mirror of
https://github.com/l0k1/oprf_assets.git
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196 lines
4.7 KiB
XML
196 lines
4.7 KiB
XML
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<PropertyList>
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<particlesystem>
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<name>explosion</name>
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<texture>smoke.png</texture>
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<emissive type="bool">true</emissive>
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<lighting type="bool">false</lighting>
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<condition>
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<property>payload/armament/rb-74/flags/explode-id-1</property>
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</condition>
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<attach>world</attach>
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<placer>
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<type>point</type>
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</placer>
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<shooter>
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<theta-min-deg>-180</theta-min-deg>
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<theta-max-deg>180</theta-max-deg>
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<phi-min-deg>-180</phi-min-deg>
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<phi-max-deg>180</phi-max-deg>
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<speed-mps>
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<value>500</value>
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<spread>80</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>0</z-min-deg-sec>
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<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<particles-per-sec>
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<value>30</value>
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<spread>10</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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<start>
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<color>
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<red><value> 1.0 </value></red>
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<green><value> 1.0 </value></green>
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<blue><value> 0.4 </value></blue>
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<alpha><value> 1 </value></alpha>
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</color>
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<size>
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<value>2</value>
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</size>
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</start>
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<end>
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<color>
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<red><value> 0.8 </value></red>
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<green><value> 0.5 </value></green>
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<blue><value> 0.2 </value></blue>
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<alpha><value> 0.1 </value></alpha>
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</color>
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<size>
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<value>45</value>
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</size>
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</end>
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<life-sec>
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<value>0.5</value>
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</life-sec>
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<mass-kg> 5 </mass-kg>
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<radius-m> 0.5 </radius-m>
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</particle>
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<program>
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<fluid> air </fluid>
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<gravity type="bool"> true </gravity>
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<wind typ="bool"> true </wind>
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</program>
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</particlesystem>
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<submodel>
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<name>RB-24J missile 1 explosion</name>
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<model>explosion-bounds.xml</model>
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<trigger>payload/armament/rb-74/flags/explode-id-1</trigger>
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<speed>0.0</speed>
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<repeat>false</repeat>
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<delay>0.00</delay>
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<count>-1</count>
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<cd>0.00003</cd><!-- drag -->
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<eda>0.00136354</eda><!-- drag area -->
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<weight>0</weight>
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<collision>true</collision>
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<collision-report>sim/ai/aircraft/collision/bullet</collision-report>
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<impact>true</impact>
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<impact-report>sim/ai/aircraft/impact/bomb</impact-report>
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<wind>false</wind>
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<buoyancy>0</buoyancy>
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<life>0.5</life>
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</submodel>
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<particlesystem>
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<name>explosion-smoke</name>
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<texture>smoke.png</texture>
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<emissive type="bool">false</emissive>
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<lighting type="bool">false</lighting>
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<condition>
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<property>payload/armament/rb-74/flags/explode-smoke-id-1</property>
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</condition>
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<attach>world</attach>
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<placer>
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<type>point</type>
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</placer>
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<shooter>
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<theta-min-deg>-180</theta-min-deg>
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<theta-max-deg>180</theta-max-deg>
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<phi-min-deg>-180</phi-min-deg>
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<phi-max-deg>180</phi-max-deg>
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<speed-mps>
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<value>500</value>
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<spread>60</spread>
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</speed-mps>
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<rotation-speed>
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<x-min-deg-sec>0</x-min-deg-sec>
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<y-min-deg-sec>0</y-min-deg-sec>
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<z-min-deg-sec>0</z-min-deg-sec>
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<x-max-deg-sec>0</x-max-deg-sec>
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<y-max-deg-sec>0</y-max-deg-sec>
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<z-max-deg-sec>0</z-max-deg-sec>
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</rotation-speed>
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</shooter>
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<counter>
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<particles-per-sec>
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<value>50</value>
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<spread>10</spread>
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</particles-per-sec>
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</counter>
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<align>billboard</align>
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<particle>
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<start>
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<color>
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<red><value> 0.3 </value></red>
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<green><value> 0.3 </value></green>
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<blue><value> 0.25 </value></blue>
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<alpha><value> 0.5 </value></alpha>
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</color>
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<size>
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<value>10</value>
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</size>
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</start>
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<end>
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<color>
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<red><value> 0.4 </value></red>
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<green><value> 0.4 </value></green>
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<blue><value> 0.4 </value></blue>
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<alpha><value> 0.04 </value></alpha>
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</color>
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<size>
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<value>60</value>
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</size>
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</end>
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<life-sec>
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<value>40</value>
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</life-sec>
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<mass-kg> 5 </mass-kg>
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<radius-m> 0.5 </radius-m>
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</particle>
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<program>
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<fluid> air </fluid>
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<gravity type="bool"> true </gravity>
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<wind typ="bool"> true </wind>
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</program>
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</particlesystem>
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</PropertyList>
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