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# Emesary bridged transmitter for armament notifications.
#
# Richard Harrison 2017
#
# NOTES:
# 1.The incoming bridges that is defined here will apply to all models that
# are loaded over MP; it is better to create the bridges here rather than in the model.xml
# So given that we don't want a bridge on all MP models only those that are on OPRF
# aircraft that want to receive notifications we will create the incoming bridge here
# and thus only an OPRF model will receive notifications from another OPRF model.
#
# 2. The Emesary MP bridge requires two sides; the outgoing and incoming.
# - The outgoing aircraft will forwards all received notifications via MP;
# and these will be received by a similarly equipped craft.
# - The receiving aircraft will receive all notifications from other MP craft via
# the globalTransmitter - which is bridged via property #18 /sim/multiplay/emesary/bridge[18]
#------------------------------------------------------------------------------------------
# Setup the bridge
# armament notification 24 bytes
# geoEventNotification - 34 bytes + the length of the RemoteCallsign and Name fields.
#NOTE: due to bug in Emesary MP Bridge (fixed in 2019.2 after 24/3/2020) we can only
# reliably send one message type per bridge - so for the maximum compatibility
# we will use two bridges.
# If at some point in the future we target 2019.2 as a min ver we can use a single
# bridge and setup the notification list to contain all of the armament hit/flying notifications
#i.e. change to [notifications.ArmamentInFlightNotification.new(nil), notifications.ArmamentNotification.new(nil)];
var geoRoutedNotifications = [notifications.ArmamentInFlightNotification.new()];
var geoBridgedTransmitter = emesary.Transmitter.new("geoOutgoingBridge");
var geooutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("mp.geo",geoRoutedNotifications, 18, "", geoBridgedTransmitter);
# bridge should be tuned to be around 90% of the packet size full.
geooutgoingBridge.TransmitFrequencySeconds = 0.75;
geooutgoingBridge.MPStringMaxLen = 175; # each is 34 bytes
emesary_mp_bridge.IncomingMPBridge.startMPBridge(geoRoutedNotifications, 18, emesary.GlobalTransmitter);
#----- bridge hit (armament) notifications
var hitRoutedNotifications = [notifications.ArmamentNotification.new(),notifications.StaticNotification.new()];
var hitBridgedTransmitter = emesary.Transmitter.new("armamentNotificationBridge");
var hitoutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("mp.hit",hitRoutedNotifications, 19, "", hitBridgedTransmitter);
hitoutgoingBridge.TransmitFrequencySeconds = 1.5;
hitoutgoingBridge.MPStringMaxLen = 120;
emesary_mp_bridge.IncomingMPBridge.startMPBridge(hitRoutedNotifications, 19, emesary.GlobalTransmitter);
#----- bridge object notifications
var objectRoutedNotifications = [notifications.ObjectInFlightNotification.new()];
var objectBridgedTransmitter = emesary.Transmitter.new("objectNotificationBridge");
var objectoutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("mp.object",objectRoutedNotifications, 17, "", objectBridgedTransmitter);
objectoutgoingBridge.TransmitFrequencySeconds = 0.2;
objectoutgoingBridge.MessageLifeTime = 1;
objectoutgoingBridge.MPStringMaxLen = 150;
emesary_mp_bridge.IncomingMPBridge.startMPBridge(objectRoutedNotifications, 17, emesary.GlobalTransmitter);
#
# debug all messages - this can be removed when testing isn't required.
var debugRecipient = emesary.Recipient.new("Debug");
debugRecipient.Receive = func(notification)
{
if (notification.NotificationType != "FrameNotification") {
print ("recv(0): type=",notification.NotificationType, " fromIncoming=",notification.FromIncomingBridge);
if (notification.NotificationType == "ArmamentInFlightNotification") {
print("recv(1): ",notification.NotificationType, " ", notification.Ident);
debug.dump(notification);
} else if (notification.NotificationType == "ArmamentNotification") {
if (notification.FromIncomingBridge) {
print("recv(2): ",notification.NotificationType, " ", notification.Ident,
" Kind=",notification.Kind,
" SecondaryKind=",notification.SecondaryKind,
" RelativeAltitude=",notification.RelativeAltitude,
" Distance=",notification.Distance,
" Bearing=",notification.Bearing,
" RemoteCallsign=",notification.RemoteCallsign);
debug.dump(notification);
}
}
}
return emesary.Transmitter.ReceiptStatus_NotProcessed; # we're not processing it, just looking
}
# uncomment next line to activate debug recipient.
#emesary.GlobalTransmitter.Register(debugRecipient);