mirror of
https://github.com/l0k1/oprf_assets.git
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d5ccb9d623
Added 2 more depot types. Changed some smoke. Changed s-300 texture.
82 lines
2.1 KiB
XML
82 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<PropertyList>
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<particlesystem>
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<texture>smoke.png</texture>
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<condition>
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<equals>
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<property>sim/multiplay/generic/int[0]</property>
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<value>1</value>
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</equals>
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</condition>
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<emissive>false</emissive>
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<lighting>false</lighting>
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<align>billboard</align> <!-- billboard / fixed -->
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<attach>world</attach> <!-- world / local-->
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<placer>
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<type>point</type>damage.fail_systems(10000);
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</placer>
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<shooter>
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<theta-min-deg>65</theta-min-deg>
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<theta-max-deg>35</theta-max-deg>
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<phi-min-deg>-20</phi-min-deg>
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<phi-max-deg> 20</phi-max-deg>
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<speed-mps>
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<value>500</value>
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<spread>10</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>-180</z-min-deg-sec>
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<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>360</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<particles-per-sec>
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<value>50</value>
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<spread>1</spread>
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</particles-per-sec>
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</counter>
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<particle>
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<start>
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<color>
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<red><value>0.0</value></red>
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<green><value>0.0</value></green>
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<blue><value>0.0</value></blue>
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<alpha><value>0.08</value></alpha>
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</color>
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<size>
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<value>5</value>
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</size>
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</start>
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<end>
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<color>
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<red><value>0.0</value></red>
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<green><value>0.0</value></green>
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<blue><value>0.0</value></blue>
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<alpha><value>0.0</value></alpha>
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</color>
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<size>
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<value>50.0</value>
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</size>
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</end>
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<life-sec>
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<value>5</value>
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</life-sec>
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<mass-kg>0.0085</mass-kg>
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<radius-m>0.50</radius-m>
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</particle>
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<program>
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<fluid>air</fluid>
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<gravity type="bool">true</gravity>
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<wind type="bool">true</wind>
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</program>
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</particlesystem>
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</PropertyList>
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