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@ -587,7 +587,6 @@ void fgOSFullScreen()
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* single display) - so we detect full screen mode using "WindowDecoration" state instead.
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* "false" - even when a single window is display in fullscreen */
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//bool isFullScreen = x == 0 && y == 0 && width == (int)screenWidth && height == (int)screenHeight;
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bool isFullScreen = !window->getWindowDecoration();
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SG_LOG(SG_VIEW, SG_DEBUG, "Toggling fullscreen. Previous window rectangle (" << x << ", " << y << ") x (" << width << ", " << height << "), fullscreen: " << isFullScreen << ", number of screens: " << wsi->getNumScreens());
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