48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSGDB_READFILE
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#define OSGDB_READFILE 1
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#include <osg/Node>
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#include <osg/Image>
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#include <osgDB/Export>
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#include <string>
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namespace osgDB {
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/** Read an osg::Object from file.
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* Return valid osg::Object on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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OSGDB_EXPORT extern osg::Object* readObjectFile(const std::string& filename);
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/** Read an osg::Image from file.
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* Return valid osg::Image on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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OSGDB_EXPORT extern osg::Image* readImageFile(const std::string& filename);
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/** Read an osg::Node from file.
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* Return valid osg::Node on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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OSGDB_EXPORT extern osg::Node* readNodeFile(const std::string& filename);
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.*/
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OSGDB_EXPORT extern osg::Node* readNodeFiles(std::vector<std::string>& commandLine);
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}
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#endif
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