignore the C: or whatnot
|
||||
|
||||
#ifdef WIN32
|
||||
#define PATH_SEPARATOR '\\'
|
||||
strcpy (pguide_current_directory, argv[0]+2);
|
||||
#else
|
||||
#define PATH_SEPARATOR '/'
|
||||
strcpy (pguide_current_directory, argv[0]);
|
||||
#endif
|
||||
i = strlen(pguide_current_directory);
|
||||
|
||||
|
||||
while (pguide_current_directory[i] != PATH_SEPARATOR) {
|
||||
if (i>0) i-- ;
|
||||
else break ;
|
||||
}
|
||||
pguide_current_directory[i+1] = '\0';
|
||||
|
||||
puInit () ;
|
||||
|
||||
#ifdef VOODOO
|
||||
puShowCursor () ;
|
||||
#endif
|
||||
|
||||
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;
|
||||
puSetDefaultColourScheme ( 0.8f, 0.8f, 0.8f, 1.0f ) ;
|
||||
|
||||
// Add the properties context menu
|
||||
context_menu = new puPopupMenu( 0, 0 ) ;
|
||||
context_menu->add_item("Properties", cb_edit_properties) ;
|
||||
context_menu->add_item("Lock/Unlock", cb_lock_toggle) ;
|
||||
context_menu->add_item("Delete", cb_popup_delete) ;
|
||||
context_menu->add_item("Cut", NULL) ;
|
||||
context_menu->add_item("Copy", NULL) ;
|
||||
context_menu->add_item("Change Class", NULL) ;
|
||||
context_menu->close() ;
|
||||
|
||||
// Set up the other windows
|
||||
define_widget_window () ;
|
||||
define_status_window () ;
|
||||
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
128
demos/p-guide/src/pGuide.dsp
Normal file
@ -0,0 +1,128 @@
|
||||
# Microsoft Developer Studio Project File - Name="pGuide" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=pGuide - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "pGuide.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "pGuide.mak" CFG="pGuide - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "pGuide - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "pGuide - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
F90=df.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "pGuide - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\..\\" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "FREEGLUT_STATIC" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 pui.lib puAux.lib sg.lib fnt.lib ul.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\..\plib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "pGuide - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "pGuide___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "pGuide___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "pGuide___Win32_Debug"
|
||||
# PROP Intermediate_Dir "pGuide___Win32_Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\\" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "FREEGLUT_STATIC" /FR /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 pui_d.lib puAux_d.lib sg_d.lib fnt_d.lib ul_d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"LIBCMTD" /pdbtype:sept /libpath:"..\..\..\..\plib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "pGuide - Win32 Release"
|
||||
# Name "pGuide - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LoadSave.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\pGuide.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\PropertiesWindow.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\StatusWindow.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WidgetWindow.cxx
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WriteCode.cxx
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WidgetList.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
3
demos/simon/AUTHORS
Normal file
@ -0,0 +1,3 @@
|
||||
SIMON was written by Steve Baker.
|
||||
AstroPong was written by Oliver Baker.
|
||||
|
340
demos/simon/COPYING
Normal file
@ -0,0 +1,340 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
13
demos/simon/Makefile
Normal file
@ -0,0 +1,13 @@
|
||||
|
||||
all:
|
||||
(cd src ; make)
|
||||
|
||||
install:
|
||||
(cd src ; make install)
|
||||
|
||||
uninstall:
|
||||
(cd src ; make uninstall)
|
||||
|
||||
clean:
|
||||
(cd src ; make clean)
|
||||
|
60
demos/simon/README
Normal file
@ -0,0 +1,60 @@
|
||||
|
||||
WELCOME TO S.I.M.O.N
|
||||
====================
|
||||
|
||||
Which stands for:
|
||||
|
||||
Simple
|
||||
Interface for
|
||||
Making
|
||||
Oliver's programs
|
||||
Nice.
|
||||
|
||||
This is a simple set of functions that hide much of the nastiness
|
||||
of 3D programming to make it possible for someone with only the
|
||||
very minimum of programming experience to write simple 3D applications.
|
||||
|
||||
|
||||
|
||||
INSTALLATION
|
||||
============
|
||||
|
||||
Right now, you build SIMON by running 'make' and install it by
|
||||
running 'make install' as root. You must already have PLIB installed.
|
||||
|
||||
Simon installs into /usr/local/simon/libsimon.a /usr/local/simon/simon.h
|
||||
and places an executable into /usr/local/bin/simon
|
||||
|
||||
|
||||
|
||||
RUNNING SIMON
|
||||
=============
|
||||
|
||||
There are two ways to write SIMON programs:
|
||||
|
||||
1) Write your code in C++ and link it to libsimon
|
||||
(the LIBRARY version of SIMON).
|
||||
|
||||
2) Write your code in PSL (The PLIB Scripting Language)
|
||||
and use the 'simon' program to run it.
|
||||
|
||||
Documentation for both methods are in the 'doc' directory.
|
||||
|
||||
|
||||
|
||||
DEMO'S
|
||||
======
|
||||
|
||||
AstroPong is my son's first ever game (his first ever program actually).
|
||||
It was originally written in C++ using libsimon - but has subsequently
|
||||
been converted into PSL for use as a demonstration program.
|
||||
|
||||
Once you've done a 'make install', you can change directory down into
|
||||
the 'simon' directory and run:
|
||||
|
||||
simon astropong.psl
|
||||
|
||||
...move your paddle using the joystick - don't let the herring
|
||||
escape from the ice cube!
|
||||
|
||||
|
249
demos/simon/astropong/astropong.psl
Normal file
@ -0,0 +1,249 @@
|
||||
/*
|
||||
AstroPong - A 3D Pong Game
|
||||
Copyright (C) 2002 Oliver Baker
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
For further information visit http://plib.sourceforge.net
|
||||
|
||||
$Id: astropong.psl 1699 2002-09-22 15:22:21Z sjbaker $
|
||||
*/
|
||||
|
||||
|
||||
#define ARENA_SIZE 8.0 /* meters */
|
||||
#define ARENA_LENGTH 10.0 /* meters */
|
||||
#define BALL_SIZE 2.5 /* meters */
|
||||
|
||||
#define BOUNCE (ARENA_SIZE/2.0 - BALL_SIZE/2.0)
|
||||
#define BOUNCEY (ARENA_LENGTH/2.0 - BALL_SIZE/2.0)
|
||||
|
||||
#define BAT_SIZE (1.0 + BALL_SIZE/2.0) /* From the center to the sides */
|
||||
|
||||
int arena ;
|
||||
int shadow ;
|
||||
int difficulty ;
|
||||
int scoreBoardR ;
|
||||
int scoreBoardB ;
|
||||
int ball ;
|
||||
int bPaddle ;
|
||||
int rPaddle ;
|
||||
int camera ;
|
||||
int scoreR ;
|
||||
int scoreB ;
|
||||
|
||||
float Blue_batspeed = .34;
|
||||
float scoreSpinR ;
|
||||
float scoreSpinB ;
|
||||
float ballSpinH ;
|
||||
float ballSpinSH ;
|
||||
float ballSpinP ;
|
||||
float ballSpinSP ;
|
||||
float ballSpinR ;
|
||||
float ballSpinSR ;
|
||||
float ballX ;
|
||||
float ballY ;
|
||||
float ballZ ;
|
||||
float ballSX ;
|
||||
float ballSY ;
|
||||
float ballSZ ;
|
||||
float bpaddleX ;
|
||||
float bpaddleZ ;
|
||||
float rpaddleX ;
|
||||
float rpaddleZ ;
|
||||
float userX ;
|
||||
float userZ ;
|
||||
int frameno = 0 ;
|
||||
|
||||
int main()
|
||||
{
|
||||
camera = 0 ;
|
||||
arena = siLoad ( "arena2.ac") ;
|
||||
ball = siLoad ( "ball3.ac") ;
|
||||
bPaddle = siLoad ( "bluepaddle2.ac");
|
||||
rPaddle = siLoad ( "redpaddle2.ac") ;
|
||||
scoreBoardR = siLoad ( "Scoreboard.ac") ;
|
||||
scoreBoardB = siLoad ( "Scoreboard.ac") ;
|
||||
shadow = siLoad ( "shadow2.ac") ;
|
||||
|
||||
scoreSpinR = 0 ;
|
||||
scoreSpinB = 0 ;
|
||||
ballSX = 0.166 ;
|
||||
ballSY = 0.155 ;
|
||||
ballSZ = 0.016 ;
|
||||
ballSpinSH = 4 ;
|
||||
ballSpinSP = 4 ;
|
||||
ballSpinSR = 4 ;
|
||||
|
||||
difficulty = 1 ;
|
||||
|
||||
if ( difficulty == 1 ) { Blue_batspeed = .275 ; }
|
||||
else { Blue_batspeed = .34 ; }
|
||||
|
||||
while ( 1 )
|
||||
{
|
||||
frameno = frameno + 1 ;
|
||||
|
||||
/* Read the joystick */
|
||||
|
||||
userX = siJoystickLR();
|
||||
userZ = siJoystickUD();
|
||||
|
||||
/* Move the ball */
|
||||
|
||||
ballX += ballSX ;
|
||||
ballY += ballSY ;
|
||||
ballZ += ballSZ ;
|
||||
ballSpinH += ballSpinSH ;
|
||||
ballSpinP += ballSpinSP ;
|
||||
ballSpinR += ballSpinSR ;
|
||||
|
||||
/* Bounce off the sides? */
|
||||
|
||||
if ( ballX > BOUNCE || ballX < -BOUNCE )
|
||||
{
|
||||
ballSX = -ballSX ;
|
||||
}
|
||||
|
||||
/* Bounce off the top and bottom? */
|
||||
|
||||
if ( ballZ > BOUNCE || ballZ < -BOUNCE )
|
||||
{
|
||||
ballSZ = -ballSZ ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* What happens at the ends? */
|
||||
|
||||
if ( ballY > BOUNCEY ) /* Passed the blue paddle? */
|
||||
{
|
||||
/* Is the blue bat there? */
|
||||
|
||||
if (ballX > bpaddleX - BAT_SIZE && ballX < bpaddleX + BAT_SIZE &&
|
||||
ballZ > bpaddleZ - BAT_SIZE && ballZ < bpaddleZ + BAT_SIZE )
|
||||
{
|
||||
float hitX = ballX - bpaddleX ;
|
||||
float hitZ = ballZ - bpaddleZ ;
|
||||
|
||||
if ( ballSX > 0 )
|
||||
ballSX = fabs ( hitX / 2.0 ) ;
|
||||
else
|
||||
ballSX = -fabs ( hitX / 2.0 ) ;
|
||||
|
||||
if ( ballSZ > 0 )
|
||||
ballSZ = fabs ( hitZ / 2.0 ) ;
|
||||
else
|
||||
ballSZ = -fabs ( hitZ / 2.0 ) ;
|
||||
|
||||
ballSY = -ballSY ;
|
||||
}
|
||||
else
|
||||
{
|
||||
scoreR++ ;
|
||||
|
||||
print ("The score is Red:", scoreR, " Blue:", scoreB, "\n" ) ;
|
||||
|
||||
ballSX = 0.1 ;
|
||||
ballSY = 0.1 ;
|
||||
ballSZ = 0.1;
|
||||
ballSY = -ballSY ;
|
||||
ballX = 0.0 ;
|
||||
ballY = 0.0 ;
|
||||
ballZ = 0.0;
|
||||
for ( int i = 0 ; i < 60 ; i++ ) pause ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if ( ballY < -BOUNCEY ) /* Passed the red paddle? */
|
||||
{
|
||||
/* Was the red bat there? */
|
||||
|
||||
if (ballX > rpaddleX - BAT_SIZE && ballX < rpaddleX + BAT_SIZE &&
|
||||
ballZ > rpaddleZ - BAT_SIZE && ballZ < rpaddleZ + BAT_SIZE )
|
||||
{
|
||||
float hitX = ballX - rpaddleX ;
|
||||
float hitZ = ballZ - rpaddleZ ;
|
||||
|
||||
if ( ballSX > 0 )
|
||||
ballSX = fabs ( hitX / 2.0 ) ;
|
||||
else
|
||||
ballSX = -fabs ( hitX / 2.0 ) ;
|
||||
|
||||
if ( ballSZ > 0 )
|
||||
ballSZ = fabs ( hitZ / 2.0 ) ;
|
||||
else
|
||||
ballSZ = -fabs ( hitZ / 2.0 ) ;
|
||||
|
||||
ballSY = -ballSY ;
|
||||
}
|
||||
else
|
||||
{
|
||||
scoreB++ ;
|
||||
print ("The score is Red:", scoreR, " Blue:", scoreB, "\n" ) ;
|
||||
ballSX = .1 ;
|
||||
ballSY = .1 ;
|
||||
ballSZ = .1;
|
||||
ballSY = -ballSY ;
|
||||
ballX = 0.0 ;
|
||||
ballY = 0.0 ;
|
||||
ballZ = 0.0;
|
||||
for ( int i = 0 ; i < 60 ; i++ ) pause ;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update the scoreboard */
|
||||
|
||||
scoreSpinR = scoreR * -36.0 ;
|
||||
scoreSpinB = scoreB * -36.0 ;
|
||||
|
||||
/* How should the computer move the paddle? */
|
||||
|
||||
if ( ballZ > bpaddleZ ) { bpaddleZ += Blue_batspeed ; }
|
||||
else { bpaddleZ -= Blue_batspeed ; }
|
||||
|
||||
if ( ballX > bpaddleX ) { bpaddleX += Blue_batspeed ; }
|
||||
else { bpaddleX -= Blue_batspeed ; }
|
||||
|
||||
/* How did the player move the paddle? */
|
||||
|
||||
rpaddleX += userX * -.5;
|
||||
rpaddleZ += userZ * .5;
|
||||
|
||||
/* Did the paddle move off the edge of the screen? */
|
||||
|
||||
if ( rpaddleX > BOUNCE ) rpaddleX = BOUNCE ;
|
||||
if ( rpaddleX < -BOUNCE ) rpaddleX = -BOUNCE ;
|
||||
if ( rpaddleZ > BOUNCE ) rpaddleZ = BOUNCE ;
|
||||
if ( rpaddleZ < -BOUNCE ) rpaddleZ = -BOUNCE ;
|
||||
|
||||
/* Tell SIMON where to position the paddle, ball and camera */
|
||||
|
||||
/* MODEL X, Y, Z, H, P, R */
|
||||
siPosition ( scoreBoardR, 1, 0, 0, 0, scoreSpinR, 0 ) ;
|
||||
siPosition ( scoreBoardB, -1, 0, 0, 0, scoreSpinB, 0 ) ;
|
||||
siPosition ( bPaddle , bpaddleX, 5, bpaddleZ, 0, 0 , 0 ) ;
|
||||
siPosition ( rPaddle , rpaddleX, -5, rpaddleZ, 0, 0 , 0 ) ;
|
||||
siPosition ( ball , ballX, ballY, ballZ,
|
||||
ballSpinH,ballSpinP,ballSpinR);
|
||||
siPosition ( arena , 0, 0, 0, 0, 0 , 0 ) ;
|
||||
siPosition ( shadow , ballX, ballY, -4, 0, 0 , 0 ) ;
|
||||
siPosition ( camera , 0, -10, 0, 0, 0 , 0 ) ;
|
||||
|
||||
pause ;
|
||||
}
|
||||
}
|
||||
|
||||
|