64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
#include "PrivateAccessorFDM.hxx"
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#include <FDM/AIWake/AIWakeGroup.hxx>
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#include <FDM/AIWake/AircraftMesh.hxx>
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#include <FDM/AIWake/WakeMesh.hxx>
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#include <FDM/YASim/Atmosphere.hpp>
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// Access variables from src/FDM/AIWake/AIWakeGroup.hxx.
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WakeMesh*
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_AIWake_AIWakeGroup_aiWakeData(AIWakeGroup* instance, int i)
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{
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return instance->_aiWakeData[i].mesh;
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}
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// Access variables from src/FDM/AIWake/AircraftMesh.hxx.
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const std::vector<SGVec3d>
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_AIWake_AircraftMesh_collPt(AircraftMesh* instance) const
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{
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return instance->collPt;
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}
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const std::vector<SGVec3d>
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_AIWake_AircraftMesh_midPt(AircraftMesh* instance) const
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{
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return instance->midPt;
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}
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// Access variables from src/FDM/AIWake/WakeMesh.hxx.
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const std::vector<AeroElement_ptr>
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_AIWake_WakeMesh_elements(WakeMesh* instance) const
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{
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return instance->elements;
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}
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int
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_AIWake_WakeMesh_nelm(WakeMesh* instance) const
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{
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return instance->nelm;
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}
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double **
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_AIWake_WakeMesh_Gamma(WakeMesh* instance) const
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{
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return instance->Gamma;
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}
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// Access variables from src/FDM/YASim/Atmosphere.hxx.
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float
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_YASim_Atmosphere_numColumns(std::unique_ptr<yasim::Atmosphere> &instance) const
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{
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return instance->numColumns;
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}
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float
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FGTestApi::PrivateAccessor::FDM::Accessor::read_FDM_YASim_Atmosphere_data(std::unique_ptr<yasim::Atmosphere> &instance, int i, int j) const
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{
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return instance->data[i][j];
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}
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