mirror of
https://github.com/l0k1/oprf_assets.git
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133 lines
3.5 KiB
XML
133 lines
3.5 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<description>USS SanAntonio</description>
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<author>Naval Postgraduate School SAVAGE project, Vivian Meazza, Heiko Schulz</author>
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<status>early-production</status>
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<path>LPD17.ac</path>
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<nasal>
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<load>
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var wind_node = props.globals.getNode("/environment/wind-speed-kt");
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var time_node = props.globals.getNode("/sim/time/elapsed-sec");
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var roll_node = props.globals.getNode("/ai/models/LPD17-boats/roll");
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var pitch_node = props.globals.getNode("/ai/models/LPD17-boats/pitch");
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var loopid = 1;
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var loop = func(id) {
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if (id != loopid) return;
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var rollcyclesec = 40.55;
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var pitchcyclesec = 40.08;
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var rolltimer = time_node.getValue()/rollcyclesec - int(time_node.getValue()/rollcyclesec);
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var rollwave = math.sin(2*math.pi*rolltimer);
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roll_node.setValue(rollwave*(wind_node.getValue()+1));
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var pitchtimer = (time_node.getValue()+1)/pitchcyclesec - int((time_node.getValue()+1)/pitchcyclesec);
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var pitchwave = math.sin(2*math.pi*pitchtimer);
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pitch_node.setValue(pitchwave*(wind_node.getValue()+1));
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settimer(func { loop(id); }, 0);
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}
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settimer(func { loop(loopid); }, 0);
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</load>
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<unload>
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loopid += 1;
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</unload>
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</nasal>
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<animation>
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<type>rotate</type>
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<object-name>ShapeIndexedFaceS.005</object-name>
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<object-name>ShapeIndexedFaceS.004</object-name>
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<object-name>ShapeIndexedFaceS.002</object-name>
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<object-name>ShapeIndexedFaceS</object-name>
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<object-name>ShapeIndexedFaceSet</object-name>
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<object-name>ShapeIndexedFaceS.001</object-name>
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<object-name>ShapeIndexedFaceS.006</object-name>
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<object-name>ShapeIndexedFaceS.007</object-name>
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<property>/ai/models/LPD17-boats/roll</property>
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<factor>0.02</factor>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>ShapeIndexedFaceS.005</object-name>
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<object-name>ShapeIndexedFaceS.004</object-name>
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<object-name>ShapeIndexedFaceS.002</object-name>
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<object-name>ShapeIndexedFaceS</object-name>
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<object-name>ShapeIndexedFaceSet</object-name>
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<object-name>ShapeIndexedFaceS.001</object-name>
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<object-name>ShapeIndexedFaceS.006</object-name>
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<object-name>ShapeIndexedFaceS.007</object-name>
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<property>/ai/models/LPD17-boats/pitch</property>
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<factor>0.0025</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>textranslate</type>
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<object-name>rect</object-name>
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<property>/sim/time/elapsed-sec</property>
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<factor>-0.010</factor>
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<axis>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>ShapeIndexedFaceS.007</object-name>
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<property>surface-positions/elevators-pos-norm</property>
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<factor>-90.0</factor>
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<center>
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<x-m>94.936</x-m>
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<y-m>0.00</y-m>
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<z-m>3.968</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>ShapeIndexedFaceS.006</object-name>
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<property>surface-positions/elevators-pos-norm</property>
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<factor>90.0</factor>
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<center>
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<x-m>93.243</x-m>
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<y-m>0.00</y-m>
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<z-m>-6.464</z-m>
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</center>
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<axis>
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<x>0</x>
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<y>1</y>
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<z>0</z>
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</axis>
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</animation>
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<model>
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<path>Aircraft/Frigate/Models/smoke.xml</path>
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<offsets>
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<x-m>1.2</x-m>
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<y-m>0.00</y-m>
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<z-m>-0.68</z-m>
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<pitch-deg>0</pitch-deg>
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</offsets>
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</model>
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</PropertyList>
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