# Copyright (C) 2015 onox # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . #io.include("Aircraft/ExpansionPack/Nasal/init.nas"); #with("updateloop"); # Number of iterations per second var frequency = 60.0; # Change in heading per second at full rudder deflection var heading_ps = 0.5; time_last = 0; sim_speed = 1; setprop("/carrier/pitch-deg",0); setprop("/carrier/pitch-offset",0); setprop("/carrier/roll-deg",0); setprop("/carrier/roll-offset",0); setprop("/carrier/sunk",0); var last_type = getprop("sim/multiplay/generic/int[17]"); var PositionUpdater = func () { # does a building need an FDM? # nawwwwwww setprop("sim/multiplay/visibility-range-nm", 750); var type = getprop("sim/multiplay/generic/int[17]"); if (type != last_type) { if (damage.hp_max == damage.hp) { if (type == 0) {damage.hp_max=900;damage.hp=900;} if (type == 1) {damage.hp_max=1000;damage.hp=1000;} if (type == 2) {damage.hp_max=200;damage.hp=200;} if (type == 3) {damage.hp_max=300;damage.hp=300;} if (type == 4) {damage.hp_max=900;damage.hp=900;} if (type == 5) {damage.hp_max=1500;damage.hp=1500;} if (type == 6) {damage.hp_max=450;damage.hp=450;} if (type == 7) {damage.hp_max=0;damage.hp=0;} last_type = type; } else { print("Can only switch type when not damaged!!"); setprop("sim/multiplay/generic/int[17]", last_type); } } settimer( PositionUpdater, 1/frequency ); }; PositionUpdater();