OpenSceneGraph/src
2010-09-30 09:40:48 +00:00
..
OpenThreads From Stephan Huber, 2010-07-31 08:57:52 +00:00
osg Fixed type of numberical constant 2010-09-29 10:54:53 +00:00
osgAnimation From Rob Smith, makes hardware skinning use of the existing stateset 2010-08-04 08:35:49 +00:00
osgDB From Wang Rui, "I've fixed the problem that osgx format doesn't read the Font property and wrapped string correctly. The first problem happened because the matchString() made a mistake in comparing two strings with the same start but different size. The second just needs complete rewriting of writeWrappedString() and readWrappedString() in src/osgPlugins/osg/XmlStreamOperator.h 2010-09-30 09:34:41 +00:00
osgFX From Todd Furlong, "I made a couple of changes to the osgFX::Outline class (SVN patch attached). I had a couple of issues with it that I was trying to resolve: 2010-09-15 10:50:24 +00:00
osgGA Changed setTransformation(eye, center, up) paramter ordering to match gluLookAt conventions. 2010-08-16 11:03:24 +00:00
osgManipulator Converted osg::notify to OSG_INFO etc. 2010-05-28 16:06:15 +00:00
osgParticle From Wang Rui, reverted changes to osgPartcile that caused problems with osgparticleeffects. 2010-09-20 11:50:24 +00:00
osgPlugins From Stephan Huber, fixed build under OSX 10.5. 2010-09-30 09:40:48 +00:00
osgPresentation Changed the reading of animation paths so that it's always done without using the osgDB object cache. 2010-09-27 09:58:07 +00:00
osgQt Moved TextNode into osgText. 2010-09-07 18:18:35 +00:00
osgShadow Fixed permissions 2010-06-03 15:09:06 +00:00
osgSim Introduced the use of atan2 in place of asin/acos for reliability and simplicity 2010-06-14 16:27:35 +00:00
osgTerrain From Brad Christiansen, "To build OSG using Visual Studio 2010 Terrain.cpp requires #include <iterator>. This is a very common fix when using 2010 due to changes in Microsoft STL. 2010-07-31 10:17:06 +00:00
osgText Fixed Text3D's handling of character aspect ratio. 2010-09-29 13:21:34 +00:00
osgUtil From Roland Smeenk, "this submission adds a "Fast Drawable" line to the camera scene statistics. 2010-09-09 10:03:58 +00:00
osgViewer From David Guthrie, "The cocoa version of the window for Mac OS X doesn't implement the requestWarpPointer function, but it turns out that the code from the Carbon version of the window is the same because it uses the windowing interface, so it this version, based on 2.8.3 GraphicsWindowCocoa, I copied the function over. The trunk version it also missing the function and the code looks to be very similar, so I assume it will transfer simply enough. 2010-09-21 10:28:50 +00:00
osgVolume Converted osg::notify to OSG_INFO etc. 2010-05-28 16:04:19 +00:00
osgWidget From Jean-Sebastien Guay, "osgWidget::WindowManager did nothing in its keyUp event, and in particular didn't call any callbacks. Since I wanted to have callbacks on keyUp, I copied what it does on keyDown, which works for me. I could have just used keyDown and saved myself the trouble, but you know me... :-) 2010-09-09 16:49:10 +00:00
osgWrappers Moved set/getFont from Text/Text3D into TextBase 2010-09-29 11:34:55 +00:00
CMakeLists.txt Removed osgIntrospection as it's now available as a seperate osgIntrospection project that can be checked out thus: 2010-06-23 13:28:19 +00:00