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// \file UGear_telnet.hxx
// telnet server class.
//
// Adapted from FlightGear props.hxx/cxx code
// Written by Curtis Olson, started September 2000.
// Modified by Bernie Bright, May 2002.
//
// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#pragma once
#include <string>
#include <vector>
#include <simgear/io/sg_netChannel.hxx>
/**
* Telent server class.
* This class provides a telnet-like server for remote access to
* FlightGear properties.
*/
class UGTelnet: simgear::NetChannel
{
private:
/**
* Server port to listen on.
*/
int port;
bool enabled;
simgear::NetChannelPoller poller;
public:
/**
* Create a new TCP server.
*
* @param tokens Tokenized configuration parameters
*/
UGTelnet( const int port_num );
/**
* Destructor.
*/
~UGTelnet();
/**
* Start the telnet server.
*/
bool open();
/**
* Process network activity.
*/
bool process();
/**
*
*/
bool close();
/**
* Accept a new client connection.
*/
void handleAccept();
};