db66abd6d6
extra pass to doing tri stripping in the osgUtil::Optimzer. Added validity checks into osg::TexEnvCombine to catch eronous enumarant values. Improved the efficient of CullingSet's handling of new transforms. Added a copy shared subgraphs and subdivision code into osgUtil::Optimizer.
143 lines
5.8 KiB
C++
143 lines
5.8 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/GLExtensions>
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#include <osg/TexEnvCombine>
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#include <osg/Notify>
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using namespace osg;
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TexEnvCombine::TexEnvCombine():
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_needsTexEnvCrossbar(false),
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_combine_RGB(GL_MODULATE),
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_combine_Alpha(GL_MODULATE),
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_source0_RGB(GL_TEXTURE),
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_source1_RGB(GL_PREVIOUS_ARB),
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_source2_RGB(GL_CONSTANT_ARB),
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_source0_Alpha(GL_TEXTURE),
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_source1_Alpha(GL_PREVIOUS_ARB),
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_source2_Alpha(GL_CONSTANT_ARB),
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_operand0_RGB(GL_SRC_COLOR),
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_operand1_RGB(GL_SRC_COLOR),
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_operand2_RGB(GL_SRC_ALPHA),
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_operand0_Alpha(GL_SRC_ALPHA),
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_operand1_Alpha(GL_SRC_ALPHA),
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_operand2_Alpha(GL_SRC_ALPHA),
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_scale_RGB(1.0),
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_scale_Alpha(1.0),
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_constantColor(0.0f,0.0f,0.0f,0.0f)
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{
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}
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TexEnvCombine::~TexEnvCombine()
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{
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}
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void TexEnvCombine::apply(State&) const
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{
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static bool s_isTexEnvCombineSupported =
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isGLExtensionSupported("GL_ARB_texture_env_combine");
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static bool s_isTexEnvCrossbarSupported =
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isGLExtensionSupported("GL_ARB_texture_env_crossbar");
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static bool s_isNVTexEnvCrossbarSupported =
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isGLExtensionSupported("GL_NV_texture_env_combine4");
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static bool s_isTexEnvDot3Supported =
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isGLExtensionSupported("GL_ARB_texture_env_dot3");
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bool needsTexEnvDot3 = (_combine_RGB==DOT3_RGB) ||
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(_combine_RGB==DOT3_RGBA);
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bool supported = s_isTexEnvCombineSupported;
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if (_needsTexEnvCrossbar && !(s_isTexEnvCrossbarSupported || s_isNVTexEnvCrossbarSupported)) supported = false;
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if (needsTexEnvDot3 && !s_isTexEnvDot3Supported) supported = false;
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if (supported)
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{
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glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
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glTexEnvi( GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, _combine_RGB);
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if (_combine_RGB!=DOT3_RGBA)
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glTexEnvi( GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB, _combine_Alpha);
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glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB,_source0_RGB );
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glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, _source1_RGB);
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glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB,_source2_RGB );
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glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, _source0_Alpha);
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glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_ARB, _source1_Alpha);
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glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE2_ALPHA_ARB, _source2_Alpha);
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glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, _operand0_RGB);
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glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, _operand1_RGB);
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glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND2_RGB_ARB, _operand2_RGB);
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glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_ARB, _operand0_Alpha);
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glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA_ARB, _operand1_Alpha);
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glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND2_ALPHA_ARB, _operand2_Alpha);
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glTexEnvf( GL_TEXTURE_ENV, GL_RGB_SCALE_ARB, _scale_RGB);
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glTexEnvf( GL_TEXTURE_ENV, GL_ALPHA_SCALE, _scale_Alpha);
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glTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, _constantColor.ptr());
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}
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else
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{
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// what is the best fallback when the tex env combine is not supported??
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// we will resort the settung the OpenGL default of GL_MODULATE.
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glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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}
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}
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void TexEnvCombine::setCombine_RGB(GLint cm) { _combine_RGB = cm; }
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void TexEnvCombine::setCombine_Alpha(GLint cm) { _combine_Alpha = cm; }
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void TexEnvCombine::setSource0_RGB(GLint sp) { _source0_RGB = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource1_RGB(GLint sp) { _source1_RGB = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource2_RGB(GLint sp) { _source2_RGB = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource0_Alpha(GLint sp) { _source0_Alpha = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource1_Alpha(GLint sp) { _source1_Alpha = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setSource2_Alpha(GLint sp) { _source2_Alpha = sp; computeNeedoForTexEnvCombiners(); }
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void TexEnvCombine::setOperand0_RGB(GLint op) { _operand0_RGB = op; }
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void TexEnvCombine::setOperand1_RGB(GLint op) { _operand1_RGB = op; }
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void TexEnvCombine::setOperand2_RGB(GLint op) { _operand2_RGB = op; }
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static GLint Valid_Operand_Alpha(GLint op, const char* functionName)
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{
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if (op==TexEnvCombine::SRC_ALPHA || op==TexEnvCombine::ONE_MINUS_SRC_ALPHA) return op;
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notify(WARN)<<"Warning:: TexEnvCombine::"<<functionName<<"("<<op<<") invalid parameter value,"<<std::endl<<
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" must be SRC_ALPHA or ONE_MINUS_SRC_ALPHA, resetting to SRC_ALPHA."<<std::endl;
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return TexEnvCombine::SRC_ALPHA;
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}
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void TexEnvCombine::setOperand0_Alpha(GLint op)
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{
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_operand0_Alpha = Valid_Operand_Alpha(op,"setOperand0_Alpha");
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}
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void TexEnvCombine::setOperand1_Alpha(GLint op)
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{
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_operand1_Alpha = Valid_Operand_Alpha(op,"setOperand1_Alpha");
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}
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void TexEnvCombine::setOperand2_Alpha(GLint op)
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{
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_operand2_Alpha = Valid_Operand_Alpha(op,"setOperand2_Alpha");
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}
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void TexEnvCombine::setScale_RGB(float scale) { _scale_RGB = scale; }
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void TexEnvCombine::setScale_Alpha(float scale) { _scale_Alpha = scale; }
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