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Updated s300.
This commit is contained in:
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e1a4afc466
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38ee53a183
@ -258,44 +258,6 @@
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<station-name type="string">station</station-name>
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<msg type="bool">true</msg>
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<damage type="bool">true</damage>
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<!-- speed: Mach 4 length: 5.5m -->
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<m317>
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<vol-search type="double">0.00</vol-search>
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<vol-track type="double">0.15</vol-track>
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<guidance type="string">radar</guidance>
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<navigation type="string">APN0506</navigation> <!-- horizontal APN, vertical aim 5 degrees above for 6 seconds -->
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<all-aspect type="bool">true</all-aspect>
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<max-fire-range-nm type="int">31</max-fire-range-nm> <!-- -->
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<FCS-field-deg type="int">360</FCS-field-deg>
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<seeker-field-deg type="int">170</seeker-field-deg>
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<max-g type="int">24</max-g> <!-- wikipedia -->
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<thrust-lbf-stage-1 type="double">16500</thrust-lbf-stage-1> <!-- changed -->
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<thrust-lbf-stage-2 type="double">0</thrust-lbf-stage-2> <!-- authentic -->
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<stage-1-duration-sec type="double">15</stage-1-duration-sec> <!-- http://www.whathappenedtoflightmh17.com/a-detailed-description-of-the-buk-sa-11-which-could-have-shot-down-mh17/#prettyPhoto -->
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<stage-2-duration-sec type="double">0</stage-2-duration-sec><!-- -->
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<weight-launch-lbs>1576</weight-launch-lbs> <!-- authentic -->
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<weight-warhead-lbs>145</weight-warhead-lbs> <!-- authentic -->
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<weight-fuel-lbm>900</weight-fuel-lbm> <!-- -->
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<drag-coeff type="double">0.25</drag-coeff> <!-- -->
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<cross-section-sqft type="double">1.312336</cross-section-sqft> <!-- authentic (0.4m diameter) -->
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<arming-time-sec type="double">2</arming-time-sec>
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<min-speed-for-guiding-mach type="double">0.5</min-speed-for-guiding-mach>
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<self-destruct-time-sec type="double">60</self-destruct-time-sec>
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<seeker-angular-speed-dps type="double">3000</seeker-angular-speed-dps>
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<loft-altitude type="int">0</loft-altitude>
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<min-fire-range-nm type="double">1.6</min-fire-range-nm> <!-- authentic -->
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<max-report-distance type="double">200</max-report-distance> <!-- -->
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<rail type="bool">true</rail> <!-- -->
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<rail-length-m type="double">5.5</rail-length-m> <!-- authentic length-->
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<rail-point-forward type="bool">false</rail-point-forward>
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<rail-pitch-deg type="double">24</rail-pitch-deg> <!-- matching mount -->
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<chaff-resistance type="double">0.95</chaff-resistance>
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<proportionality-constant type="double">3</proportionality-constant>
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<ready-time type="int">1</ready-time>
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<class type="string">A</class>
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<fire-msg>Bird away</fire-msg>
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<telemetry type="bool">true</telemetry>
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</m317>
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</armament>
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</payload>
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@ -352,18 +314,6 @@
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<damage>
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<file>Aircraft/BUK-M2/Nasal/damage.nas</file>
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</damage>
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<radar_logic>
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<file>Aircraft/BUK-M2/Nasal/radar-logic.nas</file>
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</radar_logic>
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<vector>
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<file>Aircraft/BUK-M2/Nasal/vector.nas</file><!-- needed by the guided-missiles -->
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</vector>
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<armament>
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<file>Aircraft/BUK-M2/Nasal/guided-missiles.nas</file>
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</armament>
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<fire_control>
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<file>Aircraft/BUK-M2/Nasal/fire-control.nas</file>
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</fire_control>
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</nasal>
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</PropertyList>
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@ -1,403 +0,0 @@
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var clamp = func(v, min, max) { v < min ? min : v > max ? max : v }
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var encode3bits = func(first, second, third) {
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var integer = first;
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integer = integer + 2 * second;
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integer = integer + 4 * third;
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return integer;
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}
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var FALSE = 0;
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var TRUE = 1;
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var AIR = 0;
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var MARINE = 1;
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var SURFACE = 2;
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var ORDNANCE = 3;
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var Contact = {
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# For now only used in guided missiles, to make it compatible with Mirage 2000-5.
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new: func(c, class) {
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var obj = { parents : [Contact]};
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#debug.benchmark("radar process1", func {
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obj.rdrProp = c.getNode("radar");
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obj.oriProp = c.getNode("orientation");
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obj.velProp = c.getNode("velocities");
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obj.posProp = c.getNode("position");
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obj.heading = obj.oriProp.getNode("true-heading-deg");
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#});
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#debug.benchmark("radar process2", func {
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obj.alt = obj.posProp.getNode("altitude-ft");
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obj.lat = obj.posProp.getNode("latitude-deg");
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obj.lon = obj.posProp.getNode("longitude-deg");
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#});
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#debug.benchmark("radar process3", func {
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#As it is a geo.Coord object, we have to update lat/lon/alt ->and alt is in meters
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obj.coord = geo.Coord.new();
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obj.coord.set_latlon(obj.lat.getValue(), obj.lon.getValue(), obj.alt.getValue() * FT2M);
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#});
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#debug.benchmark("radar process4", func {
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obj.pitch = obj.oriProp.getNode("pitch-deg");
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obj.speed = obj.velProp.getNode("true-airspeed-kt");
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obj.vSpeed = obj.velProp.getNode("vertical-speed-fps");
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obj.callsign = c.getNode("callsign", 1);
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obj.shorter = c.getNode("model-shorter");
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obj.orig_callsign = obj.callsign.getValue();
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obj.name = c.getNode("name");
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obj.sign = c.getNode("sign",1);
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obj.valid = c.getNode("valid");
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obj.painted = c.getNode("painted");
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obj.unique = c.getNode("unique");
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obj.validTree = 0;
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#});
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#debug.benchmark("radar process5", func {
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#obj.transponderID = c.getNode("instrumentation/transponder/transmitted-id");
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#});
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#debug.benchmark("radar process6", func {
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obj.acType = c.getNode("sim/model/ac-type");
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obj.type = c.getName();
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obj.index = c.getIndex();
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obj.string = "ai/models/" ~ obj.type ~ "[" ~ obj.index ~ "]";
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obj.shortString = obj.type ~ "[" ~ obj.index ~ "]";
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#});
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#debug.benchmark("radar process7", func {
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obj.range = obj.rdrProp.getNode("range-nm");
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obj.bearing = obj.rdrProp.getNode("bearing-deg");
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obj.elevation = obj.rdrProp.getNode("elevation-deg");
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#});
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obj.deviation = nil;
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obj.node = c;
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obj.class = class;
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obj.polar = [0,0];
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obj.cartesian = [0,0];
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return obj;
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},
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isValid: func () {
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var valid = me.valid.getValue();
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if (valid == nil) {
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valid = FALSE;
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}
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if (me.callsign.getValue() != me.orig_callsign) {
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valid = FALSE;
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}
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return valid;
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},
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isPainted: func () {
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if (me.painted == nil) {
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me.painted = me.node.getNode("painted");
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}
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if (me.painted == nil) {
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return nil;
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}
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var p = me.painted.getValue();
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return p;
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},
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getUnique: func () {
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if (me.unique == nil) {
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me.unique = me.node.getNode("unique");
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}
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if (me.unique == nil) {
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return nil;
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}
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var u = me.unique.getValue();
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return u;
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},
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getElevation: func() {
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var e = 0;
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e = me.elevation.getValue();
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if(e == nil or e == 0) {
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# AI/MP has no radar properties
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var self = geo.aircraft_position();
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me.get_Coord();
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var angleInv = clamp(self.distance_to(me.coord)/self.direct_distance_to(me.coord), -1, 1);
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e = (self.alt()>me.coord.alt()?-1:1)*math.acos(angleInv)*R2D;
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}
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return e;
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},
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getNode: func () {
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return me.node;
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},
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getFlareNode: func () {
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return me.node.getNode("sim/multiplay/generic/string[10]");
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},
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setPolar: func(dist, angle) {
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me.polar = [dist,angle];
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},
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setCartesian: func(x, y) {
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me.cartesian = [x,y];
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},
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remove: func(){
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if(me.validTree != 0){
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me.validTree.setValue(0);
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}
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},
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get_Coord: func(){
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me.coord.set_latlon(me.lat.getValue(), me.lon.getValue(), me.alt.getValue() * FT2M);
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var TgTCoord = geo.Coord.new(me.coord);
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return TgTCoord;
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},
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get_Callsign: func(){
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var n = me.callsign.getValue();
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if(n != "" and n != nil) {
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return n;
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}
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if (me.name == nil) {
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me.name = me.getNode().getNode("name");
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}
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if (me.name == nil) {
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n = "";
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} else {
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n = me.name.getValue();
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}
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if(n != "" and n != nil) {
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return n;
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}
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n = me.sign.getValue();
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if(n != "" and n != nil) {
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return n;
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}
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return "UFO";
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},
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get_model: func(){
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var n = "";
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if (me.shorter == nil) {
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me.shorter = me.node.getNode("model-shorter");
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}
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if (me.shorter != nil) {
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n = me.shorter.getValue();
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}
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if(n != "" and n != nil) {
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return n;
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}
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n = me.sign.getValue();
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if(n != "" and n != nil) {
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return n;
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}
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if (me.name == nil) {
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me.name = me.getNode().getNode("name");
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}
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if (me.name == nil) {
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n = "";
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} else {
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n = me.name.getValue();
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}
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if(n != "" and n != nil) {
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return n;
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}
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return me.get_Callsign();
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},
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get_Speed: func(){
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# return true airspeed
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var n = me.speed.getValue();
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return n;
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},
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get_Longitude: func(){
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var n = me.lon.getValue();
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return n;
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},
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get_Latitude: func(){
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var n = me.lat.getValue();
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return n;
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},
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get_Pitch: func(){
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var n = me.pitch.getValue();
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return n;
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},
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get_heading : func(){
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var n = me.heading.getValue();
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if(n == nil)
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{
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n = 0;
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}
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return n;
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},
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get_bearing: func(){
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var n = 0;
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n = me.bearing.getValue();
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if(n == nil or n == 0) {
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# AI/MP has no radar properties
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n = me.get_bearing_from_Coord(geo.aircraft_position());
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}
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return n;
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},
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get_bearing_from_Coord: func(MyAircraftCoord){
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me.get_Coord();
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var myBearing = 0;
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if(me.coord.is_defined()) {
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myBearing = MyAircraftCoord.course_to(me.coord);
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}
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return myBearing;
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},
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get_reciprocal_bearing: func(){
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return geo.normdeg(me.get_bearing() + 180);
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},
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get_deviation: func(true_heading_ref, coord){
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me.deviation = - deviation_normdeg(true_heading_ref, me.get_bearing_from_Coord(coord));
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return me.deviation;
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},
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get_altitude: func(){
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#Return Alt in feet
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return me.alt.getValue();
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},
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get_Elevation_from_Coord: func(MyAircraftCoord) {
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me.get_Coord();
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var value = (me.coord.alt() - MyAircraftCoord.alt()) / me.coord.direct_distance_to(MyAircraftCoord);
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if (math.abs(value) > 1) {
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# warning this else will fail if logged in as observer and see aircraft on other side of globe
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return 0;
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}
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var myPitch = math.asin(value) * R2D;
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return myPitch;
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},
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get_total_elevation_from_Coord: func(own_pitch, MyAircraftCoord){
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var myTotalElevation = - deviation_normdeg(own_pitch, me.get_Elevation_from_Coord(MyAircraftCoord));
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return myTotalElevation;
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},
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get_total_elevation: func(own_pitch) {
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me.deviation = - deviation_normdeg(own_pitch, me.getElevation());
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return me.deviation;
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},
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get_range: func() {
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var r = 0;
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if(me.range == nil or me.range.getValue() == nil or me.range.getValue() == 0) {
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# AI/MP has no radar properties
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me.get_Coord();
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r = me.coord.direct_distance_to(geo.aircraft_position()) * M2NM;
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} else {
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r = me.range.getValue();
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}
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return r;
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},
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get_range_from_Coord: func(MyAircraftCoord) {
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var myCoord = me.get_Coord();
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var myDistance = 0;
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if(myCoord.is_defined()) {
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myDistance = MyAircraftCoord.direct_distance_to(myCoord) * M2NM;
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}
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return myDistance;
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},
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get_type: func () {
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return me.class;
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},
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get_cartesian: func() {
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return me.cartesian;
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},
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get_polar: func() {
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return me.polar;
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},
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};
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var isNotBehindTerrain = func( mp ) {
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###########
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var pos = mp.getNode("position");
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var alt = pos.getNode("altitude-ft").getValue();
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var lat = pos.getNode("latitude-deg").getValue();
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var lon = pos.getNode("longitude-deg").getValue();
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if(alt == nil or lat == nil or lon == nil) {
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return isVisible = 0;
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}
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var aircraftPos = geo.Coord.new().set_latlon(lat, lon, alt*0.3048);
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#################
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var isVisible = 0;
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var MyCoord = geo.aircraft_position();
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# Because there is no terrain on earth that can be between these 2
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if(MyCoord.alt() < 8900 and aircraftPos.alt() < 8900)
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{
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# Temporary variable
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# A (our plane) coord in meters
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var a = MyCoord.x();
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var b = MyCoord.y();
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var c = MyCoord.z();
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# B (target) coord in meters
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var d = aircraftPos.x();
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var e = aircraftPos.y();
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var f = aircraftPos.z();
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var difa = d - a;
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var difb = e - b;
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var difc = f - c;
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# direct Distance in meters
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var myDistance = math.sqrt( math.pow((d-a),2) + math.pow((e-b),2) + math.pow((f-c),2)); #calculating distance ourselves to avoid another call to geo.nas (read: speed, probably).
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var Aprime = geo.Coord.new();
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# Here is to limit FPS drop on very long distance
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var L = 500;
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if(myDistance > 50000)
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{
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L = myDistance / 15;
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}
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var step = L;
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var maxLoops = int(myDistance / L);
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isVisible = 1;
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# This loop will make travel a point between us and the target and check if there is terrain
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for(var i = 1 ; i <= maxLoops ; i += 1)
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{
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#calculate intermediate step
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#basically dividing the line into maxLoops number of steps, and checking at each step
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#to ascii-art explain it:
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# |us|----------|step 1|-----------|step 2|--------|step 3|----------|them|
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#there will be as many steps as there is i
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#every step will be equidistant
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#also, if i == 0 then the first step will be our plane
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var x = ((difa/(maxLoops+1))*i)+a;
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var y = ((difb/(maxLoops+1))*i)+b;
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var z = ((difc/(maxLoops+1))*i)+c;
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#print("i:" ~ i ~ "|x,y,z | " ~ x ~ "," ~ y ~ "," ~ z);
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Aprime.set_xyz(x,y,z);
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var AprimeTerrainAlt = geo.elevation(Aprime.lat(), Aprime.lon());
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if(AprimeTerrainAlt == nil)
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{
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AprimeTerrainAlt = 0;
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}
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if(AprimeTerrainAlt > Aprime.alt())
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{
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#print("behind terrain");
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return 0;
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}
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}
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}
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else
|
||||
{
|
||||
isVisible = 1;
|
||||
}
|
||||
return isVisible;
|
||||
}
|
@ -246,56 +246,14 @@
|
||||
</weight>
|
||||
|
||||
<armament>
|
||||
<models type="string">Aircraft/S-300/Models/Armament/Weapons/</models>
|
||||
<modelsUseCase type="bool">true</modelsUseCase>
|
||||
<modelsUpperCase type="bool">true</modelsUpperCase>
|
||||
|
||||
<MP-lat type="string">rotors/main/blade[0]/flap-deg</MP-lat>
|
||||
<MP-lon type="string">rotors/main/blade[1]/flap-deg</MP-lon>
|
||||
<MP-alt type="string">rotors/main/blade[2]/flap-deg</MP-alt>
|
||||
<hit-interpolation type="bool">true</hit-interpolation>
|
||||
<pylon-offset type="int">1</pylon-offset>
|
||||
<pylon-stations>controls/armament</pylon-stations>
|
||||
<station-name type="string">station</station-name>
|
||||
|
||||
<msg type="bool">true</msg>
|
||||
<damage type="bool">true</damage>
|
||||
<kn-06>
|
||||
<vol-search type="double">0.00</vol-search>
|
||||
<vol-track type="double">0.15</vol-track> <!-- -->
|
||||
<vol-track-weak type="double">0.1</vol-track-weak> <!-- -->
|
||||
<guidance type="string">radar</guidance>
|
||||
<navigation type="string">APN</navigation> <!-- -->
|
||||
<all-aspect type="bool">true</all-aspect>
|
||||
<max-fire-range-nm type="int">85</max-fire-range-nm>
|
||||
<FCS-field-deg type="int">360</FCS-field-deg>
|
||||
<seeker-field-deg type="int">220</seeker-field-deg><!-- since launched vertical, it cannot be too small -->
|
||||
<max-g type="int">22</max-g>
|
||||
<thrust-lbf-stage-1 type="double">90000</thrust-lbf-stage-1>
|
||||
<thrust-lbf-stage-2 type="double">77000</thrust-lbf-stage-2> <!-- max 2000 m/s speed, 93 NM range -->
|
||||
<stage-1-duration-sec type="double">0.25</stage-1-duration-sec>
|
||||
<stage-2-duration-sec type="double">8.0</stage-2-duration-sec>
|
||||
<weight-launch-lbs>3920</weight-launch-lbs>
|
||||
<weight-warhead-lbs>315</weight-warhead-lbs>
|
||||
<weight-fuel-lbm>2800</weight-fuel-lbm> <!-- -->
|
||||
<drag-coeff type="double">0.20</drag-coeff> <!-- max 2000 m/s speed, 93 NM range -->
|
||||
<cross-section-sqft type="double">2.11349</cross-section-sqft>
|
||||
<arming-time-sec type="double">2</arming-time-sec>
|
||||
<min-speed-for-guiding-mach type="double">0.25</min-speed-for-guiding-mach>
|
||||
<self-destruct-time-sec type="double">160</self-destruct-time-sec>
|
||||
<self-destruct-at-lock-lost type="bool">true</self-destruct-at-lock-lost>
|
||||
<seeker-angular-speed-dps type="double">3000</seeker-angular-speed-dps>
|
||||
<loft-altitude type="int">75000</loft-altitude>
|
||||
<min-fire-range-nm type="double">0.85</min-fire-range-nm>
|
||||
<max-report-distance type="double">200</max-report-distance> <!-- -->
|
||||
<rail type="bool">true</rail>
|
||||
<rail-length-m type="double">7.5</rail-length-m>
|
||||
<rail-point-forward type="bool">false</rail-point-forward>
|
||||
<rail-pitch-deg type="double">90</rail-pitch-deg> <!-- new -->
|
||||
<chaff-resistance type="double">0.95</chaff-resistance>
|
||||
<proportionality-constant type="double">3</proportionality-constant>
|
||||
<class type="string">A</class>
|
||||
<fire-msg>Bird away</fire-msg>
|
||||
<telemetry type="bool">true</telemetry>
|
||||
</kn-06>
|
||||
|
||||
</armament>
|
||||
</payload>
|
||||
|
||||
@ -352,18 +310,6 @@
|
||||
<damage>
|
||||
<file>Aircraft/S-300/Nasal/damage.nas</file>
|
||||
</damage>
|
||||
<radar_logic>
|
||||
<file>Aircraft/S-300/Nasal/radar-logic.nas</file>
|
||||
</radar_logic>
|
||||
<vector>
|
||||
<file>Aircraft/S-300/Nasal/vector.nas</file><!-- needed by the guided-missiles -->
|
||||
</vector>
|
||||
<armament>
|
||||
<file>Aircraft/S-300/Nasal/guided-missiles.nas</file>
|
||||
</armament>
|
||||
<fire_control>
|
||||
<file>Aircraft/S-300/Nasal/fire-control.nas</file>
|
||||
</fire_control>
|
||||
</nasal>
|
||||
|
||||
</PropertyList>
|
||||
|
Loading…
Reference in New Issue
Block a user