oprf_assets/S-300/Systems/fdm.xml
Nikolai V Chr 2b9a60b0ab s300
2019-07-26 17:56:03 +02:00

70 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (c) 2015 onox
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<PropertyList>
<!-- Simulate the groundspeed -->
<filter>
<name>FDM Groundspeed</name>
<type>noise-spike</type>
<input>
<property>/carrier/fbw/target/groundspeed-kt</property>
</input>
<output>
<property>/velocities/groundspeed-kt</property>
</output>
<!-- Reaching maximum speed takes 20 minutes -->
<max-rate-of-change>7</max-rate-of-change>
</filter>
<!-- Flags use true-heading-deg because only that property is available
in multiplayer.
-->
<filter>
<name>FDM True Heading For Flags</name>
<type>gain</type>
<input>
<property>/orientation/heading-deg</property>
</input>
<output>
<property>/orientation/true-heading-deg</property>
</output>
</filter>
<!-- ================================================================== -->
<!-- Roll -->
<!-- ================================================================== -->
<!--
<filter>
<name>FDM Rudder</name>
<type>noise-spike</type>
<input>
<property>/controls/flight/rudder</property>
</input>
<output>
<property>/surface-positions/rudder-pos-norm</property>
</output>
<max-rate-of-change>5</max-rate-of-change>
</filter>-->
</PropertyList>