mirror of
https://github.com/l0k1/oprf_assets.git
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94 lines
3.3 KiB
XML
94 lines
3.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<PropertyList>
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<fx>
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<launch>
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<name>missile</name>
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<path>Aircraft/MIM-104D/Sounds/launch-gem.wav</path>
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<mode>once</mode>
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<condition>
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<property>payload/armament/gem/sound-fire-on-off</property>
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</condition>
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<reference-dist>50</reference-dist>
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<max-dist>15000</max-dist>
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<position>
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<x> 0.01 </x>
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<y> 0.01 </y>
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<z> 0.01 </z>
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</position>
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<volume>
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<factor>1</factor>
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<max>1</max>
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</volume>
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</launch>
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<missile-hit>
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<!-- multiple of these so the sound can be played over each other -->
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<name>missile-hit0</name>
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<path>Aircraft/MIM-104D/Sounds/missile-explo.wav</path>
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<mode>once</mode>
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<type>avionics</type>
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<condition>
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<equals>
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<property>payload/armament/flags/explode-sound-on-0</property>
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<value>1</value>
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</equals>
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</condition>
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<volume>
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<property>payload/armament/flags/explode-sound-vol-0</property>
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<factor>1</factor>
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</volume>
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</missile-hit>
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<missile-hit>
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<!-- multiple of these so the sound can be played over each other -->
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<name>missile-hit1</name>
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<path>Aircraft/MIM-104D/Sounds/missile-explo.wav</path>
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<mode>once</mode>
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<type>avionics</type>
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<condition>
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<equals>
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<property>payload/armament/flags/explode-sound-on-1</property>
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<value>1</value>
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</equals>
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</condition>
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<volume>
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<property>payload/armament/flags/explode-sound-vol-1</property>
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<factor>1</factor>
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</volume>
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</missile-hit>
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<missile-hit>
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<!-- multiple of these so the sound can be played over each other -->
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<name>missile-hit2</name>
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<path>Aircraft/MIM-104D/Sounds/missile-explo.wav</path>
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<mode>once</mode>
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<type>avionics</type>
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<condition>
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<equals>
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<property>payload/armament/flags/explode-sound-on-2</property>
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<value>1</value>
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</equals>
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</condition>
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<volume>
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<property>payload/armament/flags/explode-sound-vol-2</property>
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<factor>1</factor>
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</volume>
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</missile-hit>
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<missile-hit>
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<!-- multiple of these so the sound can be played over each other -->
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<name>missile-hit3</name>
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<path>Aircraft/MIM-104D/Sounds/missile-explo.wav</path>
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<mode>once</mode>
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<type>avionics</type>
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<condition>
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<equals>
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<property>payload/armament/flags/explode-sound-on-3</property>
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<value>1</value>
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</equals>
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</condition>
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<volume>
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<property>payload/armament/flags/explode-sound-vol-3</property>
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<factor>1</factor>
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</volume>
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</missile-hit>
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</fx>
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</PropertyList>
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