19db0c1674
Vivek's email to osg-submissions: "I'm happy to release the osgdragger nodekit to the OSG community. I implemented the nodekit for my company, Fugro-Jason Inc., and they have kindly agreed to open source it. The nodekit contains a few draggers but it should be easy to build new draggers on top of it. The design of the nodekit is based on a SIGGRAPH 2002 course - "Design and Implementation of Direct Manipulation in 3D". You can find the course notes at http://www.pauliface.com/Sigg02/index.html. Reading pages 20 - 29 of the course notes should give you a fair understanding of how the nodekit works. The source code also contains an example of how to use the draggers."
78 lines
2.7 KiB
C++
78 lines
2.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
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#include <osgManipulator/TabBoxDragger>
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#include <osg/ShapeDrawable>
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#include <osg/Geometry>
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#include <osg/LineWidth>
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#include <osg/Quat>
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using namespace osgManipulator;
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TabBoxDragger::TabBoxDragger()
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{
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for (int i=0; i<6; ++i)
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{
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_planeDraggers.push_back(new TabPlaneDragger());
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addChild(_planeDraggers[i].get());
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addDragger(_planeDraggers[i].get());
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}
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{
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_planeDraggers[0]->setMatrix(osg::Matrix::translate(osg::Vec3(0.0,0.5,0.0)));
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}
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{
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osg::Quat rotation; rotation.makeRotate(osg::Vec3(0.0f, -1.0f, 0.0f), osg::Vec3(0.0f, 1.0f, 0.0f));
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_planeDraggers[1]->setMatrix(osg::Matrix(rotation)*osg::Matrix::translate(osg::Vec3(0.0,-0.5,0.0)));
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}
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{
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osg::Quat rotation; rotation.makeRotate(osg::Vec3(0.0f, 0.0f, 1.0f), osg::Vec3(0.0f, 1.0f, 0.0f));
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_planeDraggers[2]->setMatrix(osg::Matrix(rotation)*osg::Matrix::translate(osg::Vec3(0.0,0.0,-0.5)));
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}
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{
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osg::Quat rotation; rotation.makeRotate(osg::Vec3(0.0f, 1.0f, 0.0f), osg::Vec3(0.0f, 0.0f, 1.0f));
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_planeDraggers[3]->setMatrix(osg::Matrix(rotation)*osg::Matrix::translate(osg::Vec3(0.0,0.0,0.5)));
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}
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{
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osg::Quat rotation; rotation.makeRotate(osg::Vec3(1.0f, 0.0f, 0.0f), osg::Vec3(0.0f, 1.0f, 0.0f));
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_planeDraggers[4]->setMatrix(osg::Matrix(rotation)*osg::Matrix::translate(osg::Vec3(-0.5,0.0,0.0)));
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}
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{
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osg::Quat rotation; rotation.makeRotate(osg::Vec3(0.0f, 1.0f, 0.0f), osg::Vec3(1.0f, 0.0f, 0.0f));
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_planeDraggers[5]->setMatrix(osg::Matrix(rotation)*osg::Matrix::translate(osg::Vec3(0.5,0.0,0.0)));
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}
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setParentDragger(getParentDragger());
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}
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TabBoxDragger::~TabBoxDragger()
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{
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}
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void TabBoxDragger::setupDefaultGeometry()
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{
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for (unsigned int i=0; i<_planeDraggers.size(); ++i)
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_planeDraggers[i]->setupDefaultGeometry(false);
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}
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void TabBoxDragger::setPlaneColor(const osg::Vec4& color)
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{
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for (unsigned int i=0; i<_planeDraggers.size(); ++i)
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_planeDraggers[i]->setPlaneColor(color);
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}
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