OpenSceneGraph/include
2017-07-31 13:38:18 +01:00
..
OpenThreads Added missing export 2016-10-07 12:17:03 +01:00
osg Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch. 2017-07-31 13:38:18 +01:00
osgAnimation Fixed doxygen warnings 2016-11-15 08:37:05 +00:00
osgDB Added ability for OSG serializers to get the file version number when writing out via the OutputStream object 2017-06-19 12:04:03 +01:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
osgManipulator osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3 2016-12-08 10:12:17 -05:00
osgParticle Removed unneccessary parameter 2016-10-11 11:29:29 +01:00
osgPresentation added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgShadow Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
osgSim Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgTerrain Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
osgText Improved support for Text with large numbers of glyphs 2017-05-25 12:38:54 +01:00
osgUI fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
osgUtil Tidied up spacing 2017-05-25 08:56:53 +01:00
osgViewer Fixed typo 2017-03-28 14:42:40 +01:00
osgVolume Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
osgWidget Removed dead code 2016-06-22 11:58:45 +01:00