Auto-Update shared Files

vector is up-to-date (2.0.3) (BUK-M2/Nasal/vector.nas)
vector is up-to-date (2.0.3) (depot/Nasal/vector.nas)
vector is up-to-date (2.0.3) (fleet/Nasal/vector.nas)
vector is up-to-date (2.0.3) (Frigate/Nasal/vector.nas)
vector is up-to-date (2.0.3) (gci-radar/Nasal/vector.nas)
vector is up-to-date (2.0.3) (groundtarget/Nasal/vector.nas)
vector is up-to-date (2.0.3) (MIM-104D/Nasal/vector.nas)
vector is up-to-date (2.0.3) (missile-frigate/Nasal/vector.nas)
vector is up-to-date (2.0.3) (S-200/Nasal/vector.nas)
vector is up-to-date (2.0.3) (S-300/Nasal/vector.nas)
vector is up-to-date (2.0.3) (S-75/Nasal/vector.nas)
vector is up-to-date (2.0.3) (SA-6/Nasal/vector.nas)
vector is up-to-date (2.0.3) (ZSU-23/Nasal/vector.nas)
missile-code is up-to-date (1.1.2) (BUK-M2/Nasal/guided-missiles.nas)
missile-code is up-to-date (1.1.2) (MIM-104D/Nasal/guided-missiles.nas)
missile-code is up-to-date (1.1.2) (S-75/Nasal/guided-missiles.nas)
missile-code is up-to-date (1.1.2) (SA-6/Nasal/guided-missiles.nas)
Fetched damage 1.3.1->1.3.2 (BUK-M2/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (depot/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (fleet/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (Frigate/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (gci-radar/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (groundtarget/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (MIM-104D/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (missile-frigate/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (S-200/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (S-300/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (S-75/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (SA-6/Nasal/damage.nas)
Fetched damage 1.3.1->1.3.2 (ZSU-23/Nasal/damage.nas)
datalink is up-to-date (1.1.0) (BUK-M2/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (fleet/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (MIM-104D/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (missile-frigate/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (S-200/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (S-300/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (S-75/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (SA-6/Nasal/datalink.nas)
datalink is up-to-date (1.1.0) (ZSU-23/Nasal/datalink.nas)
armament-notification is up-to-date (1.1.0) (BUK-M2/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (depot/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (fleet/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (Frigate/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (gci-radar/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (groundtarget/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (MIM-104D/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (missile-frigate/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (S-200/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (S-300/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (S-75/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (SA-6/Nasal/ArmamentNotification.nas)
armament-notification is up-to-date (1.1.0) (ZSU-23/Nasal/ArmamentNotification.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (BUK-M2/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (depot/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (fleet/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (Frigate/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (gci-radar/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (groundtarget/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (MIM-104D/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (missile-frigate/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (S-200/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (S-300/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (S-75/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (SA-6/Nasal/GeoBridgedTransmitter.nas)
geo-bridged-transmitter is up-to-date (1.0.1) (ZSU-23/Nasal/GeoBridgedTransmitter.nas)
asset-fire-control is up-to-date (1.0.0) (BUK-M2/Nasal/fire-control.nas)
asset-fire-control is up-to-date (1.0.0) (MIM-104D/Nasal/fire-control.nas)
asset-fire-control is up-to-date (1.0.0) (S-75/Nasal/fire-control.nas)
asset-fire-control is up-to-date (1.0.0) (SA-6/Nasal/fire-control.nas)
asset-radar-logic is up-to-date (1.1.0) (BUK-M2/Nasal/radar-logic.nas)
asset-radar-logic is up-to-date (1.1.0) (MIM-104D/Nasal/radar-logic.nas)
asset-radar-logic is up-to-date (1.1.0) (S-75/Nasal/radar-logic.nas)
asset-radar-logic is up-to-date (1.1.0) (SA-6/Nasal/radar-logic.nas)
asset-radar-logic is up-to-date (1.1.0) (gci-radar/Nasal/radar-logic.nas)
This commit is contained in:
github-actions[bot] 2023-11-21 00:49:29 +00:00
parent 773e05831a
commit 67a0a0a716
14 changed files with 52 additions and 13 deletions

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -1430,6 +1430,7 @@ var code_ct = func () {
#ANTIC
if (getprop("payload/armament/msg")) {
setprop("sim/rendering/redout/enabled", 1);
setprop("sim/rendering/redout/parameters/locked-by-airframe", 1);
#call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"}));
if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []);
if (!getprop("gear/gear[0]/wow")) {
@ -1446,6 +1447,8 @@ var code_ct = func () {
#setprop("/sim/rendering/als-filters/use-filtering", 1);
call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance();
interfaceController.stop();},nil,var err2=[]);
} else {
setprop("sim/rendering/redout/parameters/locked-by-airframe", 0);
}
}
code_ctTimer = maketimer(1, code_ct);

View File

@ -73,55 +73,55 @@
],
"damage": [
{
"version": "1.3.1",
"version": "1.3.2",
"path": "BUK-M2/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "depot/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "fleet/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "Frigate/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "gci-radar/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "groundtarget/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "MIM-104D/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "missile-frigate/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "S-200/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "S-300/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "S-75/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "SA-6/Nasal/damage.nas"
},
{
"version": "1.3.1",
"version": "1.3.2",
"path": "ZSU-23/Nasal/damage.nas"
}
],