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//
// Written by David Megginson, started January 2000.
// Adopted for standalone fgpanel application by Torsten Dreyer, August 2009
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#pragma once
#include "FGCroppedTexture.hxx"
#include "FGInstrumentLayer.hxx"
#include "FGPanelInstrument.hxx"
/**
* An instrument constructed of multiple layers.
*
* Each individual layer can be rotated or shifted to correspond
* to internal FGFS instrument readings.
*/
class FGLayeredInstrument : public FGPanelInstrument {
public:
FGLayeredInstrument (const int x, const int y, const int w, const int h);
virtual ~FGLayeredInstrument ();
virtual void draw ();
// Transfer pointer ownership!!
virtual int addLayer (FGInstrumentLayer * const layer);
virtual int addLayer (const FGCroppedTexture_ptr texture, const int w = -1, const int h = -1);
// Transfer pointer ownership!!
virtual void addTransformation (FGPanelTransformation * const transformation);
private:
typedef std::vector <FGInstrumentLayer *> layer_list;
layer_list m_layers;
};