Update damage.nas

pull/25/head
Nikolai V. Chr 3 years ago
parent 51d5801a2b
commit 0be28c3527

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -161,7 +161,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -161,7 +161,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -161,7 +161,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

@ -167,7 +167,7 @@ var warheads = {
var id2warhead = [];
var launched = {};# callsign: elapsed-sec
var approached = {};# callsign: uniqueID
var heavy_smoke = [61,62,92];
var heavy_smoke = [61,62,63,65,92];
var k = keys(warheads);

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