77 lines
3.0 KiB
C++
77 lines
3.0 KiB
C++
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// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef HLASceneObjectClass_hxx
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#define HLASceneObjectClass_hxx
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#include <string>
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#include <simgear/hla/HLAObjectClass.hxx>
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namespace fgviewer {
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class HLASceneObjectClass : public simgear::HLAObjectClass {
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public:
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HLASceneObjectClass(const std::string& name, simgear::HLAFederate* federate);
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virtual ~HLASceneObjectClass();
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/// Create a new instance of this class.
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virtual simgear::HLAObjectInstance* createObjectInstance(const std::string& name);
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virtual void createAttributeDataElements(simgear::HLAObjectInstance& objectInstance);
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bool setPositionIndex(const std::string& path)
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{ return getDataElementIndex(_positionIndex, path); }
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const simgear::HLADataElementIndex& getPositionIndex() const
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{ return _positionIndex; }
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bool setOrientationIndex(const std::string& path)
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{ return getDataElementIndex(_orientationIndex, path); }
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const simgear::HLADataElementIndex& getOrientationIndex() const
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{ return _orientationIndex; }
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bool setAngularVelocityIndex(const std::string& path)
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{ return getDataElementIndex(_angularVelocityIndex, path); }
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const simgear::HLADataElementIndex& getAngularVelocityIndex() const
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{ return _angularVelocityIndex; }
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bool setLinearVelocityIndex(const std::string& path)
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{ return getDataElementIndex(_linearVelocityIndex, path); }
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const simgear::HLADataElementIndex& getLinearVelocityIndex() const
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{ return _linearVelocityIndex; }
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/// FIXME make sure that we do not get closed reference loops at some point!
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/// Do this in the setter of the object data element so that its not getting a runtime issue
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bool setSceneObjectNameIndex(const std::string& path)
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{ return getDataElementIndex(_sceneObjectNameIndex, path); }
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const simgear::HLADataElementIndex& getSceneObjectNameIndex() const
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{ return _sceneObjectNameIndex; }
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private:
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/// FIXME use a location factory for that?!
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simgear::HLADataElementIndex _positionIndex;
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simgear::HLADataElementIndex _orientationIndex;
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simgear::HLADataElementIndex _angularVelocityIndex;
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simgear::HLADataElementIndex _linearVelocityIndex;
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simgear::HLADataElementIndex _sceneObjectNameIndex;
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};
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} // namespace fgviewer
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#endif
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