253 lines
8.8 KiB
Plaintext
253 lines
8.8 KiB
Plaintext
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# OpenAL config file. Options that are not under a block or are under the
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# [general] block are for general, non-backend-specific options. Blocks may
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# appear multiple times, and duplicated options will take the last value
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# specified.
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# The system-wide settings can be put in /etc/openal/alsoft.conf and user-
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# specific override settings in ~/.alsoftrc.
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# For Windows, these settings should go into %AppData%\alsoft.ini
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# The environment variable ALSOFT_CONF can be used to specify another config
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# override
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# Option and block names are case-insenstive. The supplied values are only
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# hints and may not be honored (though generally it'll try to get as close as
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# possible). Note: options that are left unset may default to app- or system-
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# specified values. These are the current available settings:
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## format:
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# Sets the output format. Can be one of:
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# AL_FORMAT_MONO8 (8-bit mono)
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# AL_FORMAT_STEREO8 (8-bit stereo)
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# AL_FORMAT_QUAD8 (8-bit 4-channel)
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# AL_FORMAT_51CHN8 (8-bit 5.1 output)
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# AL_FORMAT_61CHN8 (8-bit 6.1 output)
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# AL_FORMAT_71CHN8 (8-bit 7.1 output)
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# AL_FORMAT_MONO16 (16-bit mono)
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# AL_FORMAT_STEREO16 (16-bit stereo)
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# AL_FORMAT_QUAD16 (16-bit 4-channel)
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# AL_FORMAT_51CHN16 (16-bit 5.1 output)
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# AL_FORMAT_61CHN16 (16-bit 6.1 output)
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# AL_FORMAT_71CHN16 (16-bit 7.1 output)
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# AL_FORMAT_MONO32 (32-bit float mono)
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# AL_FORMAT_STEREO32 (32-bit float stereo)
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# AL_FORMAT_QUAD32 (32-bit float 4-channel)
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# AL_FORMAT_51CHN32 (32-bit float 5.1 output)
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# AL_FORMAT_61CHN32 (32-bit float 6.1 output)
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# AL_FORMAT_71CHN32 (32-bit float 7.1 output)
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#format = AL_FORMAT_STEREO16
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## cf_level:
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# Sets the crossfeed level for stereo output. Valid values are:
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# 0 - No crossfeed
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# 1 - Low crossfeed
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# 2 - Middle crossfeed
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# 3 - High crossfeed (virtual speakers are closer to itself)
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# 4 - Low easy crossfeed
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# 5 - Middle easy crossfeed
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# 6 - High easy crossfeed
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# Users of headphones may want to try various settings. Has no effect on non-
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# stereo modes.
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#cf_level = 0
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## head_dampen:
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# Sets the amount of dampening on sounds emanating from behind the listener.
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# This is used to simulate the natural occlusion of the head, which is
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# typically missing with mono and stereo output, and as such, only works on
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# mono and stereo output modes. Valid values range from 0 to 1 (inclusive),
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# and higher values provide a stronger effect.
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#head_dampen = 0.25
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## frequency:
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# Sets the output frequency.
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#frequency = 44100
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## resampler:
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# Selects the resampler used when mixing sources. Valid values are:
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# 0 - None (nearest sample, no interpolation)
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# 1 - Linear (extrapolates samples using a linear slope between samples)
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# 2 - Cubic (extrapolates samples using a Catmull-Rom spline)
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# Specifying other values will result in using the default (linear).
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#resampler = 1
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## rt-prio:
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# Sets real-time priority for the mixing thread. Not all drivers may use this
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# (eg. PortAudio) as they already control the priority of the mixing thread.
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# 0 and negative values will disable it. Note that this may constitute a
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# security risk since a real-time priority thread can indefinitely block
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# normal-priority threads if it fails to wait. As such, the default is
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# disabled.
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#rt-prio = 0
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## period_size:
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# Sets the update period size, in frames. This is the number of frames needed
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# for each mixing update.
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#period_size = 1024
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## periods:
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# Sets the number of update periods. Higher values create a larger mix ahead,
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# which helps protect against skips when the CPU is under load, but increases
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# the delay between a sound getting mixed and being heard.
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#periods = 4
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## sources:
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# Sets the maximum number of allocatable sources. Lower values may help for
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# systems with apps that try to play more sounds than the CPU can handle.
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#sources = 256
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## stereodup:
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# Sets whether to duplicate stereo sounds on the rear and side speakers for 4+
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# channel output. This provides a "fuller" playback quality for 4+ channel
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# output modes, although each individual speaker will have a slight reduction
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# in volume to compensate for the extra output speakers. True, yes, on, and
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# non-0 values will duplicate stereo sources. 0 and anything else will cause
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# stereo sounds to only play out the front speakers. This only has an effect
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# when a suitable output format is used (ie. those that contain side and/or
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# rear speakers).
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#stereodup = true
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## scalemix:
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# Sets whether to scale the remixed output. When the final mix is written to
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# the device, the multi-channel data is remixed so pure-virtual channels (eg.
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# front-center on stereo output) are remixed and added to available channels
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# (eg. front-left and front-right). Scaling helps ensure that no single source
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# will put out more than 100% on a given physical channel. This can cause a
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# noticeable reduction in overall volume, however, so it is off by default.
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#scalemix = false
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## drivers:
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# Sets the backend driver list order, comma-seperated. Unknown backends and
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# duplicated names are ignored. Unlisted backends won't be considered for use
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# unless the list is ended with a comma (eg. 'oss,' will list OSS first
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# followed by all other available backends, while 'oss' will list OSS only).
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# Backends prepended with - won't be available for use (eg. '-oss,' will allow
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# all available backends except OSS). An empty list means the default.
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#drivers = pulse,alsa,oss,solaris,dsound,winmm,port,null,wave
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## excludefx:
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# Sets which effects to exclude, preventing apps from using them. This can
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# help for apps that try to use effects which are too CPU intensive for the
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# system to handle. Available effects are: eaxreverb,reverb,echo,modulator
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#excludefx =
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## slots:
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# Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
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# can use a non-negligible amount of CPU time if an effect is set on it even
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# if no sources are feeding it, so this may help when apps use more than the
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# system can handle.
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#slots = 4
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## sends:
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# Sets the number of auxiliary sends per source. When not specified (default),
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# it allows the app to request how many it wants. The maximum value currently
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# possible is 4.
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#sends =
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## layout:
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# Sets the virtual speaker layout. Values are specified in degrees, where 0 is
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# straight in front, negative goes left, and positive goes right. Unspecified
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# speakers will remain at their default positions (which are dependant on the
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# output format). Available speakers are back-left(bl), side-left(sl), front-
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# left(fl), front-center(fc), front-right(fr), side-right(sr), back-right(br),
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# and back-center(bc).
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#layout =
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## layout_*:
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# Channel-specific layouts may be specified to override the layout option. The
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# same speakers as the layout option are available, and the default settings
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# are shown below.
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#layout_STEREO = fl=-90, fr=90
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#layout_QUAD = fl=-45, fr=45, bl=-135, br=135
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#layout_51CHN = fl=-30, fr=30, fc=0, bl=-110, br=110
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#layout_61CHN = fl=-30, fr=30, fc=0, sl=-90, sr=90, bc=180
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#layout_71CHN = fl=-30, fr=30, fc=0, sl=-90, sr=90, bl=-150, br=150
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##
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## ALSA backend stuff
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##
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[alsa]
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## device:
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# Sets the device name for the default playback device.
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#device = default
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## capture:
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# Sets the device name for the default capture device.
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#capture = default
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## mmap:
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# Sets whether to try using mmap mode (helps reduce latencies and CPU
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# consumption). If mmap isn't available, it will automatically fall back to
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# non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
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# and anything else will force mmap off.
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#mmap = true
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##
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## OSS backend stuff
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##
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[oss]
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## device:
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# Sets the device name for OSS output.
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#device = /dev/dsp
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## capture:
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# Sets the device name for OSS capture.
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#capture = /dev/dsp
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##
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## Solaris backend stuff
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##
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[solaris]
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## device:
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# Sets the device name for Solaris output.
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#device = /dev/audio
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##
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## DirectSound backend stuff
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##
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[dsound]
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##
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## Windows Multimedia backend stuff
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##
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[winmm]
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##
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## PortAudio backend stuff
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##
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[port]
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## device:
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# Sets the device index for output. Negative values will use the default as
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# given by PortAudio itself.
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#device = -1
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## capture:
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# Sets the device index for capture. Negative values will use the default as
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# given by PortAudio itself.
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#capture = -1
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##
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## PulseAudio backend stuff
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##
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[pulse]
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## spawn-server:
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# Attempts to spawn a PulseAudio server when requesting to open a PulseAudio
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# device. Note that some apps may open and probe all enumerated devices on
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# startup, causing a server to spawn even if a PulseAudio device is not
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# actually selected. Setting autospawn to false in Pulse's client.conf will
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# still prevent autospawning even if this is set to true.
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#spawn-server = false
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##
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## Wave File Writer stuff
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##
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[wave]
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## file:
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# Sets the filename of the wave file to write to. An empty name prevents the
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# backend from opening, even when explicitly requested.
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# THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!
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#file =
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