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Add hydra to damage
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@ -48,6 +48,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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@ -48,6 +48,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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@ -49,6 +49,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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@ -50,6 +50,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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@ -48,6 +48,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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@ -48,6 +48,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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@ -48,6 +48,7 @@ var cannon_types = {
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" M61A1 shell hit": 0.050, # 20mm
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" 50 BMG hit": 0.015, # 12.7mm (non-explosive)
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" 7.62 hit": 0.005, # 7.62mm (non-explosive)
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" Hydra-70 hit": 0.25, #
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};
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# lbs of warheads is explosive+fragmentation+fuse, so total warhead mass.
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