854 lines
32 KiB
Groff
854 lines
32 KiB
Groff
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.\" Copyright (C) 2002 Cameron Moore
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.\" Copyright (C) 2017 Alessandro Menti
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.\"
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.\" This program is free software; you can redistribute it and/or
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.\" modify it under the terms of the GNU General Public License
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.\" as published by the Free Software Foundation; either version 2
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.\" of the License, or (at your option) any later version.
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.\"
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.\" This program is distributed in the hope that it will be useful,
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.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
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.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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.\" GNU General Public License for more details.
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.\"
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.\" You should have received a copy of the GNU General Public License
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.\" along with this program; if not, write to the Free Software
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.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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.\" Or try here: http://www.fsf.org/copyleft/gpl.html
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.\"
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.TH FGFS 1 2017-06-25 FlightGear "FlightGear man pages"
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.SH NAME
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fgfs \- the FlightGear flight simulator
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.SH SYNOPSIS
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\fBfgfs\fR [\fIoptions...\fR]
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.SH DESCRIPTION
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.B fgfs
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is the main executable for FlightGear, a free, open-source, multi-platform and
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sophisticated flight simulator framework for the development and pursuit of
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interesting flight simulator ideas.
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.SH OPTIONS
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Options are first read from the command-line arguments passed to \fBfgfs\fR.
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The program then checks for the existence of \fI~/.fgfsrc.\fIhostname\fR (where
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.I hostname
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is the hostname of the machine) and of \fI~/.fgfsrc\fR; if at least one of
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those files exists, it is read and parsed (see the
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.BR fgfsrc (5)
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man page for the full specifications of the file format).
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If conflicting options are given, the ones read last will prevail.
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.SS "General options"
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.TP
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\fB\-\-help\fR, \fB\-h\fR
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Display usage information about the most relevant command-line options and
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exit.
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.TP
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\fB\-\-verbose\fR, \fB\-v\fR
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When combined with \fB\-\-help\fR/\fB\-h\fR, display usage information about
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all command-line options, not just the most relevant ones.
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.TP
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\fB\-\-version\fR
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Display version information about
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.B fgfs
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and some of the libraries used by the program (SimGear, OpenSceneGraph, PLIB),
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then exit.
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.TP
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\fB\-\-fg\-root=\fIpath\fR
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Set the FlightGear data root directory (\fB$FG_ROOT\fR) to \fIpath\fR. If this
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option is not set,
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.B fgfs
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uses the path specified in the
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.B FG_ROOT
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environment variable or, absent that, the FlightGear data directory chosen at
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the time the program was compiled.
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.TP
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\fB\-\-fg\-scenery=\fIpath\fR
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Set the FlightGear scenery directories (\fB$FG_SCENERY\fR) to \fIpath\fR.
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You can specify multiple directories by separating them with colons (\fB:\fR),
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as in \fI/first/path\fB:\fI/second/path\fR (on Microsoft Windows operating
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systems, multiple paths should be separated by semicolons instead): in that
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case,
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.B fgfs
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will follow the order the paths are written in to search for scenery files,
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stopping as soon as a match is found.
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If this option is not set,
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.B fgfs
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uses the path specified in the
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.B FG_SCENERY
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environment variable or, absent that, the
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.B Scenery
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subdirectory inside \fB$FG_ROOT\fR.
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.TP
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\fB\-\-fg\-aircraft=\fIpath\fR
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Load additional aircraft from \fIpath\fR besides the
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.B Aircraft
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subdirectory inside \fB$FG_ROOT\fR. Alternatively, you can use
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.B \-\-aircraft\-dir
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to target a specific aircraft in a given directory.
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.TP
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\fB\-\-download\-dir=\fIpath\fR
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Store aircraft and scenery downloaded via the simulator in \fIpath\fR.
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The TerraSync directory may be specifically set with the
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.B \-\-terrasync\-dir
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option.
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.TP
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\fB\-\-allow\-nasal\-read=\fIdirs\fR
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Allow Nasal aircraft scripts to read files from the directories listed in
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\fIdirs\fR (separate multiple paths with colons, or semicolons on Microsoft
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Windows operating systems).
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By default, Nasal scripts are allowed to read data only from \fB$FG_ROOT\fR
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and \fB$FG_HOME\fR, as a security measure.
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.TP
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\fB\-\-read\-only\fR
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Make \fB$FG_HOME\fR (the location where user-specific FlightGear data is
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stored) read-only.
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.TP
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\fB\-\-language=\fIcode\fR
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Set the language used by the simulator to \fIcode\fR, where \fIcode\fR is an
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ISO 639-1 two-letter locale code (for example, \fBen\fR or \fBit\fR).
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.TP
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\fB\-\-restore\-defaults\fR
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Reset all user settings to their defaults.
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.TP
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\fB\-\-enable\-save\-on\-exit\fR, \fB\-\-disable\-save\-on\-exit\fR
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Save/do not save user settings when the program exits.
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.TP
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\fB\-\-ignore\-autosave\fR
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Ignore the user settings saved the previous time FlightGear was run. This
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option implies \fB\-\-disable\-save\-on\-exit\fR.
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.TP
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\fB\-\-browser\-app=\fIpath\fR
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Use the Web browser specified in \fIpath\fR to open aircraft documentation.
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.TP
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\fB\-\-prop:\fR[\fItype\fB:\fR]\fIname\fB=\fIvalue\fR
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Set the property \fIname\fR to \fIvalue\fR. You can optionally specify the
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property type by setting \fItype\fR to \fBstring\fR, \fBdouble\fR, \fBfloat\fR,
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\fBlong\fR, \fBint\fR or \fBbool\fR.
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.TP
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\fB\-\-config=\fIpath\fR
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Load additional configuration directives from \fIpath\fR. The file should
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follow the format described in
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.BR fgfsrc (5).
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.TP
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\fB\-\-no\-default\-config\fR
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Do not load any configuration files unless they were explicitly specified with
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\fB\-\-config\fR.
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.TP
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\fB\-\-units\-feet\fR
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Use feet as the internal measure unit for distances.
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.TP
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\fB\-\-units\-meters\fR
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Use meters as the internal measure unit for distances.
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.TP
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\fB\-\-console\fR
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Display a console window for simulator/aircraft debugging purposes.
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This option is recognized only on Microsoft Windows operating systems; on
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other systems, debug messages are always printed to standard output/standard
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error.
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.TP
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\fB\-\-launcher\fR
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Start the FlightGear Launcher, a graphical Qt-based interface to the simulator.
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This option is available only if FlightGear was compiled with Qt support
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enabled.
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.TP
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\fB\-\-json\-report\fR
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Print a report in JSON format on the standard output. The report will give
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useful information for debugging purposes, such as the FlightGear version,
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the scenery/aircraft paths in use, the TerraSync and the data download
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directories and the paths to navigation data files.
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.SS Features
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.TP
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\fB\-\-enable\-panel\fR, \fB\-\-disable\-panel\fR
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Enable/disable the pop-up aircraft instrument panel if the chosen airplane has
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it.
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.TP
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\fB\-\-enable\-hud\fR, \fB\-\-disable\-hud\fR
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Enable/disable the heads-up display (HUD) if the chosen airplane has it.
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.TP
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\fB\-\-enable\-anti\-alias\-hud\fR, \fB\-\-disable\-anti\-alias\-hud\fR
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Enable/disable heads-up display antialiasing.
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.TP
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\fB\-\-enable\-hud\-3d\fR, \fB\-\-disable\-hud\-3d\fR
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Enable/disable the 3D version of the heads-up display.
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.TP
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\fB\-\-hud\-tris\fR
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Display the number of triangles rendered when painting the heads-up display.
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.TP
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\fB\-\-hud\-culled\fR
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Display the number of triangles culled when painting the heads-up display.
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.TP
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\fB\-\-enable\-random\-objects\fR, \fB\-\-disable\-random\-objects\fR
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Show/hide random scenery objects, such as buildings. Scenery objects increase
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realism, but require more resources (memory and graphic card power).
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.TP
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\fB\-\-enable\-random\-vegetation\fR, \fB\-\-disable\-random\-vegetation\fR
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Show/hide random vegetation.
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.TP
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\fB\-\-enable\-random\-buildings\fR, \fB\-\-disable\-random\-buildings\fR
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Show/hide random buildings.
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.TP
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\fB\-\-enable\-ai\-models\fR, \fB\-\-disable\-ai\-models\fR
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Enable/disable the internal AI subsystem, which is required for multiplayer
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gaming, AI traffic and many other animations. \fBDisabling the internal AI
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subsystem is deprecated.\fR
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.TP
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\fB\-\-enable\-ai\-traffic\fR, \fB\-\-disable\-ai\-traffic\fR
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Enable/disable artificial plane traffic.
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.TP
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\fB\-\-ai\-scenario=\fIscenario\fR
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Add and enable the AI scenario \fIscenario\fR. This option may be repeated
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multiple times to enable multiple scenarios.
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.TP
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\fB\-\-enable\-freeze\fR
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Start the simulator in a frozen (paused) state.
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.TP
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\fB\-\-disable\-freeze\fR
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Start the simulator in a running (unpaused) state.
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.TP
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\fB\-\-enable\-fuel\-freeze\fR
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Do not consume any fuel (keep its quantity in the tanks constant).
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.TP
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\fB\-\-disable\-fuel\-freeze\fR
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Consume fuel normally.
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.TP
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\fB\-\-enable\-clock\-freeze\fR
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Do not let the clock advance while running the simulation.
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.TP
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\fB\-\-disable\-clock\-freeze\fR
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Let the clock advance normally.
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.TP
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\fB\-\-failure=pitot\fR|\fBstatic\fR|\fBvacuum\fR|\fBelectrical\fR
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Fail the aircraft pitot, static, vacuum or electrical systems. This option may
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be repeated multiple times to fail more than one system.
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.TP
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\fB\-\-load\-tape=\fItape\fR
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Load and replay the flight recorder tape \fItape\fR.
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.SS "Audio options"
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.TP
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\fB\-\-show\-sound\-devices\fR
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Show a list of available audio devices and exit.
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.TP
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\fB\-\-sound\-device=\fIname\fR
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Set the sound device to use to \fIname\fR, where
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.I name
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is the device name shown by the
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.B \-\-show\-sound\-devices
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option.
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.TP
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\fB\-\-enable\-sound\fR, \fB\-\-disable\-sound\fR
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Enable/disable sound in the simulator.
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.SS "Rendering options"
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.TP
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\fB\-\-terrain\-engine=tilecache\fR|\fBpagedLOD\fR
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Choose the terrain engine to use. \fBtilecache\fR is the "traditional" terrain
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engine (recommended); \fBpagedLOD\fR is a new, experimental terrain engine
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designed to minimize memory usage by loading more detailed versions of scenery
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objects on demand.
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The \fBpagedLOD\fR engine is available only if FlightGear was compiled with
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GDAL support.
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.TP
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\fB\-\-lod\-levels=\fIlevels\fR
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Set the level of detail levels to \fIlevels\fR, where \fIlevels\fR is a
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space\-separated list of numeric levels. This option is available only if the
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terrain engine in use is \fBpagedLOD\fR.
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.TP
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\fB\-\-lod\-res=\fIresolution\fR
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Set the terrain mesh resolution to \fIresolution\fR. This option is available
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only if the terrain engine in use is \fBpagedLOD\fR.
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.TP
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\fB\-\-lod\-texturing=bluemarble\fR|\fBraster\fR|\fBdebug\fR
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Set the terrain texture method. This option is available only if the terrain
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engine in use is \fBpagedLOD\fR.
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.TP
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\fB\-\-lod\-range\-mult=\fImultiplier\fR
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Set the range multiplier (the breakpoint from a low to a high level of detail)
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to \fImultiplier\fR. This option is available only if the terrain engine in
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use is \fBpagedLOD\fR.
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.TP
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\fB\-\-enable\-splash\-screen\fR, \fB\-\-disable\-splash\-screen\fR
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Show/hide the simulator splash screen while loading the aircraft/scenery.
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.TP
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\fB\-\-enable\-mouse\-pointer\fR, \fB\-\-disable\-mouse\-pointer\fR
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Force enable display/do not force display the mouse pointer at startup.
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.TP
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\fB\-\-max\-fps=\fIfrequency\fR
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Limit the maximum frame rate of the simulator to \fIfrequency\fR Hz (frames per
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second).
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.TP
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\fB\-\-bpp=\fIdepth\fR
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Use a color depth of \fIdepth\fR bits per pixel to display the aircraft and
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scenery.
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.TP
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\fB\-\-fog\-disable\fR, \fB\-\-fog\-fastest\fR, \fB\-\-fog\-nicest\fR
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Choose the fog/haze rendering technique.
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.B \-\-fog\-disable
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will disable fog/haze entirely;
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.B \-\-fog\-fastest
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will explicitly ask the graphics card driver to choose the most efficient, but
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possibly less accurate, fog/haze rendering algorithm;
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.B \-\-fog\-nicest
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will leave the algorithm choice to the driver, leading to higher quality
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results.
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.TP
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\fB\-\-enable\-enhanced\-lighting\fR, \fB\-\-disable\-enhanced\-lighting\fR
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Enable/disable enhanced runway lighting. \fBThis option is deprecated.\fR
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.TP
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\fB\-\-enable\-distance\-attenuation\fR, \fB\-\-disable\-distance\-attenuation\fR
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Enable/disable runway light distance attenuation (the runway lights become
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less intense as distance increases).
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.TP
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\fB\-\-enable\-horizon\-effect\fR, \fB\-\-disable\-horizon\-effect\fR
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Enable/disable the celestial body growth illusion near the horizon.
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.TP
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\fB\-\-enable\-specular\-highlight\fR, \fB\-\-disable\-specular\-highlight\fR
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Enable/disable specular reflections on textured objects.
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.TP
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\fB\-\-fov=\fIdegrees\fR
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Set the field of view angle (FOV) to \fIdegrees\fR. High field of view angles
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allow you to see a wider part of the world; low angles allow you to "zoom in"
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on details.
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.TP
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\fB\-\-aspect\-ratio\-multiplier=\fIfactor\fR
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Set the horizontal and vertical aspect ratio multiplier to \fIfactor\fR.
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.TP
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\fB\-\-enable\-fullscreen\fR, \fB\-\-disable\-fullscreen\fR
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Enable/disable fullscreen mode.
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.TP
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\fB\-\-shading\-flat\fR, \fB\-\-shading\-smooth\fR
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Use flat/smooth shading. If flat shading is active, the simulator uses the same
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color to paint the face of an object: this is faster, but makes edges more
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pronounced. Smooth shading smooths color changes between vertices, leading to
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higher-quality results, at an expense in performance.
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.TP
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\fB\-\-materials\-file=\fIfile\fR
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Load the definitions of the materials used to render the scenery from
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\fIfile\fR. By default, materials are loaded from
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\fI$FG_ROOT/regions/materials.xml\fR.
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.TP
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\fB\-\-texture\-filtering=\fIvalue\fR
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Set the anisotropic texture filtering to \fIvalue\fR. The acceptable values are
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\fB1\fR (default), \fB2\fR, \fB4\fR, \fB8\fR or \fB16\fR.
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.TP
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\fB\-\-enable\-wireframe\fR, \fB\-\-disable\-wireframe\fR
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Enable/disable the wireframe drawing mode (in which only object edges are
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painted).
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.TP
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\fB\-\-geometry=\fIwidth\fBx\fIheight\fR
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Set the window geometry (size) to \fIwidth\fBx\fIheight\fR (both \fIwidth\fR
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and \fIheight\fR are in pixels).
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.TP
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\fB\-\-view\-offset=LEFT\fR|\fBRIGHT\fR|\fBCENTER\fR|\fIvalue\fR
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Specify the default forward view direction as an offset from straight ahead.
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The allowed values are \fBLEFT\fR (-90°), \fBRIGHT\fR (90°), \fBCENTER\fR (0°)
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or a specific number in degrees.
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.SS "Aircraft options"
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.TP
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\fB\-\-aircraft=\fIname\fR, \fB\-\-vehicle=\fIname\fR
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Load an aircraft/vehicle from a set file named \fRname\fI\-set.xml\fR. The file
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is searched for in \fI$FG_ROOT/Aircraft\fR, in the directory pointed to by the
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environment variable \fBFG_AIRCRAFT\fR and in the directories passed to
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.BR fgfs (1)
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using the \fB\-\-fg\-aircraft\fR option.
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.TP
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\fB\-\-aircraft\-dir=\fIpath\fR
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Explicitly specify the directory in which the \fB\-set.xml\fR file should be
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searched for. If this argument is used, the path cache stored in
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||
|
\fI~/.fgfs/autosave_X_Y.xml\fR, the directories passed with the
|
||
|
\fB\-\-fg\-aircraft\fR option and the directory specified in the
|
||
|
\fBFG_AIRCRAFT\fR environment variable are not taken into account.
|
||
|
.TP
|
||
|
\fB\-\-show\-aircraft\fR
|
||
|
Print a list of available aircraft and exit.
|
||
|
.TP
|
||
|
\fB\-\-min\-status=alpha\fR|\fBbeta\fR|\fBearly-production\fR|\fBproduction\fR
|
||
|
Do not list aircraft having a status level (development status) lower than the
|
||
|
one specified. See
|
||
|
.UR http://\:wiki.flightgear.org/\:Aircraft_rating_system
|
||
|
the FlightGear wiki "Aircraft rating system" page
|
||
|
.UE
|
||
|
for an extended description of aircraft ratings.
|
||
|
.TP
|
||
|
\fB\-\-fdm=jsb\fR|\fBlarcsim\fR|\fByasim\fR|\fBmagic\fR|\fBballoon\fR|\fBada\fR|\fBexternal\fR|\fBnull\fR
|
||
|
Select the core flight dynamics model to use among the following ones:
|
||
|
.RS 7
|
||
|
.IP \(bu 3
|
||
|
\fBjsb\fR: the
|
||
|
.UR http://\:www.jsbsim.org/
|
||
|
JSBSim flight dynamics model
|
||
|
.UE ,
|
||
|
which takes a data\-driven approach to modeling: given the performance data for
|
||
|
an aircraft (mass and balance, ground reactions, propulsions, aerodynamics...),
|
||
|
it assembles it together to produce the global aircraft dynamics;
|
||
|
.IP \(bu 3
|
||
|
\fBlarcsim\fR: the
|
||
|
.UR http://\:www.jsbsim.org/
|
||
|
LaRCsim flight dynamics model
|
||
|
.UE ,
|
||
|
the original model used in FlightGear up to 2000, developed at NASA, now
|
||
|
inactive;
|
||
|
.IP \(bu 3
|
||
|
\fByasim\fR: the
|
||
|
.UR http://\:wiki.flightgear.org/\:YASim
|
||
|
YASim flight dynamics model
|
||
|
.UE ,
|
||
|
which, given the physical and flying characteristics of an aircraft, attempts
|
||
|
to solve for them;
|
||
|
.IP \(bu 3
|
||
|
\fBmagic\fR: the "Magic Carpet" flight model;
|
||
|
.IP \(bu 3
|
||
|
\fBballoon\fR: a hot air balloon simulation;
|
||
|
.IP \(bu 3
|
||
|
\fBada\fR: an externally-driven flight dynamics model designed by the
|
||
|
Aeronautical Development Agency of Bangalore, India;
|
||
|
.IP \(bu 3
|
||
|
\fBexternal\fR/\fBnull\fR: use an external flight dynamics model (the
|
||
|
\fBexternal\fR option has the same meaning as \fBnull\fR and is maintained for
|
||
|
backward compatibility purposes).
|
||
|
.RE
|
||
|
.TP
|
||
|
\fB\-\-aero=\fIname\fR
|
||
|
Load the aircraft aerodynamics model from the file \fRname\fI.xml\fR in the
|
||
|
aircraft directory.
|
||
|
.TP
|
||
|
\fB\-\-model\-hz=\fIn\fR
|
||
|
Run the flight dynamics model at a frequency of \fIn\fR Hz (\fIn\fR times per
|
||
|
second).
|
||
|
.TP
|
||
|
\fB\-\-speed=\fIn\fR
|
||
|
Run the flight dynamics model \fIn\fR times faster than real time.
|
||
|
.TP
|
||
|
\fB\-\-trim\fR, \fB\-\-notrim\fR
|
||
|
Trim/do not attempt to trim the model. This option is only valid if the flight
|
||
|
dynamics module in use is JSBSim.
|
||
|
.TP
|
||
|
\fB\-\-on\-ground\fR
|
||
|
Start the aircraft on the ground. This is the default option.
|
||
|
.TP
|
||
|
\fB\-\-in\-air\fR
|
||
|
Start the aircraft in the air. This option is implied if \fB\-\-altitude\fR
|
||
|
is specified.
|
||
|
.TP
|
||
|
\fB\-\-enable\-auto\-coordination\fR, \fB\-\-disable\-auto\-coordination\fR
|
||
|
Enable/disable auto coordination (joint control of rudder and ailerons).
|
||
|
.TP
|
||
|
\fB\-\-livery=\fIname\fR
|
||
|
Load the aircraft livery from a file named \fIname\fR.
|
||
|
.TP
|
||
|
\fB\-\-state=\fIvalue\fR
|
||
|
Set the initial aircraft state to \fIvalue\fR. The states that can be used are
|
||
|
aircraft\-dependent.
|
||
|
.SS "Time options"
|
||
|
.TP
|
||
|
\fB\-\-timeofday=real\fR|\fBdawn\fR|\fBmorning\fR|\fBnoon\fR|\fBafternoon\fR|\fBdusk\fR|\fBevening\fR|\fBmidnight\fR
|
||
|
Start the simulator at the specified time of day:
|
||
|
.RS 7
|
||
|
.IP \(bu 3
|
||
|
\fBreal\fR: real clock time;
|
||
|
.IP \(bu 3
|
||
|
\fBdawn\fR: the time when the Sun is 90° E on the horizon;
|
||
|
.IP \(bu 3
|
||
|
\fBmorning\fR: the time when the Sun is 75° E on the horizon;
|
||
|
.IP \(bu 3
|
||
|
\fBnoon\fR: the time when the Sun is 0° on the horizon;
|
||
|
.IP \(bu 3
|
||
|
\fBafternoon\fR: the time when the Sun is 75° W on the horizon;
|
||
|
.IP \(bu 3
|
||
|
\fBdusk\fR: the time when the Sun is 90° W on the horizon;
|
||
|
.IP \(bu 3
|
||
|
\fBevening\fR: the time when the Sun is 100° W on the horizon;
|
||
|
.IP \(bu 3
|
||
|
\fBmidnight\fR: the time when the Sun is 180° on the horizon.
|
||
|
.RE
|
||
|
.TP
|
||
|
\fB\-\-season=summer\fR|\fBwinter\fR
|
||
|
Load summer/winter textures.
|
||
|
.TP
|
||
|
\fB\-\-time\-offset=\fR[\fB+\fR|\fB-\fR]\fIhh\fB:\fImm\fB:\fIss\fR
|
||
|
Add a time offset to the startup time specified with the \fB\-\-timeofday\fR
|
||
|
option.
|
||
|
.TP
|
||
|
\fB\-\-time\-match\-real\fR
|
||
|
Synchronize the simulator time with real world GMT time.
|
||
|
.TP
|
||
|
\fB\-\-time\-match\-local\fR
|
||
|
Synchronize the simulator time with real world local time.
|
||
|
.TP
|
||
|
\fB\-\-start\-date\-sys=\fIyyyy\fB:\fImm\fB:\fIdd\fB:\fIhh\fB:\fImm\fB:\fIss\fR
|
||
|
Specify the simulator starting date and time with respect to the local timezone
|
||
|
of the system.
|
||
|
.TP
|
||
|
\fB\-\-start\-date\-gmt=\fIyyyy\fB:\fImm\fB:\fIdd\fB:\fIhh\fB:\fImm\fB:\fIss\fR
|
||
|
Specify the simulator starting date and time with respect to the Greenwich Mean
|
||
|
Time.
|
||
|
.TP
|
||
|
\fB\-\-start\-date\-lat=\fIyyyy\fB:\fImm\fB:\fIdd\fB:\fIhh\fB:\fImm\fB:\fIss\fR
|
||
|
Specify the simulator starting date and time with respect to the timezone of
|
||
|
the starting airport.
|
||
|
.SS "Initial position and orientation"
|
||
|
.TP
|
||
|
\fB\-\-airport=\fIID\fR
|
||
|
Start the simulator at the airport having \fIID\fR as its ICAO code.
|
||
|
.TP
|
||
|
\fB\-\-parking\-id=\fIname\fR
|
||
|
Place the aircraft at the parking position \fIname\fR. This option requires the
|
||
|
\fB\-\-airport\fR option to be present.
|
||
|
.TP
|
||
|
\fB\-\-runway=\fInumber\fR
|
||
|
Place the aircraft on runway \fInumber\fR. This option requires the
|
||
|
\fB\-\-airport\fR option to be present.
|
||
|
.TP
|
||
|
\fB\-\-carrier=\fIname\fR|\fIID\fR
|
||
|
Place the aircraft on the AI carrier named \fIname\fR/having the ID \fIID\fR.
|
||
|
.TP
|
||
|
\fB\-\-parkpos=\fIname\fR
|
||
|
Place the aircraft at the starting position \fIname\fR. This option requires
|
||
|
the \fB\-\-carrier\fR option to be present.
|
||
|
.TP
|
||
|
\fB\-\-vor=\fIID\fR
|
||
|
Place the aircraft over the VOR \fIID\fR.
|
||
|
.TP
|
||
|
\fB\-\-vor\-frequency=\fIfrequency\fR
|
||
|
Set the frequency of the VOR to \fIfrequency\fR. This option requires the
|
||
|
\fB\-\-vor\fR option to be present.
|
||
|
.TP
|
||
|
\fB\-\-ndb=\fIID\fR
|
||
|
Place the aircraft over the NDB \fIID\fR.
|
||
|
.TP
|
||
|
\fB\-\-ndb\-frequency=\fIfrequency\fR
|
||
|
Set the frequency of the NDB to \fIfrequency\fR. This option requires the
|
||
|
\fB\-\-ndb\fR option to be present.
|
||
|
.TP
|
||
|
\fB\-\-fix=\fIID\fR
|
||
|
Place the aircraft over the fix \fIID\fR.
|
||
|
.TP
|
||
|
\fB\-\-offset\-distance=\fInm\fR
|
||
|
Place the aircraft \fInm\fR statute miles away from the reference point
|
||
|
specified by the previous options.
|
||
|
.TP
|
||
|
\fB\-\-offset\-azimuth=\fIdegrees\fR
|
||
|
Place the aircraft at a heading of \fIdegrees\fR degrees with respect to the
|
||
|
reference point specified by the previous options.
|
||
|
.TP
|
||
|
\fB\-\-lon=\fIdegrees\fR, \fB\-\-lat=\fIdegrees\fR
|
||
|
Place the aircraft at the point with the coordinates (\fIlat\fR, \fIlon\fR).
|
||
|
Northern longitudes/eastern latitudes must be positive; southern
|
||
|
longitudes/western latitudes must be negative.
|
||
|
.TP
|
||
|
\fB\-\-altitude=\fIvalue\fR
|
||
|
Place the aircraft at an altitude of \fIvalue\fR feet (meters if the
|
||
|
\fB\-\-units\-meters\fR option was specified).
|
||
|
.TP
|
||
|
\fB\-\-heading=\fIdegrees\fR
|
||
|
Specify the initial heading (yaw) angle (psi) of the aircraft.
|
||
|
.TP
|
||
|
\fB\-\-roll=\fIdegrees\fR
|
||
|
Specify the initial roll angle (phi) of the aircraft.
|
||
|
.TP
|
||
|
\fB\-\-pitch=\fIdegrees\fR
|
||
|
Specify the initial pitch angle (theta) of the aircraft.
|
||
|
.TP
|
||
|
\fB\-\-uBody=\fIunits_per_sec\fR
|
||
|
Specify the initial velocity along the body X axis.
|
||
|
.TP
|
||
|
\fB\-\-vBody=\fIunits_per_sec\fR
|
||
|
Specify the initial velocity along the body Y axis.
|
||
|
.TP
|
||
|
\fB\-\-wBody=\fIunits_per_sec\fR
|
||
|
Specify the initial velocity along the body Z axis.
|
||
|
.TP
|
||
|
\fB\-\-vNorth=\fIunits_per_sec\fR
|
||
|
Specify the initial velocity along the body North-South axis.
|
||
|
.TP
|
||
|
\fB\-\-vEast=\fIunits_per_sec\fR
|
||
|
Specify the initial velocity along the body West-East axis.
|
||
|
.TP
|
||
|
\fB\-\-vDown=\fIunits_per_sec\fR
|
||
|
Specify the initial velocity along the body vertical axis.
|
||
|
.TP
|
||
|
\fB\-\-vc=\fIknots\fR
|
||
|
Set the initial airspeed of the aircraft to \fIknots\fR knots.
|
||
|
.TP
|
||
|
\fB\-\-mach=\fInumber\fR
|
||
|
Set the initial airspeed of the aircraft to Mach \fInumber\fR.
|
||
|
.TP
|
||
|
\fB\-\-glideslope=\fIdegrees\fR
|
||
|
Set the flight path angle to \fIdegrees\fR degrees. The value can be positive.
|
||
|
.TP
|
||
|
\fB\-\-roc=\fIfpm\fR
|
||
|
Set the initial rate of climb to \fIfpm\fR feet per minute. The value can be
|
||
|
negative.
|
||
|
.SS "Route/waypoint options"
|
||
|
.TP
|
||
|
\fB\-\-wp=\fIID\fR[\fB@\fIalt\fR]
|
||
|
Enter the waypoint (VOR, NDB, fix) \fIID\fR into the autopilot. The optional
|
||
|
part \fB@\fIalt\fR can be used to specify the altitude at which \fIID\fR
|
||
|
should be crossed.
|
||
|
.TP
|
||
|
\fB\-\-flight\-plan=\fIfile\fR
|
||
|
Read a flight plan from \fIfile\fR.
|
||
|
.SS "Avionics options"
|
||
|
.TP
|
||
|
\fB\-\-com1=\fIfrequency\fR
|
||
|
Set the COM1 frequency to \fIfrequency\fR MHz.
|
||
|
.TP
|
||
|
\fB\-\-com2=\fIfrequency\fR
|
||
|
Set the COM2 frequency to \fIfrequency\fR MHz.
|
||
|
.TP
|
||
|
\fB\-\-nav1=\fR[\fIradial\fB:\fR]\fIfrequency\fR
|
||
|
Set the NAV1 frequency to \fIfrequency\fR MHz. You can optionally specify a
|
||
|
radial by prefixing the frequency with the heading and a colon.
|
||
|
.TP
|
||
|
\fB\-\-nav2=\fR[\fIradial\fB:\fR]\fIfrequency\fR
|
||
|
Set the NAV2 frequency to \fIfrequency\fR MHz. You can optionally specify a
|
||
|
radial by prefixing the frequency with the heading and a colon.
|
||
|
.TP
|
||
|
\fB\-\-adf1=\fR[\fIrotation\fB:\fR]\fIfrequency\fR, \fB\-\-adf=\fR[\fIrotation\fB:\fR]\fIfrequency\fR
|
||
|
Set the ADF1 frequency to \fIfrequency\fR kHz. You can optionally specify the
|
||
|
rotation angle of its compass card by prefixing the frequency with the angle and
|
||
|
a colon. \fBThe \-\-adf option is deprecated.\fR
|
||
|
.TP
|
||
|
\fB\-\-adf2=\fR[\fIrotation\fB:\fR]\fIfrequency\fR
|
||
|
Set the ADF2 frequency to \fIfrequency\fR kHz. You can optionally specify the
|
||
|
rotation angle of its compass card by prefixing the frequency with the angle and
|
||
|
a colon.
|
||
|
.TP
|
||
|
\fB\-\-dme=nav1\fR|\fBnav2\fR|\fIfrequency\fR
|
||
|
Slave the automatic direction finder to the NAV1/NAV2 radio or set its internal
|
||
|
frequency to \fIfrequency\fR.
|
||
|
.SS "Environment options"
|
||
|
.TP
|
||
|
\fB\-\-metar=\fIMETAR\fR
|
||
|
Simulate the weather conditions described by the METAR string \fIMETAR\fR. This
|
||
|
option implies \fB\-\-disable\-real\-weather\-fetch\fR.
|
||
|
.TP
|
||
|
\fB\-\-enable\-real\-weather\-fetch\fR, \fB\-\-disable\-real\-weather\-fetch\fR
|
||
|
Enable/disable METAR-based real weather fetching. This feature requires an
|
||
|
active Internet connection.
|
||
|
.TP
|
||
|
\fB\-\-enable\-clouds\fR, \fB\-\-disable\-clouds\fR
|
||
|
Enable/disable 2D (flat) cloud layers.
|
||
|
.TP
|
||
|
\fB\-\-enable\-clouds3d\fR, \fB\-\-disable\-clouds3d\fR
|
||
|
Enable/disable 3D (volumetric) cloud layers.
|
||
|
.TP
|
||
|
\fB\-\-visibility=\fImeters\fR
|
||
|
Set the initial visibility to \fImeters\fR meters.
|
||
|
.TP
|
||
|
\fB\-\-visibility\-miles=\fImiles\fR
|
||
|
Set the initial visibility to \fImiles\fR miles.
|
||
|
.TP
|
||
|
\fB\-\-wind=\fIdir\fR[\fB:\fImaxdir\fR]\fB@\fIspeed\fR[\fB:\fIgust\fR]
|
||
|
Specify the direction the wind blows from (\fIdir\fR) and its speed (\fIspeed\fR
|
||
|
knots). If the wind is not meant to blow from a fixed direction, but rather
|
||
|
from a range of directions, specify the range as \fIdir\fB:\fImaxdir\fR, where
|
||
|
\fIdir\fR and \fImaxdir\fR are the minimum and maximum angles in degrees. If
|
||
|
you want the simulator to model wind gusts as well, set \fIgust\fR to their
|
||
|
maximum intensity in knots.
|
||
|
.TP
|
||
|
\fB\-\-random\-wind\fR
|
||
|
Randomize the direction and speed of the wind.
|
||
|
.TP
|
||
|
\fB\-\-turbulence=\fIintensity\fR
|
||
|
Set the turbulence intensity to \fIintensity\fR. The intensity can range from
|
||
|
\fB0.0\fR (calm) to \fB1.0\fR (severe).
|
||
|
.TP
|
||
|
\fB\-\-ceiling=\fIft_asl\fR[\fB:\fIthickness_ft\fR]
|
||
|
Create an overcast ceiling at a height of \fIft_asl\fR feet above the mean sea
|
||
|
level. You can optionally specify a thickness by appending a colon (\fB:\fR)
|
||
|
and the desired thickness in feet; if you omit it, the simulator will default
|
||
|
to 2000 ft.
|
||
|
.SS "Network options"
|
||
|
.TP
|
||
|
\fB\-\-callsign=\fIvalue\fR
|
||
|
Set the multiplayer callsign to \fIvalue\fR. The callsign must be at most ten
|
||
|
characters long and must contain only numbers, letters of the English alphabet,
|
||
|
dashes (\fB\-\fR) and underscores (\fB_\fR); longer callsigns are truncated,
|
||
|
and characters not matching those listed above are replaced with dashes.
|
||
|
.TP
|
||
|
\fB\-\-multiplay=\fR{\fBin\fR|\fBout\fR}\fB,\fIhz\fB,\fIaddress\fB,\fIport\fR
|
||
|
Specify the multiplayer communication settings.
|
||
|
|
||
|
The first field specifies whether the settings apply to inbound (\fBin\fR) or
|
||
|
outbound (\fBout\fR) communications. The second field (\fIhz\fR) specifies the
|
||
|
frequency (in Hz, times per second) at which data should be sent. The third
|
||
|
field (\fIaddress\fR) must be set to the IP address of the network interface
|
||
|
that FlightGear should use to send/receive data, or left blank to let the
|
||
|
simulator use all available interfaces. The fourth field (\fIport\fR) should be
|
||
|
set to the port to use (usually \fB5000\fR).
|
||
|
.TP
|
||
|
\fB\-\-proxy=\fR[\fIusername\fB:\fIpassword\fB@\fR]\fIhost\fB:\fIport\fR
|
||
|
Specify the proxy server and port to use. The username and password are
|
||
|
optional; if they are present, they should be given as MD5 hashes.
|
||
|
|
||
|
This option is only useful if \fB\-\-real\-weather\-fetch\fR is enabled.
|
||
|
.TP
|
||
|
\fB\-\-httpd=\fR[\fIaddress\fB:\fR]\fIport\fR
|
||
|
Enable the Phi interface (HTTP server) on the specified address and port. The
|
||
|
address is optional.
|
||
|
.TP
|
||
|
\fB\-\-telnet=\fIport\fR
|
||
|
Enable the Telnet interface on the specified port.
|
||
|
.TP
|
||
|
\fB\-\-jpg\-httpd=\fIport\fR
|
||
|
Enable the screenshot HTTP server interface on the specified port. \fBThis
|
||
|
option is deprecated: use the Phi interface instead.\fR
|
||
|
.TP
|
||
|
\fB\-\-enable\-terrasync\fR, \fB\-\-disable\-terrasync\fR
|
||
|
Enable/disable automatic scenery/object downloads.
|
||
|
.TP
|
||
|
\fB\-\-terrasync\-dir=\fIdirectory\fR
|
||
|
Set the directory where the downloaded scenery will be stored to
|
||
|
\fIdirectory\fR.
|
||
|
.TP
|
||
|
\fB\-\-enable\-fgcom\fR, \fB\-\-disable\-fgcom\fR
|
||
|
Enable/disable the FGCom (voice ATC) integration.
|
||
|
.SS "I/O options"
|
||
|
.TP
|
||
|
\fB\-\-generic=\fIparams\fR, \fB\-\-atlas=\fIparams\fR, \fB\-\-atcsim=\fIparams\fR, \fB\-\-AV400=\fIparams\fR, \fB\-\-AV400Sim=\fIparams\fR, \fB\-\-AV400WSimA=\fIparams\fR, \fB\-\-AV400WSimB=\fIparams\fR, \fB\-\-garmin=\fIparams\fR, \fB\-\-hla=\fIparams\fR, \fB\-\-hla\-local=\fIparams\fR, \fB\-\-igc=\fIparams\fR, \fB\-\-joyclient=\fIparams\fR, \fB\-\-jsclient=\fIparams\fR, \fB\-\-native\-ctrls=\fIparams\fR, \fB\-\-native\-gui=\fIparams\fR, \fB\-\-native\-fdm=\fIparams\fR, \fB\-\-native=\fIparams\fR, \fB\-\-nmea=\fIparams\fR, \fB\-\-opengc=\fIparams\fR, \fB\-\-props=\fIparams\fR, \fB\-\-pve=\fIparams\fR, \fB\-\-ray=\fIparams\fR, \fB\-\-rul=\fIparams\fR
|
||
|
Open a connection to drive external programs or hardware.
|
||
|
|
||
|
Specify the protocol by using the correct command\-line option:
|
||
|
.RS 7
|
||
|
.IP \(bu 3
|
||
|
\fBgeneric\fR: a predefined communication interface and a preselected
|
||
|
communication protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBatlas\fR: the Atlas protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBatcsim\fR: the ATCsim (atc610x) protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBAV400\fR: the Garmin AV400 protocol, required to drive a Garmin 196/296
|
||
|
series GPS;
|
||
|
.IP \(bu 3
|
||
|
\fBAV400Sim\fR: the set of AV400 strings required to drive a Garmin 400-series
|
||
|
GPS;
|
||
|
.IP \(bu 3
|
||
|
\fBAV400WSimA\fR, \fBAV400WSimB\fR: the set of strings required to drive a
|
||
|
Garmin WAAS GPS (where the \fBA\fR channel uses a variant of the AVSim400
|
||
|
protocol and the \fBB\fR channel communicates with the GPS unit);
|
||
|
.IP \(bu 3
|
||
|
\fBgarmin\fR: the Garmin GPS protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBhla\fR, \fBhla\-local\fR: the HLA protocol, either remote or local;
|
||
|
.IP \(bu 3
|
||
|
\fBigc\fR: the International Glider Commission protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBjoyclient\fR: the protocol used by Agwagon joysticks;
|
||
|
.IP \(bu 3
|
||
|
\fBnative\-ctrls\fR: the FlightGear Native Controls protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBnative\-gui\fR: the FlightGear Native GUI protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBnative\-fdm\fR: the FlightGear Native FDM protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBnative\fR: the FlightGear Native protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBnmea\fR: the NMEA protocol (used to drive most GPS units);
|
||
|
.IP \(bu 3
|
||
|
\fBopengc\fR: the protocol used by OpenGC, a software used to render
|
||
|
high\-quality glass cockpit displays for simulated flightdecks;
|
||
|
.IP \(bu 3
|
||
|
\fBprops\fR: the interactive property manager protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBpve\fR: the PVE protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBray\fR: the Ray Woodworth motion chair protocol;
|
||
|
.IP \(bu 3
|
||
|
\fBrul\fR: the RUL protocol.
|
||
|
.RE
|
||
|
|
||
|
.RS 7
|
||
|
The parameters (\fIparams\fR) must be in the form
|
||
|
\fImedium\fB,\fIdirection\fB,\fIhz\fB,\fImedium_options\fR where \fImedium\fR
|
||
|
is the medium used by the protocol (\fBserial\fR, \fBsocket\fR, \fBfile\fR...),
|
||
|
\fIdirection\fR is the communication direction (\fBin\fR, \fBout\fR or
|
||
|
\fBbi\fR), \fIhz\fR is the frequency the channel should be processed at
|
||
|
(floating point values are accepted) and \fImedium_options\fR are:
|
||
|
.RE
|
||
|
|
||
|
.RS 7
|
||
|
.IP \(bu 3
|
||
|
for serial protocols, \fIdevice\fB,\fIbaud\fR, where \fIdevice\fR is the device
|
||
|
name to be opened and \fIbaud\fR is the communication baud rate;
|
||
|
.IP \(bu 3
|
||
|
for socket protocols, \fImachine\fB,\fIport\fB,\fIstyle\fR, where \fImachine\fR
|
||
|
is the machine name or the IP address of the server (if the simulator should
|
||
|
act as a client) or is left empty (if the simulator should act as a server),
|
||
|
\fIport\fR is the port to use (or is left empty to ask the operating system to
|
||
|
choose an available port) and \fIstyle\fR is \fBtcp\fR or \fBudp\fR;
|
||
|
.IP \(bu 3
|
||
|
for file protocols, \fIfilename\fR, where \fIfilename\fR is the name of the
|
||
|
file data should be written to.
|
||
|
.RE
|
||
|
.SS "Debugging options"
|
||
|
.TP
|
||
|
\fB\-\-enable\-fpe\fR
|
||
|
Abort when a floating\-point exception is encountered.
|
||
|
.TP
|
||
|
\fB\-\-fgviewer\fR
|
||
|
View the scenery and the aircraft in a simple model viewer, without loading the
|
||
|
entire simulator.
|
||
|
.TP
|
||
|
\fB\-\-log\-level=bulk\fR|\fBdebug\fR|\fBinfo\fR|\fBwarn\fR|\fBalert\fR
|
||
|
Set the minimum logging level. Log messages having a severity greater than or
|
||
|
equal to the specified value are recorded; the others are discarded.
|
||
|
.TP
|
||
|
\fB\-\-log\-class=all\fR|\fBnone\fR|\fBai\fR|\fBenvironment\fR|\fBflight\fR|\fBgeneral\fR|\fBio\fR|\fBnetwork\fR|\fBsound\fR|\fBterrain\fR|...
|
||
|
Log only events belonging to the specified log classes (\fBall\fR logs all
|
||
|
events, \fBnone\fR logs none). Multiple classes can be specified by separating
|
||
|
them with commas or pipes, for example: \fB\-\-log\-class=ai,flight\fR.
|
||
|
.TP
|
||
|
\fB\-\-log\-dir=\fIdir\fR
|
||
|
Save the logs in the directory \fIdir\fR. If \fIdir\fR is \fBdesktop\fR, the
|
||
|
logs are saved on the Desktop. This option may be given several times, using a
|
||
|
different directory each time. Inside the specified directory, the log file
|
||
|
will be named \fIFlightGear_\fRYYYY\fI-\fRMM\fI-\fRDD\fI_\fRnum\fI.log\fR,
|
||
|
where \fIYYYY-MM-DD\fR is the current date and \fInum\fR is a progressive
|
||
|
number starting at \fB0\fR.
|
||
|
.TP
|
||
|
\fB\-\-trace\-read=\fIproperty\fR, \fB\-\-trace\-write=\fIproperty\fR
|
||
|
Trace the reads/writes for a property (print a log message whenever
|
||
|
\fIproperty\fR is read from/written to).
|
||
|
.TP
|
||
|
\fB\-\-developer\fR
|
||
|
Enable developer mode.
|
||
|
.SH "EXIT STATUS"
|
||
|
.B fgfs
|
||
|
exits with
|
||
|
.B 0
|
||
|
if the execution completes successfully, or with another status (usually
|
||
|
.B 1
|
||
|
or \fB-1\fR) if an error occurred.
|
||
|
.SH ENVIRONMENT
|
||
|
.IP "\fBCOMPUTERNAME\fR" 4
|
||
|
Specifies the hostname of the system in use. This environment variable is only
|
||
|
taken into account on Microsoft Windows operating systems.
|
||
|
.IP "\fBFG_AIRCRAFT\fR" 4
|
||
|
Specifies the path in which aircraft should be searched for.
|
||
|
.IP "\fBFG_LAUNCHER\fR" 4
|
||
|
If this environment variable is set and is not \fB0\fR, the Qt launcher will be
|
||
|
shown. The variable is mainly used on Mac OS X operating systems to avoid the
|
||
|
use of wrapper scripts.
|
||
|
.IP "\fBFG_ROOT\fR" 4
|
||
|
Specifies the root data directory to use.
|
||
|
.IP "\fBFG_SCENERY\fR" 4
|
||
|
Specifies the scenery directory to use.
|
||
|
.IP "\fBHTTP_PROXY\fR" 4
|
||
|
Specifies the HTTP proxy to use. Must be in the form \fBhttp://host:port/\fR.
|
||
|
.IP "\fBLANG\fR" 4
|
||
|
Specifies the language to use.
|
||
|
.SH FILES
|
||
|
.IP "\fI~/.fgfs\fR" 4
|
||
|
The main directory where FlightGear configuration files and data (downloaded
|
||
|
aircraft/scenery) are stored.
|
||
|
.IP "\fI~/.fgfsrc.hostname\fR, \fI~/.fgfsrc\fR" 4
|
||
|
Configuration files containing command-line options for
|
||
|
.BR fgfs (1).
|