flightgear/utils/fgviewer/HLASceneObject.cxx

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2022-10-20 20:29:11 +08:00
// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "HLASceneObject.hxx"
#include <osg/Transform>
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/hla/HLAArrayDataElement.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include "HLASceneObjectClass.hxx"
#include "HLAViewerFederate.hxx"
namespace fgviewer {
class HLASceneObject::_ModelDataElement : public simgear::HLAProxyDataElement {
public:
_ModelDataElement(const SGWeakPtr<HLASceneObject>& sceneObject) :
_sceneObject(sceneObject)
{ }
virtual ~_ModelDataElement()
{ }
virtual bool decode(simgear::HLADecodeStream& stream)
{
if (!HLAProxyDataElement::decode(stream))
return false;
// No change?
if (!_name.getDataElement()->getDirty())
return true;
_name.getDataElement()->setDirty(false);
SGSharedPtr<HLASceneObject> sceneObject = _sceneObject.lock();
if (sceneObject.valid())
sceneObject->_setModelFileName(_name.getValue());
return true;
}
protected:
virtual simgear::HLAStringDataElement* _getDataElement()
{ return _name.getDataElement(); }
virtual const simgear::HLAStringDataElement* _getDataElement() const
{ return _name.getDataElement(); }
private:
const SGWeakPtr<HLASceneObject> _sceneObject;
simgear::HLAStringData _name;
};
class HLASceneObject::_Transform : public osg::Transform {
public:
_Transform(const SGWeakPtr<const HLASceneObject>& sceneObject) :
_sceneObject(sceneObject)
{
setCullingActive(false);
}
virtual ~_Transform()
{
}
virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const
{
if (!nv)
return false;
const osg::FrameStamp* frameStamp = nv->getFrameStamp();
if (!frameStamp)
return false;
SGLocationd location = _getLocation(SGTimeStamp::fromSec(frameStamp->getSimulationTime()));
// the position of the view
matrix.preMultTranslate(toOsg(location.getPosition()));
// the orientation of the view
matrix.preMultRotate(toOsg(location.getOrientation()));
return true;
}
virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const
{
if (!nv)
return false;
const osg::FrameStamp* frameStamp = nv->getFrameStamp();
if (!frameStamp)
return false;
SGLocationd location = _getLocation(SGTimeStamp::fromSec(frameStamp->getSimulationTime()));
// the position of the view
matrix.postMultTranslate(toOsg(-location.getPosition()));
// the orientation of the view
matrix.postMultRotate(toOsg(inverse(location.getOrientation())));
return true;
}
virtual osg::BoundingSphere computeBound() const
{
return osg::BoundingSphere();
}
private:
SGLocationd _getLocation(const SGTimeStamp& timeStamp) const
{
// transform from the simulation typical x-forward/y-right/z-down
// to the flightgear model system x-back/y-right/z-up
// SGQuatd simToModel = SGQuatd::fromEulerDeg(0, 180, 0);
SGQuatd simToModel = SGQuatd::fromRealImag(0, SGVec3d(0, 1, 0));
SGSharedPtr<const HLASceneObject> sceneObject = _sceneObject.lock();
if (!sceneObject.valid())
return SGLocationd(SGVec3d(0, 0, 0), simToModel);
// Get the cartesian location at the given time stamp from the hla object
SGLocationd location = sceneObject->getLocation(timeStamp);
location.setOrientation(location.getOrientation()*simToModel);
return location;
}
SGWeakPtr<const HLASceneObject> _sceneObject;
};
HLASceneObject::HLASceneObject(HLASceneObjectClass* objectClass, const SGWeakPtr<simgear::HLAFederate>& federate) :
HLAObjectInstance(objectClass),
_sceneObject(federate)
{
_pagedLOD = new osg::PagedLOD;
_pagedLOD->setRange(0, 0, 80000);
_transform = new _Transform(this);
_transform->addChild(_pagedLOD.get());
}
HLASceneObject::~HLASceneObject()
{
_removeFromSceneGraph();
}
void
HLASceneObject::createAttributeDataElements()
{
/// FIXME at some point we should not need that anymore
HLAObjectInstance::createAttributeDataElements();
assert(dynamic_cast<HLASceneObjectClass*>(getObjectClass().get()));
HLASceneObjectClass& objectClass = static_cast<HLASceneObjectClass&>(*getObjectClass());
simgear::HLACartesianLocation* location = new simgear::HLACartesianLocation;
setAttributeDataElement(objectClass.getPositionIndex(), location->getPositionDataElement());
setAttributeDataElement(objectClass.getOrientationIndex(), location->getOrientationDataElement());
setAttributeDataElement(objectClass.getAngularVelocityIndex(), location->getAngularVelocityDataElement());
setAttributeDataElement(objectClass.getLinearVelocityIndex(), location->getLinearVelocityDataElement());
_location = location;
setAttributeDataElement(objectClass.getSceneObjectNameIndex(), _sceneObject.getDataElement());
}
void
HLASceneObject::discoverInstance(const simgear::RTIData& tag)
{
HLAObjectInstance::discoverInstance(tag);
_addToSceneGraph();
}
void
HLASceneObject::removeInstance(const simgear::RTIData& tag)
{
_removeFromSceneGraph();
HLAObjectInstance::removeInstance(tag);
}
void
HLASceneObject::registerInstance(simgear::HLAObjectClass* objectClass)
{
HLAObjectInstance::registerInstance(objectClass);
_addToSceneGraph();
}
void
HLASceneObject::deleteInstance(const simgear::RTIData& tag)
{
_removeFromSceneGraph();
HLAObjectInstance::deleteInstance(tag);
}
const HLASceneObject*
HLASceneObject::getSceneObject() const
{
return _sceneObject.getObject();
}
HLASceneObject*
HLASceneObject::getSceneObject()
{
return _sceneObject.getObject();
}
void
HLASceneObject::setSceneObject(HLASceneObject* sceneObject)
{
_sceneObject.setObject(sceneObject);
}
SGLocationd
HLASceneObject::getLocation(const SGTimeStamp& timeStamp) const
{
const HLASceneObject* sceneObject = getSceneObject();
if (!sceneObject)
return _getRelativeLocation(timeStamp);
return sceneObject->getLocation(timeStamp).getAbsoluteLocation(_getRelativeLocation(timeStamp));
}
simgear::HLADataElement*
HLASceneObject::getModelDataElement()
{
return new _ModelDataElement(this);
}
osg::Node*
HLASceneObject::getNode()
{
return _transform.get();
}
SGLocationd
HLASceneObject::_getRelativeLocation(const SGTimeStamp& timeStamp) const
{
if (!_location.valid())
return SGLocationd(SGVec3d::zeros(), SGQuatd::unit());
return _location->getLocation(timeStamp);
}
SGVec3d
HLASceneObject::_getRelativeAngularVelocity() const
{
if (!_location.valid())
return SGVec3d(0, 0, 0);
return _location->getAngularBodyVelocity();
}
SGVec3d
HLASceneObject::_getRelativeLinearVelocity() const
{
if (!_location.valid())
return SGVec3d(0, 0, 0);
return _location->getLinearBodyVelocity();
}
void
HLASceneObject::_setModelFileName(const std::string& fileName)
{
if (0 < _pagedLOD->getNumFileNames() && fileName == _pagedLOD->getFileName(0))
return;
SGSharedPtr<simgear::HLAFederate> federate = getFederate().lock();
if (federate.valid()) {
assert(dynamic_cast<HLAViewerFederate*>(federate.get()));
HLAViewerFederate* viewerFederate = static_cast<HLAViewerFederate*>(federate.get());
osg::ref_ptr<osgDB::Options> localOptions;
localOptions = static_cast<osgDB::Options*>(viewerFederate->getReaderWriterOptions()->clone(osg::CopyOp()));
// FIXME: particle systems have some issues. Do not use them currently.
localOptions->setPluginStringData("SimGear::PARTICLESYSTEM", "OFF");
_pagedLOD->setDatabaseOptions(localOptions.get());
}
// Finally set the file name
if (unsigned numChildren = _pagedLOD->getNumChildren())
_pagedLOD->removeChildren(0, numChildren);
_pagedLOD->setFileName(0, fileName);
}
void
HLASceneObject::_addToSceneGraph()
{
SGSharedPtr<simgear::HLAFederate> federate = getFederate().lock();
if (!federate.valid())
return;
assert(dynamic_cast<HLAViewerFederate*>(federate.get()));
HLAViewerFederate* viewerFederate = static_cast<HLAViewerFederate*>(federate.get());
/// Add ourselves to the dynamic scene graph
viewerFederate->addDynamicModel(getNode());
}
void
HLASceneObject::_removeFromSceneGraph()
{
/// FIXME O(#SceneObjects), pool them and reuse in create
unsigned i = _transform->getNumParents();
while (i--) {
osg::Group* parent = _transform->getParent(i);
parent->removeChild(_transform.get());
}
}
} // namespace fgviewer