Seperating out hunter targets to its own directory structure

This commit is contained in:
Rick Gruber-Riemer 2020-01-11 09:08:15 +01:00
parent f899e63b71
commit 15d4134ac4
7 changed files with 0 additions and 48 deletions

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@ -121,36 +121,6 @@
</condition> </condition>
</animation> </animation>
<model>
<path>Axalp_Target.ac</path>
<name>hilltarget</name>
</model>
<animation>
<type>select</type>
<object-name>hilltarget</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[17]</property>
<value>8</value>
</equals>
</condition>
</animation>
<model>
<path>Axalp_CliffTarget.ac</path>
<name>clifftarget</name>
</model>
<animation>
<type>select</type>
<object-name>clifftarget</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[17]</property>
<value>9</value>
</equals>
</condition>
</animation>
<model> <model>
<path>Aircraft/depot/Models/smoke.xml</path> <path>Aircraft/depot/Models/smoke.xml</path>
<offsets> <offsets>

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@ -118,24 +118,6 @@
</binding> </binding>
</button> </button>
<button>
<legend>Hill Target</legend>
<binding>
<command>property-assign</command>
<property>sim/multiplay/generic/int[17]</property>
<value>8</value>
</binding>
</button>
<button>
<legend>Cliff Target</legend>
<binding>
<command>property-assign</command>
<property>sim/multiplay/generic/int[17]</property>
<value>9</value>
</binding>
</button>
</group> </group>
</PropertyList> </PropertyList>

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