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@ -92,8 +92,7 @@ void WindowBuilder::makeDefaultTraits(bool stencil)
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traits->doubleBuffer = true;
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traits->mipMapGeneration = true;
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//traits->windowName = "FlightGear";
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traits->windowName = "jingweiHT";
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traits->windowName = "FlightGear";
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// XXX should check per window too.
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traits->sampleBuffers = fgGetInt("/sim/rendering/multi-sample-buffers", traits->sampleBuffers);
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traits->samples = fgGetInt("/sim/rendering/multi-samples", traits->samples);
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@ -307,7 +306,8 @@ GraphicsWindow* WindowBuilder::getDefaultWindow()
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// create if it, if necessary
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GraphicsContext::Traits* traits
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= new GraphicsContext::Traits(*defaultTraits);
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traits->windowName = "FlightGear";
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// traits->windowName = "FlightGear";
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traits->windowName = "jingweiHT";
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setMacPoseAsStandaloneApp(traits);
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