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<?xml version="1.0" encoding="UTF-8" ?>
<PropertyList>
<particlesystem>
<texture>smoke.png</texture>
<condition>
<equals>
<property>sim/multiplay/generic/int[0]</property>
<value>1</value>
</equals>
</condition>
<emissive>false</emissive>
<lighting>false</lighting>
<align>billboard</align> <!-- billboard / fixed -->
<attach>world</attach> <!-- world / local-->
<placer>
<type>point</type>damage.fail_systems(10000);
</placer>
<shooter>
<theta-min-deg>65</theta-min-deg>
<theta-max-deg>35</theta-max-deg>
<phi-min-deg>-20</phi-min-deg>
<phi-max-deg> 20</phi-max-deg>
<speed-mps>
<value>500</value>
<spread>10</spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec>0</x-min-deg-sec>
<y-min-deg-sec>0</y-min-deg-sec>
<z-min-deg-sec>-180</z-min-deg-sec>
<x-max-deg-sec>0</x-max-deg-sec>
<y-max-deg-sec>0</y-max-deg-sec>
<z-max-deg-sec>360</z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<value>50</value>
<spread>1</spread>
</particles-per-sec>
</counter>
<particle>
<start>
<color>
<red><value>0.0</value></red>
<green><value>0.0</value></green>
<blue><value>0.0</value></blue>
<alpha><value>0.08</value></alpha>
</color>
<size>
<value>5</value>
</size>
</start>
<end>
<color>
<red><value>0.0</value></red>
<green><value>0.0</value></green>
<blue><value>0.0</value></blue>
<alpha><value>0.0</value></alpha>
</color>
<size>
<value>50.0</value>
</size>
</end>
<life-sec>
<value>5</value>
</life-sec>
<mass-kg>0.0085</mass-kg>
<radius-m>0.50</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity type="bool">true</gravity>
<wind type="bool">true</wind>
</program>
</particlesystem>
</PropertyList>