oprf_assets/depot/Nasal/fdm.nas

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# Copyright (C) 2015 onox
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#io.include("Aircraft/ExpansionPack/Nasal/init.nas");
#with("updateloop");
# Number of iterations per second
var frequency = 60.0;
# Change in heading per second at full rudder deflection
var heading_ps = 0.5;
time_last = 0;
sim_speed = 1;
setprop("/carrier/pitch-deg",0);
setprop("/carrier/pitch-offset",0);
setprop("/carrier/roll-deg",0);
setprop("/carrier/roll-offset",0);
setprop("/carrier/sunk",0);
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var last_type = getprop("sim/multiplay/generic/int[17]");
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var PositionUpdater = func () {
# does a building need an FDM?
# nawwwwwww
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setprop("sim/multiplay/visibility-range-nm", 750);
var type = getprop("sim/multiplay/generic/int[17]");
if (type != last_type) {
if (damage.hp_max == damage.hp) {
if (type == 0) {damage.hp_max=900;damage.hp=900;}
if (type == 1) {damage.hp_max=1000;damage.hp=1000;}
if (type == 2) {damage.hp_max=200;damage.hp=200;}
if (type == 3) {damage.hp_max=300;damage.hp=300;}
if (type == 4) {damage.hp_max=900;damage.hp=900;}
if (type == 5) {damage.hp_max=1500;damage.hp=1500;}
if (type == 6) {damage.hp_max=450;damage.hp=450;}
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if (type == 7) {damage.hp_max=0;damage.hp=0;}
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last_type = type;
} else {
print("Can only switch type when not damaged!!");
setprop("sim/multiplay/generic/int[17]", last_type);
}
}
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settimer( PositionUpdater, 1/frequency );
};
PositionUpdater();