ZorkaA
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78d87496cb
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Update MIM-104D.ac
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2021-04-22 20:12:08 +03:00 |
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ZorkaA
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2f2993c972
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Merge pull request #3 from l0k1/master
Synching
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2021-04-22 09:51:01 +03:00 |
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Nikolai V. Chr
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c395132d85
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MIM black tires
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2021-04-21 17:41:31 +02:00 |
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Nikolai V. Chr
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4eb204c9c8
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Wheels on MIM
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2021-04-21 17:29:23 +02:00 |
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Nikolai V. Chr
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d70636aeb5
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Crude MIM coloring
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2021-04-21 17:17:14 +02:00 |
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ZorkaA
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df22e2b4a1
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Merge pull request #2 from l0k1/master
Synching
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2021-04-21 15:15:37 +03:00 |
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Nikolai V. Chr
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b849070238
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MIM/GED
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2021-04-21 13:49:30 +02:00 |
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ZorkaA
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f7ce946a09
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Merge pull request #1 from l0k1/master
Synching
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2021-04-19 22:25:53 +03:00 |
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ZorkaA
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86b80704f8
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Update README.md
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2021-04-18 18:27:34 +03:00 |
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Nikolai V. Chr
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709fc05fad
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Merge pull request #20 from Rudolf339/master
Use generic int instead of bool for firing
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2021-04-16 12:34:10 +02:00 |
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Nikolai V. Chr
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9bc41cd998
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Merge pull request #19 from Marsdolphin/master
Update ZSU-23 Gun Flash Effect
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2021-04-16 12:33:44 +02:00 |
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Rudolf339
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77af8226a5
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Use generic int instead of bool for firing
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2021-04-16 00:17:46 +02:00 |
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Marsdolphin
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2ac4cf26bc
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Smoke effect completed
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2021-04-15 21:29:01 +08:00 |
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Marsdolphin
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8720904116
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Add smoke for gun flash
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2021-04-15 21:27:41 +08:00 |
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Marsdolphin
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babdedbf3a
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Update gun flash effect
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2021-04-15 21:26:08 +08:00 |
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ZorkaA
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9b227ca197
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Update README.md
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2021-04-15 13:49:23 +03:00 |
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Nikolai V. Chr
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9841b52eb0
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Merge pull request #18 from Rudolf339/master
Added ZSU-23
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2021-04-14 21:55:27 +02:00 |
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Nikolai V. Chr
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f785485aa4
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Merge pull request #17 from colingeniet/master
Update cannon / rocket damage values
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2021-04-14 21:55:15 +02:00 |
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Nikolai V. Chr
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5fd32d73b3
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Merge pull request #16 from vanosten/master
Fix amb colours and add wake to Speedboat in hunter model
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2021-04-14 21:55:06 +02:00 |
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Rudolf339
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a0acd76464
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Added ZSU-23
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2021-04-14 21:28:19 +02:00 |
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ZorkaA
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001342ec9f
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Update README.md
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2021-04-13 11:41:34 +03:00 |
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ZorkaA
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dd1f23f985
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Update README.md
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2021-04-13 11:41:18 +03:00 |
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ZorkaA
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e09adc04ee
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Update README.md
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2021-04-13 11:41:03 +03:00 |
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ZorkaA
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d1283b67f1
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Update README.md
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2021-04-13 11:40:39 +03:00 |
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ZorkaA
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df2cf87f96
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Update README.md
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2021-04-13 11:40:14 +03:00 |
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ZorkaA
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d5b24f5b1e
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Create README.md
Added readme
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2021-04-12 20:22:20 +03:00 |
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Colin Geniet
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11395e8343
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Update cannon / rocket damage values
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2021-03-30 15:43:16 +02:00 |
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Nikolai V Chr
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d3e55ed89b
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Damage update
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2020-11-06 09:49:40 +01:00 |
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Nikolai V Chr
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e030f66382
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Depot: Fix bug in damage.
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2020-11-06 09:13:39 +01:00 |
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Nikolai V Chr
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294f332aab
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Updated damage
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2020-10-31 15:33:19 +01:00 |
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Nikolai V Chr
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ab3220b319
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Fix missing properties.
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2020-10-29 12:20:17 +01:00 |
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Nikolai V Chr
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b417f06ed1
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Emesary damage system (actives)
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2020-10-29 00:44:57 +01:00 |
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Nikolai V Chr
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30ed82091b
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Emesary damage system (passives)
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2020-10-29 00:29:46 +01:00 |
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Justin Nicholson
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852799aef7
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make depot models much lighter, readd lone hangar
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2020-05-28 13:35:27 -07:00 |
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Rick Gruber-Riemer
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46302d0ac9
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Fix amb colours and add wake
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2020-04-26 16:58:05 +02:00 |
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Nikolai V. Chr
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cdf06ece13
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Merge pull request #15 from vanosten/master
Improve visibility of Hunter's water target
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2020-04-04 20:10:34 +02:00 |
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Rick Gruber-Riemer
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0396f85606
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Improve visibility of Hunter's water target
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2020-04-04 17:51:00 +02:00 |
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Nikolai V. Chr
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a4ab199811
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Merge pull request #14 from vanosten/master
2 new targets for hunter
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2020-04-04 16:46:27 +02:00 |
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Rick Gruber-Riemer
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e4e573b507
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New water target from Forel
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2020-04-04 16:17:23 +02:00 |
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Rick Gruber-Riemer
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09a3fbe687
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Added speedboat asset from J Maverick
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2020-04-04 14:31:04 +02:00 |
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Rick Gruber-Riemer
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4a7070d6f4
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Correction for orange colour in tugged target
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2020-04-04 14:01:06 +02:00 |
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Nikolai V Chr
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1434817db9
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Depot: Added ligth hangar
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2020-04-03 01:04:43 +02:00 |
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Nikolai V Chr
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30c16600b6
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Depot: More model updates from Jmav.
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2020-04-03 00:51:02 +02:00 |
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Nikolai V Chr
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d8920c6fcf
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Depot: Removed all old models except for old container.
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2020-04-03 00:34:11 +02:00 |
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Nikolai V Chr
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b214b61f54
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Depot: Fixed case in texture files.
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2020-03-31 19:20:36 +02:00 |
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Nikolai V Chr
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9bd2097ac7
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Depot: Fixed model case
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2020-03-30 18:09:27 +02:00 |
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Nikolai V Chr
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10f8d6c2dd
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Forgot to change default damage, fixed now
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2020-03-30 10:49:19 +02:00 |
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Nikolai V Chr
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21273aa4df
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Merge branch 'master' of https://github.com/l0k1/oprf_assets
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2020-03-30 10:44:07 +02:00 |
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Nikolai V Chr
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93c1437244
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Depot: Split into 4.
Depot: {JMav16} Add more variants.
Depot: {JMav16} Improve smoke and fire.
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2020-03-30 10:39:12 +02:00 |
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Justin Nicholson
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e5df81beed
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update fdm to not fail when tile isn't loaded - also update turn rate to 5dps. fixes #11.
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2020-03-25 23:28:39 -07:00 |
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