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Update damage.nas
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -161,7 +161,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -161,7 +161,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -161,7 +161,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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@ -167,7 +167,7 @@ var warheads = {
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var id2warhead = [];
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var launched = {};# callsign: elapsed-sec
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var approached = {};# callsign: uniqueID
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var heavy_smoke = [61,62,92];
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var heavy_smoke = [61,62,63,65,92];
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var k = keys(warheads);
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