Code review
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@ -36,7 +36,7 @@ var main = func(addon) {
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loadExtraNasalFiles(addon);
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setlistener("/addons/by-id/org.flightgear.addons.Aerotow/addon-devel/ai-model", func(n) {
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setlistener(addon.node.getPath() ~ "/addon-devel/ai-model", func(n) {
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aerotow.startAerotow();
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});
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}
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@ -152,7 +152,7 @@ var isScenarioAdded = func () {
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# Return name of selected aircraft. Possible values: "Cub", "DR400", "c182".
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#
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var getSelectedAircraft = func () {
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return getprop("/addons/by-id/org.flightgear.addons.Aerotow/addon-devel/ai-model") or "Cub";
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return getprop(addon.node.getPath() ~ "/addon-devel/ai-model") or "Cub";
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}
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#
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@ -183,7 +183,7 @@ var generateFlightPlanXml = func () {
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if (runway.length < minRwyLength) {
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messages.displayError(
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"This runway is too short. Please choose a longer one than " ~ minRwyLength ~ " m "
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~ "(" ~ math.round(minRwyLength * M2FT) ~ " ft)."
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~ "(" ~ math.round(minRwyLength * globals.M2FT) ~ " ft)."
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);
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return 0;
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}
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@ -335,7 +335,7 @@ var initAircraftVariable = func (airport, runway, isGliderPos = 1) {
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# Set AI airplane altitude as glider altitude (assumed it's on the ground).
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# It is more accurate than airport.elevation.
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g_altitude = gliderCoord.alt() * M2FT;
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g_altitude = gliderCoord.alt() * globals.M2FT;
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}
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#
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