Update damage.nas

This commit is contained in:
Nikolai V. Chr 2021-05-05 17:11:57 +02:00
parent 51d5801a2b
commit 0be28c3527
11 changed files with 11 additions and 11 deletions

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -161,7 +161,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -161,7 +161,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -161,7 +161,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);

View File

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = []; var id2warhead = [];
var launched = {};# callsign: elapsed-sec var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92]; var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads); var k = keys(warheads);