809 lines
40 KiB
C
809 lines
40 KiB
C
/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2007 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <assert.h>
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#include "alMain.h"
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "alSource.h"
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#include "alBuffer.h"
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#include "alListener.h"
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#include "alAuxEffectSlot.h"
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#include "alu.h"
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#include "bs2b.h"
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static __inline ALdouble point32(const ALfloat *vals, ALint step, ALint frac)
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{ return vals[0]; (void)step; (void)frac; }
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static __inline ALdouble lerp32(const ALfloat *vals, ALint step, ALint frac)
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{ return lerp(vals[0], vals[step], frac * (1.0/FRACTIONONE)); }
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static __inline ALdouble cubic32(const ALfloat *vals, ALint step, ALint frac)
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{ return cubic(vals[-step], vals[0], vals[step], vals[step+step],
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frac * (1.0/FRACTIONONE)); }
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static __inline ALdouble point16(const ALshort *vals, ALint step, ALint frac)
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{ return vals[0] * (1.0/32767.0); (void)step; (void)frac; }
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static __inline ALdouble lerp16(const ALshort *vals, ALint step, ALint frac)
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{ return lerp(vals[0], vals[step], frac * (1.0/FRACTIONONE)) * (1.0/32767.0); }
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static __inline ALdouble cubic16(const ALshort *vals, ALint step, ALint frac)
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{ return cubic(vals[-step], vals[0], vals[step], vals[step+step],
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frac * (1.0/FRACTIONONE)) * (1.0/32767.0); }
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static __inline ALdouble point8(const ALubyte *vals, ALint step, ALint frac)
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{ return (vals[0]-128.0) * (1.0/127.0); (void)step; (void)frac; }
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static __inline ALdouble lerp8(const ALubyte *vals, ALint step, ALint frac)
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{ return (lerp(vals[0], vals[step],
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frac * (1.0/FRACTIONONE))-128.0) * (1.0/127.0); }
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static __inline ALdouble cubic8(const ALubyte *vals, ALint step, ALint frac)
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{ return (cubic(vals[-step], vals[0], vals[step], vals[step+step],
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frac * (1.0/FRACTIONONE))-128.0) * (1.0/127.0); }
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#define DECL_TEMPLATE(T, sampler) \
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static void Mix_##T##_1_##sampler(ALsource *Source, ALCdevice *Device, \
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const T *data, ALuint *DataPosInt, ALuint *DataPosFrac, \
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ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
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{ \
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ALfloat (*DryBuffer)[MAXCHANNELS]; \
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ALfloat *ClickRemoval, *PendingClicks; \
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ALuint pos, frac; \
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ALfloat DrySend[MAXCHANNELS]; \
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FILTER *DryFilter; \
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ALuint BufferIdx; \
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ALuint increment; \
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ALuint out, c; \
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ALfloat value; \
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\
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increment = Source->Params.Step; \
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\
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DryBuffer = Device->DryBuffer; \
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ClickRemoval = Device->ClickRemoval; \
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PendingClicks = Device->PendingClicks; \
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DryFilter = &Source->Params.iirFilter; \
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for(c = 0;c < MAXCHANNELS;c++) \
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DrySend[c] = Source->Params.DryGains[0][c]; \
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\
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pos = 0; \
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frac = *DataPosFrac; \
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\
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if(OutPos == 0) \
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{ \
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value = sampler(data+pos, 1, frac); \
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\
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value = lpFilter4PC(DryFilter, 0, value); \
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for(c = 0;c < MAXCHANNELS;c++) \
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ClickRemoval[c] -= value*DrySend[c]; \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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/* First order interpolator */ \
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value = sampler(data+pos, 1, frac); \
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\
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/* Direct path final mix buffer and panning */ \
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value = lpFilter4P(DryFilter, 0, value); \
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for(c = 0;c < MAXCHANNELS;c++) \
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DryBuffer[OutPos][c] += value*DrySend[c]; \
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\
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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OutPos++; \
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} \
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if(OutPos == SamplesToDo) \
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{ \
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value = sampler(data+pos, 1, frac); \
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\
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value = lpFilter4PC(DryFilter, 0, value); \
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for(c = 0;c < MAXCHANNELS;c++) \
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PendingClicks[c] += value*DrySend[c]; \
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} \
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\
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for(out = 0;out < Device->NumAuxSends;out++) \
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{ \
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ALfloat WetSend; \
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ALfloat *WetBuffer; \
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ALfloat *WetClickRemoval; \
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ALfloat *WetPendingClicks; \
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FILTER *WetFilter; \
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\
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if(!Source->Send[out].Slot || \
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Source->Send[out].Slot->effect.type == AL_EFFECT_NULL) \
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continue; \
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\
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WetBuffer = Source->Send[out].Slot->WetBuffer; \
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WetClickRemoval = Source->Send[out].Slot->ClickRemoval; \
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WetPendingClicks = Source->Send[out].Slot->PendingClicks; \
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WetFilter = &Source->Params.Send[out].iirFilter; \
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WetSend = Source->Params.Send[out].WetGain; \
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\
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pos = 0; \
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frac = *DataPosFrac; \
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OutPos -= BufferSize; \
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\
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if(OutPos == 0) \
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{ \
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value = sampler(data+pos, 1, frac); \
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\
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value = lpFilter2PC(WetFilter, 0, value); \
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WetClickRemoval[0] -= value*WetSend; \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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/* First order interpolator */ \
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value = sampler(data+pos, 1, frac); \
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\
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/* Room path final mix buffer and panning */ \
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value = lpFilter2P(WetFilter, 0, value); \
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WetBuffer[OutPos] += value*WetSend; \
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\
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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OutPos++; \
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} \
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if(OutPos == SamplesToDo) \
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{ \
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value = sampler(data+pos, 1, frac); \
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\
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value = lpFilter2PC(WetFilter, 0, value); \
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WetPendingClicks[0] += value*WetSend; \
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} \
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} \
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*DataPosInt += pos; \
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*DataPosFrac = frac; \
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}
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DECL_TEMPLATE(ALfloat, point32)
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DECL_TEMPLATE(ALfloat, lerp32)
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DECL_TEMPLATE(ALfloat, cubic32)
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DECL_TEMPLATE(ALshort, point16)
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DECL_TEMPLATE(ALshort, lerp16)
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DECL_TEMPLATE(ALshort, cubic16)
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DECL_TEMPLATE(ALubyte, point8)
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DECL_TEMPLATE(ALubyte, lerp8)
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DECL_TEMPLATE(ALubyte, cubic8)
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#undef DECL_TEMPLATE
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#define DECL_TEMPLATE(T, chnct, sampler) \
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static void Mix_##T##_##chnct##_##sampler(ALsource *Source, ALCdevice *Device,\
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const T *data, ALuint *DataPosInt, ALuint *DataPosFrac, \
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ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
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{ \
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const ALuint Channels = chnct; \
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const ALfloat scaler = 1.0f/chnct; \
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ALfloat (*DryBuffer)[MAXCHANNELS]; \
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ALfloat *ClickRemoval, *PendingClicks; \
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ALuint pos, frac; \
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ALfloat DrySend[chnct][MAXCHANNELS]; \
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FILTER *DryFilter; \
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ALuint BufferIdx; \
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ALuint increment; \
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ALuint i, out, c; \
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ALfloat value; \
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\
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increment = Source->Params.Step; \
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\
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DryBuffer = Device->DryBuffer; \
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ClickRemoval = Device->ClickRemoval; \
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PendingClicks = Device->PendingClicks; \
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DryFilter = &Source->Params.iirFilter; \
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for(i = 0;i < Channels;i++) \
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{ \
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for(c = 0;c < MAXCHANNELS;c++) \
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DrySend[i][c] = Source->Params.DryGains[i][c]; \
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} \
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\
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pos = 0; \
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frac = *DataPosFrac; \
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\
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if(OutPos == 0) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler(data + pos*Channels + i, Channels, frac); \
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\
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value = lpFilter2PC(DryFilter, i*2, value); \
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for(c = 0;c < MAXCHANNELS;c++) \
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ClickRemoval[c] -= value*DrySend[i][c]; \
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} \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler(data + pos*Channels + i, Channels, frac); \
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\
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value = lpFilter2P(DryFilter, i*2, value); \
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for(c = 0;c < MAXCHANNELS;c++) \
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DryBuffer[OutPos][c] += value*DrySend[i][c]; \
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} \
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\
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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OutPos++; \
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} \
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if(OutPos == SamplesToDo) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler(data + pos*Channels + i, Channels, frac); \
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\
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value = lpFilter2PC(DryFilter, i*2, value); \
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for(c = 0;c < MAXCHANNELS;c++) \
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PendingClicks[c] += value*DrySend[i][c]; \
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} \
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} \
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\
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for(out = 0;out < Device->NumAuxSends;out++) \
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{ \
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ALfloat WetSend; \
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ALfloat *WetBuffer; \
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ALfloat *WetClickRemoval; \
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ALfloat *WetPendingClicks; \
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FILTER *WetFilter; \
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\
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if(!Source->Send[out].Slot || \
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Source->Send[out].Slot->effect.type == AL_EFFECT_NULL) \
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continue; \
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\
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WetBuffer = Source->Send[out].Slot->WetBuffer; \
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WetClickRemoval = Source->Send[out].Slot->ClickRemoval; \
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WetPendingClicks = Source->Send[out].Slot->PendingClicks; \
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WetFilter = &Source->Params.Send[out].iirFilter; \
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WetSend = Source->Params.Send[out].WetGain; \
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\
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pos = 0; \
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frac = *DataPosFrac; \
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OutPos -= BufferSize; \
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\
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if(OutPos == 0) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler(data + pos*Channels + i, Channels, frac); \
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\
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value = lpFilter1PC(WetFilter, i, value); \
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WetClickRemoval[0] -= value*WetSend * scaler; \
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} \
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} \
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for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler(data + pos*Channels + i, Channels, frac); \
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\
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value = lpFilter1P(WetFilter, i, value); \
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WetBuffer[OutPos] += value*WetSend * scaler; \
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} \
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\
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frac += increment; \
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pos += frac>>FRACTIONBITS; \
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frac &= FRACTIONMASK; \
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OutPos++; \
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} \
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if(OutPos == SamplesToDo) \
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{ \
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for(i = 0;i < Channels;i++) \
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{ \
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value = sampler(data + pos*Channels + i, Channels, frac); \
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\
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value = lpFilter1PC(WetFilter, i, value); \
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WetPendingClicks[0] += value*WetSend * scaler; \
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} \
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} \
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} \
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*DataPosInt += pos; \
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*DataPosFrac = frac; \
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}
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DECL_TEMPLATE(ALfloat, 2, point32)
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DECL_TEMPLATE(ALfloat, 2, lerp32)
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DECL_TEMPLATE(ALfloat, 2, cubic32)
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DECL_TEMPLATE(ALshort, 2, point16)
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DECL_TEMPLATE(ALshort, 2, lerp16)
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DECL_TEMPLATE(ALshort, 2, cubic16)
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DECL_TEMPLATE(ALubyte, 2, point8)
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DECL_TEMPLATE(ALubyte, 2, lerp8)
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DECL_TEMPLATE(ALubyte, 2, cubic8)
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DECL_TEMPLATE(ALfloat, 4, point32)
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DECL_TEMPLATE(ALfloat, 4, lerp32)
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DECL_TEMPLATE(ALfloat, 4, cubic32)
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DECL_TEMPLATE(ALshort, 4, point16)
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DECL_TEMPLATE(ALshort, 4, lerp16)
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DECL_TEMPLATE(ALshort, 4, cubic16)
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DECL_TEMPLATE(ALubyte, 4, point8)
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DECL_TEMPLATE(ALubyte, 4, lerp8)
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DECL_TEMPLATE(ALubyte, 4, cubic8)
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DECL_TEMPLATE(ALfloat, 6, point32)
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DECL_TEMPLATE(ALfloat, 6, lerp32)
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DECL_TEMPLATE(ALfloat, 6, cubic32)
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DECL_TEMPLATE(ALshort, 6, point16)
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DECL_TEMPLATE(ALshort, 6, lerp16)
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DECL_TEMPLATE(ALshort, 6, cubic16)
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DECL_TEMPLATE(ALubyte, 6, point8)
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DECL_TEMPLATE(ALubyte, 6, lerp8)
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DECL_TEMPLATE(ALubyte, 6, cubic8)
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DECL_TEMPLATE(ALfloat, 7, point32)
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DECL_TEMPLATE(ALfloat, 7, lerp32)
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DECL_TEMPLATE(ALfloat, 7, cubic32)
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DECL_TEMPLATE(ALshort, 7, point16)
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DECL_TEMPLATE(ALshort, 7, lerp16)
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DECL_TEMPLATE(ALshort, 7, cubic16)
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DECL_TEMPLATE(ALubyte, 7, point8)
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DECL_TEMPLATE(ALubyte, 7, lerp8)
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DECL_TEMPLATE(ALubyte, 7, cubic8)
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DECL_TEMPLATE(ALfloat, 8, point32)
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DECL_TEMPLATE(ALfloat, 8, lerp32)
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DECL_TEMPLATE(ALfloat, 8, cubic32)
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DECL_TEMPLATE(ALshort, 8, point16)
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DECL_TEMPLATE(ALshort, 8, lerp16)
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DECL_TEMPLATE(ALshort, 8, cubic16)
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DECL_TEMPLATE(ALubyte, 8, point8)
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DECL_TEMPLATE(ALubyte, 8, lerp8)
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DECL_TEMPLATE(ALubyte, 8, cubic8)
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#undef DECL_TEMPLATE
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#define DECL_TEMPLATE(T, sampler) \
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static void Mix_##T##_##sampler(ALsource *Source, ALCdevice *Device, \
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enum FmtChannels FmtChannels, \
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const ALvoid *Data, ALuint *DataPosInt, ALuint *DataPosFrac, \
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ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
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{ \
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switch(FmtChannels) \
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{ \
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case FmtMono: \
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Mix_##T##_1_##sampler(Source, Device, Data, DataPosInt, DataPosFrac, \
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OutPos, SamplesToDo, BufferSize); \
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break; \
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case FmtStereo: \
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case FmtRear: \
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Mix_##T##_2_##sampler(Source, Device, Data, DataPosInt, DataPosFrac, \
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OutPos, SamplesToDo, BufferSize); \
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break; \
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case FmtQuad: \
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Mix_##T##_4_##sampler(Source, Device, Data, DataPosInt, DataPosFrac, \
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OutPos, SamplesToDo, BufferSize); \
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break; \
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case FmtX51: \
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Mix_##T##_6_##sampler(Source, Device, Data, DataPosInt, DataPosFrac, \
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OutPos, SamplesToDo, BufferSize); \
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break; \
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case FmtX61: \
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Mix_##T##_7_##sampler(Source, Device, Data, DataPosInt, DataPosFrac, \
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OutPos, SamplesToDo, BufferSize); \
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break; \
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case FmtX71: \
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Mix_##T##_8_##sampler(Source, Device, Data, DataPosInt, DataPosFrac, \
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OutPos, SamplesToDo, BufferSize); \
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break; \
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} \
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}
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DECL_TEMPLATE(ALfloat, point32)
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DECL_TEMPLATE(ALfloat, lerp32)
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DECL_TEMPLATE(ALfloat, cubic32)
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DECL_TEMPLATE(ALshort, point16)
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DECL_TEMPLATE(ALshort, lerp16)
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DECL_TEMPLATE(ALshort, cubic16)
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DECL_TEMPLATE(ALubyte, point8)
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DECL_TEMPLATE(ALubyte, lerp8)
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DECL_TEMPLATE(ALubyte, cubic8)
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#undef DECL_TEMPLATE
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#define DECL_TEMPLATE(sampler) \
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static void Mix_##sampler(ALsource *Source, ALCdevice *Device, \
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enum FmtChannels FmtChannels, enum FmtType FmtType, \
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const ALvoid *Data, ALuint *DataPosInt, ALuint *DataPosFrac, \
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ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) \
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{ \
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switch(FmtType) \
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{ \
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case FmtUByte: \
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Mix_ALubyte_##sampler##8(Source, Device, FmtChannels, \
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Data, DataPosInt, DataPosFrac, \
|
|
OutPos, SamplesToDo, BufferSize); \
|
|
break; \
|
|
\
|
|
case FmtShort: \
|
|
Mix_ALshort_##sampler##16(Source, Device, FmtChannels, \
|
|
Data, DataPosInt, DataPosFrac, \
|
|
OutPos, SamplesToDo, BufferSize); \
|
|
break; \
|
|
\
|
|
case FmtFloat: \
|
|
Mix_ALfloat_##sampler##32(Source, Device, FmtChannels, \
|
|
Data, DataPosInt, DataPosFrac, \
|
|
OutPos, SamplesToDo, BufferSize); \
|
|
break; \
|
|
} \
|
|
}
|
|
|
|
DECL_TEMPLATE(point)
|
|
DECL_TEMPLATE(lerp)
|
|
DECL_TEMPLATE(cubic)
|
|
|
|
#undef DECL_TEMPLATE
|
|
|
|
|
|
ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
|
|
{
|
|
ALbufferlistitem *BufferListItem;
|
|
ALuint DataPosInt, DataPosFrac;
|
|
enum FmtChannels FmtChannels;
|
|
enum FmtType FmtType;
|
|
ALuint BuffersPlayed;
|
|
ALboolean Looping;
|
|
ALuint increment;
|
|
resampler_t Resampler;
|
|
ALenum State;
|
|
ALuint OutPos;
|
|
ALuint FrameSize;
|
|
ALint64 DataSize64;
|
|
ALuint i;
|
|
|
|
/* Get source info */
|
|
State = Source->state;
|
|
BuffersPlayed = Source->BuffersPlayed;
|
|
DataPosInt = Source->position;
|
|
DataPosFrac = Source->position_fraction;
|
|
Looping = Source->bLooping;
|
|
increment = Source->Params.Step;
|
|
Resampler = (increment == FRACTIONONE) ? POINT_RESAMPLER :
|
|
Source->Resampler;
|
|
|
|
/* Get buffer info */
|
|
FrameSize = 0;
|
|
FmtChannels = FmtMono;
|
|
FmtType = FmtUByte;
|
|
BufferListItem = Source->queue;
|
|
for(i = 0;i < Source->BuffersInQueue;i++)
|
|
{
|
|
const ALbuffer *ALBuffer;
|
|
if((ALBuffer=BufferListItem->buffer) != NULL)
|
|
{
|
|
FmtChannels = ALBuffer->FmtChannels;
|
|
FmtType = ALBuffer->FmtType;
|
|
FrameSize = FrameSizeFromFmt(FmtChannels, FmtType);
|
|
break;
|
|
}
|
|
BufferListItem = BufferListItem->next;
|
|
}
|
|
|
|
/* Get current buffer queue item */
|
|
BufferListItem = Source->queue;
|
|
for(i = 0;i < BuffersPlayed;i++)
|
|
BufferListItem = BufferListItem->next;
|
|
|
|
OutPos = 0;
|
|
do {
|
|
const ALuint BufferPrePadding = ResamplerPrePadding[Resampler];
|
|
const ALuint BufferPadding = ResamplerPadding[Resampler];
|
|
ALubyte StackData[STACK_DATA_SIZE];
|
|
ALubyte *SrcData = StackData;
|
|
ALuint SrcDataSize = 0;
|
|
ALuint BufferSize;
|
|
|
|
/* Figure out how many buffer bytes will be needed */
|
|
DataSize64 = SamplesToDo-OutPos+1;
|
|
DataSize64 *= increment;
|
|
DataSize64 += DataPosFrac+FRACTIONMASK;
|
|
DataSize64 >>= FRACTIONBITS;
|
|
DataSize64 += BufferPadding+BufferPrePadding;
|
|
DataSize64 *= FrameSize;
|
|
|
|
BufferSize = min(DataSize64, STACK_DATA_SIZE);
|
|
BufferSize -= BufferSize%FrameSize;
|
|
|
|
if(Source->lSourceType == AL_STATIC)
|
|
{
|
|
const ALbuffer *ALBuffer = Source->Buffer;
|
|
const ALubyte *Data = ALBuffer->data;
|
|
ALuint DataSize;
|
|
ALuint pos;
|
|
|
|
/* If current pos is beyond the loop range, do not loop */
|
|
if(Looping == AL_FALSE || DataPosInt >= (ALuint)ALBuffer->LoopEnd)
|
|
{
|
|
Looping = AL_FALSE;
|
|
|
|
if(DataPosInt >= BufferPrePadding)
|
|
pos = (DataPosInt-BufferPrePadding)*FrameSize;
|
|
else
|
|
{
|
|
DataSize = (BufferPrePadding-DataPosInt)*FrameSize;
|
|
DataSize = min(BufferSize, DataSize);
|
|
|
|
memset(&SrcData[SrcDataSize], (FmtType==FmtUByte)?0x80:0, DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
|
|
pos = 0;
|
|
}
|
|
|
|
/* Copy what's left to play in the source buffer, and clear the
|
|
* rest of the temp buffer */
|
|
DataSize = ALBuffer->size - pos;
|
|
DataSize = min(BufferSize, DataSize);
|
|
|
|
memcpy(&SrcData[SrcDataSize], &Data[pos], DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
|
|
memset(&SrcData[SrcDataSize], (FmtType==FmtUByte)?0x80:0, BufferSize);
|
|
SrcDataSize += BufferSize;
|
|
BufferSize -= BufferSize;
|
|
}
|
|
else
|
|
{
|
|
ALuint LoopStart = ALBuffer->LoopStart;
|
|
ALuint LoopEnd = ALBuffer->LoopEnd;
|
|
|
|
if(DataPosInt >= LoopStart)
|
|
{
|
|
pos = DataPosInt-LoopStart;
|
|
while(pos < BufferPrePadding)
|
|
pos += LoopEnd-LoopStart;
|
|
pos -= BufferPrePadding;
|
|
pos += LoopStart;
|
|
pos *= FrameSize;
|
|
}
|
|
else if(DataPosInt >= BufferPrePadding)
|
|
pos = (DataPosInt-BufferPrePadding)*FrameSize;
|
|
else
|
|
{
|
|
DataSize = (BufferPrePadding-DataPosInt)*FrameSize;
|
|
DataSize = min(BufferSize, DataSize);
|
|
|
|
memset(&SrcData[SrcDataSize], (FmtType==FmtUByte)?0x80:0, DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
|
|
pos = 0;
|
|
}
|
|
|
|
/* Copy what's left of this loop iteration, then copy repeats
|
|
* of the loop section */
|
|
DataSize = LoopEnd*FrameSize - pos;
|
|
DataSize = min(BufferSize, DataSize);
|
|
|
|
memcpy(&SrcData[SrcDataSize], &Data[pos], DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
|
|
DataSize = (LoopEnd-LoopStart) * FrameSize;
|
|
while(BufferSize > 0)
|
|
{
|
|
DataSize = min(BufferSize, DataSize);
|
|
|
|
memcpy(&SrcData[SrcDataSize], &Data[LoopStart*FrameSize], DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Crawl the buffer queue to fill in the temp buffer */
|
|
ALbufferlistitem *BufferListIter = BufferListItem;
|
|
ALuint pos;
|
|
|
|
if(DataPosInt >= BufferPrePadding)
|
|
pos = (DataPosInt-BufferPrePadding)*FrameSize;
|
|
else
|
|
{
|
|
pos = (BufferPrePadding-DataPosInt)*FrameSize;
|
|
while(pos > 0)
|
|
{
|
|
if(!BufferListIter->prev && !Looping)
|
|
{
|
|
ALuint DataSize = min(BufferSize, pos);
|
|
|
|
memset(&SrcData[SrcDataSize], (FmtType==FmtUByte)?0x80:0, DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
|
|
pos = 0;
|
|
break;
|
|
}
|
|
|
|
if(BufferListIter->prev)
|
|
BufferListIter = BufferListIter->prev;
|
|
else
|
|
{
|
|
while(BufferListIter->next)
|
|
BufferListIter = BufferListIter->next;
|
|
}
|
|
|
|
if(BufferListIter->buffer)
|
|
{
|
|
if((ALuint)BufferListIter->buffer->size > pos)
|
|
{
|
|
pos = BufferListIter->buffer->size - pos;
|
|
break;
|
|
}
|
|
pos -= BufferListIter->buffer->size;
|
|
}
|
|
}
|
|
}
|
|
|
|
while(BufferListIter && BufferSize > 0)
|
|
{
|
|
const ALbuffer *ALBuffer;
|
|
if((ALBuffer=BufferListIter->buffer) != NULL)
|
|
{
|
|
const ALubyte *Data = ALBuffer->data;
|
|
ALuint DataSize = ALBuffer->size;
|
|
|
|
/* Skip the data already played */
|
|
if(DataSize <= pos)
|
|
pos -= DataSize;
|
|
else
|
|
{
|
|
Data += pos;
|
|
DataSize -= pos;
|
|
pos -= pos;
|
|
|
|
DataSize = min(BufferSize, DataSize);
|
|
memcpy(&SrcData[SrcDataSize], Data, DataSize);
|
|
SrcDataSize += DataSize;
|
|
BufferSize -= DataSize;
|
|
}
|
|
}
|
|
BufferListIter = BufferListIter->next;
|
|
if(!BufferListIter && Looping)
|
|
BufferListIter = Source->queue;
|
|
else if(!BufferListIter)
|
|
{
|
|
memset(&SrcData[SrcDataSize], (FmtType==FmtUByte)?0x80:0, BufferSize);
|
|
SrcDataSize += BufferSize;
|
|
BufferSize -= BufferSize;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Figure out how many samples we can mix. */
|
|
DataSize64 = SrcDataSize / FrameSize;
|
|
DataSize64 -= BufferPadding+BufferPrePadding;
|
|
DataSize64 <<= FRACTIONBITS;
|
|
DataSize64 -= increment;
|
|
DataSize64 -= DataPosFrac;
|
|
|
|
BufferSize = (ALuint)((DataSize64+(increment-1)) / increment);
|
|
BufferSize = min(BufferSize, (SamplesToDo-OutPos));
|
|
|
|
SrcData += BufferPrePadding*FrameSize;
|
|
switch(Resampler)
|
|
{
|
|
case POINT_RESAMPLER:
|
|
Mix_point(Source, Device, FmtChannels, FmtType,
|
|
SrcData, &DataPosInt, &DataPosFrac,
|
|
OutPos, SamplesToDo, BufferSize);
|
|
break;
|
|
case LINEAR_RESAMPLER:
|
|
Mix_lerp(Source, Device, FmtChannels, FmtType,
|
|
SrcData, &DataPosInt, &DataPosFrac,
|
|
OutPos, SamplesToDo, BufferSize);
|
|
break;
|
|
case CUBIC_RESAMPLER:
|
|
Mix_cubic(Source, Device, FmtChannels, FmtType,
|
|
SrcData, &DataPosInt, &DataPosFrac,
|
|
OutPos, SamplesToDo, BufferSize);
|
|
break;
|
|
case RESAMPLER_MIN:
|
|
case RESAMPLER_MAX:
|
|
break;
|
|
}
|
|
OutPos += BufferSize;
|
|
|
|
/* Handle looping sources */
|
|
while(1)
|
|
{
|
|
const ALbuffer *ALBuffer;
|
|
ALuint DataSize = 0;
|
|
ALuint LoopStart = 0;
|
|
ALuint LoopEnd = 0;
|
|
|
|
if((ALBuffer=BufferListItem->buffer) != NULL)
|
|
{
|
|
DataSize = ALBuffer->size / FrameSize;
|
|
LoopStart = ALBuffer->LoopStart;
|
|
LoopEnd = ALBuffer->LoopEnd;
|
|
if(LoopEnd > DataPosInt)
|
|
break;
|
|
}
|
|
|
|
if(Looping && Source->lSourceType == AL_STATIC)
|
|
{
|
|
BufferListItem = Source->queue;
|
|
DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
|
|
break;
|
|
}
|
|
|
|
if(DataSize > DataPosInt)
|
|
break;
|
|
|
|
if(BufferListItem->next)
|
|
{
|
|
BufferListItem = BufferListItem->next;
|
|
BuffersPlayed++;
|
|
}
|
|
else if(Looping)
|
|
{
|
|
BufferListItem = Source->queue;
|
|
BuffersPlayed = 0;
|
|
}
|
|
else
|
|
{
|
|
State = AL_STOPPED;
|
|
BufferListItem = Source->queue;
|
|
BuffersPlayed = Source->BuffersInQueue;
|
|
DataPosInt = 0;
|
|
DataPosFrac = 0;
|
|
break;
|
|
}
|
|
|
|
DataPosInt -= DataSize;
|
|
}
|
|
} while(State == AL_PLAYING && OutPos < SamplesToDo);
|
|
|
|
/* Update source info */
|
|
Source->state = State;
|
|
Source->BuffersPlayed = BuffersPlayed;
|
|
Source->position = DataPosInt;
|
|
Source->position_fraction = DataPosFrac;
|
|
Source->Buffer = BufferListItem->buffer;
|
|
}
|