diff --git a/SA-3/Nasal/ArmamentNotification.nas b/SA-3/Nasal/ArmamentNotification.nas index e0d2bb5..5bcb62a 100644 --- a/SA-3/Nasal/ArmamentNotification.nas +++ b/SA-3/Nasal/ArmamentNotification.nas @@ -87,6 +87,48 @@ var ArmamentInFlightNotification = new_class.Flags = 0; # 8 bits for whatever. new_class.UniqueIdentity = _unique; + new_class.isValid = func { + var valid = ""; + var limitMin = -124; + var limitMax = 123; + # 1 byte integer + if (int(me.Kind) > limitMax or int(me.Kind) < limitMin) { + valid ~= "|ArmamentInFlight.Kind is "~me.Kind; + } + # 1 byte integer + if (int(me.SecondaryKind) > limitMax or int(me.SecondaryKind) < limitMin) { + valid ~= "|ArmamentInFlight.SecondaryKind is "~me.SecondaryKind; + } + # 1 byte float + if (int((me.u_fps-3348)*0.03703) > limitMax or int((me.u_fps-3348)*0.03703) < limitMin) { + valid ~= "|ArmamentInFlight.u_fps is "~me.u_fps; + } + # 1 byte float + if (int(me.Pitch*1.38) > limitMax or int(me.Pitch*1.38) < limitMin) { + valid ~= "|ArmamentInFlight.Pitch is "~me.Pitch; + } + # 1 byte float + if (int(geo.normdeg180(me.Heading)/1.54) > limitMax or int(geo.normdeg180(me.Heading)/1.54) < limitMin) { + valid ~= "|ArmamentInFlight.Heading is "~me.Heading; + } + # 1 byte integer + if (int(me.Flags) > limitMax or int(me.Flags) < limitMin) { + valid ~= "|ArmamentInFlight.Flags is "~me.Flags; + } + # 1 byte integer + if (int(me.UniqueIdentity) > limitMax or int(me.UniqueIdentity) < limitMin) { + valid ~= "|ArmamentInFlight.UniqueIdentity is "~me.UniqueIdentity; + } + # 7 byte string + if (size(me.RemoteCallsign) > 7) { + valid ~= "|ArmamentInFlight.RemoteCallsign is "~me.RemoteCallsign; + } + if (valid != "") { + print("\nEMESARY ENCODING WILL FAIL:"); + print(" "~valid); + } + }; + new_class.GetBridgeMessageNotificationTypeKey = func { return new_class.NotificationType~"."~new_class.Ident~"."~new_class.UniqueIndex; }; @@ -257,4 +299,4 @@ var ObjectInFlightNotification = }; return new_class; }, -}; \ No newline at end of file +}; diff --git a/SA-3/Nasal/GeoBridgedTransmitter.nas b/SA-3/Nasal/GeoBridgedTransmitter.nas index cd69a17..6dfa84f 100644 --- a/SA-3/Nasal/GeoBridgedTransmitter.nas +++ b/SA-3/Nasal/GeoBridgedTransmitter.nas @@ -27,18 +27,18 @@ #i.e. change to [notifications.ArmamentInFlightNotification.new(nil), notifications.ArmamentNotification.new(nil)]; var geoRoutedNotifications = [notifications.ArmamentInFlightNotification.new()]; var geoBridgedTransmitter = emesary.Transmitter.new("geoOutgoingBridge"); -var geooutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("patriotmp.geo",geoRoutedNotifications, 18, "", geoBridgedTransmitter); +var geooutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("mp.geo",geoRoutedNotifications, 18, "", geoBridgedTransmitter); # bridge should be tuned to be around 90% of the packet size full. geooutgoingBridge.TransmitFrequencySeconds = 0.75; -geooutgoingBridge.MPStringMaxLen = 150; +geooutgoingBridge.MPStringMaxLen = 175; # each is 34 bytes emesary_mp_bridge.IncomingMPBridge.startMPBridge(geoRoutedNotifications, 18, emesary.GlobalTransmitter); #----- bridge hit (armament) notifications var hitRoutedNotifications = [notifications.ArmamentNotification.new(),notifications.StaticNotification.new()]; var hitBridgedTransmitter = emesary.Transmitter.new("armamentNotificationBridge"); -var hitoutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("patriotmp.hit",hitRoutedNotifications, 19, "", hitBridgedTransmitter); +var hitoutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("mp.hit",hitRoutedNotifications, 19, "", hitBridgedTransmitter); hitoutgoingBridge.TransmitFrequencySeconds = 1.5; hitoutgoingBridge.MPStringMaxLen = 120; emesary_mp_bridge.IncomingMPBridge.startMPBridge(hitRoutedNotifications, 19, emesary.GlobalTransmitter); @@ -46,8 +46,38 @@ emesary_mp_bridge.IncomingMPBridge.startMPBridge(hitRoutedNotifications, 19, eme #----- bridge object notifications var objectRoutedNotifications = [notifications.ObjectInFlightNotification.new()]; var objectBridgedTransmitter = emesary.Transmitter.new("objectNotificationBridge"); -var objectoutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("patriotmp.object",objectRoutedNotifications, 17, "", objectBridgedTransmitter); +var objectoutgoingBridge = emesary_mp_bridge.OutgoingMPBridge.new("mp.object",objectRoutedNotifications, 17, "", objectBridgedTransmitter); objectoutgoingBridge.TransmitFrequencySeconds = 0.2; objectoutgoingBridge.MessageLifeTime = 1; objectoutgoingBridge.MPStringMaxLen = 150; -emesary_mp_bridge.IncomingMPBridge.startMPBridge(objectRoutedNotifications, 17, emesary.GlobalTransmitter); \ No newline at end of file +emesary_mp_bridge.IncomingMPBridge.startMPBridge(objectRoutedNotifications, 17, emesary.GlobalTransmitter); + +# +# debug all messages - this can be removed when testing isn't required. +var debugRecipient = emesary.Recipient.new("Debug"); +debugRecipient.Receive = func(notification) +{ + if (notification.NotificationType != "FrameNotification") { + print ("recv(0): type=",notification.NotificationType, " fromIncoming=",notification.FromIncomingBridge); + + if (notification.NotificationType == "ArmamentInFlightNotification") { + print("recv(1): ",notification.NotificationType, " ", notification.Ident); + debug.dump(notification); + + } else if (notification.NotificationType == "ArmamentNotification") { + if (notification.FromIncomingBridge) { + print("recv(2): ",notification.NotificationType, " ", notification.Ident, + " Kind=",notification.Kind, + " SecondaryKind=",notification.SecondaryKind, + " RelativeAltitude=",notification.RelativeAltitude, + " Distance=",notification.Distance, + " Bearing=",notification.Bearing, + " RemoteCallsign=",notification.RemoteCallsign); + debug.dump(notification); + } + } + } + return emesary.Transmitter.ReceiptStatus_NotProcessed; # we're not processing it, just looking +} +# uncomment next line to activate debug recipient. +#emesary.GlobalTransmitter.Register(debugRecipient); \ No newline at end of file diff --git a/SA-3/Nasal/damage.nas b/SA-3/Nasal/damage.nas index 1653942..cdb47db 100644 --- a/SA-3/Nasal/damage.nas +++ b/SA-3/Nasal/damage.nas @@ -27,7 +27,7 @@ var mlw_max=getprop("payload/d-config/mlw_max"); # var auto_flare_caller = getprop("payload/d-config/auto_flare_caller"); # If damage.nas should detect flare releases, or if function is called from somewhere in aircraft ############################################################################################################################ - +srand(); var hp = hp_max; setprop("sam/damage", math.max(0,100*hp/hp_max));#used in HUD @@ -60,6 +60,7 @@ var shells = { "DEFA 554": [14,0.060], # 30x113mm Mirage, 220g "20mm APDS": [15,0.030], # CIWS "LAU-10": [16,0.500], # 127mm, ~4-7kg warhead + # Max id is 41 }; # lbs of warheads is explosive+fragmentation+fuse, so total warhead mass. @@ -136,7 +137,7 @@ var warheads = { "R.530": [67, 55.00,0,0], "MK-82AIR": [68, 192.00,1,0], "AIM-9M": [69, 20.80,0,0], - "R-73 RMD-1": [70, 16.31,0,0],# automat Mig29/su27 + "R-73 RVV-MD": [70, 16.31,0,0],# automat su34 "Meteor": [71, 55.00,0,0], "MICA-EM": [72, 30.00,0,0], "MICA-IR": [73, 30.00,0,0], @@ -148,7 +149,7 @@ var warheads = { "R-55": [79, 20.06,0,0], "R-60": [80, 6.60,0,0], "R-60M": [81, 7.70,0,0], - "R-73E": [82, 16.31,0,0], + "R-73": [82, 16.31,0,0],# automat mig23/mig29/su-27 "R-77": [83, 49.60,0,0], "R74": [84, 16.00,0,0], "RB-05A": [85, 353.00,1,0], @@ -165,8 +166,9 @@ var warheads = { "3M9": [96, 125.00,0,0],# 3M9M3 Missile used with 2K12/SA-6 "5V28V": [97, 478.00,0,0],# Missile used with S-200D/SA-5 "AIM-9X": [98, 20.80,0,0], - "5V27": [99, 150.00,0,0], - "AGM-65G": [100, 150.00,1,0], + "R-23R": [99, 55.00,0,0],# mig23 fox 1 + "5V27": [100, 150.00,0,0],# Missile used with SA-3/S-125 + # Max id is 180 }; var AIR_RADAR = "air"; @@ -184,29 +186,33 @@ var radar_signatures = { "m2000-5B": AIR_RADAR, "MiG-21bis": AIR_RADAR, "MiG-21MF-75": AIR_RADAR, + "Mig-23MLD": AIR_RADAR, "MiG-29": AIR_RADAR, "SU-27": AIR_RADAR, "EC-137R": AIR_RADAR, + "E-3R": AIR_RADAR, + "E-3": AIR_RADAR, "RC-137R": AIR_RADAR, "E-8R": AIR_RADAR, "EC-137D": AIR_RADAR, "Mig-28": AIR_RADAR, - "SA-6": "gnd-06",#Air radar tone chosen so that there is at least some lock tone until asset-specific is created + "SA-6": "gnd-06", "s-200": "gnd-05", "ZSU-23-4M": "gnd-23", "S-75": "gnd-02", - "buk-m2": "gnd-11", + "buk-m2": "gnd-17", "s-300": "gnd-20", "MIM104D": "gnd-p2", "missile_frigate": "gnd-nk", "fleet": "gnd-nk", + "SA-3": "gnd-p2", }; var id2warhead = []; var launched = {};# callsign: elapsed-sec var approached = {};# callsign: uniqueID -var heavy_smoke = [61,62,63,65,92,96,97,99]; +var heavy_smoke = [61,62,63,65,92,96,97,100]; var k = keys(warheads); @@ -310,7 +316,7 @@ var DamageRecipient = var radarOn = bits.test(notification.Flags, 0); var thrustOn = bits.test(notification.Flags, 1); var CWIOn = bits.test(notification.Flags, 2); - var index = notification.SecondaryKind-21; + var index = DamageRecipient.emesaryID2typeID(notification.SecondaryKind); var typ = id2warhead[index]; if (notification.Kind == MOVE) { @@ -404,6 +410,7 @@ var DamageRecipient = setprop("payload/armament/MAW-active", 1);# resets every 1 seconds } elsif (CWIOn) { setprop("payload/armament/MAW-semiactive", 1);# resets every 1 seconds + if (notification.Callsign != nil) setprop("payload/armament/MAW-semiactive-callsign", notification.Callsign);# resets every 1 seconds } MAW_elapsed = elapsed; var appr = approached[notification.Callsign~notification.UniqueIdentity]; @@ -412,8 +419,8 @@ var DamageRecipient = #printf("Missile Approach Warning from %03d degrees.", bearing); damageLog.push(sprintf("Missile Approach Warning from %03d degrees from %s.", bearing, notification.Callsign)); if (rwr_to_screen) screen.log.write(sprintf("Missile Approach Warning from %03d degrees.", bearing), 1,0.5,0);# temporary till someone models a RWR in RIO seat - } else { - #printf("Missile Approach Warning"); + } elsif (CWIOn) { + #printf("Missile Approach Warning (semi-active)."); damageLog.push(sprintf("Missile Approach Warning from %s.", notification.Callsign)); if (rwr_to_screen) screen.log.write(sprintf("Missile Approach Warning (semi-active)."), 1,0.5,0);# temporary till someone models a RWR in RIO seat } @@ -437,9 +444,9 @@ var DamageRecipient = # if (tacview_supported and tacview.starttime and (getprop("sim/multiplay/txhost") != "mpserver.opredflag.com" or m28_auto)) { var node = getCallsign(notification.RemoteCallsign); - if (node != nil and notification.SecondaryKind > 20) { + if (node != nil and (notification.SecondaryKind > 20 or notification.SecondaryKind < -40)) { # its a warhead - var wh = id2warhead[notification.SecondaryKind - 21]; + var wh = id2warhead[DamageRecipient.emesaryID2typeID(notification.SecondaryKind)]; var lbs = wh[1]; var hitCoord = geo.Coord.new(); hitCoord.set_latlon(node.getNode("position/latitude-deg").getValue(), node.getNode("position/longitude-deg").getValue(), node.getNode("position/altitude-ft").getValue()*FT2M+notification.RelativeAltitude); @@ -476,11 +483,11 @@ var DamageRecipient = damageLog.push(sprintf("%s hit you with %d %s.", notification.Callsign, hit_count, typ)); nearby_explosion(); } - } elsif (notification.SecondaryKind > 20) { + } elsif (notification.SecondaryKind > 20 or notification.SecondaryKind < -40) { # its a warhead if (m28_auto) mig28.engagedBy(notification.Callsign, 1); var dist = notification.Distance; - var wh = id2warhead[notification.SecondaryKind - 21]; + var wh = id2warhead[DamageRecipient.emesaryID2typeID(notification.SecondaryKind)]; var type = wh[4];#test code if (wh[3] == 1) { # cluster munition @@ -605,7 +612,29 @@ var DamageRecipient = return emesary.Transmitter.ReceiptStatus_NotProcessed; }; return new_class; - } + }, + + typeID2emesaryID: func (typeID) { + if (typeID <= 100) { + return typeID + 21; + } elsif (typeID <= 180) { + return (typeID - 100) * -1 - 40; + } else { + print("Missile TypeID too large value, max is 180"); + return 0; + } + }, + + emesaryID2typeID: func (emesaryID) { + if (emesaryID > 20) { + return emesaryID - 21; + } elsif (emesaryID < -40) { + return (emesaryID + 40) * -1 + 100; + } else { + print("Missile emesaryID not a warhead"); + return 0; + } + }, }; damage_recipient = DamageRecipient.new("DamageRecipient"); @@ -1109,6 +1138,46 @@ var fail_systems = func (probability, factor = 100) {#this factor needs tuning a } } } + if (rand() < probability and rand() < probability and getprop("sim/flight-model") == "yasim") { + setprop("consumables/fuel/tank[0]/level-norm", 0); + setprop("consumables/fuel/tank[1]/level-norm", 0); + setprop("consumables/fuel/tank[2]/level-norm", 0); + setprop("consumables/fuel/tank[3]/level-norm", 0); + setprop("consumables/fuel/tank[4]/level-norm", 0); + setprop("consumables/fuel/tank[5]/level-norm", 0); + setprop("consumables/fuel/tank[6]/level-norm", 0); + setprop("consumables/fuel/tank[7]/level-norm", 0); + setprop("consumables/fuel/tank[8]/level-norm", 0); + setprop("consumables/fuel/tank[9]/level-norm", 0); + setprop("consumables/fuel/tank[10]/level-norm", 0); + setprop("consumables/fuel/tank[11]/level-norm", 0); + # Somtimes these needs to be set too: + setprop("consumables/fuel/tank[0]/level-lbs", 0); + setprop("consumables/fuel/tank[1]/level-lbs", 0); + setprop("consumables/fuel/tank[2]/level-lbs", 0); + setprop("consumables/fuel/tank[3]/level-lbs", 0); + setprop("consumables/fuel/tank[4]/level-lbs", 0); + setprop("consumables/fuel/tank[5]/level-lbs", 0); + setprop("consumables/fuel/tank[6]/level-lbs", 0); + setprop("consumables/fuel/tank[7]/level-lbs", 0); + setprop("consumables/fuel/tank[8]/level-lbs", 0); + setprop("consumables/fuel/tank[9]/level-lbs", 0); + setprop("consumables/fuel/tank[10]/level-lbs", 0); + setprop("consumables/fuel/tank[11]/level-lbs", 0); + # these will make the fraction indicator in fuel dialog not work after relocation, but they are needed: + setprop("consumables/fuel/tank[0]/capacity-m3", 0); + setprop("consumables/fuel/tank[1]/capacity-m3", 0); + setprop("consumables/fuel/tank[2]/capacity-m3", 0); + setprop("consumables/fuel/tank[3]/capacity-m3", 0); + setprop("consumables/fuel/tank[4]/capacity-m3", 0); + setprop("consumables/fuel/tank[5]/capacity-m3", 0); + setprop("consumables/fuel/tank[6]/capacity-m3", 0); + setprop("consumables/fuel/tank[7]/capacity-m3", 0); + setprop("consumables/fuel/tank[8]/capacity-m3", 0); + setprop("consumables/fuel/tank[9]/capacity-m3", 0); + setprop("consumables/fuel/tank[10]/capacity-m3", 0); + setprop("consumables/fuel/tank[11]/capacity-m3", 0); + } return failed; } @@ -1138,6 +1207,51 @@ var repairYasim = func { } } +var setupYasimEngines = func { + if (getprop("engines/engine/n1") != nil and !hasMode("engines/engine")) { + var e0 = compat_failure_modes.fail_engine("engine"); + FailureMgr.add_failure_mode("engines/engine", "Engine 1", e0); + } + if (getprop("engines/engine[1]/n1") != nil and !hasMode("engines/engine[1]")) { + var e1 = compat_failure_modes.fail_engine("engine[1]"); + FailureMgr.add_failure_mode("engines/engine[1]", "Engine 2", e1); + } + if (getprop("engines/engine[2]/n1") != nil and !hasMode("engines/engine[2]")) { + var e2 = compat_failure_modes.fail_engine("engine[2]"); + FailureMgr.add_failure_mode("engines/engine[2]", "Engine 3", e2); + } + if (getprop("engines/engine[3]/n1") != nil and !hasMode("engines/engine[3]")) { + var e3 = compat_failure_modes.fail_engine("engine[3]"); + FailureMgr.add_failure_mode("engines/engine[3]", "Engine 4", e3); + } + if (getprop("engines/engine[4]/n1") != nil and !hasMode("engines/engine[4]")) { + var e4 = compat_failure_modes.fail_engine("engine[4]"); + FailureMgr.add_failure_mode("engines/engine[4]", "Engine 5", e4); + } + if (getprop("engines/engine[5]/n1") != nil and !hasMode("engines/engine[5]")) { + var e5 = compat_failure_modes.fail_engine("engine[5]"); + FailureMgr.add_failure_mode("engines/engine[5]", "Engine 6", e5); + } + if (getprop("engines/engine[6]/n1") != nil and !hasMode("engines/engine[6]")) { + var e6 = compat_failure_modes.fail_engine("engine[6]"); + FailureMgr.add_failure_mode("engines/engine[6]", "Engine 7", e6); + } + if (getprop("engines/engine[7]/n1") != nil and !hasMode("engines/engine[7]")) { + var e7 = compat_failure_modes.fail_engine("engine[7]"); + FailureMgr.add_failure_mode("engines/engine[7]", "Engine 8", e7); + } +} +settimer(setupYasimEngines, 150); + +var hasMode = func (test) { + # Tests if a failure mode exist already + var modes = FailureMgr.get_failure_modes(); + foreach(mode;modes) { + if (mode["id"]==test) return 1; + } + return 0; +} + setlistener("/sim/signals/reinit", repairYasim); hp_f = [hp_max,hp_max,hp_max,hp_max,hp_max,hp_max,hp_max]; @@ -1270,6 +1384,7 @@ var processCallsigns = func () { if (getprop("sim/time/elapsed-sec")-MAW_elapsed > 1.1) { setprop("payload/armament/MAW-active", 0);# resets every 1.1 seconds without warning setprop("payload/armament/MAW-semiactive", 0); + setprop("payload/armament/MAW-semiactive-callsign", ""); } # spike handling: @@ -1317,6 +1432,7 @@ var code_ct = func () { #ANTIC if (getprop("payload/armament/msg")) { setprop("sim/rendering/redout/enabled", 1); + setprop("sim/rendering/redout/parameters/locked-by-airframe", 1); #call(func{fgcommand('dialog-close', multiplayer.dialog.dialog.prop())},nil,var err= []);# props.Node.new({"dialog-name": "location-in-air"})); if (!m28_auto) call(func{multiplayer.dialog.del();},nil,var err= []); if (!getprop("gear/gear[0]/wow")) { @@ -1333,6 +1449,8 @@ var code_ct = func () { #setprop("/sim/rendering/als-filters/use-filtering", 1); call(func{var interfaceController = fg1000.GenericInterfaceController.getOrCreateInstance(); interfaceController.stop();},nil,var err2=[]); + } else { + setprop("sim/rendering/redout/parameters/locked-by-airframe", 0); } } code_ctTimer = maketimer(1, code_ct); @@ -1440,11 +1558,25 @@ var writeDamageLog = func { io.close(file); } +var unitTest = func { + for (var i= 0; i<=180;i+=1) { + var em = DamageRecipient.typeID2emesaryID(i); + var b = DamageRecipient.emesaryID2typeID(em); + if (b != i) { + print("unit test failed for index "~i); + return; + } + } + print("unit test passed"); +} +#unitTest(); + setlistener("sim/signals/exit", writeDamageLog, 0, 0); #screen.property_display.add("payload/armament/MAW-bearing"); #screen.property_display.add("payload/armament/MAW-active"); #screen.property_display.add("payload/armament/MAW-semiactive"); +#screen.property_display.add("payload/armament/MAW-semiactive-callsign"); #screen.property_display.add("payload/armament/MLW-bearing"); #screen.property_display.add("payload/armament/MLW-count"); #screen.property_display.add("payload/armament/MLW-launcher"); @@ -1454,7 +1586,7 @@ setlistener("sim/signals/exit", writeDamageLog, 0, 0); #screen.property_display.add("payload/armament/spike-gnd-02"); #screen.property_display.add("payload/armament/spike-gnd-05"); #screen.property_display.add("payload/armament/spike-gnd-06"); -#screen.property_display.add("payload/armament/spike-gnd-11"); +#screen.property_display.add("payload/armament/spike-gnd-17"); #screen.property_display.add("payload/armament/spike-gnd-23"); #screen.property_display.add("payload/armament/spike-gnd-p2"); #screen.property_display.add("payload/armament/spike-gnd-nk"); \ No newline at end of file diff --git a/SA-3/Nasal/datalink.nas b/SA-3/Nasal/datalink.nas index 7b88482..0f01161 100644 --- a/SA-3/Nasal/datalink.nas +++ b/SA-3/Nasal/datalink.nas @@ -678,4 +678,4 @@ var decode_point = func(aircrafts_data, callsign, str) { return aircrafts_data; } -register_extension("point", "P", ContactPoint, encode_point, decode_point); \ No newline at end of file +register_extension("point", "P", ContactPoint, encode_point, decode_point); diff --git a/SA-3/Nasal/guided-missiles.nas b/SA-3/Nasal/guided-missiles.nas index 98f3b94..534b8fa 100644 --- a/SA-3/Nasal/guided-missiles.nas +++ b/SA-3/Nasal/guided-missiles.nas @@ -153,19 +153,11 @@ var slugs_to_lbm = SLUGS2LBM;# since various aircraft use this from outside miss var first_in_air = 0;# first missile is in the air, other missiles should not write to MP. var first_in_air_max_sec = 30; -var versionString = getprop("sim/version/flightgear"); -var version = split(".", versionString); -var major = num(version[0]); -var minor = num(version[1]); -var pica = num(version[2]); -var pickingMethod = 0; -if ((major == 2017 and minor == 2 and pica >= 1) or (major == 2017 and minor > 2) or major > 2017) { - pickingMethod = 1; -} -var offsetMethod = 0; -if ((major == 2017 and minor == 2 and pica >= 1) or (major == 2017 and minor > 2) or major > 2017) { - offsetMethod = 1; -} +#var versionString = getprop("sim/version/flightgear"); +#var version = split(".", versionString); +#var major = num(version[0]); +#var minor = num(version[1]); +#var pica = num(version[2]); var wingedGuideFactor = 0.1; @@ -193,27 +185,28 @@ var contactPoint = nil; # get_type() - (AIR, MARINE, SURFACE or ORDNANCE) # getUnique() - Used when comparing 2 targets to each other and determining if they are the same target. # isValid() - If this target is valid -# getElevation() -# get_bearing() -# get_Callsign() -# get_range() +# getElevation() - Pitch to target from launch vehicle +# get_bearing() - Bearing to target from launch vehicle +# get_Callsign() +# get_range() - NM # get_Coord() -# get_altitude() +# get_altitude() - FT # get_Pitch() # get_Speed() # get_heading() -# get_uBody() -# get_vBody() -# get_wBody() +# get_uBody() - Body velocities in ft/s. Forward component. +# get_vBody() - Right component +# get_wBody() - Down component # getLastGroundTrackBlep() - Used for sample guidance # getFlareNode() - Used for flares. # getChaffNode() - Used for chaff. # isPainted() - Tells if this target is still being radar tracked by the launch platform, only used in semi-radar guided missiles. # isLaserPainted() - Tells if this target is still being tracked by the launch platform, only used by laser guided ordnance. # isRadiating(coord) - Tell if anti-radiation missile is hit by radiation from target. coord is the weapon position. -# isCommandActive() +# isSpikingMe() - Tells if the target is STT locked on launch platform. +# isCommandActive() - If surface based launcher is still tracking (command guidance) or have a search blep (TVM) on target. # isVirtual() - Tells if the target is just a position, and should not be considered for damage. -# get_closure_rate() - closure rate in kt +# get_closure_rate() - closure rate in kt to launch platform var AIM = { lowestETA: nil, @@ -312,6 +305,8 @@ var AIM = { m.radarZ = getprop(m.nodeString~"FCS-z"); # In future I will add direction to it also, for now its center gimbal is along -x axis. m.expand_min = getprop(m.nodeString~"expand-min-fire-range"); # Bool. Default false. If min fire range should expand with closing rate. Mainly use this for A/A missiles. m.asc = getprop(m.nodeString~"attack-steering-cue-enabled");# Bool. ASC enabled. + m.powerOnRequired = getprop(m.nodeString~"requires-power-on"); # Bool. ASC enabled. + m.powerOnBatteryTime = getprop(m.nodeString~"power-on-battery-time"); # Seconds. # navigation, guiding and seekerhead m.max_seeker_dev = getprop(m.nodeString~"seeker-field-deg") / 2; # missiles own seekers total FOV diameter. m.guidance = getprop(m.nodeString~"guidance"); # heat/radar/semi-radar/tvm/laser/gps/gps-laser/vision/unguided/level/gyro-pitch/radiation/inertial/remote/remote-stable/command/sample @@ -412,6 +407,14 @@ var AIM = { m.eject_speed = 0; } + if (m.powerOnRequired == nil) { + m.powerOnRequired = 0; + } + + if (m.powerOnBatteryTime == nil) { + m.powerOnBatteryTime = 0;# infinite + } + if (m.rail_forward == 1) { m.rail_pitch_deg = 0; m.rail_head_deg = 0; @@ -533,7 +536,7 @@ var AIM = { m.vector_thrust = 0; } if (m.flareResistance == nil or !m.gnd_launch) { - m.flareResistance = 0.85; + m.flareResistance = 0.80; } if (m.chaffResistance == nil or !m.gnd_launch) { m.chaffResistance = 0.85; @@ -720,6 +723,7 @@ var AIM = { m.contacts = [];# contacts that should be considered to lock onto. In slave it will only lock to the first. m.warm = 1;# normalized warm/cold m.ready_standby_time = 0;# time when started from standby + m.power_on_time = 0;# time when started from standby m.cooling = 0; m.slave_to_radar = m.seam_support?1:0; m.seeker_last_time = 0; @@ -729,6 +733,11 @@ var AIM = { m.cooling_last_time = 0; m.cool_total_time = 0; + m.powerOn = 0; + m.powerAvailable = m.powerOnBatteryTime; + m.powerOnPassedTime = 0; + m.powerOnLastCheck = 0; + # # Emesary damage system # @@ -1351,7 +1360,11 @@ var AIM = { # do NOT call this after launch # see also release(vect) if (me.status == MISSILE_FLYING) return; - me.contacts = vect; + me.contacts = vect; + }, + + clearTgt: func { + me.Tgt = nil; }, commandDir: func (heading_deg, pitch_deg) { @@ -1408,6 +1421,28 @@ var AIM = { return me.cooling; }, + togglePowerOn: func { + me.powerOn = !me.powerOn; + if (me.powerOn) { + me.power_on_time = getprop("sim/time/elapsed-sec"); + } + }, + + setPowerOn: func (enable) { + me.powerOn = enable; + if (me.powerOn) { + me.power_on_time = getprop("sim/time/elapsed-sec"); + } + }, + + isPowerOn: func { + return me.powerOn; + }, + + hasPowerEnough: func { + return !me.powerOnRequired or me.powerOnBatteryTime == 0 or me.powerAvailable > me.powerOnBatteryTime * 0.05; + }, + start: func { if (me.status == MISSILE_STANDBY) { me.status = MISSILE_STARTING; @@ -1421,9 +1456,17 @@ var AIM = { if (me.status != MISSILE_FLYING) { me.status = MISSILE_STANDBY; #printf("stop #%3d %s", me.ID, me.type); + if (me.guidance == "radiation") { + me.Tgt = nil; + me.contacts = []; + } } }, + getStatus: func { + return me.status; + }, + isCaged: func () { if (!me.seam_support) return me.status != MISSILE_FLYING; return me.caged; @@ -1484,6 +1527,9 @@ var AIM = { me.elapsed_last = systime(); me.status = MISSILE_FLYING; + me.powerOnLastCheck = 0;# switch to use me.life_time from elapsed sim time. + me.powerOn = 1;# If pilot releases while power off, we make sure it on now. + if (vect!= nil) { # sets a vector of contacts the weapons will try to lock onto @@ -1549,7 +1595,7 @@ var AIM = { me.railEnd = vector.Math.plus(me.railBegin, vector.Math.product(me.rail_dist_m, me.railvec)); } } - if (offsetMethod and (!me.rail or me.rail_forward)) { + if (!me.rail or me.rail_forward) { var pos = aircraftToCart({x:-me.x, y:me.y, z: -me.z}); init_coord = geo.Coord.new(); init_coord.set_xyz(pos.x, pos.y, pos.z); @@ -2094,6 +2140,13 @@ var AIM = { me.life_time += me.dt; + me.consumeBattery(me.life_time); + if (!me.hasPowerEnough()) { + # Smart weapon reduced to dumb weapon + me.free = 1; + me.printStats("Ran out of battery, stopped guiding"); + } + me.handleMidFlightFunc(); if (me.hasGuided and me.maddog) { @@ -2394,12 +2447,8 @@ var AIM = { # missile on rail, lets move it on the rail if (me.rail_forward) { var init_coord = nil; - if (offsetMethod) { - me.geodPos = aircraftToCart({x:-me.x, y:me.y, z: -me.z}); - me.coord.set_xyz(me.geodPos.x, me.geodPos.y, me.geodPos.z); - } else { - me.coord = me.getGPS(me.x, me.y, me.z, OurPitch.getValue()); - } + me.geodPos = aircraftToCart({x:-me.x, y:me.y, z: -me.z}); + me.coord.set_xyz(me.geodPos.x, me.geodPos.y, me.geodPos.z); } else { me.coord = me.getGPS(-me.railPos[0], -me.railPos[1], me.railPos[2], OurPitch.getValue(), OurHdg.getValue()); } @@ -2723,8 +2772,13 @@ var AIM = { } else { me.remote_control_pitch = 0; } - if (me.settings["abort_midflight_function"] != nil) { + if (me.settings["seeker_fov"] != nil) { + me.max_seeker_dev = me.settings.seeker_fov; + me.printStats("Seeker FOV switched to %s",me.max_seeker_dev); + } + if (me.settings["abort_midflight_function"] == 1) { me.mfFunction = nil; + me.printStats("Midflight function finished"); } } }, @@ -2872,7 +2926,7 @@ var AIM = { } if (!me.simple_drag) { - if (me.vector_thrust and me.thrust_lbf>0) N=N*0.35; + if (me.vector_thrust and me.thrust_lbf>0) N=N*0.15; if (mach < 1.1) { me.Cdi = (me.Cd_base+me.Cd_delta*me.deploy)*N;# N = normal force in G } else { @@ -3267,8 +3321,8 @@ var AIM = { # target has released a new flare, lets check if it fools us me.flareTime = me.life_time; me.flareLast = me.flareNumber; - me.aspectDeg = me.aspectToExhaust(me.coord, me.Tgt) / 180; - me.flareLock = rand() < (1-me.flareResistance + ((1-me.flareResistance) * 0.5 * me.aspectDeg));# 50% extra chance to be fooled if front aspect + me.aspectDeg = me.aspectToExhaust(me.coord, me.Tgt) / 180;# 0 = viewing engine, 1 = front + me.flareLock = rand() < (1-me.flareResistance); if (me.flareLock) { # fooled by the flare me.printStats(me.type~": Missile locked on flare from "~me.callsign); @@ -3303,7 +3357,7 @@ var AIM = { me.aspectDeg = me.aspectToExhaust(me.coord, me.Tgt) / 180;# 0 = viewing engine, 1 = front me.redux = me.guidance == "semi-radar" or me.guidance == "command" or me.guidance == "tvm"?(me.gnd_launch?0.5:0.75):1; me.chaffChance = (1-me.chaffResistance)*me.redux; - me.chaffLock = rand() < (me.chaffChance - (me.chaffChance * 0.5 * me.aspectDeg));# 50% less chance to be fooled if front aspect + me.chaffLock = rand() < (me.chaffChance - (me.chaffChance * 0.70 * me.aspectDeg));# 70% less chance to be fooled if front aspect if (me.chaffLock) { me.printStats(me.type~": Missile locked on chaff from "~me.callsign); @@ -3337,7 +3391,7 @@ var AIM = { }, checkForLOS: func () { - if (pickingMethod and me.guidance != "gps" and me.guidance != "gps-laser" and me.guidance != "unguided" and me.guidance != "inertial" and me.guidance != "sample") { + if (me.guidance != "gps" and me.guidance != "gps-laser" and me.guidance != "unguided" and me.guidance != "inertial" and me.guidance != "sample") { me.xyz = {"x":me.coord.x(), "y":me.coord.y(), "z":me.coord.z()}; me.directionLOS = {"x":me.t_coord.x()-me.coord.x(), "y":me.t_coord.y()-me.coord.y(), "z":me.t_coord.z()-me.coord.z()}; @@ -3456,7 +3510,11 @@ var AIM = { me.printStats(me.type~": Passed minimum speed for guiding after %.1f seconds. Target %d%% inside view.", me.life_time, me.normFOV*100); } } - if (me.chaffLock and (me.guidance == "command" or me.guidance == "semi-radar" or me.guidance == "tvm") and (me.life_time - me.chaffLockTime) > (me.gnd_launch?4:6)) { + if (me.guidance == "gps" or me.guidance == "inertial" or me.guidance == "sample") { + # To make sure deviation_deg is updated in midflight function. + me.FOV_check(me.hdg, me.pitch, me.curr_deviation_h, me.curr_deviation_e, me.max_seeker_dev, me.myMath); + } + if (me.chaffLock and (me.guidance == "command" or me.guidance == "semi-radar" or me.guidance == "tvm") and (me.life_time - me.chaffLockTime) > (me.gnd_launch?4:8)) { me.chaffLock = 0; me.printStats(me.type~": Chaff dissipated, regained track."); } @@ -4285,7 +4343,7 @@ var AIM = { notifyInFlight: func (lat,lon,alt,rdar,semiRdr,typeID,typ,unique,thrustOn,callsign, heading, pitch, speed, is_deleted=0) { ## thrustON cannot be named 'thrust' as FG for some reason will then think its a function (probably fixed by the way call() now is used) - var msg = notifications.ArmamentInFlightNotification.new("mfly", unique, is_deleted?damage.DESTROY:damage.MOVE, 21+typeID); + var msg = notifications.ArmamentInFlightNotification.new("mfly", unique, is_deleted?damage.DESTROY:damage.MOVE, damage.DamageRecipient.typeID2emesaryID(typeID)); if (lat != nil) { msg.Position.set_latlon(lat,lon,alt); } else { @@ -4324,7 +4382,7 @@ var AIM = { }, notifyHit: func (RelativeAltitude, Distance, callsign, Bearing, reason, typeID, type, self) { - var msg = notifications.ArmamentNotification.new("mhit", 4, 21+typeID); + var msg = notifications.ArmamentNotification.new("mhit", 4, damage.DamageRecipient.typeID2emesaryID(typeID)); msg.RelativeAltitude = RelativeAltitude; msg.Bearing = Bearing; msg.Distance = Distance; @@ -4516,11 +4574,27 @@ var AIM = { } }, + consumeBattery: func (curr_time) { + if (me.powerOnRequired) { + me.powerOnPassedTime = curr_time-me.powerOnLastCheck; + me.powerAvailable += (me.powerOn?-1:1)*me.powerOnPassedTime; + me.powerAvailable = math.clamp(me.powerAvailable, 0, me.powerOnBatteryTime); + me.powerOnLastCheck = curr_time; + } + }, + standby: func { # looping in standby mode if (deltaSec.getValue()==0) { + # paused settimer(func me.standby(), 0.5); + return; } + me.printCode("In standby(%d)",me.status); + + me.curr_time = getprop("sim/time/elapsed-sec"); + me.consumeBattery(me.curr_time); + if(me.seam_support and me.uncage_auto) { me.caged = 1; } @@ -4541,8 +4615,11 @@ var AIM = { # looping in starting mode #print("startup"); if (deltaSec.getValue()==0) { + # Paused settimer(func me.startup(), 0.5); + return; } + me.printCode("In startup()"); if(me.seam_support and me.uncage_auto) { me.caged = 1; } @@ -4550,7 +4627,11 @@ var AIM = { me.standby(); return; } - if (me.ready_standby_time != 0 and getprop("sim/time/elapsed-sec") > (me.ready_standby_time+me.ready_time)) { + + me.curr_time = getprop("sim/time/elapsed-sec"); + me.consumeBattery(me.curr_time); + + if (me.ready_standby_time != 0 and me.hasPowerEnough() and ((!me.powerOnRequired and me.curr_time > (me.ready_standby_time+me.ready_time)) or (me.powerOnRequired and (me.powerOn and me.curr_time > me.power_on_time + me.ready_time)))) { me.status = MISSILE_SEARCH; me.search(); return; @@ -4752,6 +4833,7 @@ var AIM = { if (deltaSec.getValue()==0) { settimer(func me.search(), 0.5); } + me.printCode("In search()"); if (me.deleted) { return; } elsif ( me.status == MISSILE_FLYING ) { @@ -4765,13 +4847,21 @@ var AIM = { #me.trackWeak = 1; me.standby(); return; + } elsif (me.powerOnRequired and (!me.powerOn or (me.powerOnBatteryTime > 0 and me.powerAvailable < me.powerOnBatteryTime * 0.05))) { + me.status = MISSILE_STARTING; + # Stand by. + me.SwSoundVol.setDoubleValue(0); + me.SwSoundOnOff.setBoolValue(0); + #me.trackWeak = 1; + me.standby(); + return; } elsif ( me.status == MISSILE_LOCK) { # Locked. me.printSearch("in search loop, but locked!"); me.return_to_search(); return; } - + me.consumeBattery(getprop("sim/time/elapsed-sec")); me.printSearch("searching"); @@ -5130,6 +5220,15 @@ var AIM = { #me.trackWeak = 1; me.standby(); return; + } elsif (me.powerOnRequired and (!me.powerOn or (me.powerOnBatteryTime > 0 and me.powerAvailable < me.powerOnBatteryTime * 0.05))) { + me.status = MISSILE_STARTING; + me.reset_seeker(); + # Stand by. + me.SwSoundVol.setDoubleValue(0); + me.SwSoundOnOff.setBoolValue(0); + #me.trackWeak = 1; + me.standby(); + return; } elsif (!me.Tgt.isValid()) { # Lost of lock due to target disapearing: # return to search mode. @@ -5143,6 +5242,7 @@ var AIM = { me.return_to_search(); return; } + me.consumeBattery(getprop("sim/time/elapsed-sec")); me.printSearch("lock (caged:%d slave:%d point:%s same:%d noCommon:%d)",me.caged,me.slave_to_radar,contactPoint!=nil,me.getContact() == me.Tgt,me.noCommonTarget); # Time interval since lock time or last track loop. #if (me.status == MISSILE_LOCK) { @@ -5158,13 +5258,16 @@ var AIM = { me.coolingSyst(); me.computeSeekerPos(); if (me.status != MISSILE_STANDBY ) {#TODO: should this also check for starting up? - me.in_view = me.check_t_in_fov(); - if (!me.in_view) { - me.printSearch("out of view"); - me.return_to_search(); - return; - } + # This code does not seem needed anymore: + #me.in_view = me.check_t_in_fov(); + # + #if (!me.in_view) { + # if (me.noCommonTarget and me.guidance == "radiation") me.Tgt = nil;#Hack, todo fix this + # me.printSearch("out of view"); + # me.return_to_search(); + # return; + #} if (!me.caged or me.slave_to_radar) { me.convertGlobalToSeekerViewDirection(me.Tgt.get_bearing(), me.Tgt.getElevation(), OurHdg.getValue(), OurPitch.getValue(), OurRoll.getValue()); @@ -5184,7 +5287,8 @@ var AIM = { # Notice: seeker_xxxx_target is used both for denoting where seeker should move towards and where the target is. In this case its the latter: me.convertGlobalToSeekerViewDirection(me.Tgt.get_bearing(), me.Tgt.getElevation(), OurHdg.getValue(), OurPitch.getValue(), OurRoll.getValue()); me.testSeeker(); - if (!me.inBeam or (me.guidance == "semi-radar" and !me.is_painted(me.Tgt))) { + me.tagt = me.Tgt;# Used in checkForLock + if (!me.inBeam or !me.checkForLock()) { me.printSearch("out of beam or no beam for fox 1"); me.status = MISSILE_SEARCH; me.Tgt = nil; @@ -5298,6 +5402,7 @@ var AIM = { if (me.seeMe != nil and me.seeMe) { return 1; } + return target.isSpikingMe(); } return 0; }, @@ -5319,15 +5424,6 @@ var AIM = { me.moveSeeker(); }, - clamp_min_max: func (v, mm) { - if ( v < -mm ) { - v = -mm; - } elsif ( v > mm ) { - v = mm; - } - return(v); - }, - clamp: func(v, min, max) { v < min ? min : v > max ? max : v }, animation_flags_props: func { diff --git a/SA-3/Nasal/radar-logic.nas b/SA-3/Nasal/radar-logic.nas index 6b92c8b..2882a9e 100644 --- a/SA-3/Nasal/radar-logic.nas +++ b/SA-3/Nasal/radar-logic.nas @@ -160,7 +160,9 @@ var Contact = { if(e == nil or e == 0) { # AI/MP has no radar properties var self = geo.aircraft_position(); - self.set_alt(self.alt()+fire_control.radar_elevation_above_terrain_m); + var elev = 0; + call(func {elev = fire_control.radar_elevation_above_terrain_m;},[],nil,nil, var err = []); + self.set_alt(self.alt()+elev); me.get_Coord(); var angleInv = clamp(self.distance_to(me.coord)/self.direct_distance_to(me.coord), -1, 1); e = (self.alt()>me.coord.alt()?-1:1)*math.acos(angleInv)*R2D; @@ -391,7 +393,9 @@ var isNotBehindTerrain = func( mp ) { var myPos = geo.aircraft_position(); - myPos.set_alt(myPos.alt()+fire_control.radar_elevation_above_terrain_m); + var elev = 0; + call(func {elev = fire_control.radar_elevation_above_terrain_m;},[],nil,nil, var err = []); + myPos.set_alt(myPos.alt()+elev); var target_distance = myPos.direct_distance_to(aircraftPos); diff --git a/SA-3/Nasal/vector.nas b/SA-3/Nasal/vector.nas index 621b0cb..ebc5347 100644 --- a/SA-3/Nasal/vector.nas +++ b/SA-3/Nasal/vector.nas @@ -2,7 +2,7 @@ var Math = { # # Authors: Nikolai V. Chr, Axel Paccalin. # - # Version 2.01 + # Version 2.02 # # When doing euler coords. to cartesian: +x = forw, +y = left, +z = up. # FG struct. coords: +x = back, +y = right, +z = up. @@ -287,13 +287,13 @@ var Math = { } if (coord1.alt() != coord2.alt()) { me.d12 = coord1.direct_distance_to(coord2); - me.coord3 = geo.Coord.new(coord1); - me.coord3.set_alt(coord1.alt()-me.d12*0.5);# this will increase the area of the triangle so that rounding errors dont get in the way. - me.d13 = coord1.alt()-me.coord3.alt(); if (me.d12 == 0) { # on top of each other, maybe rounding error.. return 0; } + me.coord3 = geo.Coord.new(coord1); + me.coord3.set_alt(coord1.alt()-me.d12*5);# this will increase the area of the triangle so that rounding errors dont get in the way. Changed to 5 May 2023, which gives more presision than 0.5 when c1 and c2 are very close. + me.d13 = coord1.alt()-me.coord3.alt(); me.d32 = me.coord3.direct_distance_to(coord2); if (math.abs(me.d13)+me.d32 < me.d12) { # rounding errors somewhere..one triangle side is longer than other 2 sides combined. @@ -479,4 +479,4 @@ var unitTest = { printf("These two should be the same %s = %s",Math.format(aircraft),Math.format(aircraft2)); }, }; -#unitTest.start(); \ No newline at end of file +#unitTest.start(); diff --git a/oprf-versions.json b/oprf-versions.json index f9a4d52..d3f56f2 100644 --- a/oprf-versions.json +++ b/oprf-versions.json @@ -45,7 +45,7 @@ "path": "S-75/Nasal/vector.nas" }, { - "version": null, + "version": "2.0.3", "path": "SA-3/Nasal/vector.nas" }, { @@ -71,7 +71,7 @@ "path": "S-75/Nasal/guided-missiles.nas" }, { - "version": null, + "version": "1.1.2", "path": "SA-3/Nasal/guided-missiles.nas" }, { @@ -125,7 +125,7 @@ "path": "S-75/Nasal/damage.nas" }, { - "version": null, + "version": "1.4.3", "path": "SA-3/Nasal/damage.nas" }, { @@ -167,7 +167,7 @@ "path": "S-75/Nasal/datalink.nas" }, { - "version": null, + "version": "1.1.0", "path": "SA-3/Nasal/datalink.nas" }, { @@ -225,7 +225,7 @@ "path": "S-75/Nasal/ArmamentNotification.nas" }, { - "version": null, + "version": "1.1.0", "path": "SA-3/Nasal/ArmamentNotification.nas" }, { @@ -283,7 +283,7 @@ "path": "S-75/Nasal/GeoBridgedTransmitter.nas" }, { - "version": null, + "version": "1.0.1", "path": "SA-3/Nasal/GeoBridgedTransmitter.nas" }, { @@ -309,7 +309,7 @@ "path": "S-75/Nasal/fire-control.nas" }, { - "version": null, + "version": "1.0.0", "path": "SA-3/Nasal/fire-control.nas" }, { @@ -331,7 +331,7 @@ "path": "S-75/Nasal/radar-logic.nas" }, { - "version": null, + "version": "1.1.0", "path": "SA-3/Nasal/radar-logic.nas" }, {