SA-6: Adjustment of launch positions

pull/25/head
Nikolai V. Chr 2 years ago
parent 42a69b2c10
commit 94d95810ba

@ -35,6 +35,38 @@
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>launcher</object-name>
<property>sim/multiplay/generic/float[5]</property>
<factor>1.0</factor>
<offset-deg>-33</offset-deg>
<axis>
<x1-m> 1.30999 </x1-m>
<y1-m> -0.949105 </y1-m>
<z1-m> 2.1287 </z1-m>
<x2-m> 1.30999 </x2-m>
<y2-m> 0.949105 </y2-m>
<z2-m> 2.1287 </z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>launcherBase</object-name>
<property>sim/multiplay/generic/float[5]</property>
<factor>-1.0</factor>
<offset-deg>33</offset-deg>
<axis>
<x1-m> 1.30999 </x1-m>
<y1-m> -0.949105 </y1-m>
<z1-m> 2.1287 </z1-m>
<x2-m> 1.30999 </x2-m>
<y2-m> 0.949105 </y2-m>
<z2-m> 2.1287 </z2-m>
</axis>
</animation>
<animation>
<type>select</type>
<object-name>MissileL</object-name>

@ -24,7 +24,7 @@ var mutexLock = thread.newlock();
var setupTime = 300;#minimum 'launcher_tilt_time' secs no matter what, due to anim and stuff.
var reload_time = 600;
var launcher_final_tilt_deg = 45;
var launcher_final_tilt_deg = 33;
var launcher_start_tilt_deg = 0;
var launcher_tilt_time = 15;
var sam_align_to_target = 0;

@ -203,25 +203,25 @@
<trigger type="bool">false</trigger>
<station n="1">
<offsets>
<x-m type="double"> 12</x-m>
<y-m type="double"> 0</y-m>
<z-m type="double"> 3</z-m>
<x-m type="double"> 0.0</x-m>
<y-m type="double"> -1</y-m>
<z-m type="double"> 3.75</z-m>
</offsets>
<trigger type="bool">false</trigger>
</station>
<station n="2">
<offsets>
<x-m type="double"> 12</x-m>
<x-m type="double"> 0.0</x-m>
<y-m type="double"> 0</y-m>
<z-m type="double"> 3</z-m>
<z-m type="double"> 3.75</z-m>
</offsets>
<trigger type="bool">false</trigger>
</station>
<station n="3">
<offsets>
<x-m type="double"> 12</x-m>
<y-m type="double"> 0</y-m>
<z-m type="double"> 3</z-m>
<x-m type="double"> 0.0</x-m>
<y-m type="double"> 1</y-m>
<z-m type="double"> 3.75</z-m>
</offsets>
<trigger type="bool">false</trigger>
</station>
@ -299,7 +299,7 @@
<rail type="bool">true</rail>
<rail-length-m type="double">7.5</rail-length-m>
<rail-point-forward type="bool">false</rail-point-forward>
<rail-pitch-deg type="double">45</rail-pitch-deg>
<rail-pitch-deg type="double">33</rail-pitch-deg>
<rail-heading-deg type="double">0</rail-heading-deg>
<proportionality-constant type="double">3</proportionality-constant>
<class type="string">A</class>

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