OpenSceneGraph/VisualStudio/Demos
Robert Osfield 7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
..
hangglide Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgbillboard Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgcallback Did a to_dos on all the VisualStudio project files, and changed them to 2002-06-03 11:16:58 +00:00
osgclip Did a to_dos on all the VisualStudio project files, and changed them to 2002-06-03 11:16:58 +00:00
osgcluster Added winsock32 libs to osgcluster demo. 2002-07-07 22:08:27 +00:00
osgconv Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgcopy Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgcube Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osggeometry Compile Fixes for Win32. 2002-06-22 15:46:43 +00:00
osghangglide Renamed the hangglide demo osghangglide to make it consistent with the rest 2002-07-15 10:43:32 +00:00
osghud Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgimpostor Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osglight Added the beginings of an osglight demo. 2002-07-16 15:12:36 +00:00
osgmultitexture Added support for multitexturing to osg::State and added osgmultitexture 2002-07-11 16:12:24 +00:00
osgoccluder More more occlusion culling. 2002-06-08 19:58:05 +00:00
osgparticle Renamed the osgparticle demo so that it wouldn't clash with the osgParticle library. 2002-06-05 16:00:23 +00:00
osgprerender Updates to osgprerender to support use of rendering to an image, rather then 2002-07-10 13:33:25 +00:00
osgreflect Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgscribe Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgsequence Renamed osgsequence.cpp to osgsequence.dsp, as it was clearly a typo... 2002-08-07 10:10:33 +00:00
osgstereoimage Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgtext Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgtexture1D Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have 2002-08-27 10:06:57 +00:00
osgtexture2D Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have 2002-08-27 10:06:57 +00:00
osgtexture3D Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have 2002-08-27 10:06:57 +00:00
osgunittests Added Neil Salter's osgUtx library into the distribution, have put all the 2002-08-28 14:26:09 +00:00
osgversion Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgviews Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
sgv Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00