93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
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// Copyright (C) 2009 - 2012 Mathias Froehlich
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef AIObject_hxx
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#define AIObject_hxx
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#include <list>
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#include <string>
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#include <simgear/math/SGGeometry.hxx>
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#include <simgear/structure/SGWeakReferenced.hxx>
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#include <simgear/timing/timestamp.hxx>
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#include "AIEnvironment.hxx"
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#include "AIManager.hxx"
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#include "AIPhysics.hxx"
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namespace fgai {
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class AIBVHPager;
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class AIObject : public SGWeakReferenced {
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public:
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AIObject();
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virtual ~AIObject();
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// also register the required hla objects here
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virtual void init(AIManager& manager);
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virtual void update(AIManager& manager, const SGTimeStamp& simTime);
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virtual void shutdown(AIManager& manager);
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void setGroundCache(const AIPhysics& physics, AIBVHPager& pager, const SGTimeStamp& dt);
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bool getGroundIntersection(SGVec3d& point, SGVec3d& normal, const SGLineSegmentd& lineSegment) const;
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bool getGroundIntersection(SGPlaned& plane, const SGLineSegmentd& lineSegment) const;
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const SGTimeStamp& getSimTime() const
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{ return _simTime; }
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const AIEnvironment& getEnvironment() const
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{ return *_environment; }
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AIEnvironment& getEnvironment()
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{ return *_environment; }
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const AISubsystemGroup& getSubsystemGroup() const
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{ return *_subsystemGroup; }
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AISubsystemGroup& getSubsystemGroup()
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{ return *_subsystemGroup; }
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const AIPhysics& getPhysics() const
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{ return *_physics; }
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AIPhysics& getPhysics()
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{ return *_physics; }
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protected:
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void setPhysics(AIPhysics* physics)
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{ _physics = physics; }
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private:
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friend class AIManager;
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// The simulation time
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SGTimeStamp _simTime;
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// The iterator to our own list entry in the manager class
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AIManager::ObjectList::iterator _objectListIterator;
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// The components we have for an ai object
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SGSharedPtr<AIEnvironment> _environment;
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SGSharedPtr<AISubsystemGroup> _subsystemGroup;
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SGSharedPtr<AIPhysics> _physics;
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/// The equivalent of the ground cache for FGInterface.
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SGSharedPtr<simgear::BVHNode> _node;
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/// The sphere we really queried for the ground cache
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SGSphered _querySphere;
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};
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} // namespace fgai
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#endif
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