plib-mac-dist/include/plib/ul.h

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2022-10-15 14:31:14 +08:00
/*
PLIB - A Suite of Portable Game Libraries
Copyright (C) 1998,2002 Steve Baker
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For further information visit http://plib.sourceforge.net
$Id: ul.h 2131 2008-03-11 02:23:50Z sjbaker $
*/
//
// UL - utility library
//
// Contains:
// - necessary system includes
// - basic types
// - error message routines
// - high performance clocks
// - ulList
// - ulLinkedList
// - more to come (endian support, version ID)
//
#ifndef _INCLUDED_UL_H_
#define _INCLUDED_UL_H_
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <ctype.h>
#include <assert.h>
/**********************\
* *
* Determine OS type *
* *
\**********************/
#if defined(__CYGWIN__)
#define UL_WIN32 1
#define UL_CYGWIN 1 /* Windoze AND Cygwin. */
#elif defined(_WIN32) || defined(__WIN32__) || defined(_MSC_VER)
#define UL_WIN32 1
#define UL_MSVC 1 /* Windoze AND MSVC. */
#elif defined(__BEOS__)
#define UL_BEOS 1
#elif defined( macintosh )
#define UL_MACINTOSH 1
#elif defined(__APPLE__)
#define UL_MAC_OSX 1
#elif defined(__linux__)
#define UL_LINUX 1
#elif defined(__sgi)
#define UL_IRIX 1
#elif defined(_AIX)
#define UL_AIX 1
#elif defined(SOLARIS) || defined(sun)
#define UL_SOLARIS 1
#elif defined(hpux)
#define UL_HPUX 1
#elif (defined(__unix__) || defined(unix)) && !defined(USG)
#define UL_BSD 1
#endif
/*
Add specialised includes/defines...
*/
#ifdef UL_WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include <regstr.h>
#define UL_WGL 1
#endif
#ifdef UL_CYGWIN
#include <unistd.h>
#define UL_WGL 1
#endif
#ifdef UL_BEOS
#include <be/kernel/image.h>
#define UL_GLX 1
#endif
#ifdef UL_MACINTOSH
#include <CodeFragments.h>
#include <unistd.h>
#define UL_AGL 1
#endif
#ifdef UL_MAC_OSX
#include <unistd.h>
#define UL_CGL 1
#endif
#if defined(UL_LINUX) || defined(UL_BSD) || defined(UL_IRIX) || defined(UL_SOLARIS) || defined(UL_AIX)
#include <unistd.h>
#include <dlfcn.h>
#include <fcntl.h>
#define UL_GLX 1
#endif
#if defined(UL_BSD)
#include <sys/param.h>
#define UL_GLX 1
#endif
#include <assert.h>
#include <limits.h>
#include <math.h>
#include <float.h>
#include <errno.h>
/* PLIB version macros */
#define PLIB_MAJOR_VERSION 1
#define PLIB_MINOR_VERSION 8
#define PLIB_TINY_VERSION 5
#define PLIB_VERSION (PLIB_MAJOR_VERSION*100 \
+PLIB_MINOR_VERSION*10 \
+PLIB_TINY_VERSION)
/* SGI machines seem to suffer from a lack of FLT_EPSILON so... */
#ifndef FLT_EPSILON
#define FLT_EPSILON 1.19209290e-07f
#endif
#ifndef DBL_EPSILON
#define DBL_EPSILON 1.19209290e-07f
#endif
#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif
/* SUNWspro 4.2 and earlier need bool to be defined */
#if defined(__SUNPRO_CC) && __SUNPRO_CC < 0x500
typedef int bool ;
const int true = 1 ;
const int false = 0 ;
#endif
/* Let's define our own "min" and "max" so that different operating systems
* don't complain
*/
#define ulMax(a,b) ((a)>(b)?(a):(b))
#define ulMin(a,b) ((a)<(b)?(a):(b))
/*
Basic Types
*/
/*
High precision clocks.
*/
class ulClock
{
double start ;
double now ;
double delta ;
double last_time ;
double max_delta ;
#ifdef UL_WIN32
static double res ;
static int perf_timer ;
void initPerformanceTimer () ;
#endif
double getRawTime () const ;
public:
ulClock () { reset () ; }
void reset ()
{
#ifdef UL_WIN32
initPerformanceTimer () ;
#endif
start = getRawTime () ;
now = 0.0 ;
max_delta = 0.2 ;
delta = 0.0000001 ; /* Faked so stoopid programs won't div0 */
last_time = 0.0 ;
}
void setMaxDelta ( double maxDelta ) { max_delta = maxDelta ; }
double getMaxDelta () const { return max_delta ; }
void update () ;
double getAbsTime () const { return now ; }
double getDeltaTime () const { return delta ; }
double getFrameRate () const { return 1.0 / delta ; }
} ;
inline void ulSleep ( int seconds )
{
if ( seconds >= 0 )
{
#ifdef UL_WIN32
Sleep ( 1000 * seconds ) ;
#else
sleep ( seconds ) ;
#endif
}
}
inline void ulMilliSecondSleep ( int milliseconds )
{
if ( milliseconds >= 0 )
{
#ifdef UL_WIN32
Sleep ( milliseconds ) ;
#else
usleep ( milliseconds * 1000 ) ;
#endif
}
}
/*
This is extern C to enable 'configure.in' to
find it with a C-coded probe.
*/
extern "C" void ulInit () ;
/*
Error handler.
*/
enum ulSeverity
{
UL_DEBUG, // Messages that can safely be ignored.
UL_WARNING, // Messages that are important.
UL_FATAL, // Errors that we cannot recover from.
UL_MAX_SEVERITY
} ;
typedef void (*ulErrorCallback) ( enum ulSeverity severity, char* msg ) ;
void ulSetError ( enum ulSeverity severity, const char *fmt, ... ) ;
char* ulGetError ( void ) ;
void ulClearError ( void ) ;
ulErrorCallback ulGetErrorCallback ( void ) ;
void ulSetErrorCallback ( ulErrorCallback cb ) ;
/*
Directory Reading
*/
#define UL_NAME_MAX 256
typedef struct _ulDir ulDir ;
struct ulDirEnt
{
char d_name [ UL_NAME_MAX+1 ];
bool d_isdir ;
} ;
int ulIsAbsolutePathName ( const char *pathname ) ;
char *ulGetCWD ( char *result, int maxlength ) ;
ulDir* ulOpenDir ( const char* dirname ) ;
ulDirEnt* ulReadDir ( ulDir* dir ) ;
void ulCloseDir ( ulDir* dir ) ;
// file handling
char* ulMakePath( char* path, const char* dir, const char* fname );
bool ulFileExists ( const char *fileName ) ;
void ulFindFile( char *filenameOutput, const char *path,
const char * tfnameInput, const char *sAPOM ) ;
/*
Endian handling
*/
static const int _ulEndianTest = 1;
#define ulIsLittleEndian (*((char *) &_ulEndianTest ) != 0)
#define ulIsBigEndian (*((char *) &_ulEndianTest ) == 0)
inline void ulEndianSwap(unsigned int *x)
{
*x = (( *x >> 24 ) & 0x000000FF ) |
(( *x >> 8 ) & 0x0000FF00 ) |
(( *x << 8 ) & 0x00FF0000 ) |
(( *x << 24 ) & 0xFF000000 ) ;
}
inline void ulEndianSwap(unsigned short *x)
{
*x = (( *x >> 8 ) & 0x00FF ) |
(( *x << 8 ) & 0xFF00 ) ;
}
inline void ulEndianSwap(float *x) { ulEndianSwap((unsigned int *)x); }
inline void ulEndianSwap(int *x) { ulEndianSwap((unsigned int *)x); }
inline void ulEndianSwap(short *x) { ulEndianSwap((unsigned short *)x); }
inline unsigned short ulEndianLittle16(unsigned short x) {
if (ulIsLittleEndian) {
return x;
} else {
ulEndianSwap(&x);
return x;
}
}
inline unsigned int ulEndianLittle32(unsigned int x) {
if (ulIsLittleEndian) {
return x;
} else {
ulEndianSwap(&x);
return x;
}
}
inline float ulEndianLittleFloat(float x) {
if (ulIsLittleEndian) {
return x;
} else {
ulEndianSwap(&x);
return x;
}
}
inline void ulEndianLittleArray16(unsigned short *x, int length) {
if (ulIsLittleEndian) {
return;
} else {
for (int i = 0; i < length; i++) {
ulEndianSwap(x++);
}
}
}
inline void ulEndianLittleArray32(unsigned int *x, int length) {
if (ulIsLittleEndian) {
return;
} else {
for (int i = 0; i < length; i++) {
ulEndianSwap(x++);
}
}
}
inline void ulEndianLittleArrayFloat(float *x, int length) {
if (ulIsLittleEndian) {
return;
} else {
for (int i = 0; i < length; i++) {
ulEndianSwap(x++);
}
}
}
inline void ulEndianBigArray16(unsigned short *x, int length) {
if (ulIsBigEndian) {
return;
} else {
for (int i = 0; i < length; i++) {
ulEndianSwap(x++);
}
}
}
inline void ulEndianBigArray32(unsigned int *x, int length) {
if (ulIsBigEndian) {
return;
} else {
for (int i = 0; i < length; i++) {
ulEndianSwap(x++);
}
}
}
inline void ulEndianBigArrayFloat(float *x, int length) {
if (ulIsBigEndian) {
return;
} else {
for (int i = 0; i < length; i++) {
ulEndianSwap(x++);
}
}
}
inline unsigned short ulEndianBig16(unsigned short x) {
if (ulIsBigEndian) {
return x;
} else {
ulEndianSwap(&x);
return x;
}
}
inline unsigned int ulEndianBig32(unsigned int x) {
if (ulIsBigEndian) {
return x;
} else {
ulEndianSwap(&x);
return x;
}
}
inline float ulEndianBigFloat(float x) {
if (ulIsBigEndian) {
return x;
} else {
ulEndianSwap(&x);
return x;
}
}
inline unsigned short ulEndianReadLittle16(FILE *f) {
unsigned short x;
fread(&x, 2, 1, f);
return ulEndianLittle16(x);
}
inline unsigned int ulEndianReadLittle32(FILE *f) {
unsigned int x;
fread(&x, 4, 1, f);
return ulEndianLittle32(x);
}
inline float ulEndianReadLittleFloat(FILE *f) {
float x;
fread(&x, 4, 1, f);
return ulEndianLittleFloat(x);
}
inline unsigned short ulEndianReadBig16(FILE *f) {
unsigned short x;
fread(&x, 2, 1, f);
return ulEndianBig16(x);
}
inline unsigned int ulEndianReadBig32(FILE *f) {
unsigned int x;
fread(&x, 4, 1, f);
return ulEndianBig32(x);
}
inline float ulEndianReadBigFloat(FILE *f) {
float x;
fread(&x, 4, 1, f);
return ulEndianBigFloat(x);
}
inline size_t ulEndianWriteLittle16(FILE *f, unsigned short x) {
x = ulEndianLittle16(x);
return fwrite( &x, 2, 1, f );
}
inline size_t ulEndianWriteLittle32(FILE *f, unsigned int x) {
x = ulEndianLittle32(x);
return fwrite( &x, 4, 1, f );
}
inline size_t ulEndianWriteLittleFloat(FILE *f, float x) {
x = ulEndianLittleFloat(x);
return fwrite( &x, 4, 1, f );
}
inline size_t ulEndianWriteBig16(FILE *f, unsigned short x) {
x = ulEndianBig16(x);
return fwrite( &x, 2, 1, f );
}
inline size_t ulEndianWriteBig32(FILE *f, unsigned int x) {
x = ulEndianBig32(x);
return fwrite( &x, 4, 1, f );
}
inline size_t ulEndianWriteBigFloat(FILE *f, float x) {
x = ulEndianBigFloat(x);
return fwrite( &x, 4, 1, f );
}
/*
Windoze/BEOS code based on contribution from Sean L. Palmer
*/
#ifdef UL_WIN32
class ulDynamicLibrary
{
HMODULE handle ;
public:
ulDynamicLibrary ( const char *libname )
{
char dllname[1024];
strcpy ( dllname, libname ) ;
strcat ( dllname, ".dll" ) ;
handle = (HMODULE) LoadLibrary ( dllname ) ;
}
void *getFuncAddress ( const char *funcname )
{
return (void *) GetProcAddress ( handle, funcname ) ; //lint !e611
}
~ulDynamicLibrary ()
{
if ( handle != NULL )
FreeLibrary ( handle ) ;
}
} ;
#elif defined (UL_MACINTOSH)
class ulDynamicLibrary
{
CFragConnectionID connection;
OSStatus error;
public:
ulDynamicLibrary ( const char *libname )
{
Str63 pstr;
int sz;
sz = strlen (libname);
if (sz < 64) {
pstr[0] = sz;
memcpy (pstr+1, libname, sz);
error = GetSharedLibrary (pstr, kPowerPCCFragArch, kReferenceCFrag,
&connection, NULL, NULL);
}
else
error = 1;
}
~ulDynamicLibrary ()
{
if ( ! error )
CloseConnection (&connection);
}
void* getFuncAddress ( const char *funcname )
{
if ( ! error ) {
char* addr;
Str255 sym;
int sz;
sz = strlen (funcname);
if (sz < 256) {
sym[0] = sz;
memcpy (sym+1, funcname, sz);
error = FindSymbol (connection, sym, &addr, 0);
if ( ! error )
return addr;
}
}
return NULL;
}
};
#elif defined (UL_MAC_OSX)
class ulDynamicLibrary
{
public:
ulDynamicLibrary ( const char *libname )
{
}
~ulDynamicLibrary ()
{
}
void* getFuncAddress ( const char *funcname )
{
ulSetError ( UL_WARNING, "ulDynamicLibrary unsuppored on Mac OS X" );
return NULL;
}
};
#elif defined (__BEOS__)
class ulDynamicLibrary
{
image_id *handle ;
public:
ulDynamicLibrary ( const char *libname )
{
char addonname[1024] ;
strcpy ( addonname, libname ) ;
strcat ( addonname, ".so" ) ;
handle = new image_id ;
*handle = load_add_on ( addonname ) ;
if ( *handle == B_ERROR )
{
delete handle ;
handle = NULL ;
}
}
void *getFuncAddress ( const char *funcname )
{
void *sym = NULL ;
if ( handle &&
get_image_symbol ( handle, "funcname",
B_SYMBOL_TYPE_TEXT, &sym ) == B_NO_ERROR )
return sym ;
return NULL ;
}
~ulDynamicLibrary ()
{
if ( handle != NULL )
unload_add_on ( handle ) ;
delete handle ;
}
} ;
# else
/*
Linux/UNIX
*/
class ulDynamicLibrary
{
void *handle ;
public:
ulDynamicLibrary ( const char *libname )
{
char dsoname [ 1024 ] ;
strcpy ( dsoname, libname ) ;
strcat ( dsoname, ".so" ) ;
handle = (void *) dlopen ( dsoname, RTLD_NOW | RTLD_GLOBAL ) ;
if ( handle == NULL )
ulSetError ( UL_WARNING, "ulDynamicLibrary: %s\n", dlerror() ) ;
}
void *getFuncAddress ( const char *funcname )
{
return (handle==NULL) ? NULL : dlsym ( handle, funcname ) ;
}
~ulDynamicLibrary ()
{
if ( handle != NULL )
dlclose ( handle ) ;
}
} ;
#endif
class ulList
{
protected:
unsigned int total ; /* The total number of entities in the list */
unsigned int limit ; /* The current limit on number of entities */
unsigned int next ; /* The next entity when we are doing getNext ops */
void **entity_list ; /* The list. */
void sizeChk (void) ;
public:
ulList ( int init_max = 1 ) ;
virtual ~ulList (void) ;
void *getEntity ( unsigned int n )
{
next = n + 1 ;
return ( n >= total ) ? (void *) NULL : entity_list [ n ] ;
}
virtual void addEntity ( void *entity ) ;
virtual void addEntityBefore ( int n, void *entity ) ;
virtual void removeEntity ( unsigned int n ) ;
void removeAllEntities () ;
void removeEntity ( void *entity )
{
removeEntity ( searchForEntity ( entity ) ) ;
}
virtual void replaceEntity ( unsigned int n, void *new_entity ) ;
void replaceEntity ( void *old_entity, void *new_entity )
{
replaceEntity ( searchForEntity ( old_entity ), new_entity ) ;
}
void *getNextEntity (void) { return getEntity ( next ) ; }
int getNumEntities (void) const { return total ; }
int searchForEntity ( void *entity ) const ;
} ;
typedef bool (*ulIterateFunc)( const void *data, void *user_data ) ;
typedef int (*ulCompareFunc)( const void *data1, const void *data2 ) ;
/*
Linked list.
*/
class ulListNode ;
class ulLinkedList
{
protected:
ulListNode *head ;
ulListNode *tail ;
int nnodes ;
bool sorted ;
void unlinkNode ( ulListNode *prev, ulListNode *node ) ;
bool isValidPosition ( int pos ) const
{
if ( ( pos < 0 ) || ( pos >= nnodes ) )
{
ulSetError ( UL_WARNING, "ulLinkedList: Invalid 'pos' %u", pos ) ;
return false ;
}
return true ;
}
public:
ulLinkedList ()
{
head = tail = NULL ;
nnodes = 0 ;
sorted = true ;
}
~ulLinkedList () { empty () ; }
int getNumNodes ( void ) const { return nnodes ; }
bool isSorted ( void ) const { return sorted ; }
int getNodePosition ( void *data ) const ;
void insertNode ( void *data, int pos ) ;
void prependNode ( void *data ) { insertNode ( data, 0 ) ; }
void appendNode ( void *data ) ;
int insertSorted ( void *data, ulCompareFunc comparefn ) ;
void removeNode ( void *data ) ;
void * removeNode ( int pos ) ;
void * getNodeData ( int pos ) const ;
void * forEach ( ulIterateFunc fn, void *user_data = NULL ) const ;
void empty ( ulIterateFunc destroyfn = NULL, void *user_data = NULL ) ;
} ;
extern char *ulStrDup ( const char *s ) ;
extern int ulStrNEqual ( const char *s1, const char *s2, int len );
extern int ulStrEqual ( const char *s1, const char *s2 );
//lint -restore
#endif