193 lines
5.6 KiB
C
193 lines
5.6 KiB
C
/* Copyright (C) 2002 Jean-Marc Valin
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File: stereo.c
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of the Xiph.org Foundation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <speex/speex_stereo.h>
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#include <speex/speex_callbacks.h>
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#include "vq.h"
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#include <math.h>
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/*float e_ratio_quant[4] = {1, 1.26, 1.587, 2};*/
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static const float e_ratio_quant[4] = {.25f, .315f, .397f, .5f};
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void speex_encode_stereo(float *data, int frame_size, SpeexBits *bits)
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{
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int i, tmp;
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float e_left=0, e_right=0, e_tot=0;
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float balance, e_ratio;
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for (i=0;i<frame_size;i++)
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{
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e_left += ((float)data[2*i])*data[2*i];
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e_right += ((float)data[2*i+1])*data[2*i+1];
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data[i] = .5*(((float)data[2*i])+data[2*i+1]);
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e_tot += ((float)data[i])*data[i];
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}
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balance=(e_left+1)/(e_right+1);
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e_ratio = e_tot/(1+e_left+e_right);
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/*Quantization*/
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speex_bits_pack(bits, 14, 5);
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speex_bits_pack(bits, SPEEX_INBAND_STEREO, 4);
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balance=4*log(balance);
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/*Pack sign*/
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if (balance>0)
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speex_bits_pack(bits, 0, 1);
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else
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speex_bits_pack(bits, 1, 1);
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balance=floor(.5+fabs(balance));
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if (balance>30)
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balance=31;
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speex_bits_pack(bits, (int)balance, 5);
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/*Quantize energy ratio*/
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tmp=vq_index(&e_ratio, e_ratio_quant, 1, 4);
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speex_bits_pack(bits, tmp, 2);
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}
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void speex_encode_stereo_int(spx_int16_t *data, int frame_size, SpeexBits *bits)
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{
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int i, tmp;
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float e_left=0, e_right=0, e_tot=0;
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float balance, e_ratio;
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for (i=0;i<frame_size;i++)
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{
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e_left += ((float)data[2*i])*data[2*i];
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e_right += ((float)data[2*i+1])*data[2*i+1];
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data[i] = .5*(((float)data[2*i])+data[2*i+1]);
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e_tot += ((float)data[i])*data[i];
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}
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balance=(e_left+1)/(e_right+1);
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e_ratio = e_tot/(1+e_left+e_right);
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/*Quantization*/
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speex_bits_pack(bits, 14, 5);
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speex_bits_pack(bits, SPEEX_INBAND_STEREO, 4);
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balance=4*log(balance);
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/*Pack sign*/
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if (balance>0)
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speex_bits_pack(bits, 0, 1);
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else
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speex_bits_pack(bits, 1, 1);
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balance=floor(.5+fabs(balance));
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if (balance>30)
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balance=31;
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speex_bits_pack(bits, (int)balance, 5);
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/*Quantize energy ratio*/
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tmp=vq_index(&e_ratio, e_ratio_quant, 1, 4);
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speex_bits_pack(bits, tmp, 2);
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}
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void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *stereo)
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{
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float balance, e_ratio;
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int i;
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float e_tot=0, e_left, e_right, e_sum;
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balance=stereo->balance;
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e_ratio=stereo->e_ratio;
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for (i=frame_size-1;i>=0;i--)
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{
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e_tot += ((float)data[i])*data[i];
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}
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e_sum=e_tot/e_ratio;
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e_left = e_sum*balance / (1+balance);
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e_right = e_sum-e_left;
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e_left = sqrt(e_left/(e_tot+.01));
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e_right = sqrt(e_right/(e_tot+.01));
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for (i=frame_size-1;i>=0;i--)
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{
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float ftmp=data[i];
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stereo->smooth_left = .98*stereo->smooth_left + .02*e_left;
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stereo->smooth_right = .98*stereo->smooth_right + .02*e_right;
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data[2*i] = stereo->smooth_left*ftmp;
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data[2*i+1] = stereo->smooth_right*ftmp;
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}
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}
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void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *stereo)
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{
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float balance, e_ratio;
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int i;
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float e_tot=0, e_left, e_right, e_sum;
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balance=stereo->balance;
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e_ratio=stereo->e_ratio;
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for (i=frame_size-1;i>=0;i--)
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{
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e_tot += ((float)data[i])*data[i];
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}
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e_sum=e_tot/e_ratio;
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e_left = e_sum*balance / (1+balance);
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e_right = e_sum-e_left;
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e_left = sqrt(e_left/(e_tot+.01));
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e_right = sqrt(e_right/(e_tot+.01));
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for (i=frame_size-1;i>=0;i--)
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{
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float ftmp=data[i];
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stereo->smooth_left = .98*stereo->smooth_left + .02*e_left;
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stereo->smooth_right = .98*stereo->smooth_right + .02*e_right;
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data[2*i] = stereo->smooth_left*ftmp;
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data[2*i+1] = stereo->smooth_right*ftmp;
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}
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}
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int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *data)
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{
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SpeexStereoState *stereo;
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float sign=1;
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int tmp;
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stereo = (SpeexStereoState*)data;
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if (speex_bits_unpack_unsigned(bits, 1))
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sign=-1;
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tmp = speex_bits_unpack_unsigned(bits, 5);
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stereo->balance = exp(sign*.25*tmp);
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tmp = speex_bits_unpack_unsigned(bits, 2);
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stereo->e_ratio = e_ratio_quant[tmp];
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return 0;
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}
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