b36a3009dd
* Remove Utils Facade
100 lines
2.4 KiB
PHP
100 lines
2.4 KiB
PHP
<?php
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namespace App\Contracts;
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use App\Models\Award as AwardModel;
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use App\Models\User;
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use App\Models\UserAward;
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use App\Support\Utils;
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use Exception;
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use Illuminate\Support\Facades\Log;
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/**
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* Base class for the Awards, you need to extend this, and implement:
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* $name
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* $param_description (optional)
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* public function check($parameter=null)
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*
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* See: http://docs.phpvms.net/customizing/awards
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*/
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abstract class Award
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{
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public $name = '';
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public $param_description = '';
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/**
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* Each award class just needs to return true or false if it should actually
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* be awarded to a user. This is the only method that needs to be implemented
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*
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* @param null $parameter Optional parameters that are passed in from the UI
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*
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* @return bool
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*/
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abstract public function check($parameter = null): bool;
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/*
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* You don't really need to mess with anything below here
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*/
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protected $award;
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protected $user;
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public function __construct(AwardModel $award = null, User $user = null)
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{
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$this->award = $award;
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$this->user = $user;
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}
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/**
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* Run the main handler for this award class to determine if
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* it should be awarded or not. Declared as final to prevent a child
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* from accidentally overriding and breaking something
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*/
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final public function handle(): void
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{
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// Check if the params are a JSON object or array
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$param = $this->award->ref_model_params;
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if (Utils::isObject($this->award->ref_model_params)) {
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$param = json_decode($this->award->ref_model_params);
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}
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if ($this->check($param)) {
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$this->addAward();
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}
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}
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/**
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* Add the award to this user, if they don't already have it
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*
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* @return bool|UserAward
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*/
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protected function addAward()
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{
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$w = [
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'user_id' => $this->user->id,
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'award_id' => $this->award->id,
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];
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$found = UserAward::where($w)->count('id');
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if ($found > 0) {
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return true;
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}
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// Associate this award to the user now
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$award = new UserAward($w);
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try {
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$award->save();
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} catch (Exception $e) {
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Log::error(
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'Error saving award: '.$e->getMessage(),
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$e->getTrace()
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);
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return false;
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}
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return $award;
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}
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}
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